Noisy Pixel's Scores

  • Games
For 1,936 reviews, this publication has graded:
  • 55% higher than the average critic
  • 17% same as the average critic
  • 28% lower than the average critic
On average, this publication grades 1.5 points higher than other critics. (0-100 point scale)
Average Game review score: 76
Highest review score: 100 Final Fantasy VII Remake
Lowest review score: 10 Secret Kiss is Sweet and Tender
Score distribution:
1938 game reviews
    • tbd Metascore
    • 60 Critic Score
    Nyan Cafe Macchiato is a visual novel that fails to execute a unique narrative within the genre but does a few interesting things to at least hold the reader’s attention. The illustrations are excellent, which makes it easier to bear with the lacking main protagonist and throwaway story scenes. If you’re looking for a light-hearted comedy with no real direction, then you’ve found it.
    • 63 Metascore
    • 60 Critic Score
    Tales of Symphonia is a brilliant action JRPG that set a precedent for the genre. Even all these years later, its engrossing storytelling, vast array of side activities, character interaction, and layers of combative options all coalesce to make it a must-experience adventure. Yet, as a remaster, this specific release fails to hit the mark, ultimately providing a lackluster and disappointing resurgence that could have been so much more.
    • 82 Metascore
    • 60 Critic Score
    Espgaluda II is an acquired taste within a genre that was already an acquired taste, to begin with. It doesn’t take long to see why the love for the game is so divided. Its complicated play and scoring systems take some getting used to, but the Switch port is far from ideal despite being feature-packed. This is merely something to hold you over until Live Wire ports DoDonPachi Resurrection.
    • tbd Metascore
    • 60 Critic Score
    As a VR experience, Spice & Wolf VR2 offers some of the best character animations that I’ve seen. However, it does not deliver significant content to justify its price, even by marketing itself as a VR anime. The limited environments and lack of interaction was a huge missed opportunity to making this a better experience overall. Oh well, here’s to hoping Spice & Wolf VR3 is better.
    • 52 Metascore
    • 60 Critic Score
    Akiba’s Trip: Hellbound & Debriefed needs to played without any distractions from other games because the second you put it down, you may never care to return to it. Its lack of quality-of-life features solidifies it as a relic of the past, but its writing and characters make it out to be something that fits right in with your group of otaku friends. It’s not an easy game to get through, but its charm is enough to want a true sequel.
    • 75 Metascore
    • 60 Critic Score
    Hot Wheels Unleashed is really nice to look at and sometimes fun to play, but I’m not sure who it’s for. The in-game currency model is unnecessarily convoluted and annoying most of the time. The difficulty is unbalanced to the point where I was forced to play on easy and swallow my gamer pride. The online multiplayer is where the most enjoyment is, but expect to invest hours trying to pull a car that can compete with some of the rarer racers. If Unleashed were a contender in a race, it would place 12th, like I did many times.
    • tbd Metascore
    • 60 Critic Score
    The Sealed Ampoule presents itself as a “Dungeon agriculturalization Rogue-like” game. While the ideas necessary for a rogue-like are offered, some strange deviances from the norm make the gameplay feel less polished than the clean, simple genre usually provides. Some aspects, such as the UI confusion and distraction, nag at the otherwise tidy menu aesthetic. That being said, the “agriculturalization” resource management provides the most fun out of the gameplay loop, which is more in line with what Ampoule seems to aim for.
    • tbd Metascore
    • 60 Critic Score
    Labyrinth of Zangetsu shows a ton of potential within its visuals and system, but that ultimately goes untapped. Its strong atmosphere and character creation system are decent, but there’s very little reason to invest yourself in this adventure that is mainly about battling and dealing with a strange class upgrade system. There’s fun to be hand, but this is one dungeon that you’ll be looking for the exit of rather quickly.
    • tbd Metascore
    • 60 Critic Score
    Fear Effect is a short game for returning players, but newcomers like me will take longer. Even then, my time with it was rough. The story and characters were not the issue. They still have charm. It was the constant strain from the poor resolution and the clunky inventory quirks that pushed against any enjoyment I tried to pull from the game. Walking through blurred environments and fighting against the interface ended up defining most of my experience.
    • 62 Metascore
    • 60 Critic Score
    Infinite Guitars fails to establish a cast of characters you care about, which is enhanced by the gameplay that puts the spotlight on JJ, leaving the supporting members to be the backup dancers. There’s little staying power for the cast, and the respective nature of various systems causes tour fatigue much too early. You’ll stay for the punk rock presentation, but you won’t be requesting an encore.
    • 63 Metascore
    • 60 Critic Score
    The potential for Curse of the Sea Rats was high, and the opening moments were exceptionally promising. Unfortunately, it fails to encourage players to explore the world with repetitive questlines and a lack of skills. The diverse cast does little to move the narrative in any way, which is a shame because they have the potential to be more than pallet swaps. Still, the experience is gorgeous, and the combat animations deliver a nostalgic punch to keep you pressing forward.
    • tbd Metascore
    • 60 Critic Score
    For whatever flaws are apparent in Democracy 4’s base game, it is the only game out there that depicts the densely interconnected system of mechanics that influence our political system. It fulfills a fantasy you can’t get anywhere else in video games — and certainly nowhere else in life. This is why no matter how many criticisms I can list for Democracy 4, I find myself returning to it over and over. That doesn’t necessarily make it a good game, but if it’s the type of game you’d enjoy, there’s simply nothing else like it.
    • tbd Metascore
    • 60 Critic Score
    My Girlfriend’s Special Place is a rather run-of-the-mill, predictable romantic story. Even so, it’s a short story worth a read if you only want a light experience. Considering the format, I imagine the upcoming volumes, Imouto no Seiiki and Gakkou no Seiiki, which Sekai Project has already announced, are similarly comfy products
    • 68 Metascore
    • 60 Critic Score
    Sadly, Deliver Us Mars could barely get us to the planet of Mars itself, let alone deliver it. It’s a shame that a game that was already delayed once for further polishing still came out so rough. The constant frame drops, screen tears, glitches, and poor animation rendering are only the cherry on top of inconsistent puzzles and terrible lighting. There is something special underneath all that jankiness, though, with a focus on engaging storytelling and increased verticality (compared to Deliver Us The Moon). Still, KeokeN just couldn’t land this one right.
    • 55 Metascore
    • 60 Critic Score
    The only issue with Half Past Fate: Romantic Distancing is that its runtime is simply not enough. The characters’ relationship feels underdeveloped, and even the themes of “romance during a pandemic” don’t really stick. Still, if you’re looking for a really quick adventure with a comfortable atmosphere and absolutely no complications, it could offer an enjoyable way to spend an afternoon.
    • 80 Metascore
    • 60 Critic Score
    Wandering Sword is a bit of a mixed bag that uses its brilliant presentation and vast player freedom to partially offset its dull storytelling, the lacking script translation, and dialogue structuring. Unfortunately, the pros weren’t enough to really stick the landing, as I had to force myself to get through a fair bit of the experience. The intrigue this cast and narrative carry doesn’t manage to reach anything meaningfully gripping or memorable, and that made much of this title an unfortunate slog. Still, it can be an addictive and enjoyable time for those who become compelled by its systems.
    • 65 Metascore
    • 60 Critic Score
    Breakout Recharged might be the least interesting of all the games Atari has chosen to revamp. This is as basic as a video game can possibly get, as even the new bells and whistles added in this modern remake don’t do a whole lot to make the core gameplay feel any more interesting than what it was back in 1976. Unless you’re a retro enthusiast, you’re better off accidentally stumbling upon one of many Breakout clones out there for free.
    • tbd Metascore
    • 60 Critic Score
    Ara Fell: Enhanced Edition isn’t a terrible game; it just feels like one that I’ve played a million times before. The trope-filled story left much to be desired and, even though the combat can be fun, it is still the same turn-based combat gamers have seen time and time before. The game is clearly trying to have the impact of some of the excellent RPG classic of our time, but these clear inspirations are what make the game fall short.
    • tbd Metascore
    • 60 Critic Score
    Wing of Darkness doesn’t have enough time to really make its mark. Its 2-hour runtime and lack of customization or unlockables give little reason to return after the credits. It’s a shame because these characters are extremely likable and you can’t help but want to see their mission through. Here’s to hoping more comes from this series.
    • tbd Metascore
    • 60 Critic Score
    If you’re a die-hard fan of ontological mysteries (think “you wake up in a room”), you’ll probably come away from the game somewhat positive. After all, the developer also seems to be a die-hard fan of ontological mysteries. But please, for goodness sake, try to read slowly when you get to the finale.
    • 73 Metascore
    • 60 Critic Score
    The TakeOver has next to nothing special about it. Aside from its stellar soundtrack, everything else about the game screams “mediocre:” its gameplay, its art style, its modes… nothing about it stands out. While it isn’t necessarily bad, it has the makings of a game that will be completely forgotten about in a few days. Unless you are simply dying to play another beat em’ up on the Switch, The TakeOver probably isn’t worth your time.
    • 62 Metascore
    • 60 Critic Score
    Hood: Outlaws and Legends can be a lot of fun. The heist gameplay is best when you have a party of friends who communicate and coordinate the attack, allowing the multiplayer heavy game modes to provide much of the enjoyment. Still, there’s a lack of polish in this adventure, but more importantly, a lack of content. Adding new weapons, levels, collectibles, and challenges could add value to the experience. For what is, Hood: Outlaws and Legends delivers an innovative multiplayer experience, especially for all those heist aficionados out there.
    • 64 Metascore
    • 60 Critic Score
    Varlet is a short, stylish JRPG from FuRyu that mixes high school drama with dungeon crawling and light social sim elements. While its character chemistry and boss battles shine, predictable systems and uneven pacing hold it back from reaching its full potential.
    • 59 Metascore
    • 60 Critic Score
    The Spirit of the Samurai is a game bursting with creativity and ambition, but its execution often stumbles under the weight of its unique design choices. The stop-motion animation, while impressive, seems to have come at the cost of polished systems and streamlined gameplay. Despite its flaws, the game delivers an engaging and visually distinct experience that’s worth exploring for fans of experimental action titles. If you can overlook its rough edges and embrace its inventive spirit, you’ll find a memorable, if imperfect, adventure.
    • 65 Metascore
    • 60 Critic Score
    The Yu-Gi-Oh! Early Days Collection is a neat idea that goes a long way to preserve its fairly old titles, but on paper it's almost a novelty. There are a few games in the set that are worth digging into, but none of those feature online multiplayer at launch, and a lot of this collection is just going to be filler for most people.
    • 69 Metascore
    • 60 Critic Score
    With a lackluster story, slow gameplay, and dated graphics, perhaps 9 Monkeys of Shaolin should have trained with the Shaolin monks a little bit longer before it was released.
    • 64 Metascore
    • 60 Critic Score
    Infliction has some decent moments of storytelling, and the themes that it highlights are impactful. But my interest in those aspects dwindled every time I encountered a glitch or audio cutout. Infliction tends to fall apart shortly after it begins since it's impossible to look past this poor quality.
    • 73 Metascore
    • 60 Critic Score
    What Comes After doesn’t go much further than “Remember happy memories” and “It’ll get better with time.” I just don’t feel that’s enough to really examine this topic. However, the presentation is charming enough, and the entire experience can be completed in less than an hour, to which it doesn’t overstay its welcome. Perhaps more time would have allowed them to explore the themes they introduced further.
    • 70 Metascore
    • 60 Critic Score
    Kamiwaza: Way of the Thief feels like a product of its era. While seeing it try so many ideas is admirable, it ultimately falls flat in execution as the experience feels disjointed and messy. Although it presents a game world that feels alive and immersive, the primary gameplay loop lacks polish and practical implementation.
    • 61 Metascore
    • 60 Critic Score
    Deiland Pocket Planet Edition is a shallow farming sim that provides you with very base-level quests that don’t really amount to anything memorable. The monotony of completing the quests and watching over crops never becomes more complex or challenging, weighing on the adventure’s lasting factor. There’s little here to experience after a few hours of gameplay, but it’s still a charming indie offering that doesn’t grow into the rose that I had hoped for.

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