Official Xbox Magazine UK's Scores

  • Games
For 2,214 reviews, this publication has graded:
  • 40% higher than the average critic
  • 6% same as the average critic
  • 54% lower than the average critic
On average, this publication grades 7.5 points lower than other critics. (0-100 point scale)
Average Game review score: 67
Highest review score: 100 Joe Danger: Special Edition
Lowest review score: 10 Double Dragon II: Wander of the Dragons
Score distribution:
2214 game reviews
    • 84 Metascore
    • 90 Critic Score
    While it's never going to be as surprising or novel as Codies' first stab at Formula One, for a seasonal update there's a remarkable number of tweaks and changes, all of which are for the better. What's more, the game has become one of the most substantial and compelling multiplayer racing offerings around and, with the addition of co-op at whatever diffi culty you choose, is more inclusive for all skill levels than the majority of online racers.
    • 91 Metascore
    • 90 Critic Score
    The story isn't amazing, but it takes a cheerful back seat to spending time with the characters we've all grown to love over the last five years. And, best of all, nearly all of the loose ends are tied up. In single-player it's easily the best game of the series - and online the Horde, Deathmatch and Beast modes stand a good chance of making you forget about Battlefield and Call of Duty. Bravo, Epic.
    • 75 Metascore
    • 80 Critic Score
    If you're stuck for a Devil May Cry substitute, give this a whirl. It's a little too scanty to qualify as God's gift to action gaming, but it's definitely going to heaven when it dies.
    • 54 Metascore
    • 30 Critic Score
    The lobotomised, slash-block combat is the final straw. Rise of Nightmares offers nothing in the way of action, puzzles, intelligence, or maturity. It's a heartbreakingly lame way to kickstart the adult Kinect genre.
    • 72 Metascore
    • 90 Critic Score
    Don't be fooled by the identikit visuals: Crimson Alliance is frantic, fresh, and utterly brilliant.
    • 76 Metascore
    • 70 Critic Score
    But Space Marine's key flaw isn't, oddly, that it tramples its brainy heritage to mush. It's that the game doesn't trample hard enough.
    • 71 Metascore
    • 70 Critic Score
    There's loads wrong with Dead Island. It's as riddled with holes as the festering flesh of its primary antagonists. Every element of the game you can conceive of is infected with issues that would ordinarily be terminal. By all rights it should fall flat like a faceplanting undead shuffler. But just like those persistent, putrefied corpses, Dead Island keeps trundling on, somehow remaining shambolically entertaining throughout.
    • 76 Metascore
    • 70 Critic Score
    Despite the fact that Shadow Planet is an exploration game that doesn't have enough to explore, the charm of the visual style, the ambience of the world and the silent communication itself makes the short journey completely pleasurable. Just be aware that you're dropping a tenner on something pretty that won't fill an evening.
    • 83 Metascore
    • 90 Critic Score
    The best bit of Fallout DLC so far.
    • 53 Metascore
    • 70 Critic Score
    If you can [ignore the storyline], Bodycount offers a six hour burst of relentless explosions. It's short, but the big levels bear replaying, and a co-op survival mode and deathmatch arenas make good use of those sizey maps. For lovers of spectacle over nuance, Bodycount is a great way to build bad virtual karma.
    • 86 Metascore
    • 90 Critic Score
    Street Fighter nuts will already have bought this without a second thought; if you remember the good old days of 2D fighters, this is the pinnacle.
    • 80 Metascore
    • 80 Critic Score
    It's a turbo-powered drifty racer with a loveably fractured premise and a world that's full of challenges and stunts. It's better than it has any right to be.
    • 46 Metascore
    • 40 Critic Score
    Such a painfully dry business - especially with the new lack of multiplayer - that you'd be better off just getting on a bike. [Sept 2011, p.102]
    • Official Xbox Magazine UK
    • 61 Metascore
    • 60 Critic Score
    Not enough going on up there. [Sept 2011, p.102]
    • Official Xbox Magazine UK
    • 72 Metascore
    • 70 Critic Score
    A surprise - a likeable and entertaining family game that throws up the occasional tough challenge. [Sept 2011, p.102]
    • Official Xbox Magazine UK
    • 69 Metascore
    • 60 Critic Score
    Not very welcoming but presented well. [Sept 2011, p.101]
    • Official Xbox Magazine UK
    • 46 Metascore
    • 50 Critic Score
    A grind in more ways than one. [Sept 2011, p.101]
    • Official Xbox Magazine UK
    • 83 Metascore
    • 80 Critic Score
    Perfectly pitched pink platforming. [Sept 2011, p.98]
    • Official Xbox Magazine UK
    • 89 Metascore
    • 100 Critic Score
    Human Revolution stands proudly alongside the best in cyberpunk fiction, in any medium let alone just games... So few games allow you to carve a subtly unique path through every single encounter and, while major plot points remain the same, you'll feel like your journey was your own. [Sept 2011, p.80]
    • 68 Metascore
    • 70 Critic Score
    Hardcore fight fans are going to love it, but Arcana Heart 3 makes no real concessions to more casual players.
    • 70 Metascore
    • 50 Critic Score
    Hit The Mitts shows you what Zuffa could have done - a mini-game that reacts well to your punches.
    • 71 Metascore
    • 60 Critic Score
    It's a brilliant use of Kinect, and it's the game they should use on shopfloors to show how responsive and intuitive the kit can be. But it's also 800MP for what amounts to a single motor function in a single mini-game. Even with leaderboard appeal, it's hard to whole-heartedly recommend.
    • 80 Metascore
    • 70 Critic Score
    A magical evening in, and makes you think in a way that's novel and immensely rewarding. But be warned: the limited camera, the fineness of the controls and the tribal AI will occasionally annoy you, and it leaves you positively starving for more.
    • 86 Metascore
    • 90 Critic Score
    Beneath the visuals and the voice-over, Bastion is actually a fairly standard action RPG, but the abundance of different challenges and puzzles, combined with that beguiling narration, makes it something rather special.
    • 47 Metascore
    • 40 Critic Score
    The wobbly plot and hateful characterisation could be forgiven were The Cartel's shooting superlative. It's not. Guns feel flimsy, and enemies stick fastidiously to cover, hopping up and down and waiting to die.
    • 50 Metascore
    • 50 Critic Score
    Kung Fu fun that quickly wears thin. [Aug 2011, p.101]
    • Official Xbox Magazine UK
    • 35 Metascore
    • 30 Critic Score
    Five hours of playing this game will kill the entire genre for you, too. [Aug 2011, p.99]
    • Official Xbox Magazine UK
    • 74 Metascore
    • 70 Critic Score
    Cracking twin stick mech attack. [Aug 2011, p.99]
    • Official Xbox Magazine UK
    • 77 Metascore
    • 80 Critic Score
    Marred only by its own unreached potential. [Aug 2011, p.98]
    • Official Xbox Magazine UK
    • 70 Metascore
    • 60 Critic Score
    Too short to be worthwhile. [Aug 2011, p.97]
    • Official Xbox Magazine UK

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