Nintendojo's Scores

  • Games
For 1,779 reviews, this publication has graded:
  • 66% higher than the average critic
  • 3% same as the average critic
  • 31% lower than the average critic
On average, this publication grades 1.4 points lower than other critics. (0-100 point scale)
Average Game review score: 73
Highest review score: 100 Guitar Hero Live
Lowest review score: 0 Transformers: Dark of the Moon - Stealth Force Edition
Score distribution:
1779 game reviews
    • 76 Metascore
    • 58 Critic Score
    It certainly offers a wealth of content as it contains two already sizeable games and they even manage to weave some interesting stories while incorporating good gameplay ideas. Unfortunately, all those pluses come with their own fair share of minuses, with the most damning creating significant pacing issues. Far too often, you are dragged away from the main story to deal with repetitive and uninteresting filler. These problems ease up a little bit once you make it to the second game, but they are still present even if it’s not quite as bad. So, while there’s plenty to love in the games, you will have to work your way through some genuinely boring and annoying stuff to reach all of it.
    • 54 Metascore
    • 58 Critic Score
    The best part of the game is actually the infinite classic Frogger mode, which you can access right from the beginning. Sure, it looks pretty dated, but it is more fun and more fair than the actual campaign mode itself.
    • 61 Metascore
    • 58 Critic Score
    It takes a great, classic gameplay concept and executes it rather well while adding in some unique twists. None of these new ideas turn the genre on its head or stand out as some sort of revelation, but none really fail either.
    • 64 Metascore
    • 58 Critic Score
    As a mini-game compilation, Go Vacation falls short of the standard set by Wii Sports Resort due to its middling selection of activities and its frustrating motion controls; as a sandbox game, however, it fares significantly better, offering up four expansive resorts to explore and a myriad of collectibles to find. While its extensive use of gesture commands nearly ruins the entire experience, there is still quite a bit of fun to be had with the title, particularly if you have a companion to share it with.
    • 59 Metascore
    • 58 Critic Score
    There are enough consistently frustrating issues to hold it back from being truly exceptional for most. Both the gameplay and performance can feel a little too inconsistent at times as the controls and frame rate can sometimes be equally bumpy. Regardless, at its core, GRIP: Combat Racing is still an impressively fast racer that almost anybody should be able to have at least some fun with.
    • 62 Metascore
    • 58 Critic Score
    I wanted to love The Coma: Recut. Despite the game’s issues, I did enjoy my time with it. Like any good horror game should, the title left me feeling unnerved during play sessions, and the fantastic sound and visuals greatly added to the experience. Unfortunately, the main villain makes navigation painfully unfun, and the responsiveness of the controls are an unfair disadvantage. With some minor tweaks, The Coma: Recut could have been a masterpiece, but, as it stands, it’s just a fun horror title for those that can overlook its flaws.
    • 74 Metascore
    • 58 Critic Score
    For fans of the show, Reigns: Game of Thrones is an entertaining experience. The presentation is great and the writing is stellar. Unfortunately, the game often feels repetitive and the lack of direction makes the game a bit frustrating. If the show’s ending left you wanting, this game might satisfy that craving, but newcomers or those that just started the series should definitely steer clear.
    • 60 Metascore
    • 58 Critic Score
    All in all, Claybook has its faults, but there’s a lot to love that makes any blemishes worth tolerating. The game’s rewind feature is a big help in circumnavigating some of these flaws, but it would have been nice to see a touch more polish injected into Claybook. The experience will zoom by for most players, but the ability to create, share, and download levels from other users helps to pad things out. Still, player-created content doesn’t please everyone, so know going into Claybook that it will be fun, if brief. Definitely give it some thought when perusing the eShop.
    • 78 Metascore
    • 58 Critic Score
    Lego City Undercover is a solid offering from Warner Bros. and TT Games. It doesn’t offer an experience all that different from previous Lego titles, but the jump to the Switch hardware does make it a step up from many other Wii U and 3DS Lego offerings. The game does suffer from some technical warts, but for those that never made the trip to Lego City, this is certainly the best way to experience it.
    • 62 Metascore
    • 58 Critic Score
    The boss battles are downright silly.
    • 62 Metascore
    • 58 Critic Score
    Superstars eschews a lot of the Mario-centric quirkiness of previous games, focusing more on the sports and less on the Mushroom Kingdom. Whether that matters or not will depend on the player, but I personally wished there was a little bit more fan service beyond the characters themselves. In short, Superstars is a solid game that perhaps bit off more than it could chew, and is tethered to a limiting Amiibo card system that holds players back needlessly. I do hope that Nintendo comes back to Superstars in some form on Switch, but for now this is a decent option for sports fans on the go.
    • 43 Metascore
    • 58 Critic Score
    Devil’s Third is not a complete disaster, but the troubled development process left us with a phantom of what this game truly was supposed to be. With that being said, I’ve had a lot of fun with what we got.
    • 61 Metascore
    • 57 Critic Score
    Much of the game just isn't fun. Even with the three modes, there isn't enough variety to the actual racing game to make it fun.
    • 58 Metascore
    • 57 Critic Score
    It has some new twists unfamiliar to puzzle enthusiasts, but nothing so raw or innovative as to really put it a cut above its brethren.
    • 44 Metascore
    • 57 Critic Score
    The game proffers average stylus-based mini-games and good production values; however, the title can easily be played in one sitting by most players, even children, so kids may grow tired of it in one day.
    • 64 Metascore
    • 57 Critic Score
    Pop
    For 700 Wii Points, Pop is overpriced.
    • 72 Metascore
    • 55 Critic Score
    This title doesn’t even scratch the surface of what the Cube can do, let alone what a quality game should be. It’s as sub-par as any other knockoff sports title out there.
    • 56 Metascore
    • 55 Critic Score
    However, the title comes up short in every department or ignores them completely.
    • 62 Metascore
    • 55 Critic Score
    An uncomfortable, awkward attempt at a platform adventure title.
    • 61 Metascore
    • 55 Critic Score
    Initial impressions were of a decent game with a catchy title and clever art design. This was quickly stripped away by the repetitive levels and painful controls.
    • 50 Metascore
    • 55 Critic Score
    Even the nonsensical story lines would be very easily tolerated if X-Men: The Official Game was any fun, but most of the time, it's not.
    • 64 Metascore
    • 55 Critic Score
    Simple and colorful, perfect for that rugrat who just crawled from his Fisher-Price collection to his brother's N64--but he's the only one who'll really enjoy it.
    • tbd Metascore
    • 55 Critic Score
    It displays the efforts, but the game only passes by as average.
    • tbd Metascore
    • 55 Critic Score
    For one, the title sports a tough challenge for any astute gamer. Not only that, but the variety of problems keeps players on their toes and alert to upcoming problems with fluid pacing.
    • 69 Metascore
    • 55 Critic Score
    Gamers clamored for a sequel for years, but the follow-through may not be exactly what they hoped for.
    • 57 Metascore
    • 55 Critic Score
    The biggest problem with Shrek the Third is that everything lacks polish.
    • 50 Metascore
    • 55 Critic Score
    The gameplay can become fairly stale after an hour or so. This isn’t a pick-up-and-play title either, because the password saves are much too long and complex.
    • 55 Metascore
    • 55 Critic Score
    A largely unoriginal action/platformer that does little to expand its genre.
    • 65 Metascore
    • 55 Critic Score
    FIFA 08 on Wii is a resounding miss. With the controls lacking, multi-platform gamers have little reason to purchase this version, and Wii-only owners will have to wait for something better.
    • 55 Metascore
    • 55 Critic Score
    Sure, you're able to use different powers, but it's still contrived and after the first half an hour or so, the gameplay becomes boring.

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