Official Xbox Magazine's Scores
- Games
For 2,495 reviews, this publication has graded:
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58% higher than the average critic
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5% same as the average critic
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37% lower than the average critic
On average, this publication grades 5 points lower than other critics.
(0-100 point scale)
Average Game review score: 70
| Highest review score: | Fallout 3 | |
|---|---|---|
| Lowest review score: | Ride to Hell: Retribution |
Score distribution:
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Positive: 1,261 out of 2495
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Mixed: 940 out of 2495
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Negative: 294 out of 2495
2495
game
reviews
- By Date
- By Critic Score
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- Critic Score
We wish the developers had included some offline bots instead, though, or allowed players access to so much as the main menu when the servers are down, as they were on launch day. Thankfully, Hybrid's combat is so pleasantly addictive, it's tough to hold a grudge.- Official Xbox Magazine
- Posted Aug 13, 2012
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Crafted with painstaking attention to inventive detail and charm, Dust is never less than an outright joy to experience.- Official Xbox Magazine
- Posted Aug 13, 2012
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- Critic Score
Even if you don't care about the Persona mythos, there's a very solid competitive fighter here. Both local and online multiplayer are incredibly solid (the latter thanks to an update released two days after the game), with only the minor annoyance of no quick-rematch option. As it stands, anyone seeking a fresh, stylish take on traditional 2D fighting should enter this Arena.- Official Xbox Magazine
- Posted Aug 10, 2012
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We're glad to fire up our 360s for some Left 4 Dead 2, and the addition of four of the first game's campaigns (with the sequel's items, special infected, and new scavenge maps) is a nice touch. But we would have enjoyed our dip into Cold Stream more had Valve freshened the water a bit.- Official Xbox Magazine
- Posted Aug 10, 2012
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If only the price of unlocking new skills - a minimum stat combined with a hefty fee - wasn't unreasonably steep.- Official Xbox Magazine
- Posted Aug 10, 2012
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Unfortunately, Kinect problems abound: the fussy, imprecise motion-reading is frustrating(especially when you're blocking and deflecting attacks), and some of your physical actions require exaggerated movements. [Oct 2012, p.79]- Official Xbox Magazine
- Posted Aug 8, 2012
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- Official Xbox Magazine
- Posted Aug 8, 2012
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Overall, Madden remains quite raw. The engine shows a great deal of promise, and Connected Careers features a lot of interesting ideas, but there's no question that this is a rebuilding year. The best news is that EA finally seems to be on the right track. Give it another year, and Madden may at least be a true contender. [Oct 2012, p.72]- Official Xbox Magazine
- Posted Aug 8, 2012
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Even with some less-than-thrilling scenarios and its failure to reward player choice, Sleeping Dogs ultimately delivers a very good open-world action experience. It hits enough high notes to warrant the trip to Hong Kong, even if the route there feels a little too familiar. [Oct 2012, p.64]- Official Xbox Magazine
- Posted Aug 8, 2012
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As simple as it all may be, it makes for a frantic, dizzying, four- to five-hour rush. And that's Deadlight's strongest suit: you feel a constant, adrenaline-fueled urge to just. Keep. Moving.- Official Xbox Magazine
- Posted Jul 30, 2012
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Make no mistake: this is the definitive version of Konami's amphibian-driven arcade game. But because the original wasn't quite the masterpiece Pac-ManĀ and Space Invaders were, it falls just short of those homages.- Official Xbox Magazine
- Posted Jul 24, 2012
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What redeems Wreckateer, ultimately, is its variety. Each gleefully cartoony castle is sprinkled with point targets, explosive satchel charges, cowering goblins, and special icons that make your shot speed up, bounce, and so on.- Official Xbox Magazine
- Posted Jul 23, 2012
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Online multiplayer and tournaments liven up the competition, but London 2012's uneven gameplay makes it more of a sampler plate than a main course.- Official Xbox Magazine
- Posted Jul 21, 2012
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Though we question these changes to the tried-and-true gameplay, the majority of Tony Hawk's Pro Skater HD works as well as (or better than) the originals did when they first captivated us nearly 15 years ago. This update isn't all it could have been, but it's the best take on those early games we've had yet.- Official Xbox Magazine
- Posted Jul 18, 2012
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Some folks might've relished lining up creeps for extended combo attacks, if such efforts weren't constantly interrupted because the attack button also retrieves items from the ground. Even at the best of times, nabbing goodies is a poor substitute for engaging action.- Official Xbox Magazine
- Posted Jul 14, 2012
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With a few frustrating puzzles, some unclear solutions, and no cooperative play, Quantum Conundrum isn't quite as polished as Portal 2 - but it's a very close homage at a fraction of the price. If you've been aching for more drops from Valve, this game will satisfy your quandary.- Official Xbox Magazine
- Posted Jul 12, 2012
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There's just not enough here to warrant even a $15 price. The game includes only eight fighters in two divisions, and no real career mode to encourage long-term play. With more fighters and more easily unlocked bonus video content, the game would've offered a better introduction to this relatively new fighting league.- Official Xbox Magazine
- Posted Jul 11, 2012
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Between the playoffs and the inevitable cribbing of Madden 13's bigger features (like Connected Careers), next year's NCAA Football will surely implement some bold changes. But NCAA Football 13 feels more like another effective iteration than a genuinely new, thrilling experience.- Official Xbox Magazine
- Posted Jul 10, 2012
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- Official Xbox Magazine
- Posted Jul 9, 2012
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For the most part, TASM merely refines the formula of prior open-world superhero games with better graphics.- Official Xbox Magazine
- Posted Jul 2, 2012
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One of the best add-on adventures in recent RPG memory, but take our warning to heart: save early, save often, and expect the unexpected.- Official Xbox Magazine
- Posted Jun 29, 2012
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Episode 2 does an excellent job of keeping the adventure going while setting the scene for plenty of struggles ahead. If Telltale stays on target, their full, five-part Walking Dead saga may prove to be one of the best, most ambitious zombie games ever.- Official Xbox Magazine
- Posted Jun 28, 2012
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It's not clear why handling, top speed, acceleration, and braking improvements apply only to specific livery paint jobs instead of to entire vehicle classes, and we never did figure out how the useless "clutch boost" feature was supposed to help us.- Official Xbox Magazine
- Posted Jun 27, 2012
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Naturally, the table artwork is gorgeous, doing the Marvel license proud, and the animated characters that leap around the playfields always enhance the look and never distract from the action.- Official Xbox Magazine
- Posted Jun 27, 2012
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Brave can be endearing and diverting, particularly if a parent and child work together via local co-op. Unfortunately, the whole journey lasts only four hours or so, and the bonus Kinect archery mini-game won't keep you playing for much longer.- Official Xbox Magazine
- Posted Jun 26, 2012
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Even by military-shooter standards, Spec Ops: The Line is an uncompromisingly bleak journey into the mouth of madness. Sharing almost nothing with its predecessors except the Spec Ops moniker, this squad-based shooter tries to make you think - sometimes successfully, sometimes not - about the lines you're willing to cross in battle.- Official Xbox Magazine
- Posted Jun 26, 2012
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Forget discs and standalone releases. Here's how to repackage old games: with tender loving care.- Official Xbox Magazine
- Posted Jun 25, 2012
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The best thing here is still the three games, which hold up amazingly well after all this time. You could get them by buying the now-very-cheap Ultimate Genesis Collection (which includes dozens of other classics), but for purists, these fully featured versions are a must.- Official Xbox Magazine
- Posted Jun 25, 2012
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Hardcore Battlefield 3 strategists will be disappointed by the sudden emphasis on breakneck speed over deliberate tactics, not to mention Close Quarters' 16-player limit and infantry-only focus. But even they'll be sucked in if they give this add-on a chance.- Official Xbox Magazine
- Posted Jun 22, 2012
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The puzzle-like challenges are a great way for seasoned players to test their mettle. So is multiplayer, especially the new four-player Planechase mode, in which the rules of the game change at random through a specialized deck of cards.- Official Xbox Magazine
- Posted Jun 22, 2012
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