Official Xbox Magazine UK's Scores

  • Games
For 2,214 reviews, this publication has graded:
  • 40% higher than the average critic
  • 6% same as the average critic
  • 54% lower than the average critic
On average, this publication grades 7.5 points lower than other critics. (0-100 point scale)
Average Game review score: 67
Highest review score: 100 Forza Horizon 4
Lowest review score: 10 Double Dragon II: Wander of the Dragons
Score distribution:
2214 game reviews
    • 68 Metascore
    • 59 Critic Score
    A brave attempt at making an epic experience, but it was never going to be the game it so desperately wanted to be. [April 2006, p.90]
    • Official Xbox Magazine UK
    • 68 Metascore
    • 62 Critic Score
    A jaunty, fairly interesting collection of mini-games, but it's been done better a hundred times before. [April 2006, p.89]
    • Official Xbox Magazine UK
    • 68 Metascore
    • 60 Critic Score
    Barely worth splashing out on. [May 2012, p.95]
    • Official Xbox Magazine UK
    • 68 Metascore
    • 60 Critic Score
    Most story missions rely on hefty amounts of trial and error, but getting it right doesn't even feel satisfying: it's like playing cards against someone who cheers every time you win, but refuses to teach you how to play. Everything you do is tied back to the multiplayer - a mighty clan-based system that impresses, but adds even more complexity. Armored Core V's initial ease turns out to be a token gesture. This is hardcore.
    • 68 Metascore
    • 60 Critic Score
    Innovative co-op...shame about the rest. [Sept 2008, p.92]
    • Official Xbox Magazine UK
    • 68 Metascore
    • 60 Critic Score
    Although this simple brawler has some intriguing multiplayer ideas, the solo game's repetitive and the Crusade metagame is hard to invest in. [Dec 2013, p.87]
    • Official Xbox Magazine UK
    • 68 Metascore
    • 70 Critic Score
    Short but still ass-kickingly sweet! [Sept 2007, p.110]
    • Official Xbox Magazine UK
    • 68 Metascore
    • 80 Critic Score
    It's consistently hilarious. [Christmas 2013, p.111]
    • Official Xbox Magazine UK
    • 67 Metascore
    • 60 Critic Score
    For obsessive kit hoarders only. [Apr 2009, p.86]
    • Official Xbox Magazine UK
    • 67 Metascore
    • 60 Critic Score
    Nostalgic fun that's aged badly. [Apr 2012, p.105]
    • Official Xbox Magazine UK
    • 67 Metascore
    • 70 Critic Score
    An enjoyable shooter with hidden depth. [June 2012, p.103]
    • Official Xbox Magazine UK
    • 67 Metascore
    • 70 Critic Score
    A game that may tickle your fancy. [July 2011, p.101]
    • Official Xbox Magazine UK
    • 67 Metascore
    • 50 Critic Score
    The great and the rubbish at a price that's definitely not right.
    • 67 Metascore
    • 70 Critic Score
    A pleasantly straightforward and playable racer, Gravel is capable but ordinary. [May 2018, p.80]
    • Official Xbox Magazine UK
    • 67 Metascore
    • 60 Critic Score
    An unremarkable shooter by modern standards, but the satisfaction of its cinematic kills is hard to deny. It's just a shame that these moments are encased in a generally shoddy gameplay experience.
    • 67 Metascore
    • 50 Critic Score
    As much fun as you'd expect from vermin. [Nov 2013, p.96]
    • Official Xbox Magazine UK
    • 67 Metascore
    • 50 Critic Score
    Not Nierly as much fun as we'd hoped. [July 2010, p.96]
    • Official Xbox Magazine UK
    • 67 Metascore
    • 50 Critic Score
    Sadly, it runs out of ideas by the halfway point (there's no online play), offering little more than increasingly steep medal targets that put you at the mercy of the game's rather inconsistent physics. Worse still, some levels have very rigid solutions, which sit awkwardly next to the knockabout, anything-goes approach of the early game.
    • 67 Metascore
    • 80 Critic Score
    The wrestling is superb - but its teething problems must be patched quickly.
    • Official Xbox Magazine UK
    • 67 Metascore
    • 70 Critic Score
    From hiding in crowds to hush-hush neck stabs, the Assassin’s Creed formula fits so snugly that China feels like the series' starting point - but at four hours it might prove too short for some.
    • 67 Metascore
    • 70 Critic Score
    It's still the ever-compelling plot that reigns supreme, and whilst they're not giving anything away until the final episode there's definitely enough going on here to ensure a thoroughly enjoyable romp.
    • 67 Metascore
    • 70 Critic Score
    It may lack in variety, but the core conceit of Strike Suit Zero: Director's Cut is both sound and consistently enjoyable. Swoop in with your ship, turn into a robot, destroy everything, get the hell out. It's not subtle, but it is good, wholesome, dumb fun.
    • 67 Metascore
    • 70 Critic Score
    The ultimate Sega party game. [Apr 2008, p.90]
    • 67 Metascore
    • 70 Critic Score
    Losing Kinect doesn't lost the joy of this ride. [Aug 2012, p.107]
    • Official Xbox Magazine UK
    • 67 Metascore
    • 70 Critic Score
    An ambitious study of crime and race slightly spoiled by niggling bugs and menial missions. [Christmas 2016, p.74]
    • Official Xbox Magazine UK
    • 67 Metascore
    • 70 Critic Score
    A few action-related missteps don't stop this being a decent first season. [Feb 2017, p.86]
    • Official Xbox Magazine UK
    • 67 Metascore
    • 70 Critic Score
    Once you've clocked enough playthroughs to upgrade your character's stats and worked out each enemy's attack patterns, the game starts to open up and you'll find yourself enjoying the run-throughs.
    • 67 Metascore
    • 80 Critic Score
    An accomplished shooter on the whole, and a fittingly thunderous send-off for current gen Resident Evil. The next instalment needs to tighten the focus, deciding which ideas are worth sticking with, but this could be the definitive videogame blockbuster - huge, colourful and surprising.
    • 67 Metascore
    • 80 Critic Score
    Surprise attack from some chopsy 'copters. [Aug 2013, p.91]
    • Official Xbox Magazine UK
    • 67 Metascore
    • 60 Critic Score
    Although it has a fresh approach to platforming, Schrödinger’s Cat is let down by a rollercoaster difficulty curve, randomly-generated repetition, and an unsettled tone.

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