Nintendo Power's Scores

  • Games
For 2,179 reviews, this publication has graded:
  • 57% higher than the average critic
  • 5% same as the average critic
  • 38% lower than the average critic
On average, this publication grades 6.1 points lower than other critics. (0-100 point scale)
Average Game review score: 69
Highest review score: 100 Super Smash Bros. Brawl
Lowest review score: 20 Ant Nation
Score distribution:
2179 game reviews
    • 74 Metascore
    • 70 Critic Score
    Eye-popping visuals and slick game play. [Dec 2001, p.172]
    • Nintendo Power
    • 74 Metascore
    • 74 Critic Score
    If you're looking for something new and different, turn elsewhere, but if you just want to plug some Nazis, this game fits the bill nicely. [Jan 2005, p.136]
    • Nintendo Power
    • 74 Metascore
    • 75 Critic Score
    If you can see past its ho-hum looks and you don't mind that this isn't significantly different from the original, the formula still works for puzzle and RPG aficionados alike. [Aug 2010, p.89]
    • Nintendo Power
    • 74 Metascore
    • 65 Critic Score
    There's fun to be had in WWE '12, but with each iteration of the franchise, it feels like bigger changes are needed for the series to stay relevant. [Dec 2011, p.81]
    • Nintendo Power
    • 73 Metascore
    • 80 Critic Score
    Unlockables (such as special events featuring established Konami characters) will keep you slicing and tapping well into the coverage of the Summer Olympics. [Sept 2008, p.87]
    • Nintendo Power
    • 73 Metascore
    • 80 Critic Score
    The pleasantly surprising think about Medal of Heroes 2 is that it may be the Wii's best-controlling first-person shooter so far. [Holiday 2007, p.86]
    • Nintendo Power
    • 73 Metascore
    • 86 Critic Score
    The difficulty level is high, but not frustratingly so. [Feb 2004, p.151]
    • Nintendo Power
    • 73 Metascore
    • 70 Critic Score
    What makes the game frustrating is that the viruses appear onscreen randomly and start congealing quickly, so you don't have a lot of time to plan ahead for chaining opportunities--which can be a problem when you're tasked with performing three chains of seven in three minutes. [May 2008, p.88]
    • Nintendo Power
    • 73 Metascore
    • 84 Critic Score
    Has all of the supercharged elements that you'd expect in a James Bond game, and they're tightly packed into a nine-mission story. [Jan 2004, p.161]
    • Nintendo Power
    • 73 Metascore
    • 86 Critic Score
    As revolutionary as "SSX" was, now 1080: Avalanche is the one that hits the slopes with style and innovation. The extreme-survival angle puts the edge back in snowboarding. [Jan 2004, p.155]
    • Nintendo Power
    • 73 Metascore
    • 72 Critic Score
    It can be taxing, however, to maintain your Urbz's hygiene or the character's need for entertainment when a toilet, sink or TV are nowhere to be found. [Jan 2005, p.139]
    • Nintendo Power
    • 73 Metascore
    • 70 Critic Score
    This series may be clinging tightly to Final Fantasy Tactic's coattails, but at least it's doing a better job of it. [Holiday 2008, p.88]
    • Nintendo Power
    • 73 Metascore
    • 80 Critic Score
    This latest FIFA [is] one of my favorites. [Nov 2010, p.89]
    • Nintendo Power
    • 73 Metascore
    • 72 Critic Score
    Deceivingly complex and addictive. [May 2005, p.91]
    • Nintendo Power
    • 73 Metascore
    • 80 Critic Score
    Much has been improved since the eighth iteration, and there's a slew of new content to unlock and explore. Even the skeptics should be charmed once they've played a game or two. [March 2012, p.84]
    • Nintendo Power
    • 73 Metascore
    • 94 Critic Score
    The Story mode, variety of Battle mode options and amazing level of detail give the game an immeasurable amount of fun and replay value. [May 2004, p.119]
    • Nintendo Power
    • 73 Metascore
    • 72 Critic Score
    SpongeBob fans and action gamers looking for a good ride will enjoy this thick slice of inspired wackiness. [Dec 2004, p.146]
    • Nintendo Power
    • 73 Metascore
    • 70 Critic Score
    Graphically, Double Trouble looks great, providing another example of the DS's polygonal capabilities - and though there is slowdown, it's fairly minimal. [Dec 2005, p.110]
    • Nintendo Power
    • 73 Metascore
    • 85 Critic Score
    Truly brilliant. [Sept 2007, p.88]
    • Nintendo Power
    • 73 Metascore
    • 85 Critic Score
    By far the funniest and best-animated yet on consoles. [Jan 2006, p.112]
    • Nintendo Power
    • 73 Metascore
    • 64 Critic Score
    If you're cruising for vehicular action, you'll be in hot pursuit of Driver 2 Advance. [Sept 2002, p.166]
    • Nintendo Power
    • 73 Metascore
    • 80 Critic Score
    As far as gameplay goes, Scribblenauts Unlimited isn't terrible different from its predecessors. [Dec 2012, p.70]
    • Nintendo Power
    • 73 Metascore
    • 76 Critic Score
    After solving Polarium's first 30 puzzles, I now plan to have my cranium resized - I swear that my brain's gotten bigger. On to the final 70! [June 2005, p.95]
    • Nintendo Power
    • 73 Metascore
    • 80 Critic Score
    Pure action and tons of fun. [Dec 2002, p.212]
    • Nintendo Power
    • 73 Metascore
    • 62 Critic Score
    The game's lighting effects and detailed graphics are impressive. [Apr 2004, p.122]
    • Nintendo Power
    • 73 Metascore
    • 55 Critic Score
    With its third installment in three years, the Raving Rabbids series is quickly growing stale. [Holiday 2008, p.86]
    • Nintendo Power
    • 73 Metascore
    • 80 Critic Score
    New player or returning fan, young or old, casual or hardcore, Animal Crossing: City Folk could very well become your new obsession. [Holiday 2008, p.76]
    • Nintendo Power
    • 73 Metascore
    • 70 Critic Score
    Web-heads on the move will find this a worthwhile adventure. [Nov 2010, p.90]
    • Nintendo Power
    • 73 Metascore
    • 82 Critic Score
    All of the features make for top-notch fun for fans of platformers. [May 2002, p.138]
    • Nintendo Power
    • 73 Metascore
    • 70 Critic Score
    The puzzles are incredibly easy at first, but they grow in complexity at a good clip. It's odd, tricky and funny. [Jan 2005, p.140]
    • Nintendo Power

Top Trailers