NTSC-uk's Scores

  • Games
For 578 reviews, this publication has graded:
  • 25% higher than the average critic
  • 2% same as the average critic
  • 73% lower than the average critic
On average, this publication grades 7 points lower than other critics. (0-100 point scale)
Average Game review score: 68
Highest review score: 100 The Elder Scrolls IV: Oblivion
Lowest review score: 10 Land of the Dead: Road to Fiddler's Green
Score distribution:
  1. Negative: 69 out of 578
578 game reviews
    • 74 Metascore
    • 70 Critic Score
    It celebrates the perverse catharsis to be found in bringing quick justice to bad people, and the pride found in doing it well.
    • 85 Metascore
    • 70 Critic Score
    Capcom have succeeded in taking the series to a natural end without making any significant changes...A crowd pleasing adventure, but not an essential one. [JPN Import]
    • 72 Metascore
    • 80 Critic Score
    Perhaps what sets Siren apart from such a large number cheap "Biohazard" clones and the kings of the genre, is how the general real-time gameplay is equally terrifying, if not more so, than any of the subtle scripted moments. For all of "Silent Hill’s" positive attributes, the atmosphere is largely all bark and no bite... For Siren, the player is always in danger, and the game will never let you forget this. [JPN Import]
    • 68 Metascore
    • 50 Critic Score
    Whereas FIFA and WE make slow but sure progress with each successive year, the second-party Sony outfit have half-heartedly fiddled with a few aspects of the game instead of improving the general quality of it.
    • 64 Metascore
    • 50 Critic Score
    Makes a brave effort of emulating the TV series, but is ultimately let down by the poor A.I., and when stealth is the mainstay of the game, we’re left shaken, not stirred.
    • 76 Metascore
    • 80 Critic Score
    It is one of the most perfect social gaming experiences that anyone can and probably could play. There is no significance to how good you are, or how much the game has been played in the past - these are mere irrelevances. [JPN Import]
    • 85 Metascore
    • 70 Critic Score
    A new revolution in the boxing genre. EA have taken the brave step of totally disbanding twenty years of evolution and creating a control system that breathes fresh air into a genre which has stagnated for some time.
    • 85 Metascore
    • 100 Critic Score
    Undoubtedly, this game offers far more playtime than the entire series put together, with constant tweaks and updates ensuring the experience remains at its best, through the constant evolving gameplay...a game which sucks you in and refuses to let go, a game which you'll wake up to every morning with that fresh "must play" feeling. [JPN Import]
    • 93 Metascore
    • 90 Critic Score
    It's unique in today's environment, where it seems that every online game is either a FPS or a racer, and the tactical possibilities on display mean that many repeat plays later and it's still feeling as fresh as the first time you played.
    • 67 Metascore
    • 60 Critic Score
    Derivative and flawed mechanically, it is nonetheless a superlative tie-in. By integrating into its source material rather than paying homage, it enriches the franchise as a whole – something a great many similar efforts have failed to even attempt.
    • 71 Metascore
    • 30 Critic Score
    A fairly awful experience with just a literal handful of inspired moments, and since these moments are so heavily scripted, you are better off just watching videos of it instead. [JPN Import]
    • 52 Metascore
    • 30 Critic Score
    Practically every element of the finished product feels half-hearted and incomplete. The action is fast and furious, but falls short on entertainment value. Presentation is mediocre at best. [JPN Import]
    • 69 Metascore
    • 30 Critic Score
    The use of the third dimension with a few of the special weapons is a bright point in what is mostly an uninspired, placid and, in the main, perplexing experience.
    • 85 Metascore
    • 70 Critic Score
    It has taken the classic MGS structure known and loved by PS1 players plus it throws in most of the good bits from MGS2 for free. All the stealth, excitement and action so revered has been kept, and some new toys have been thrown into the arena to play with. [JPN Import]
    • 91 Metascore
    • 70 Critic Score
    If not for the bland level construction and an oddly low-slung camera this would be truly outstanding.
    • 70 Metascore
    • 80 Critic Score
    Line of Contact does provide the online experience many players wanted. Even with the steep learning curve involved, the game is something everyone should experience.
    • 89 Metascore
    • 90 Critic Score
    Not only does it exhibit and exemplify some of the best 2D level design for almost any action adventure game ever seen, but it also offers a wealth of engrossing replayability for those that wish to explore the gloomy depths of the infamous Zebes.
    • 80 Metascore
    • 70 Critic Score
    An excellent multi-player romp, but in single player, it’s merely a diluted example of the other games in the series. [JPN Import]
    • 79 Metascore
    • 70 Critic Score
    There will undoubtedly be those who, having cut their teeth on onslaughts such as "GigaWing" and "Mars Matrix," will feel somewhat let down by the sparse, reheated level design on offer here. For those with a passion for the series, however, there is a huge amount to enjoy. [Japan Import]
    • 64 Metascore
    • 30 Critic Score
    Its tricks are old and it offers no challenge but for the irksome nuisances of its design. [JPN Import]
    • 83 Metascore
    • 80 Critic Score
    Endlessly entertaining. [JPN Import]
    • 81 Metascore
    • 70 Critic Score
    There are moments of such genius that it is almost impossible not to become entirely immersed within the game’s haunted world. Yet all its terrifying beauty, with a better-judged difficulty and the problems with the second character ironed out, FF2 could have been the finest game in the horror genre.
    • 67 Metascore
    • 70 Critic Score
    Exudes a quiet confidence in it's own driving engine, racing, rally and drag are all delivered seamlessly.
    • 84 Metascore
    • 70 Critic Score
    Evolution or minimisation? One thing is for sure, if you remain uncertain as to which side of the fence you’re sitting on, you may just be able to allow yourself an immersive and unique period in which to decide.
    • 87 Metascore
    • 70 Critic Score
    Some of the puzzles in BG&E will have you tearing your hair out, though their solutions are tangible and never obscure.
    • 78 Metascore
    • 80 Critic Score
    It is also a lot more accessible than other multiplayer titles such "Crystal Chronicles" and "Four Swords" because only one GBA is required.
    • 73 Metascore
    • 70 Critic Score
    If you get your head round the fact that Avalanche is trying to do its own thing whilst still keeping to the spirit of N64 1080, it gives constant thrills and a slightly new slant on the snowboarding genre that will be returned to time and again until each course is rinsed.
    • 35 Metascore
    • 10 Critic Score
    Consider this a bottom-line on the gaming barometer – a reference point where gaming simply does not get any worse.
    • 90 Metascore
    • 80 Critic Score
    Its feature list is a master class for the attention of both gamers and developers. Whereas once it was cursed for snubbing widescreen TV owners and indulging in trivialities, the series has matured and finally come of age.
    • 92 Metascore
    • 80 Critic Score
    First time through may well take less than ten hours to complete, with possible repeat playing naturally taking much less. But for that time, there are some of the most enjoyable gaming experiences ever to savour and the sheer scope of the game makes it seem like you've spent far more time on it than you actually have.

Top Trailers