Official Xbox Magazine's Scores

  • Games
For 2,495 reviews, this publication has graded:
  • 58% higher than the average critic
  • 5% same as the average critic
  • 37% lower than the average critic
On average, this publication grades 5 points lower than other critics. (0-100 point scale)
Average Game review score: 70
Highest review score: 100 Fallout 3
Lowest review score: 10 Pulse Racer
Score distribution:
2495 game reviews
    • 79 Metascore
    • 81 Critic Score
    The real strength of this game is the bounty of narrated, interactive tutorials that effectively demonstrate strategy, tactics, and psychological analysis of your opponent. [Jan 2005, p.82]
    • Official Xbox Magazine
    • 71 Metascore
    • 81 Critic Score
    Racing fans are going to eat it up hook, line, and sinker. [Sept 2003, p.82]
    • Official Xbox Magazine
    • 81 Metascore
    • 81 Critic Score
    A well crafted and challenging motocross game with tons of options and minigames to explore that'll have you kicking up mud for hours on end. [May 2004, p.76]
    • Official Xbox Magazine
    • 79 Metascore
    • 80 Critic Score
    Its engrossing multiplayer modes make Judgment easy to recommend, even if we found its main story campaign weaker than its predecessors’.
    • 72 Metascore
    • 80 Critic Score
    Lavish graphics and cinematic cutscenes are worth the $19.99 price tag alone, and though a couple of annoying bugs exist, it's a mature, intelligent journey that will entice any true adventure fan. [Nov 2003, p.124]
    • Official Xbox Magazine
    • 73 Metascore
    • 80 Critic Score
    A lost gem. [Aug 2010, p.78]
    • Official Xbox Magazine
    • 82 Metascore
    • 80 Critic Score
    Oodles of action that feels like "Riddick" in all the right ways. [Sept 2007, p.72]
    • Official Xbox Magazine
    • 72 Metascore
    • 80 Critic Score
    Our favorite addition is the inclusion of tooltips telling us how to perform the required tricks. When doing a challenge off one of the brand-new park objects, we now know exactly how to do a Crail or a Truckdriver without having to dive into the glossary of grabs!
    • 68 Metascore
    • 80 Critic Score
    While Flock isn't the incandescent flare of pure awesome we'd hoped it might be, it's still a terrifically enjoyable, lusciously good-looking, and admirably original Arcade game. [May 2009, p.79]
    • Official Xbox Magazine
    • 76 Metascore
    • 80 Critic Score
    Even with a new action-oriented emphasis, the game's targetting system, spotty collision detection, and lead-footed "companion" in the game's second half means it doesn't exactly handle like a dream. [Oct 2004, p.72]
    • Official Xbox Magazine
    • 77 Metascore
    • 80 Critic Score
    This NFS definitely isn't in the same league as last year's superb Most Wanted. But despite its misfires, Carbon has a lot of great action and intriguing ideas that, with properly calibrated expectations, will be a blast for fans of the series' trademark arcade racing. [Holiday 2006, p.72]
    • Official Xbox Magazine
    • 74 Metascore
    • 80 Critic Score
    For a game that's meant to be a goofy and irreverent take on the usually stuffy golf world, Outlaw Golf 2 is a surprisingly good golf sim. [Nov 2004, p.77]
    • Official Xbox Magazine
    • 78 Metascore
    • 80 Critic Score
    If you're already on the booty-shakin'-wagon, all the Live options make it worth a spin. [Holiday 2004, p.68]
    • Official Xbox Magazine
    • 80 Metascore
    • 80 Critic Score
    From Dust's malleable world is intoxicating to wield power over, even if your control feels more like work than actual fun at times. Juggling resources and racing against the cycles of nature isn't for everyone. Though stages grow progressively harder, the game doesn't really have a climax to break up its even-keeled rhythm, making it less of a thundering ride and more of a blissfully Zen, workman-like process.
    • 69 Metascore
    • 80 Critic Score
    Fight for NY was a critical success, so EA has taken a curious risk by remixing the game's features and flow. [Apr 2007, p.84]
    • Official Xbox Magazine
    • tbd Metascore
    • 80 Critic Score
    The new missions are the highlight here, especially the two "Lost Expedition" levels, which toss you into secret Japanese World War II facilities (one in the process of self-destructing) filled with retro sci-fi tech and abandoned except for hordes of pirates.
    • 63 Metascore
    • 80 Critic Score
    The simple rules and appealing storybook presentation are wonderfully captivating for the two hours it takes to play through all 27 main levels. [Holiday 2009, p.81]
    • Official Xbox Magazine
    • 80 Metascore
    • 80 Critic Score
    And however you play each story, Telltale’s seemingly simple presentation reveals its writers’ skill in surfacing humanity in even the most inhumane acts. (After all, in the zombie apocalypse, does “doing what’s right” even matter anymore?) Action segments come slightly faster and more furious in some of these stories than they did in most of Season One, with rudimentary gunplay and weapon-handling conveying a more grisly side of survival, but decision-making remains the game’s biggest challenge — and draw.
    • 78 Metascore
    • 80 Critic Score
    Even in its best moments, Dead Space 3 never quite reaches the highs of Dead Space 2: there's nothing as unforgettable as the gym battle, as beautiful as fixing the solar array, or as jaw-dropping as watching a mother and her necromorph baby explode. But this sequel's pulse-pounding action, epic scope, clever co-op play, and (mostly) absorbing story still deliver hours of fun.
    • 80 Metascore
    • 80 Critic Score
    So Legend on the 360 remains an 8.0, just like the Xbox version--there's no other game that gives you quite the rush that Tomb Raider has in the past and does now with Legend. [Jun 2006, p.85]
    • Official Xbox Magazine
    • 72 Metascore
    • 80 Critic Score
    The revolution, this year, belongs to EA's "Skate", but evolution remains Proving Ground's domain. [Holiday 2007, p.76]
    • Official Xbox Magazine
    • 84 Metascore
    • 80 Critic Score
    For such a worthy successor, it's online quirkiness is a Blob-sized disappiontment. [Holiday 2005, p.93]
    • Official Xbox Magazine
    • 81 Metascore
    • 80 Critic Score
    An outstanding meal for one. [Feb 2011, p.72]
    • 70 Metascore
    • 80 Critic Score
    If you held off on Xbox and you dig the college game and atmosphere, this is your best(and only)bet on 360. [Apr 2006, p.81]
    • Official Xbox Magazine
    • 70 Metascore
    • 80 Critic Score
    Besides delivering the roots-respecting experience seasoned demon-slayers demanded, it’s brimming with enough replayability (via Chapter and Tests of Valor challenges, competitive Clan Battles, co-op Ninja Trials, and all of Ninja Gaiden 3’s DLC) to keep players butchering away long after the blood’s dried in the main campaign.
    • 75 Metascore
    • 80 Critic Score
    It all feels rather complicated at first, but you'll quickly settle into a satisfying groove.
    • 84 Metascore
    • 80 Critic Score
    Whether you work together or dive in solo, this unique journey is worth taking. [July 2011, p.79]
    • 86 Metascore
    • 80 Critic Score
    NHL 12 is an improvement over last year's game, but hardly a revolutionary title. It's the best hockey game on Xbox 360 - though, of course, it's also the only hockey game on 360.
    • 78 Metascore
    • 80 Critic Score
    Even with the occasional framerate drops(particularly in co-op games), the sheer number of levels plus a deep level editor will keep hardcore shmup fans puzzling their way through for ages. [July 2011, p.79]
    • 74 Metascore
    • 80 Critic Score
    Otherwise, though, this breezy shoot-'em-up is five-plus hours of mindless fun. [Aug 2011, p.85]
    • Official Xbox Magazine

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