Official Xbox Magazine UK's Scores

  • Games
For 2,214 reviews, this publication has graded:
  • 40% higher than the average critic
  • 6% same as the average critic
  • 54% lower than the average critic
On average, this publication grades 7.5 points lower than other critics. (0-100 point scale)
Average Game review score: 67
Highest review score: 100 Forza Horizon 4
Lowest review score: 10 Double Dragon II: Wander of the Dragons
Score distribution:
2214 game reviews
    • 90 Metascore
    • 80 Critic Score
    A beautiful game, if just a bit too simple. [Sept 2010, p.92]
    • Official Xbox Magazine UK
    • 90 Metascore
    • 90 Critic Score
    This ninja is marked for greatness.
    • 90 Metascore
    • 100 Critic Score
    This may well be the best tenner you ever spend.
    • 90 Metascore
    • 90 Critic Score
    Unnecessary multiplayer aside, Dead Space 2 is a corker. It's an unpredictable powder-keg of [a] game; even when you get mulched by the Necromorphs it's great to see just how many chunks your corpse has been blown into. [Feb 2011, p.88]
    • 90 Metascore
    • 70 Critic Score
    Simulates all the slam dunks and shoe contracts, but it could use a little polish. [Dec 2016, p.79]
    • Official Xbox Magazine UK
    • 90 Metascore
    • 90 Critic Score
    As wonderfully addictive as ever. [Oct 2008, p.94]
    • Official Xbox Magazine UK
    • 90 Metascore
    • 90 Critic Score
    Sophisticated, unnerving and reliably unforgiving, XCOM: Enemy Unknown isn't just Xbox 360's finest strategy experience - it's also a strategy game which changes how you think about strategy games. Go into it expecting a deadening flow of unlocks and build queues, and you'll get a nasty surprise. Approach the game as you would an odd noise in the basement, and the Earth might just have a fighting chance.
    • 90 Metascore
    • 90 Critic Score
    The car handling is incredibly complex and varied, and the superb modding Garage lets you tweak handling beyond belief - but only if you want. [July 2007, p.88]
    • Official Xbox Magazine UK
    • 90 Metascore
    • 90 Critic Score
    While the years haven't been too kind to their spruced-up SD assets, the chance to fully experience the MGS saga is one Xbox 360 owners definitely shouldn't pass up.
    • 90 Metascore
    • 90 Critic Score
    Dribbling's expanded, players are fallible, and online modes complement the real world unlike any sports title before it.
    • 90 Metascore
    • 90 Critic Score
    This is the most polished and satisfying platformer on Xbox 360. It's another masterpiece from Montpellier.
    • 89 Metascore
    • 90 Critic Score
    The words "awesome" and "badass" are used a lot in this game, but Gearbox has earned the right. When you gunzerk into a crowd of bandits, get killed, and your shield's nova kicks in, wiping everyone out and bringing you back to life, you'll think so too.
    • 89 Metascore
    • 90 Critic Score
    Co-op is the highlight, adding mechanics like floating sun energy that's reaped by both players hovering their cursor over it, and dividing the job of dropping plants by giving each player four seed packets. It's well-balanced strategy that isn't hardcore, but is fertilised by adorable comedy.
    • 89 Metascore
    • 90 Critic Score
    If you missed the cult the first time round, now is the time to jump on board. If you are already part of the cult, we know you'll be playing this right now.
    • 89 Metascore
    • 90 Critic Score
    It was, and still is, a gaming masterpiece. The term ‘Must Buy’ was created for games like this.
    • 89 Metascore
    • 90 Critic Score
    Complex, compelling and beautiful, this is the pinnacle of F1 racing sims. [Issue#180, p.79]
    • Official Xbox Magazine UK
    • 89 Metascore
    • 80 Critic Score
    Just like the original Fable, this is a game that's hugely likeable, but only if you put the effort in. Make no mistake, it's genuinely charming, but everything from unclear storytelling to rubbish mini-games to glitchy graphics to sluggish menus makes an appearance, and you've got to take it all with a smile.
    • 89 Metascore
    • 80 Critic Score
    We couldn't help but be slightly disappointed with the main plot - it feels flimsy compared to the huge journey the previous instalment treated us to, and the only truly impactful storytelling occurs when you leave Ezio behind. In spite of this, the sandbox is more complex and there's easily as much to do here as in the previous titles.
    • 89 Metascore
    • 90 Critic Score
    And that's L4D2 all over: in every game, the world ends a slightly different way. You'll find a different route to take, you'll hear another dud story from Ellis, you'll try a different weapon combination, or a different tactic in the finale.
    • 89 Metascore
    • 80 Critic Score
    This is gaming's equivalent of a B-movie. It might not last long, but with no plot, no fuss and no gimmicks, it's a guilty thrill that will live on in pub conversations, impromptu blasts with mates and the knowledge that if you ever want to sit down and enjoy some carnage, all you have to do is reach for this brilliant twist on survival horror.
    • 89 Metascore
    • 90 Critic Score
    For a game that's sometimes frighteningly unfair, it's shocking just how compelling Dark Souls is. While the first game was merely ruthless, its successor feels like full-on psychological warfare - we've played difficult games before, but this is the first we've seen that actively seems to be conspiring against you.
    • 89 Metascore
    • 90 Critic Score
    This is the old-school, full-bore ultra-violence that many people felt was missing from Niko's adventures. It's less a brooding crime epic and more a particularly ludicrous episode of Prison Break.
    • 89 Metascore
    • 100 Critic Score
    Fez
    There's absolutely no doubt that Fez is essential. As a fan of games in general, you should consider it required reading - it's one of the smartest, most charming games you'll ever play, let alone just this year or this console generation. Somehow Polytron has constructed something that tweaks our nostalgia for the 16-bit era and yet presents fresh, imaginative challenges.
    • 89 Metascore
    • 90 Critic Score
    In terms of the resolution and textures, it's certainly a lot crisper. Design intricacies can now been seen smattering aspects of the world which could not be made out in the infamously grimy original. The subtle texture of your falconer armour, for example, can be appreciated in all its stitched up glory, while the rivets of a buckler, should you be working on your parry hand, look like actual rivets, rather than indistinct smears of non-detail.
    • 89 Metascore
    • 90 Critic Score
    A beautiful, challenging and enchanting game that shouldn't be missed. [Christmas 2018, p.86]
    • Official Xbox Magazine UK
    • 89 Metascore
    • 90 Critic Score
    Burnout: Revenge is so achingly pretty that this is one of the few occasions where it's actually worth buying all over again. Seeing it in action makes you proud of your Xbox 360 and what it's proving capable of.
    • 89 Metascore
    • 80 Critic Score
    Essential for lapsed fans of Harvest Moon and anyone looking to just get away from it all. [Feb 2017, p.88]
    • Official Xbox Magazine UK
    • 89 Metascore
    • 90 Critic Score
    It might not be adding much to the Resi formula, but it's hugely enjoyable despite this. Roll on the inevitable and much-deserved sequel.
    • 89 Metascore
    • 90 Critic Score
    Artorias of the Abyss successfully revitalizes your initial wonder through Dark Souls' world, and for that it's worth every Microsoft Point.
    • 89 Metascore
    • 100 Critic Score
    Human Revolution stands proudly alongside the best in cyberpunk fiction, in any medium let alone just games... So few games allow you to carve a subtly unique path through every single encounter and, while major plot points remain the same, you'll feel like your journey was your own. [Sept 2011, p.80]

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