Nintendojo's Scores

  • Games
For 1,779 reviews, this publication has graded:
  • 66% higher than the average critic
  • 3% same as the average critic
  • 31% lower than the average critic
On average, this publication grades 1.4 points lower than other critics. (0-100 point scale)
Average Game review score: 73
Highest review score: 100 Guitar Hero Live
Lowest review score: 0 Transformers: Dark of the Moon - Stealth Force Edition
Score distribution:
1779 game reviews
    • 69 Metascore
    • 50 Critic Score
    Sonic Frontiers deserves credit for being a true departure from previous series installments. The open-zone structure is a great concept that frees the developers up to experiment with Sonic’s speed and abilities in new ways. Where the game comes up short is in its stale rehashing of classic stages, a control setup that could stand to be simplified, and performance woes that suck players out of the gameplay experience. With plenty of DLC and patches on the way, hopefully Frontiers can become a better version of what came out at launch. In the interim, it’s a buggy affair that entertains and frustrates in equal measures.
    • 50 Metascore
    • 50 Critic Score
    X-Men attempts to bring something new to the table with an interesting control scheme, but doesn't follow through with any sort of unique gameplay.
    • 71 Metascore
    • 50 Critic Score
    By the time the credits roll on Zau, players will have fought through swaths of foes and explored many interesting locales. As much as Zau manages to get right, it’s ultimately failed by a lack of innovation that results in an experience that feels like something is missing that would have pushed the game to the next level. Whether it might have been more creative uses of Zau’s powers, or more inventive world exploration, it’s hard to say exactly. I would nonetheless still love to see Salim and Surgent Studios team on another project and take what they learned with Zau and expand upon it. I give Zau a light recommendation for those who have been wanting a new Metroidvania to play, but anyone looking for something truly new is likely to be disappointed.
    • 42 Metascore
    • 50 Critic Score
    While it may not live up to, say, EA Sports, with its NASCAR Thunder 2003– a game released in 2002 for PSX, PS2, GCN and Xbox that included an actual career mode and customization options– Eutechnyx doesn't do so poorly on Wii. It could, however, have done much better.
    • 61 Metascore
    • 50 Critic Score
    Pure Chess is in a tough place. When it’s based on a game as ubiquitous as chess, it can’t avoid comparisons to the countless other iterations of the classic game out there. You can find superior, cheaper virtual chess games everywhere.
    • tbd Metascore
    • 50 Critic Score
    Is it the best puzzle game out there, though? By no means. But if you're itching for a brain cruncher then I would definitely recommend you pick this one up, if you can find it used or for cheap.
    • 47 Metascore
    • 50 Critic Score
    If you've never played a version of Tetris and are wondering what the fuss is about, you probably wouldn't understand it from this version. Old time fans will also be unimpressed.
    • tbd Metascore
    • 50 Critic Score
    A mediocre-at-best platformer that only clocks in at around 5 hours of playtime. It fails to recreate the humor and fun of the cartoon series, and doesn’t give you much reason to pick it back up once you beat it.
    • 55 Metascore
    • 50 Critic Score
    Shadow Fight 2 is a solid game at its core and some might be able to dig through, or even appreciate, the flaws around it to really enjoy everything it does well. Unfortunately, I don’t think the majority will have the necessary patience.
    • 30 Metascore
    • 50 Critic Score
    The developers could have used some coaching and beatings by Jillian to get this game into shape. Visually it doesn't look like a Wii game, and it barely makes use of Wii's motion controls.
    • 46 Metascore
    • 50 Critic Score
    With no village to visit, drive-thru interactions with NPCs outside of the player’s front door, and overly slow pacing in the narrative, Lost Valley feels like half of a really fun game.
    • 68 Metascore
    • 50 Critic Score
    It might not be packed with content, but Missile Command: Recharged is an engaging new take on an arcade staple. The action is faster than ever, prettier than ever, and the introduction of upgrades and an online leaderboard provides reason enough reason to come back for more. I never factor price into a review (I’m grading the quality of the game, not its value), bit I would like to point out that Recharged is only a few bucks, so it’s not a huge investment for a bite-sized portion of entertainment. Recharged isn’t the most thrilling arcade title in the eShop, but it’s dependable fun that Atari fans will especially like.
    • 68 Metascore
    • 50 Critic Score
    An enjoyable game with some great ideas, unfortunately marred by some unforgivable glitches and gameplay physics that don’t give it that final polish needed to keep up with the big boys.
    • 64 Metascore
    • 50 Critic Score
    It's just a shame that Tekken 3D Prime Edition is so lacking in features, both in terms of single player and multiplayer. For an entry from a heralded fighting series almost unheard of on Nintendo platforms (remember Tekken Advance?), this one seems to be half-hearted at best.
    • 70 Metascore
    • 50 Critic Score
    All told, Redout is likely a great option for those who are looking to master intentionally difficult gameplay mechanics, but most everything else about it will come across as generally middling or even frustrating to most.
    • 57 Metascore
    • 49 Critic Score
    There are also plenty of more entertaining and more educational games out there that you can pick up for your youngun at the same price, if not lower. Stay away from this one. It doesn't belong in your collection.
    • 55 Metascore
    • 49 Critic Score
    A painfully average portable that offers nothing but ugly graphics and stale gameplay.
    • 63 Metascore
    • 48 Critic Score
    As brief as it is shallow -- pacing the gamer through six modest levels of gameplay -- there is little to no reason for you to invest in this title.
    • 47 Metascore
    • 48 Critic Score
    The controls are atrocious, a definitely no-no when they're also your big hook. However, the game is not without any redeeming qualities. It really all depends on how much players are willing to pay for a game that ends up being mediocre at best.
    • 36 Metascore
    • 47 Critic Score
    The controls are buggy, the graphics are choppy, the sound is average and the voices will make you crawl up a wall in fear of your life.
    • 48 Metascore
    • 47 Critic Score
    Everything from the graphics, sound and the frame rate should have been a whole lot better, not to mention the confusing and burdensome control scheme.
    • tbd Metascore
    • 46 Critic Score
    Something like a trick match or dunk contest in "NBA Street" would have been far more in keeping with the team's character than a run-of-the-mill two-on-two basketball game.
    • 48 Metascore
    • 46 Critic Score
    Astro Boy: The Video Game is not a bad game. It's also not a good game.
    • tbd Metascore
    • 45 Critic Score
    Ultimately, it's that combination of small subject matter and small target audience that keeps this game from reaching its goals. I Love Beauty tries, but road trips with your daughter will be annoying as ever.
    • 52 Metascore
    • 45 Critic Score
    Hammy is merely average, but is made worse in the light of other games that its key demographic will enjoy.
    • 53 Metascore
    • 45 Critic Score
    It’s way too hard in places for the youngest gamers, but older players will be annoyed by the trite story and senseless collecting.
    • 49 Metascore
    • 45 Critic Score
    Unfortunately, Over the Hedge for the GBA is a typical example of uninspired licensed game design.
    • 55 Metascore
    • 45 Critic Score
    It feels unpolished and gives very little bang for its buck.
    • tbd Metascore
    • 45 Critic Score
    Is this game for you? Why bother? Pick up a newspaper and flip to their crossword puzzle. You'll end up with more money in your wallet and less frustration in the long run.
    • 46 Metascore
    • 45 Critic Score
    You can easily play through it over a weekend. If countless bad reviews cannot dissuade you, then perhaps submerging yourself in AM: SH2's zombie-like framerate will bring you to your senses.

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