NintendoWorldReport's Scores

  • Games
For 4,809 reviews, this publication has graded:
  • 56% higher than the average critic
  • 7% same as the average critic
  • 37% lower than the average critic
On average, this publication grades 3.1 points lower than other critics. (0-100 point scale)
Average Game review score: 72
Highest review score: 100 Mario Kart DS
Lowest review score: 10 Charlie's Angels
Score distribution:
4844 game reviews
    • 61 Metascore
    • 55 Critic Score
    Baobabs Mausoleum is an episodic game, and while the first episode is aimless for the majority of the couple of hours it takes to get through it, the cliffhanger ending introduces actual stakes. Should future episodes take the time needed to flesh out the characters and give us the chance to explore Flamingo’s Creek, the potential shown in the game’s trailer might be realized.
    • 61 Metascore
    • 50 Critic Score
    The camera still proves erratic, the stages are small by modern standards, and anyone who cares to play this game has played it many times before. Platformers have moved on since 1999. Rayman hasn't.
    • 61 Metascore
    • 60 Critic Score
    Unless you are terribly nostalgic for the games in this package or a die-hard shoot-em’-up fan, I can’t fully recommend it when there are such better value propositions out there.
    • 61 Metascore
    • 50 Critic Score
    Overall, Sling Ming does have some solid working but don’t let its cute facade fool you as it’s as tough as nails. If you’re up for a challenge, then you’ll find this game to be a blast. To everyone else, you’ll have more fun with a character keychain and some string.
    • 61 Metascore
    • 50 Critic Score
    Overall, The Sinking City is a fairly okay detective game, with an intriguing supernatural mystery taking place in what is obviously a lovingly-crafted environment. It does some interesting things such as using bullets for currency, causing the player to have to weigh the options of fleeing from or killing a threat. The sanity effects caused by being in disturbing situations or using Reed’s investigation abilities too much are cheesy but mainly unobtrusive and add a charm to the game I did not expect. Nonetheless, even with these fun aspects, the significant technical problems and boring traversal of Oakmont make me hesitate to suggest the Switch be your chosen platform for visiting this doomed town.
    • 61 Metascore
    • 70 Critic Score
    Yu-Gi-Oh! Reshef of Destruction has one special feature that really sets the game apart: insane difficulty. Everything else is secondary. Only the extremely patient, skilled, or masochistic Yu-Gi-Oh players will love this game.
    • 61 Metascore
    • 65 Critic Score
    While Skully definitely has its share of problems, I still had a fun time in this world. The camera is frustrating, but the twitch rolling and platforming mixed with the increasingly devious puzzles makes for a good gameplay combo. Even though the Switch version’s visuals are a little rough, which doesn’t play nicely with the overall visual blandness of the levels, the style of the character designs is appealing. Underneath Skully is a lot of charm, but enough issues pile up that pull it back into the mud.
    • 61 Metascore
    • 50 Critic Score
    A game that could have been great. But due to the glaring control issues and lack of player rewards, it becomes a chore rather than a game, and most players will probably be bored or frustrated if they bother to play it.
    • 61 Metascore
    • 55 Critic Score
    Seven Knights - Time Wanderer lands close to being a good streamlined JRPG, but the threadbare exploration and passable battle system aren’t enough to make it stand out among the crowd. If you’re a fan of the Seven Knights universe, it’s likely a must play, but if you don’t have that affinity, there isn’t much for you here.
    • 61 Metascore
    • 60 Critic Score
    I struggled reviewing Poison Control; it has real notable flaws and dramatically overplays its hand with some of the anime tropes. The game is repetitive, and feels like it overstays its welcome despite not being particularly long. And yet, there are still plenty of moments that earned chuckles and even laughter. I still felt the urge to fully explore every inch of the Hells. I still did the extra, and still had some absent-minded fun freeing the Belles from their worries. Hell, I even grew to like members of the tropey cast. But, the game is what it is. I think some people will really enjoy Poison Control, but you already know who you are. The rest of you will likely find it a bit dull and potentially off-putting.
    • 61 Metascore
    • 80 Critic Score
    A unique and meaningful experience, regardless of comparisons to those other titles.
    • 61 Metascore
    • 60 Critic Score
    While definitely not the sort of game that makes you spaz when you hear about it, Over the Hedge does deliver on the goal of all movie games. That is, to not be a complete pile of garbage.
    • 61 Metascore
    • 50 Critic Score
    This game probably wouldn't have been so harshly judged if the previous two Kim Possible games, also made by A2M, weren't much better than any other Disney game by comparison. But due to their surprising quality, it's even more disappointing that Kimminucator is so average.
    • 61 Metascore
    • 65 Critic Score
    While the stories presented in the episodes are actually quite enjoyable, the trial-and-error nature of fact-gathering coupled with the inability to skip conversations makes furthering the narrative a tedious and frustrating process.
    • 61 Metascore
    • 70 Critic Score
    But if gin rummy and Texas Hold ‘Em constitute the bulk of your card-game playing, you should shy away from this one.
    • 61 Metascore
    • 60 Critic Score
    If you are a fan of match-three games, you will enjoy the puzzles but not much else.
    • 61 Metascore
    • 55 Critic Score
    Ninja Shodown may be trying its best but it simply isn’t very much fun to play. The control issues are very difficult to get around and they rob you of the opportunity to really enjoy the gameplay. There are a number of modes to choose from that do vary up the details but at the end of the day there’s no escaping the fact that the core experience is pretty flawed. This all makes it very hard to recommend when there are so many other better multiplayer titles available.
    • 61 Metascore
    • 65 Critic Score
    Overall, Curse of the Sea Rats is a game I think has a lot of potential, but the samey characters and bugs hold it back from being what it seems like it really could be. If you’re really itching for a new metroidvania experience, or just really like rats for some reason, you could definitely do a lot worse than this one, but I sadly cannot say I would recommend you dash to the eshop as fast as you can for it.
    • 61 Metascore
    • 60 Critic Score
    TMNT Mutants Unleashed has some really good ideas that don’t coalesce into a great game. The combat is fine, but nothing to write home about. The social RPG concept is novel, but not well executed. It’s all the more frustrating because the writing for the relatively engaging plot is great. Part of me wished this game had some time to be refined because the framework of something totally radical is here. It just doesn’t make it out of the sewers.
    • 61 Metascore
    • 60 Critic Score
    The many changes made to the original formula in order to use the Resident Evil 4: Wii Edition engine totally transforms the game into something new. Limited controls and technology, as well as the sandbox-less gameplay, have made the title into an average, linear zombie-killing experience.
    • 61 Metascore
    • 70 Critic Score
    Phantom Trigger is one of those games that you play through once. You won't play it for the story, but the rewarding combat and flashy environments are here to entertain. These will keep you glued to your screen until the credits roll. The enemies and objectives don't really change for the most part, but at least they give you a reasonable challenge. The game is perfectly fine with those looking for something quick and flashy, but don't expect something you will remember months from now. With 6 hours on the counter, it’s over before you know it.
    • 61 Metascore
    • 70 Critic Score
    As a whole, I had fun with this one. I think better twin-stick shooters are out there on the Switch, but that’s mostly because Crimsonland is from a different era of an already fairly niche genre. But, if you’ve played those highlights already and want more, you can’t go wrong with this. It’s not bland by any means; just exactly what the experience you’d expect is. It’s mindless fun, with enough addictive strategy to keep playing. I loved weaving through the hundreds of enemies (whether they were zombies, spiders, or something in-between) so I could reach a power-up orb at the last second, to suddenly fry everything around me with a flame thrower. It’s a great time all around, and if you have the itch, give it a try.
    • 61 Metascore
    • 60 Critic Score
    In the end Nightmare Boy offers up something thoroughly different from a visual standpoint and can be quite challenging, just not always for the right reasons. If you give it some time it does pick up momentum and you can get into a groove but when you hit the spots where you’re not sure where you’re going, things understandably drag quite a bit. Probably only recommended for the most die-hard Metroidvania fans who have blown through what’s already available on the system, show patience with Nightmare Boy and some fun can be had with it.
    • 61 Metascore
    • 50 Critic Score
    It's a dry, repetitive game with glaring design flaws and even some programming bugs.
    • 61 Metascore
    • 50 Critic Score
    All the great graphics and soundtrack can't hide the fact that Disney Universe is one of the most disappointing releases of the year.
    • 61 Metascore
    • 50 Critic Score
    Elite Forces: Unit 77 is a game that had potential thanks to its great touch screen controls. But decisions like forcing the player to start all over again when one character dies, the lack of additional game modes, and bland missions make this title a modest, slightly rushed effort that could have been something special.
    • 61 Metascore
    • 70 Critic Score
    Spore Hero is sure to win over fans of the Spore franchise, thanks to its deep creature creator modes, vibrant presentation, and unforgettable characters. Unfortunately, the whole package feels basic despite its ambitions; the fighting is too elemental in both controls and ideas, the adventure mode feels like one big fetch quest, and the missions become bland and repetitive.
    • 61 Metascore
    • 65 Critic Score
    Reynatis is ultimately a frustrating experience. I adore many of its characters and concepts, and when the combat works, it’s incredibly fun. But when it doesn’t, it’s maddening. The boss battles can be particularly aggravating, with some enemies relying on stun-locking attacks, which wouldn’t be as much of an issue if not for the game’s poor performance. I wish the game had been given another year of development, as it’s releasing with squandered potential. I truly hope future patches address some of these issues, as I’d love to return to the game with renewed enthusiasm, especially with the upcoming DLC collaboration with The World Ends With You. If the game’s core concepts interest you and you can look past the performance issues, it’s worth checking out. Just play it on another console or PC, where these problems will hopefully be less prevalent.
    • 61 Metascore
    • 60 Critic Score
    The different disciplines may work in the real world, but not so much as Need for Speed ProStreet presents it in video game form. While racing game fans will find a decent NFS game behind the hip-hop facade, most people shouldn't bother with it.
    • 61 Metascore
    • 60 Critic Score
    Unfortunately, the Switch version fails miserably when it comes to delivering that gameplay to the player. It says a lot about the quality of the underlying game design that I kept coming back despite regularly running into issues. I’d love to speak more positively about Hell Pie, and I may very well wind up picking it up on another platform, but the compromises on Switch are going to be too much for most players. I sincerely hope this port can be salvaged through updates because I firmly believe Hell Pie is a very good game, and this version just doesn’t do it justice.

Top Trailers