NintendoWorldReport's Scores

  • Games
For 4,825 reviews, this publication has graded:
  • 56% higher than the average critic
  • 7% same as the average critic
  • 37% lower than the average critic
On average, this publication grades 3.1 points lower than other critics. (0-100 point scale)
Average Game review score: 72
Highest review score: 100 Mario Kart DS
Lowest review score: 10 Cake Ninja 2
Score distribution:
4860 game reviews
    • 62 Metascore
    • 60 Critic Score
    Lost Ember is laudably ambitious and enjoyable in parts, but it’s hard to wholeheartedly recommend. If you’re prepared for some eyeroll moments as you reset the game because your wombat got stuck in a boulder, you’ll be rewarded with the spectacle of battering through walls as a buffalo, or soaring through rainbows as a hawk. At such moments of wonder, that initial escapist promise of soul-wandering through the animal kingdom feels tantalisingly close. But, in the end, the game’s limitations break the necessary immersion, and bring you back down to earth with a thud.
    • 55 Metascore
    • 50 Critic Score
    Young children will enjoy Bake ‘n Switch’s cartoonish presentation and casual gameplay. However, older experienced players may quickly lose interest in the simplistic, repetitive gameplay loop after a few hours.
    • 93 Metascore
    • 95 Critic Score
    There are few games that genuinely make me feel quite as happy as Ori and the Will of the Wisps. The combination of a visually stunning world and a gameplay loop that rewards customization and exploration really make this game feel like no other. Simply put, this is not a quick rehash of Ori and the Blind Forest. Ori and the Will of the Wisps is a refined masterpiece that feels like a metroidvania that has reached its pure potential.
    • 82 Metascore
    • 80 Critic Score
    It would seem that the primary (and lone) setting of Ys Origin isn’t the only aspect that emphasizes repetition. Unlockables are earned by completing the game with the two characters available, and then the third that becomes playable after that. Bonuses include a time attack, arena mode, new character forms, and more. Fortunately, there are unique story beats for each one, some new bosses as well, and they each play quite differently. While a single playthrough can take 6-10 hours, the additional content makes replays worthwhile, so Ys Origin is a fairly Ys-sy recommendation. The one-note setting aside, this is a great action-RPG to add to your Switch library.
    • 56 Metascore
    • 50 Critic Score
    I don’t hate WWE Battlegrounds. It’s a much more arcadey style of game that I think is a better representation of what a pro wrestling game should be. But it does have its own set of problems in its lack of depth and aggressive microtransactions. I wouldn’t mind seeing more from this series, but it needs some big changes to truly be a fun experience.
    • 65 Metascore
    • 65 Critic Score
    What makes it special is the world building through the character dialogue, learning how to play characters against each other to meet your needs, and leaning into your character strengths to uncover the outcomes you’re looking for. ATOM RPG isn’t going to make you a cult follower in the church of CRPG, but those who are already ordained there can likely overlook its dated look and flaws to find an enjoyable experience on the Nintendo Switch.
    • 83 Metascore
    • 85 Critic Score
    Despite its complexity its systems are laid out clearly. Its controls, while deep, are easy to manage. This is a sprawling space-sim RPG that builds excellently on the path tread by its predecessors. The Switch version, while not without some hiccups, is highly impressive. While yes the sharp uptick in difficulty found in the primary questline is a bit jarring, so long as you’re willing to put in the time it can be overcome.
    • 80 Metascore
    • 80 Critic Score
    When everything clicks into place, Alwa’s Legacy soars. The exploration is filled with brain-teasing challenges backed by a great chiptune soundtrack. Hiccups along the way, mostly due to some obtuse item uses, can bring the experience back to Earth, but thankfully, more often than not, this is a super fun game to make your way through.
    • tbd Metascore
    • 65 Critic Score
    Deleveled is a simple collection of puzzles that delivers clever design characteristics over a clean aesthetic and poppy chiptune soundtrack. This works in making the gameplay clear but lacks further charm that could make this an addicting can’t put down affair. Much like a book of sudoku, your mileage may vary.
    • 93 Metascore
    • 100 Critic Score
    I mean it when I say that I think Hades is Supergiant’s best game yet. When I’m not playing it I find myself itching to go play it, and despite my usual lack of patience with games like this I have yet to find myself succumbing to anything even remotely resembling frustration. I am not done putting hours into Hades, not by a long shot, and as somebody who is not usually a fan of this genre I really do think that says something. Add to this yet another incredible soundtrack for Supergiant’s catalogue and some of the best character designs these mythological figures have ever seen, and Hades is seriously a game that you should not miss. If you like the genre, this is an absolute must buy, and if you don’t it may still be worth it to give Hades a look.
    • 72 Metascore
    • 65 Critic Score
    At the end of the day I don’t know if I can think of any reason to buy Roller Coaster Tycoon 3 on Switch outside of if you are just really that desperate to get your nostalgia trip in. In a world where games like Planet Coaster exist as a more modern take on the exact same formula with many of the same features, I don’t even know if nostalgia is a justifiable position on this one. If all you’re really interested in is the idea of a portable park management sim this one is still a pretty alright entry into the genre, but it definitely still feels and looks like a game that came out in 2004. Add to that the clunky gamepad controls and I can say for sure that if you’re dead set on buying Roller Coaster Tycoon 3, the Switch is probably not the place to do it.
    • tbd Metascore
    • 70 Critic Score
    I can’t fault #Funtime for being overly familiar within the twin-stick shooter genre when the core of the game feels so good to play. Not only that, but the diverse level types and modes make it so that once I beat the levels, I found myself having just as much fun going back to them, attempting to earn three stars on as many as possible before giving up in frustration at my own lack of coordination. Some clumsy button placement with color swaps and an overplayed style isn’t enough to keep me from giving a solid recommendation to this game with a silly name.
    • 81 Metascore
    • 90 Critic Score
    Reviewing a game like Embracelet is difficult. It can be hard to convey the allure of something so simple, or the emotional impact of such a calm, quiet game. I think the only way to truly explain it is to describe the moment of watching the credits roll by. I felt honest joy for the characters. After four hours, I cared about them. I felt a deep sense of sadness that my time with them was over. I wanted to stay in this world. Not because there was some grand adventure to be had, but because I wanted to keep spending time with these characters. I wanted to see where their lives would take them. Embracelet is a brief glimpse into a beautiful world, and while I’m sad it's over, I’m glad I was able to be part of it while I could.
    • 81 Metascore
    • 90 Critic Score
    Going Under succeeds in crafting an addictive, hack-and-slash type of experience, and just when it seems like it might be over, it takes another step for those who really want a serious challenge.
    • 70 Metascore
    • 70 Critic Score
    Fight Crab embodies the feel of a B-movie in its execution. That’s both a blessing and a curse. Some of the time the game can feel clunky and repetitive, and it doesn’t give all its ideas time to breathe. But when the battles heat up, crabs come in (literally) guns blazing, and the game goes full on absurdist; there is nothing quite like it. If you are looking for a deep fighting game, I guess you might be able to find it here, since it does have a style all its own. Personally, however, I can’t wait to play this at parties in the future and have my friends duke it out as gigantic crustaceans. You might not play Fight Crab every day, but if you're looking for a unique and slightly odd multiplayer pick, I think you might have a blast with this one.
    • 76 Metascore
    • 70 Critic Score
    Journey of the Broken Circle is a title that I’d heavily recommend to those who are battling wars within themselves and wish to find a relatable experience that can provide peace, and maybe even a little wisdom for the game we all play: life.
    • 84 Metascore
    • 95 Critic Score
    Overall, I really enjoyed this game and all the time I spent devouring it. I came into Spiritfarer very excited, and it did not disappoint. It even surprised me with how much I loved it. Spiritfarer has everything relevant to my interests: the afterlife, crafting, crystals, making friends, getting up in other people’s business, fixing (?) problems, and a cat best friend. If you are looking for a beautiful game with some more serious, and sometimes mystical, subject matter, I highly suggest giving Spiritfarer a try.
    • 81 Metascore
    • 85 Critic Score
    MO: Astray has a clear, creative premise, and its ability to stay fresh by introducing new ideas every time you think you’ve mastered it keeps it compelling the whole way through. On an eShop full of platformers, this is one of the better examples to come along in quite a while.
    • 75 Metascore
    • 80 Critic Score
    Super Punch Patrol is very clearly a painstakingly accurate love letter to classic beat-’em-ups. What's fascinating is it manages to invoke this without the need for a throwback art style. It draws on its inspiration in gameplay rather than presentation, which is very refreshing. Of course the difficulty will scare some off, but fans of the genre will absolutely want to give Super Punch Patrol a shot. Grab a friend, and fight your way through these crime filled streets as you punch your way to justice.
    • 69 Metascore
    • 70 Critic Score
    The well-worn game structure is adorned with a decorative style that’s wholly unique in video games; a striking soundtrack with heavy sitar notes and an ancient Hindu history lesson compel you to see this personal story of sister and brother to its conclusion. Even with performance caveats in mind, there’s a lot of beauty to uncover here if you give it a chance.
    • 82 Metascore
    • 85 Critic Score
    While yes, the updates are restrained somewhat in their ambition, the end result is undeniable. Even if some elements show their age, this is without a doubt, the best, and most versatile release these three classic 3D platformers have ever received.
    • tbd Metascore
    • 65 Critic Score
    If you're interested in a lighthearted adventure you will find something to enjoy in Over the Alps. During my review, I often opened Google Maps as I trudged through the territory, snapping screenshots of each location along the way. Even though with the two stories currently available offering roughly 4-6 hours of combined gameplay and one more story on its way (currently without a release date) as a free update, there’s still better value to be found on the eShop. You could easily breeze through this game if you're a quick reader. And with so much to play these days on Switch, I'll be hard pressed to return.
    • 74 Metascore
    • 75 Critic Score
    Once I got the hang of drifting, I really started enjoying Hotshot Racing, but it will not sustain me as a solo player for long. Its utility (for me) will be multiplayer shenanigans, which is just fine.
    • 23 Metascore
    • 30 Critic Score
    Bounty Battle is a disappointment from start to finish. It completely squanders a sincerely impressive character roster with a mixture of convoluted gameplay and poor technical performance. If you're looking for indie Smash Bros., you're better off grabbing the Undertale and Cuphead costumes in Super Smash Bros. Ultimate and making the Shovel Knight Assist Trophy the only item.
    • 68 Metascore
    • 70 Critic Score
    If you’re thirsty for a bloody, in-depth strategy title, Immortal Realms: Vampire Wars may just slake your thirst. That’s if the combat segments don’t put a stake through your heart first.
    • 50 Metascore
    • 40 Critic Score
    Even then you will still have to contend with the Switch version being an unbelievable graphical downgrade compared to the other versions of this game, and if handheld mode is really your argument for picking up the Switch version, I will be blunt and implore you: Don't. Jump Force: Ultimate Edition goes to show that maybe not every single game should be ported to Switch. While the core gameplay and ideas presented probably wouldn't feel at home regardless, the Switch version really shouldn't be the way to experience this game. If you are looking for a portable version of Jump Force I'd recommend putting some manga in your backpack. It will probably last you longer.
    • 71 Metascore
    • 75 Critic Score
    Captain Tsubasa: Rise of New Champions is a good game with strong arcade soccer gameplay and a good deal of content to sink your teeth into. While the story modes didn’t click with me too much (which is no small problem), the core game could keep me picking up Captain Tsubasa for some time to come.
    • 77 Metascore
    • 85 Critic Score
    Overall, the overwhelming majority of my time with Moon was whimsical and memorable. I enjoyed the remixed take on the traditional RPG and the meta-commentary it provides. Exploring the world and uncovering its intricacies in the quest for love was enthralling when it wasn’t revolving around waiting for something to happen. I love so much of Moon, but the barrier for entry could be high for some as it definitely requires an instruction manual and maybe a visit to a guide or FAQ. That being said, it’s a pleasure to be able to experience this 23-year-old game in English after all these years, even if it aged a bit.
    • 65 Metascore
    • 70 Critic Score
    For the second time in 2020, Polish studio Draw Distance has published a pure visual novel set in the universe of Vampire: The Masquerade. Shadows of New York is described as a “standalone expansion” to March’s Coteries of New York, with most of the same characters but its own storyline. It’s a solid companion to the first game, but a short one.
    • 70 Metascore
    • 70 Critic Score
    Even though Minoria does little to distinguish itself from similar titles, it remains a fairly satisfying playthrough. Lasting 5-8 hours, its campaign tells a largely forgettable narrative, but the action segments are enjoyable and the boss fights quite thrilling. A lackluster leveling up system means you won’t ever really feel all that strong; maybe the issue is that even the most basic of enemies are incredibly dangerous at all times. Fortunately, retrying after death is decently quick, and checkpoints that save your progres and refill your incense charges aren’t uncommon. Even though it’s not a must-own title, Minoria is quite competent and will likely appeal to fans of the genre, in particular those who enjoyed its predecessor, Momodora.

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