NintendoWorldReport's Scores

  • Games
For 4,803 reviews, this publication has graded:
  • 56% higher than the average critic
  • 7% same as the average critic
  • 37% lower than the average critic
On average, this publication grades 3.1 points lower than other critics. (0-100 point scale)
Average Game review score: 72
Highest review score: 100 Sektori
Lowest review score: 10 Bakugan: Champions of Vestroia
Score distribution:
4837 game reviews
    • 82 Metascore
    • 80 Critic Score
    There's a good balance between the action and RPG elements, and the subtle depth of the battle system is aided by quick weapon selection. Plus, the final dungeon shows that the new dual-character system has some potential for cooperative play in the future.
    • 63 Metascore
    • 70 Critic Score
    Despite all of the negative points to the game, the charm that made the original a favorite to many still shines through. As long as you don't start up the game expecting "Mario Kart DS," you'll get lots of fun out of Diddy Kong Racing DS.
    • 92 Metascore
    • 90 Critic Score
    Final Fantasy VI Advance is the last Game Boy Advance game from Square-Enix and Nintendo, but this classic game is a great way to say goodbye to a system.
    • 78 Metascore
    • 80 Critic Score
    There's a lot more dialogue than some adventure players may be used to, but the characters have wonderfully distinct personalities. (Who doesn't love an old woman with an eyepatch drinking at the bar?)
    • 76 Metascore
    • 85 Critic Score
    While the game design has its issues and the localization bloopers are regretful, I still found myself glued to the DS—on my second play through.
    • 83 Metascore
    • 85 Critic Score
    Variety is king in WarioWare, and while the game does not contain an absurd amount of pointless unlockables, or a true high-score mode for individual games, it is still a ton of fun.
    • 73 Metascore
    • 60 Critic Score
    On the one hand, the games included in Metal Slug Anthology are a blast, they're translated perfectly from the arcade, and they're just as fun, over-the-top, and well-designed as they were ten years ago. On the other hand, this is a stripped-down package with no meaningful extras to speak of, its Wii-specific control options are an almost complete bust, and the lack of Classic Controller support is puzzling to say the least.
    • 75 Metascore
    • 65 Critic Score
    The game is easy to pick up, but as the levels continue it becomes clear that the frustrations are not going to be eased, and the various modes are just repeating something you've already played.
    • 72 Metascore
    • 35 Critic Score
    Super Swing Golf is obnoxious, gimmicky, featureless, and, despite its best attempts otherwise, humorless.
    • 46 Metascore
    • 60 Critic Score
    WSOP is a good way learn poker, but not so good if you want to win first and ask questions later, like most gamers do.
    • 96 Metascore
    • 100 Critic Score
    The Legend of Zelda: Twilight Princess is one of those few genre-defining games that while clearly dedicated to fans of the series, also serves as a wonderful adventure for those new to the series.
    • 65 Metascore
    • 65 Critic Score
    Despite some good aspects, I can't recommend Mazes of Fate unless you're willing to tolerate a half-decent game for 20 hours.
    • 85 Metascore
    • 90 Critic Score
    If you’ve yet to play a Castlevania game, I’d recommend Dawn of Sorrow over Portrait of Ruin because it’s a more appropriate entry into the series as future games will likely not feature the portraits.
    • 45 Metascore
    • 40 Critic Score
    The Ant Bully is a cookie-cutter collect-a-thon adventure, and the game makes absolutely no attempt to hide it from the player.
    • 71 Metascore
    • 60 Critic Score
    It saddens me to give a Kirby platformer such a lukewarm review, but Squeak Squad's underused powers, severely obtuse puzzles, and marginal variety sets the series back over a decade.
    • 65 Metascore
    • 75 Critic Score
    A great game for the little one in your life, and you might have some fun with it, too.
    • 63 Metascore
    • 60 Critic Score
    The overall gameplay in Red Steel would have been much better if it had just focused on the shooting part and dumped the swordplay. Most of the game's controls are not very intuitive. There's nothing special about the game's story or its gameplay, either.
    • 95 Metascore
    • 100 Critic Score
    Rather than drastically reworking the series, Twilight Princess refines and expands almost everything you already love about Zelda, and it looks damn good doing it...One of the best games of all time.
    • 72 Metascore
    • 80 Critic Score
    This is Nintendo's best console racer since "F-Zero GX," although it will appeal to a somewhat different crowd than that hardcore series.
    • 67 Metascore
    • 85 Critic Score
    Instead of porting it over without much thought, they took the time to get something working that took advantage of the Wii's strengths.
    • 46 Metascore
    • 45 Critic Score
    More diversity in game modes or a semblance of challenge would have made this game feel like something more than just going through the motions.
    • 70 Metascore
    • 70 Critic Score
    Unfortunately, the inherent design of the game just isn’t up to the standard of many other games in the action puzzle genre.
    • 61 Metascore
    • 65 Critic Score
    Billy & Mandy has the beginnings of a decent fighting game, but its unrefined battle system is only suitable as party fodder.
    • 65 Metascore
    • 60 Critic Score
    All of these things would make the game easy to recommend except that the racing gameplay at its core is simply too frustrating, the controls too inconsistent, and the races far too long.
    • 72 Metascore
    • 70 Critic Score
    With higher production values and some online play, it could’ve easily become a great party game.
    • 74 Metascore
    • 55 Critic Score
    Had this game been packaged with the system instead of Wii sports, there would be many confused owners. At least developers will know how not to use the Wii remote's features in the future.
    • 77 Metascore
    • 65 Critic Score
    It is only the production values: graphics, music, and pedigree that make this game stand out. At its heart, Final Fantasy III is a dated and mediocre RPG that will only please the most die-hard Final Fantasy fans. [JPN Import]
    • 73 Metascore
    • 75 Critic Score
    The Wii version is definitely not the best one available, but if you have no alternative, this is a fun and very lengthy adventure to enjoy on your Wii after Zelda has been exhausted.
    • 81 Metascore
    • 70 Critic Score
    The overall complexity of the game will immediately turn off the more casual players who were attracted by the control scheme. The hardcore Madden players will most likely prefer one of the more traditional console versions because of precision issues with the gestures.
    • 69 Metascore
    • 60 Critic Score
    The main control scheme works really well and makes the game worth a rental for anyone who just wants to get their hands on a Wii shooter. However, some of the simpler tasks are somehow completely broken, and the game as a whole is pretty uninspiring.

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