Official Xbox Magazine's Scores
- Games
For 2,495 reviews, this publication has graded:
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58% higher than the average critic
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5% same as the average critic
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37% lower than the average critic
On average, this publication grades 5 points lower than other critics.
(0-100 point scale)
Average Game review score: 70
| Highest review score: | Fallout 3 | |
|---|---|---|
| Lowest review score: | Ride to Hell: Retribution |
Score distribution:
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Positive: 1,261 out of 2495
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Mixed: 940 out of 2495
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Negative: 294 out of 2495
2495
game
reviews
- By Date
- By Critic Score
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- Critic Score
Still, you've got to be a real fanboy to want to mash your way through all two dozen or so of its missions. [July 2006, p.84]- Official Xbox Magazine
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- Critic Score
Still, you've got to be a real fanboy to want to mash your way through all two dozen or so of its missions. [July 2006, p.84]- Official Xbox Magazine
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- Critic Score
At 400 Microsoft Points(or $5), this game costs less than a real deck of UNO cards and comes with built-in-friends. [Aug 2006, p.82]- Official Xbox Magazine
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- Critic Score
Despite having tons of unlockable content, the game will hold little thrills for annyone above age 12, and even kids will finish the thing before the weekend is up. [Aug 2006, p.78]- Official Xbox Magazine
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- Official Xbox Magazine
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- Critic Score
No matter how fon you are of "WinBack", a Nintendo 64 third-person shooter released in the previous millennium, you're going to be gravely disappointed with this long-in-the-making sequel. [Jun 2006, p.78]- Official Xbox Magazine
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- Critic Score
So if you pick up Coast 2 Coast, don't expect any sort of significant evolution of the arcade experience. [Jun 2006, p.87]- Official Xbox Magazine
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- Critic Score
As far as gameplay goes, World Cup performs a notch better than "FIFA 06" did(although taking free kicks from midfield is an odd moment with limited options for control and strategy). [Jun 2006, p.77]- Official Xbox Magazine
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- Critic Score
As far as gameplay goes, World Cup performs a notch better than "FIFA 06" did(although taking free kicks from midfield is an odd moment with limited options for control and strategy). [Jun 2006, p.77]- Official Xbox Magazine
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- Critic Score
So it's dissapointing that instead of the mind-shattering experience that should properly claim "first MMO" honors, we get Final Fantasy XI--a port of a four-year-old game. [July 2006, p.78]- Official Xbox Magazine
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- Critic Score
Dreamfall's downfall may be that it's too ambitious. But control issues aside, its epic story has us wishing that we won't have to wait another six years for the series' final resolution. [Jun 2006, p.80]- Official Xbox Magazine
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- Critic Score
SNK superfans will covet its three-on-three smackfests, but unless Neowave completes your KOF collection, save your $20. [Jun 2006, p.85]- Official Xbox Magazine
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- Critic Score
Classified: The Sentinel Crisis couldn't flop much harder if it had gills and a hook in its chops. [July 2006, p.81]- Official Xbox Magazine
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- Critic Score
Unless you're a six-year-old yearning to take every concievable model of Hummer for a spin in a simplistic, arcadey race, this game isn't worth your time. [July 2006, p.82]- Official Xbox Magazine
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- Critic Score
Someone desperately needs to declare the Army Men franchise KIA, and spare gamers from any future war atrocities. We surrender! [July 2006, p.81]- Official Xbox Magazine
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- Critic Score
So Legend on the 360 remains an 8.0, just like the Xbox version--there's no other game that gives you quite the rush that Tomb Raider has in the past and does now with Legend. [Jun 2006, p.85]- Official Xbox Magazine
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- Critic Score
All the glitches make single-play stumble, but the game looks good, sounds great, and runs smooth like butta. [Jun 2006, p.86]- Official Xbox Magazine
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- Critic Score
From the moment you leap, dive, or grapple your first cliff edge in Legend, you'll discover that this time around--things just feel right. [Apr 2006, p.70]- Official Xbox Magazine
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- Critic Score
Once you get past the self-consciousness of waving your arms around with a midget-sized club, you quickly realize how much fun the game is. [May 2006, p.81]- Official Xbox Magazine
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- Critic Score
Though you don't get much for your extra $20, the slight gameplay tweaks make the 360 version of MLB 2K6 the best choice if you've got both systems. [Jun 2006, p.78]- Official Xbox Magazine
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- Critic Score
Strike Force is an unusual departure for the series--one that will undoubtedly disappoint fans who loved directing their tiny heroes around lushly detailed isometric maps. [May 2006, p.83]- Official Xbox Magazine
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- Critic Score
All told, MLB 2K6 get two out of three major systems right....not bad in baseball numbers. More important, it's a recommendable offering and finally moves the series in the right direction. [May 2006, p.78]- Official Xbox Magazine
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- Critic Score
On Xbox Live, Top Spin 2 shines just as brightly as its predecessor. There are leaderboards and tiered matchmaking--all of it lag-free. [May 2006, p.81]- Official Xbox Magazine
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- Critic Score
The nitty-gritty of Phenom is the on-court action, which also sees a significant improvement this time around. [May 2006, p.79]- Official Xbox Magazine
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- Critic Score
Ultimately, the promise of Far Cry's early enjoyably beachy facade doesn't entirely pay for the derivative sins of its latter half. [Jun 2006, p.83]- Official Xbox Magazine
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- Critic Score
As wrestling goes, XX is quickly learned and mastered, particularly against the computer. [May 2006, p.83]- Official Xbox Magazine
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- Critic Score
Aside from the odd cut-scene, the game basically has no story, and the four campaigns essentially differ only in their starting-territory distributions. [May 2006, p.84]- Official Xbox Magazine
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- Critic Score
The following is the biggest qualifying statement we've ever made: Full Spectrum Warrior: Ten Hammers is a great game, but you will hate it by the time you make it to the end, if you make it at all. [Apr 2006, p.84]- Official Xbox Magazine
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- Critic Score
Still, the big missions get a bit too big by the end, especially when you keep thinking you're going to fight the last guy, only to be forced to endure one tedius jumping puzzle after the next. [Jun 2006, p.83]- Official Xbox Magazine
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- Critic Score
If staring down a virtual swarm of Japanese Zeroes gets your heart racing and your under-used flight-shooter trigger finger itchy, this game certainly has the scratch. [May 2006, p.71]- Official Xbox Magazine