Nintendo Power's Scores
- Games
For 2,179 reviews, this publication has graded:
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57% higher than the average critic
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5% same as the average critic
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38% lower than the average critic
On average, this publication grades 6.1 points lower than other critics.
(0-100 point scale)
Average Game review score: 69
| Highest review score: | Super Smash Bros. Brawl | |
|---|---|---|
| Lowest review score: | Ant Nation |
Score distribution:
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Positive: 873 out of 2179
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Mixed: 1,099 out of 2179
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Negative: 207 out of 2179
2179
game
reviews
- By Date
- By Critic Score
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- Critic Score
Hard-core NFL fans will love it, but the intricacies may be lost on casual players. [Oct 2003, p.140]- Nintendo Power
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- Critic Score
The excellent 3-D driving engine for THQ's Monster Truck Madness offers a smooth frame rate and a genuine feeling of speed. [Sept 2003, p.138]- Nintendo Power
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- Critic Score
Unlockable characters and tons of secrets add to the game's replayability. [Oct 2003, p.140]- Nintendo Power
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- Critic Score
The game employs more searching and item-use than its predecessor, but the focus is still on frantic fighting. [Sept 2003, p.140]- Nintendo Power
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- Nintendo Power
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- Critic Score
Features a wealth of characters, interesting course design and surprisingly deep game play. [Sept 2003, p.134]- Nintendo Power
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- Critic Score
The battles are well-executed, if a little slow, but the overall experience is one-dimensional. [Oct 2003, p.140]- Nintendo Power
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- Critic Score
It suffers from lackluster visuals, sluggish controls and an overabundance of fetch quests. [Sept 2003, p.135]- Nintendo Power
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- Critic Score
The basic game play is nearly identical to that of last year's version, but the College Classics feature makes the update worthwhile. [Oct 2003, p.138]- Nintendo Power
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- Critic Score
Play control is tight and the action is intense, but the course design is unforgiving. If you make a single mistake, you lose. [Sept 2003, p.137]- Nintendo Power
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- Nintendo Power
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- Critic Score
The puzzles aren't very puzzling, but the pace is quick and the action is intense. [Oct 2003, p.140]- Nintendo Power
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- Critic Score
The game loses quite a bit in the translation... However, the new plow-down-everything Performance mode is a fun addition. [Sept 2003, p.137]- Nintendo Power
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- Critic Score
Lacking the sophistication of the Spy Kids films, the GBA adaptation of Spy Kids films, the GBA adaptation of Spy Kids 3-D: Game Over is a side-scrolling platformer with cartoonish graphics and a variety of play styles. [Sept 2003, p.137]- Nintendo Power
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- Critic Score
The stylized graphics have a love-them-or-hate-them quality, but the animation is smooth and the music grooves. [Sept 2003, p.137]- Nintendo Power
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- Critic Score
Her actions are stiff and the play control is often slow to respond, making tense situations frustrating. [Sept 2003, p.137]- Nintendo Power
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- Nintendo Power
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- Critic Score
There aren't as many unit types as I would have liked, but the improved mission diversity more than makes up for it. [July 2003, p.144]- Nintendo Power
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- Critic Score
The game's 3-D driving engine provides one of the GBA's best automotive experiences - fast action with a smooth frame rate. [Oct 2003, p.141]- Nintendo Power
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- Critic Score
Although WW is not very deep, it is tons of fun. The challenges are tricky at times but rarely frustrating. [July 2003, p.80]- Nintendo Power
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- Critic Score
A fast but very simple fixed-angle racer with limited graphic appeal. [Sept 2003, p.139]- Nintendo Power
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- Critic Score
The graphics are sparse, but the courses are well-designed, with lots of curves and hills. [Sept 2003, p.138]- Nintendo Power
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- Critic Score
The levels are inconsistent in their difficulty and some of the play mechanics - fishing, in particular - are frustrating, but the game offers a lot of play. [July 2003, p.145]- Nintendo Power
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- Critic Score
Play control is tight and the graphics are colorful but sparse. [June 2003, p.139]- Nintendo Power
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The play control is responsive and intuitive, but the difficulty is high from the first battle. [July 2003, p.146]- Nintendo Power
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The highly stylized graphics and familiar music add to MMNT's atmosphere perfectly. [July 2003, p.144]- Nintendo Power
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Gorgeous graphics and beautifully orchestrated music set the perfect mood for this amazing game. The open mission layout forces you to strategize, rather than simply running in with guns blazing. [Sept 2003, p.135]- Nintendo Power
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- Critic Score
Monkeys by the barrel, a five-pack of zoo chums, sprawling levels and lotsa minigames - a trip to the Country still packs in tons of gameplay. [June 2003, p.136]- Nintendo Power
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- Critic Score
Until you get used to the controls, you may be stuck on the first bout. [July 2003, p.146]- Nintendo Power
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- Critic Score
Every bit as silly and fun as the Ultimate Muscle cartoon series. [July 2003, p.145]- Nintendo Power