Nintendojo's Scores

  • Games
For 1,779 reviews, this publication has graded:
  • 66% higher than the average critic
  • 3% same as the average critic
  • 31% lower than the average critic
On average, this publication grades 1.4 points lower than other critics. (0-100 point scale)
Average Game review score: 73
Highest review score: 100 Guitar Hero Live
Lowest review score: 0 Transformers: Dark of the Moon - Stealth Force Edition
Score distribution:
1779 game reviews
    • 34 Metascore
    • 45 Critic Score
    If you really want a good Astro Boy handheld experience, pick up Astro Boy: Omega Factor if you can. Otherwise, you would be better off looking elsewhere for a platforming experience on Nintendo DS.
    • 59 Metascore
    • 45 Critic Score
    True Crime: New York City is bad for entirely different reasons than expected: the graphics are awful, but the scope in certain ways outstrips its GTA ancestor.
    • 50 Metascore
    • 44 Critic Score
    A castrate of its GameCube counterpart, Splinter Cell for the DS lacks many of the levels, abilities, features, pathways, and audio enjoyed in said console version. Bungled load times and inherent slowdown (in simple menu navigation!) is completely unacceptable on such a powerful handheld.
    • 56 Metascore
    • 43 Critic Score
    Greater attention to gameplay mechanics might have resulted in a broader appeal, but with an off-putting control setup, poor hit detection and repetitive objectives, gamers who've never heard of Naruto probably won't want to take the plunge.
    • 56 Metascore
    • 42 Critic Score
    On the whole, Thor: God of Thunder is probably only going to be for people who are seriously hardcore about their Thor, as it's clear the Wii version did not get the lion's share of the development resources.
    • 58 Metascore
    • 42 Critic Score
    There are better options in the eShop, but if someone is looking for something new, Iron Combat might do in a pinch.
    • 68 Metascore
    • 42 Critic Score
    Rad
    As it stands, RAD will likely please roguelike aficionados who will forgive ill-conceived gameplay ideas because of the challenge it adds to the experience. But I couldn’t help but see the wasted potential from beginning to end. The various mutations could present clever ideas for unique builds and a multitude of ways to solve problems in a planned, not random, world. This course would have also allowed for more balanced combat and a greater focus on narrative. But… NOPE! Roguelikes are popular now and so is nostalgia for the 80s so let’s just squish those things together and call it a day! Thus, RAD was born.
    • tbd Metascore
    • 42 Critic Score
    Compared to the slickness of the movie, Spider-Man's DS outing just doesn't make the cut. It's not abysmal, but it also doesn't rise above the mediocre.
    • 30 Metascore
    • 42 Critic Score
    Power Rangers is all over the place in terms of gameplay and presentation, and thus suffers accordingly.
    • 37 Metascore
    • 42 Critic Score
    There aren’t a ton of endless runners on Wii U, so anyone who’s been hankering for one can do worse than Run, but not by much.
    • tbd Metascore
    • 42 Critic Score
    Soon Shine is a hard game to review. There isn’t a whole lot of depth to the title, but it is fun, in spurts. At an asking price of $1.99, it feels a bit difficult to ask for a much deeper experience, however. As it is, it’s a quick diversion that probably would have been more appealing as a portable title.
    • 47 Metascore
    • 42 Critic Score
    Really, PONG Quest as a whole would probably benefit from more time in development. It comes across as incomplete on occasion, with gameplay that might be very engaging with a faster pace of movement and another gimmick or mechanic to go along with the special balls. The dungeon crawling is similarly half-baked, offering a sense of exploration not quite on par with even a game like Adventure on Atari 2600. Even with these shortcomings there’s still enough to enjoy that retro gaming fans or even longtime Atari aficionados may want to give PONG Quest a chance, but for everyone else there are more inventive games of this ilk to consider playing.
    • 50 Metascore
    • 42 Critic Score
    In short, if you’re absolutely desperate for more demonic combat and can’t wait for the all-but-inevitable release of the far superior Devil May Cry 3, then I suppose there are worse options than giving this disappointing sequel a try.
    • 51 Metascore
    • 42 Critic Score
    When Rise & Shine‘s gameplay works, it works well, providing a fascinating take on the run and gun genre that I hope Super Awesome Hyper Dimensional Mega Team has a chance to refine and perfect at some point. If you can take the pounding, Rise & Shine might be worth a look.
    • 77 Metascore
    • 42 Critic Score
    Mantis Burn Racing is an incredibly frustrating game. An overview of the game reveals a lot of promise thanks to its solid visuals, rewarding upgrade system, and interesting career structure. However, once you actually start racing, things begin to fall apart; your first few events will be fun but you’ll quickly realize how the content is spread thin and you have a long way to go before you’ll get to experience something new and fun. In other words, there’s some good stuff buried in Mantis Burn, but getting to it is a real slog, thus making hard to recommend for all but the most hardcore of racing fans desperate to relive the top-down experiences of yesteryear.
    • 65 Metascore
    • 42 Critic Score
    Virtua Tennis 4 isn't a terrible game, but given that there is a better option on Wii, system owners looking for their tennis fix probably want to look elsewhere.
    • 62 Metascore
    • 42 Critic Score
    Trailblazers is a compilation of gorgeous race tracks with not a lot to do on them. If a sequel ever manages to come about, it’s easy to imagine a version of Trailblazers with better combat, a wider variety of ways to take advantage of painting the track, and more changes/tweaks besides, but until then this is a wasted opportunity on Supergonk’s part. Trailblazers can be fun, but it’s fleeting.
    • 45 Metascore
    • 42 Critic Score
    I wouldn’t say it was a mistake to bring Rodea to 3DS, but the game is so rough that it either needed more time in development, or the handheld was incapable of fully handling Naka’s vision. For fans of the creator’s previous works and players who enjoy 3D adventure titles, Rodea is worth a look, but be prepared to fight with it in order to get any enjoyment out of the game.
    • 75 Metascore
    • 42 Critic Score
    The control and QA problems are unfortunate, really, because this is easily the best Spider-Man game in nearly every other respect.
    • 52 Metascore
    • 42 Critic Score
    Overall, while Star Horizon isn’t high art, it’s an otherwise interesting little mindless space shooter that gives you enough things to do to be worth a couple hours of diversion.
    • 58 Metascore
    • 42 Critic Score
    As modern games go, this one looks pretty bad, is short, and has very little beyond the core game.
    • 40 Metascore
    • 42 Critic Score
    Dedicated fans of the JRPG genre, especially those of you who grew up playing SNES, might be able to find at least some fun with Chronus Arc based on the fact it delivers a mostly competent version of the sights, sounds, and gameplay mechanics of the era. However, when you delve any deeper than that nostalgic veneer the experience feels rather hollow.
    • 54 Metascore
    • 42 Critic Score
    It's frustratingly hard but well-made; easy to pick up but quickly repetitive.
    • 52 Metascore
    • 42 Critic Score
    If you relish the days when death by bad jumping mechanics was commonplace in gaming and enemy hits were cheap, you might like the nostalgia Caveman Warriors brings. But, if you’re looking for a refined experience, this is probably not the co-op experience you’re looking for.
    • 54 Metascore
    • 42 Critic Score
    Really just The Incredible Machine gussied up with new paint, courtesy of Marc Eckō and his company. The story framework is just that– a very, very loose framework– and new tools, though interesting, don't do anything particularly newfangled.
    • 50 Metascore
    • 42 Critic Score
    Though the game has nice visuals and is the continuation of a creative series, Two Realms failed to maintain the magic Drawn to Life had on DS. Unfortunately, my disinterest in the story kept me unmotivated to wait through cut scenes to get to the next levels. Levels could be fun, but they could also be terribly too easy or frustratingly hard. The best moments in the game are dispersed too far apart and they don’t feel worth the hassle to get to.
    • tbd Metascore
    • 42 Critic Score
    Despite some good looking lighting and vistas, the fine details are lacking and the sound design really feels quite amateurish. Still, hopping into the offline death matches and objective modes does allow for some combat focused fun which is where the game shines. Unfortunately, you shouldn’t expect it to hold your attention for too long once you’ve filled your flying fix.
    • 66 Metascore
    • 42 Critic Score
    All told, Wolfenstein: Youngblood is a rather baffling experience that doesn’t quite seem to fully understand what it’s trying to be. Many of the factors that made previous games enjoyable are still here: the core gameplay mechanics are solid and the presentation is legitimately impressive considering Switch’s hardware limitations. However, the changes they made both in terms of structure and the addition of RPG mechanics simply don’t work together in a cohesive way.
    • tbd Metascore
    • 42 Critic Score
    That isn’t to say everything is lackluster here, as the artwork is fantastic and the music and sound are also quite solid, but it isn’t enough to carry Tamarak Trail when so much could be improved upon elsewhere.
    • 60 Metascore
    • 42 Critic Score
    Overall, South Park: Snow Day! is a mixed bag with its pros and its cons. It hits the nail on the head with the humor and charm that recreates what the South Park universe is all about, but its repetitive gameplay, technical issues, and lack of depth holds it back from reaching its full potential. Die-hard fans of the series may find enjoyment in the game’s humor and multiplayer modes more than the solo adventure. If there was some more polishing done and a more varied gameplay, Snow Day! could have been a standout title, but as it is, it’s best enjoyed in short bursts rather than fuller extended play sessions.

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