Official Xbox Magazine UK's Scores

  • Games
For 2,214 reviews, this publication has graded:
  • 40% higher than the average critic
  • 6% same as the average critic
  • 54% lower than the average critic
On average, this publication grades 7.5 points lower than other critics. (0-100 point scale)
Average Game review score: 67
Highest review score: 100 Joe Danger: Special Edition
Lowest review score: 10 Double Dragon II: Wander of the Dragons
Score distribution:
2214 game reviews
    • 62 Metascore
    • 60 Critic Score
    Gains legs but loses charm. [Apr 2011, p.108]
    • Official Xbox Magazine UK
    • 85 Metascore
    • 90 Critic Score
    Champion Mode's story makes you care more about the fights. [Apr 2011, p.102]
    • Official Xbox Magazine UK
    • 72 Metascore
    • 70 Critic Score
    Absolutely standard seasonal update. [Apr 2011, p.95]
    • Official Xbox Magazine UK
    • 84 Metascore
    • 90 Critic Score
    Crysis 2 skates on the thin ice of its own excellence. There are weaknesses, that might - if the mode-swapping suitplay hadn't been so strong - have dragged the game down. But the story and combat [are] strong enough to carry you through, and if you've got the stomach for competitive multiplayer, the Nanosuit will bring a new world of sneaky, high-jumping tactics to your online game. [Apr 2011, p.84 MC]
    • 77 Metascore
    • 70 Critic Score
    As it stands, the interface is slick, the presentation is pleasantly simplified and chunky, and the unlocks will keep rewards flowing for a long time. It's one of the best poker games we've ever played - but until prizes are added into the mix it doesn't stop the whole concept of risk-free poker from feeling fundamentally pointless.
    • 77 Metascore
    • 80 Critic Score
    de Blob 2 feels like an amiable, almost therapeutic game, so one decision leaves us bewildered. For no plot-related reason whatsoever, every world is governed by an overarching countdown timer that spans all of the many missions.
    • 84 Metascore
    • 90 Critic Score
    The passion that BG&E inspires makes it too easy to gloss over the flaws - it'll take you a while to get used to the hyper-sensitive camera, the acting is choppy, and Jade's fighting style is uninspired. But this is a game in which killing comes second to the story, puzzles, the world, and the characters - it's 10-15 hours of genuinely compelling pleasure.
    • 84 Metascore
    • 90 Critic Score
    An early contender for game of the year. It really is that spectacular. While the hand of Epic is evident, as the team that did the bulk of the work this catapults People Can Fly onto our list of the most exciting shooter devs on the Xbox 360. Brilliant writing, unparalleled production values and thunderous action: this deserves to be number one with a bullet.
    • 71 Metascore
    • 60 Critic Score
    Temporarily interesting.
    • 84 Metascore
    • 90 Critic Score
    Original, beautiful, and one of a kind.
    • tbd Metascore
    • 70 Critic Score
    Not so easy to learn, even harder to master. [Mar 2011, p.107]
    • Official Xbox Magazine UK
    • 75 Metascore
    • 70 Critic Score
    Pleasure and pain in a single package. [Mar 2011, p.105]
    • Official Xbox Magazine UK
    • 77 Metascore
    • 70 Critic Score
    Same game, bigger map. [Mar 2011, p.103]
    • Official Xbox Magazine UK
    • 75 Metascore
    • 80 Critic Score
    Panorama-baitingly addictive. [Mar 2011, p.103]
    • Official Xbox Magazine UK
    • 81 Metascore
    • 90 Critic Score
    Strong, simple concept, executed beautifully. [Mar 2011, p.102]
    • Official Xbox Magazine UK
    • 49 Metascore
    • 50 Critic Score
    Too punishing to recommend. [Mar 2011, p.100]
    • Official Xbox Magazine UK
    • 85 Metascore
    • 90 Critic Score
    Wildly chaotic but obscenely enjoyable. [Mar 2011, p.91]
    • Official Xbox Magazine UK
    • 68 Metascore
    • 70 Critic Score
    There's plenty to do, two whole islands to explore and, if you can persuade the game to connect you with a mate or two, hours of pleasingly aimless road tripping to do. But when a game built for release in 2011 on a foundation of socialising has such an obtuse system for connecting with other players it's something a teaspoon of sugar in our petrol tank.
    • 57 Metascore
    • 60 Critic Score
    There's no online play, use of the camera is minimal, the only things you unlock are extra difficulty levels for the mini-games that already exist, and it just feels a little bare. Maybe wait until it drops to the £15 mark, then by all means give it a whirl.
    • 69 Metascore
    • 80 Critic Score
    Deathmatch in pure, concentrated form.
    • 43 Metascore
    • 30 Critic Score
    Nobody in their right mind should buy this.
    • 93 Metascore
    • 80 Critic Score
    Pac-Man made better. [Feb 2011, p.103]
    • Official Xbox Magazine UK
    • 59 Metascore
    • 60 Critic Score
    A re-release that's only just worth the fare. [Feb 2011, p.103]
    • Official Xbox Magazine UK
    • 46 Metascore
    • 50 Critic Score
    A game that's playing very hard to get. [Feb 2011, p.99]
    • Official Xbox Magazine UK
    • 57 Metascore
    • 70 Critic Score
    A light but worthwhile fitness game. [Feb 2011, p.99]
    • Official Xbox Magazine UK
    • 40 Metascore
    • 50 Critic Score
    You'd do better to get Kinect Sports instead. [Feb 2011, p.99]
    • Official Xbox Magazine UK
    • 59 Metascore
    • 50 Critic Score
    Great songs, shonky game. [Feb 2011, p.97]
    • Official Xbox Magazine UK
    • 57 Metascore
    • 60 Critic Score
    Very little new to see here. [Feb 2011, p.97]
    • Official Xbox Magazine UK
    • 66 Metascore
    • 60 Critic Score
    As good as you'd expect it to be. [Feb 2011, p.97]
    • Official Xbox Magazine UK
    • 74 Metascore
    • 80 Critic Score
    A tasty morsel that won't hurt your wallet. [Feb 2011, p.102]

Top Trailers