Nintendo Power's Scores

  • Games
For 2,179 reviews, this publication has graded:
  • 57% higher than the average critic
  • 5% same as the average critic
  • 38% lower than the average critic
On average, this publication grades 6.1 points lower than other critics. (0-100 point scale)
Average Game review score: 69
Highest review score: 100 Super Smash Bros. Brawl
Lowest review score: 20 Ant Nation
Score distribution:
2179 game reviews
    • 47 Metascore
    • 50 Critic Score
    The execution is rather lackluster. [Sept 2009, p.90]
    • Nintendo Power
    • 71 Metascore
    • 70 Critic Score
    If you're a puzzle fan and haven't played the series before, be sure to check it out. [Sept 2009, p.90]
    • Nintendo Power
    • 80 Metascore
    • 85 Critic Score
    Nothing can match the joy found in simply picking up a controller and hitting the beach. [Sept 2009, p.88]
    • Nintendo Power
    • 87 Metascore
    • 90 Critic Score
    A resounding success. [Aug 2009, p.88]
    • Nintendo Power
    • 68 Metascore
    • 60 Critic Score
    Like a middling baseball team, The Bigs 2 provides a fun diversion for those lazy Sunday afternoons, but it's unlikely to hold your attention all summer. [Aug 2009, p.90]
    • Nintendo Power
    • 60 Metascore
    • 55 Critic Score
    The only irredeemable part of the game is its storytelling. [Aug 2009, p.89]
    • Nintendo Power
    • 75 Metascore
    • 90 Critic Score
    • 58 Metascore
    • 60 Critic Score
    The card-based combat system is still fun and requires some good strategy to build a powerful deck, but the 3-D nature of the battle screen limits Mega Man's movement, which makes the fights less exciting. [Aug 2009, p.90]
    • Nintendo Power
    • 59 Metascore
    • 60 Critic Score
    The card-based combat system is still fun and requires some good strategy to build a powerful deck, but the 3-D nature of the battle screen limits Mega Man's movement, which makes the fights less exciting. [Aug 2009, p.90]
    • Nintendo Power
    • 69 Metascore
    • 80 Critic Score
    The best pure first-person shooter on the Wii. [July 2009, p.84]
    • Nintendo Power
    • 84 Metascore
    • 80 Critic Score
    The plot is thoroughly engrossing. [Aug 2009, p.90]
    • Nintendo Power
    • 53 Metascore
    • 55 Critic Score
    Even hard mode doesn't offer much of a challenge. [Sept 2009, p.90]
    • Nintendo Power
    • 66 Metascore
    • 70 Critic Score
    This may be the first time in video game history that a licensed DS title far exceeds the movie it's based on. [Sept 2009, p.90]
    • Nintendo Power
    • 64 Metascore
    • 70 Critic Score
    This may be the first time in video game history that a licensed DS title far exceeds the movie it's based on. [Sept 2009, p.90]
    • Nintendo Power
    • 58 Metascore
    • 70 Critic Score
    There are deeper DS games than this, but not many that make it so much fun to be the bad guy. [Aug 2009, p.91]
    • Nintendo Power
    • 68 Metascore
    • 70 Critic Score
    Commanding minions to wreak havoc in a fairy-tale world is just plain fun. [Aug 2009, p.91]
    • Nintendo Power
    • 82 Metascore
    • 85 Critic Score
    A solid, lasting title that fits perfectly on the DS. [Aug 2009, p.91]
    • Nintendo Power
    • 76 Metascore
    • 75 Critic Score
    Thankfully, the game can be played cooperatively; while the split screen hampers both your and your friend's field of vision, you'll still have more fun overall if you play with a buddy. [July 2009, p.86]
    • Nintendo Power
    • 68 Metascore
    • 40 Critic Score
    It doesn't stay interesting for very long. [July 2009, p.88]
    • Nintendo Power
    • 54 Metascore
    • 60 Critic Score
    Unless you're a Suda51 completist, though, you'll likely find Flower, Sun, and Rain to be little more than an artfully executed curiosity. [Apr 2009, p.84]
    • Nintendo Power
    • 70 Metascore
    • 70 Critic Score
    It works shockingly well. [July 2009, p.85]
    • Nintendo Power
    • 65 Metascore
    • 50 Critic Score
    And the most basic element of LEGOs - building things from blocks - is entirely absent. [July 2009, p.86]
    • Nintendo Power
    • 58 Metascore
    • 50 Critic Score
    Random encounters happen too often, take too long, and involve too much sitting and waiting for the active-time gauge to fill up. [June 2009, p.90]
    • Nintendo Power
    • 73 Metascore
    • 70 Critic Score
    Good fun; you just have to do some work to get the most enjoyment out of it. [Aug 2009, p.89]
    • Nintendo Power
    • 55 Metascore
    • 75 Critic Score
    Ultimately enjoyable, with some nice gameplay variety and good sound-alike voice acting. [July 2009, p.85]
    • Nintendo Power
    • 56 Metascore
    • 30 Critic Score
    Adventure games could get away with cheap trial-and-error challenges 20-odd years ago, but that definitely doesn't wash anymore. [July 2009, p.89]
    • Nintendo Power
    • 70 Metascore
    • 70 Critic Score
    Don't expect many surprises. [Aug 2009, p.90]
    • Nintendo Power
    • 78 Metascore
    • 75 Critic Score
    A solid first effort for the new franchise that, while a bit rough in some parts, offers the most well-rounded tennis experience on the Wii. [July 2009, p.88]
    • Nintendo Power
    • 88 Metascore
    • 90 Critic Score
    Last year's version was phenomenal, but the option to use the Wii MotionPlus accessory makes Tiger Woods PGA Tour 10 the most authentic sports video game I've every played. [July 2009, p.90]
    • Nintendo Power
    • 75 Metascore
    • 70 Critic Score
    A solid, well-made game that will provide hours of relaxing fun. [July 2009, p.89]
    • Nintendo Power

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