Official Xbox Magazine UK's Scores

  • Games
For 2,214 reviews, this publication has graded:
  • 40% higher than the average critic
  • 6% same as the average critic
  • 54% lower than the average critic
On average, this publication grades 7.5 points lower than other critics. (0-100 point scale)
Average Game review score: 67
Highest review score: 100 Joe Danger: Special Edition
Lowest review score: 10 Double Dragon II: Wander of the Dragons
Score distribution:
2214 game reviews
    • 84 Metascore
    • 80 Critic Score
    One of the series' highest points. [June 2014, p.90]
    • Official Xbox Magazine UK
    • 77 Metascore
    • 70 Critic Score
    The exact antithesis of Titanfall. [June 2014, p.84]
    • Official Xbox Magazine UK
    • 62 Metascore
    • 60 Critic Score
    Not so much a misfire as misplaced. [June 2014, p.76]
    • Official Xbox Magazine UK
    • 60 Metascore
    • 60 Critic Score
    An average game made viable by its low barrier to entry - but outperformed in almost every way by the giants of its genre. One to dabble with, but think before committing real money.
    • 79 Metascore
    • 90 Critic Score
    A genuine treat that excels in escapist shooting and rah-rah bad-guy killing, yet still finds time to be soulful, emotional and occasionally melancholy. It's better than it has any right to be.
    • 73 Metascore
    • 80 Critic Score
    Titanfall's first load of DLC is a mixed bag of three maps, one dud but two gems. Fans of the game will find it essential, and if you're looking to come back in this is a great temptation.
    • 80 Metascore
    • 70 Critic Score
    Capybara's created a truly new kind of shooter, both in-your-face and slyly intelligent - held back only by just how good its central mechanic is and how much more it could have been used for.
    • 82 Metascore
    • 90 Critic Score
    After a fairly subdued second episode, In Harm's Way cranks things up a notch and then some. This is tense, unforgiving and utterly brutal stuff - Telltale at its finest and a breathless reminder of what makes this series so brilliant and unique.
    • tbd Metascore
    • 80 Critic Score
    A great, witheringly tough retro platformer that will amuse/abuse fans of Super Meat Boy and the Sonic series.
    • 74 Metascore
    • 80 Critic Score
    An accomplished intertwining of robust mechanics, beautiful aesthetics and delicate storytelling make this a game not to be missed, but a slight shallowness stops it just short of brilliance.
    • 56 Metascore
    • 40 Critic Score
    A terribly slim idea for a game, with none of the slick execution, elegant scoring or busy leaderboards to make you want to improve, or even bother trying again. [May 2014, p.93]
    • Official Xbox Magazine UK
    • 68 Metascore
    • 60 Critic Score
    They need to start working on their polish and QA. [May 2014, p.91]
    • Official Xbox Magazine UK
    • 69 Metascore
    • 60 Critic Score
    For a series aimed at children, it seems to make the unusual mistake of underestimating them. Too often, combat and puzzles are reduced to doing what you're told. But if you're in love with Middle-Earth, there's enough homage to make this worthwhile.
    • 80 Metascore
    • 80 Critic Score
    It's currently missing much of the content that will make it great - online multiplayer, and user-created tracks. But an Xbox One Trials fills a crucial gap in the next-gen lineup.
    • 74 Metascore
    • 70 Critic Score
    It's still a fantastic football game and will get you in the World Cup spirit but don't expect to be playing long after the real tournament ends. One to get if FIFA 14's starting to feel a bit too familiar.
    • 83 Metascore
    • 90 Critic Score
    Bluepoint Game kicks anxiety to the curb with a smart, efficient port, that's fundamentally the same as Titanfall on Xbox One. If you can't afford a new console, save your pocket money for this.
    • 77 Metascore
    • 70 Critic Score
    Telltale make the most of what could have been a flabby third entry by piling on the pressure and ensuring you know that no-one is to be trusted. That said, the game's mechanics are clearly starting to show, which doesn't do the story any favours.
    • 67 Metascore
    • 70 Critic Score
    It may lack in variety, but the core conceit of Strike Suit Zero: Director's Cut is both sound and consistently enjoyable. Swoop in with your ship, turn into a robot, destroy everything, get the hell out. It's not subtle, but it is good, wholesome, dumb fun.
    • 60 Metascore
    • 70 Critic Score
    There are still moments when you can't know for sure if an individual failure is down to your own skill rather than the sensor itself. But for everyone else KSR represents a new high point for the genre, proving it can work as much more than just a passing gimmick. A huge leap in the right direction, then, but it's got a way to go before it's entirely frustration-free.
    • 66 Metascore
    • 70 Critic Score
    Basically, come along for the laughs. [Apr 2014, p.93]
    • Official Xbox Magazine UK
    • 52 Metascore
    • 60 Critic Score
    It delivers one of Dead Rising's most intense shootouts to date. [Apr 2014, p.93]
    • Official Xbox Magazine UK
    • 58 Metascore
    • 50 Critic Score
    This is one unnecessary relic that can be safely re-buried. [Apr 2014, p.89]
    • Official Xbox Magazine UK
    • 53 Metascore
    • 50 Critic Score
    Still feels as shallow and monotonous as ever. [Apr 2014, p.89]
    • Official Xbox Magazine UK
    • 28 Metascore
    • 20 Critic Score
    It's so terrible it nearly transcends its own boundaries and becomes something jaw-droppingly incredible - being memorably crap. [Apr 2014, p.89]
    • Official Xbox Magazine UK
    • 64 Metascore
    • 60 Critic Score
    A disorienting mix of the classic, the needless and the forgotten. [Apr 2014, p.89]
    • Official Xbox Magazine UK
    • 69 Metascore
    • 60 Critic Score
    Funny enough, easy enough and familiar enough to feel like an old friend, but this doesn't offer the excitement we expect from a series taking its second step onto a new platform. [Apr 2014, p.81]
    • Official Xbox Magazine UK
    • tbd Metascore
    • 80 Critic Score
    Betting on depth of mechanics over breadth of content is a gamble, but one that massively pays off. This is a muscular, versatile slice of stealth, and a great indicator of things to come.
    • 50 Metascore
    • 30 Critic Score
    Attempts to play the main character off as an unlikeable rogue immediately fall flat. Yaiba the ninja is awful to be around, while Yaiba the game is uninspired and technically shallow.
    • 91 Metascore
    • 90 Critic Score
    What Dark Souls does, more than any other game, is make challenges that once felt utterly impossible, possible - when the only thing that has changed is you and your understanding of the situation. It may take ten passes at a foe before you even begin to feel out its defences and formulate a strategy, but when that glorious killing blow finally comes, you'll know you've earned it. And that's an incredible feeling.
    • 86 Metascore
    • 90 Critic Score
    An imperfect but utterly unmissable tour de force of multiplayer design, bustling with so many new ideas that it's a wonder it doesn't fly apart in mid-air.

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