Nintendo Power's Scores

  • Games
For 2,179 reviews, this publication has graded:
  • 57% higher than the average critic
  • 5% same as the average critic
  • 38% lower than the average critic
On average, this publication grades 6.1 points lower than other critics. (0-100 point scale)
Average Game review score: 69
Highest review score: 100 Super Smash Bros. Brawl
Lowest review score: 20 Ant Nation
Score distribution:
2179 game reviews
    • 74 Metascore
    • 85 Critic Score
    Pokemon Trozei may seem simple, but it packs a challenge that will keep puzzle-action fans intrigued for a long time to come. [Apr 2006, p.85]
    • Nintendo Power
    • 74 Metascore
    • 70 Critic Score
    While this is still a solid game, the formula's starting to get stale. [Dec 2007, p.84]
    • Nintendo Power
    • 74 Metascore
    • 75 Critic Score
    With so many versions of Tetris already on the market, it's hard to say that Tetris Axis is a must-buy. [Oct 2011, p.83]
    • Nintendo Power
    • 74 Metascore
    • 90 Critic Score
    Feels fresh and unique. [Apr 2009, p.89]
    • Nintendo Power
    • 74 Metascore
    • 80 Critic Score
    The challenges are dutifully difficult [Apr 2002, p.147]
    • Nintendo Power
    • 74 Metascore
    • 74 Critic Score
    A real gem for retro gamers. [Feb 2005, p.113]
    • Nintendo Power
    • 74 Metascore
    • 75 Critic Score
    The tacked-on story is unnecessary, however, and the music isn't as good as that of the original. [Apr 2009, p.85]
    • Nintendo Power
    • 74 Metascore
    • 75 Critic Score
    Either way, Clash of Ninja 2 is a solid fighter that should appeal to Naruto and fighting-game fans alike. [Dec. 2006, p.105]
    • Nintendo Power
    • 74 Metascore
    • 85 Critic Score
    All in all, Banana Blitz is an amazingly robust package and a fantastic showcase for the hardware. [Jan. 2007, p.112]
    • Nintendo Power
    • 74 Metascore
    • 70 Critic Score
    Harvest Moon 3D is a nice addition to the long-running franchise, and should please both existing fans and anyone else interested in virtual agriculture. Nov 2012, p.84]
    • Nintendo Power
    • 74 Metascore
    • 85 Critic Score
    The pacing and movement restrictions (particularly in areas where the paths take needlessly circuitous routes) will frustrate players who are looking for more conventional play, but for those who stick with it, the experience will be highly rewarding. [July 2005, p.96]
    • Nintendo Power
    • 74 Metascore
    • 70 Critic Score
    The best thing about The Sky Crawlers: Innocent Aces is that it makes you feel like a badass ace pilot. [Jan 2010, p.87]
    • Nintendo Power
    • 74 Metascore
    • 70 Critic Score
    What these games lack in style and innovation they make up for in challenge and fun. [Jan 2006, p.114]
    • Nintendo Power
    • 74 Metascore
    • 75 Critic Score
    Meteos: Disney Magic does more than provide a Mouseketeer-friendly facelift to one of the DS's best puzzle games; thanks to the ability to move blocks horizontally, the sequel has a thoroughly different dynamic than the original block launcher. [Apr 2007, p.85]
    • Nintendo Power
    • 74 Metascore
    • 70 Critic Score
    After the releases of LEGO Star Wars and LEGO Indiana Jones, you should know what to expect from LEGO Batman: The Videogame--it's like those games, only with Batman. [Dec 2008, p.98]
    • Nintendo Power
    • 74 Metascore
    • 70 Critic Score
    Broken Sword may be old, but it's still good. [May 2009, p.89]
    • Nintendo Power
    • 74 Metascore
    • 84 Critic Score
    The play control is perfect, the enemy AI is well-tuned and the graphics are top-notch for the era. [Dec 2004, p.148]
    • Nintendo Power
    • 74 Metascore
    • 75 Critic Score
    Like its predecessors, Naruto Shippuden: Clash of Ninja Revolution 3 is good fun--the fighting is fast-paced and has easy-to-learn controls--especially when playing against your friends. [Holiday 2009, p.88]
    • Nintendo Power
    • 74 Metascore
    • 70 Critic Score
    There are moments of genuine hilarity, but the humor too often feels overwrought or simply falls flat. [Oct 2008, p.89]
    • Nintendo Power
    • 74 Metascore
    • 70 Critic Score
    The result is a storyline that will elicit nothing but eye-rolls and nasal snorts from anyone over 12, but the game at the core of Drone Tactics is surprisingly well-made. [June 2008, p.87]
    • Nintendo Power
    • 74 Metascore
    • 62 Critic Score
    The stylized graphics have a love-them-or-hate-them quality, but the animation is smooth and the music grooves. [Sept 2003, p.137]
    • Nintendo Power
    • 74 Metascore
    • 68 Critic Score
    A well-produced, if slightly generic RPG. [Jan 2005, p.136]
    • Nintendo Power
    • 74 Metascore
    • 80 Critic Score
    Sonic Chronicles may annoy you at times, but it certainly won't ever bore you. [Nov 2008, p.96]
    • Nintendo Power
    • 74 Metascore
    • 84 Critic Score
    Slow-to-roll-out dialogue bogs down the game at the beginning, but the pace quickens when the fighting begins. [Mar 2004, p.120]
    • Nintendo Power
    • 74 Metascore
    • 75 Critic Score
    If you can get past the bland '80s-era look of the robot designs and a lack responsiveness in the fighting controls, you'll find Custom Robo Arena has hidden charms. [May 2007, p.88]
    • Nintendo Power
    • 74 Metascore
    • 78 Critic Score
    The game even has a meat locker training scene and play control that rivals that of the Knockout Kings series. [Nov 2002, p.222]
    • Nintendo Power
    • 74 Metascore
    • 85 Critic Score
    All told, Creature from the Krusty Krab is the most ambitious and most successful SpongeBob game to date. [Dec. 2006, p.112]
    • Nintendo Power
    • 74 Metascore
    • 65 Critic Score
    WWE '13 comes across as too ambitious for its own good. [Nov 2012, p.84]
    • Nintendo Power
    • 74 Metascore
    • 78 Critic Score
    It's a feature-packed winner with great graphics. [Mar 2003, p.137]
    • Nintendo Power
    • 74 Metascore
    • 85 Critic Score
    Like 2005's "On Tour", Blue lets you choose between boards and skis, but the rails and narrow passages of the environments are definitely built for shredding. [May 2007, p.84]
    • Nintendo Power

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