Nintendo Power's Scores

  • Games
For 2,179 reviews, this publication has graded:
  • 57% higher than the average critic
  • 5% same as the average critic
  • 38% lower than the average critic
On average, this publication grades 6.1 points lower than other critics. (0-100 point scale)
Average Game review score: 69
Highest review score: 100 Super Smash Bros. Brawl
Lowest review score: 20 Ant Nation
Score distribution:
2179 game reviews
    • 75 Metascore
    • 75 Critic Score
    If making a mess without cleaning it up appeals to you, plug in Elebits. [Feb. 2007, p.94]
    • Nintendo Power
    • 75 Metascore
    • 80 Critic Score
    The GBA version retains all of the game's charm and style and offers slight improvements to the graphics and screen text. [July 2004, p.120]
    • Nintendo Power
    • 75 Metascore
    • 72 Critic Score
    The excellent 3-D driving engine for THQ's Monster Truck Madness offers a smooth frame rate and a genuine feeling of speed. [Sept 2003, p.138]
    • Nintendo Power
    • 75 Metascore
    • 68 Critic Score
    A fun puzzler with interesting characters. The graphics are clear and colorful but not updated from the game's original version. [Mar 2003, p.137]
    • Nintendo Power
    • 75 Metascore
    • 78 Critic Score
    Just as impressive and fun as the GCN game. [Oct 2002, p.196]
    • Nintendo Power
    • 75 Metascore
    • 68 Critic Score
    The classic turn-based combat formula works great on GBA. [July 2002, p.149]
    • Nintendo Power
    • 75 Metascore
    • 74 Critic Score
    Each version features a unique ending and varying objectives for the game's 100 areas. [Apr 2002, p.152]
    • Nintendo Power
    • 75 Metascore
    • 74 Critic Score
    Otherworldly technology and techno-eerie sounds are among the touches that elevate this FPS above many others. [Jan 2003, p.173]
    • Nintendo Power
    • 75 Metascore
    • 75 Critic Score
    Certainly Sakura Wars: So Long, My Love has its issues, but it's a game unlike any I've played before, and I applaud NIS America's willingness to finally bring the long-running franchise to North America. [Apr 2010, p.83]
    • Nintendo Power
    • 75 Metascore
    • 80 Critic Score
    The single-player game covers more than 30 levels with new nonlinear level progression. [Feb 2003, p.159]
    • Nintendo Power
    • 75 Metascore
    • 85 Critic Score
    It offers all the depth and authenticity for which the series is known, but makes it more easily digestible. [Sept 2010, p.88]
    • Nintendo Power
    • 75 Metascore
    • 90 Critic Score
    For all its intricate plot threads, the game is at its best during these little character moments. [Nov 2009, p.78]
    • Nintendo Power
    • 75 Metascore
    • 70 Critic Score
    Chocobo Tales serves as an endearing diversion for FINAL FANTASY fanatics, and provides an affable introduction to the franchise for newcomers. [June 2007, p.104]
    • Nintendo Power
    • 75 Metascore
    • 65 Critic Score
    Portability and touch-screen functionality give the DS game the edge. [Apr 2009, p.84]
    • Nintendo Power
    • 75 Metascore
    • 70 Critic Score
    The 2010 edition of SmackDown for the DS plays more or less like you'd expect it to play on any other system, which is to say that it ain't half bad. [Dec 2009, p.86]
    • Nintendo Power
    • 75 Metascore
    • 74 Critic Score
    Their actions are smooth and easy to control, making for an enjoyable experience. [Dec 2004, p.150]
    • Nintendo Power
    • 75 Metascore
    • 80 Critic Score
    It's not the most challenging game, but Chibi-Robo has a lot to offer behind its supercute veneer. [Mar 2006, p.84]
    • Nintendo Power
    • 75 Metascore
    • 84 Critic Score
    Has a darker story and shows a silghtly more grown-up version of the character, but it still has plenty of light folly and moderately difficult puzzles. [Dec 2004, p.146]
    • Nintendo Power
    • 75 Metascore
    • 80 Critic Score
    The battles are perhaps a little too easy early on and the AI-controlled enemies are not very savvy, but a slew of fairly challenging minigames(which net you ingredients needed to make more monster parts)will keep your interest piqued while the rest of the game ramps up. [Holiday 2008, p.87]
    • Nintendo Power
    • 75 Metascore
    • 75 Critic Score
    You may think the Fast and the Furious scene is on its way out, but Need for Speed: Carbon assures you it's still fueling up. [Jan. 2007, p.106]
    • Nintendo Power
    • 75 Metascore
    • 66 Critic Score
    The animation is a little choppy and the graphics are often pixelated, but the action is nonstop and the play control is tight and responsive. [Sept 2003, p.139]
    • Nintendo Power
    • 75 Metascore
    • 70 Critic Score
    Not only is Dragon Ball: Advanced Adventure the best Dragon Ball game yet released, it's also an enjoyable, good-looking, technique-filled action game in its own right that's held back only by a misguided shot at diversity an innovation. [May 2006, p.94]
    • Nintendo Power
    • 75 Metascore
    • 75 Critic Score
    At its core, the game plays, not surprisingly, a lot like older 2-D Mario titles. [Apr 2006, p.83]
    • Nintendo Power
    • 75 Metascore
    • 78 Critic Score
    A graphic makeover, new superfast enemies and twice as many missions as the NES version make Double Dragon Advance for the GBA a must-have for old-school fighter fans. [Jan 2004, p.160]
    • Nintendo Power
    • 75 Metascore
    • 80 Critic Score
    A must-play for fans of the ol' webslinger. [Nov 2010, p.90]
    • Nintendo Power
    • 75 Metascore
    • 86 Critic Score
    Acrobatic moves and inventive traps have never been as free-flowing as they are in Prince of Persia: The Sands of Time. [Feb 2004, p.151]
    • Nintendo Power
    • 74 Metascore
    • 75 Critic Score
    Its charming exterior belies a pretty hardcore character-action game. [Oct 2010, p.88]
    • Nintendo Power
    • 74 Metascore
    • 54 Critic Score
    It's a simple idea, but it proves to be a little bit of a trick to jump in and play. [March 2005, p.107]
    • Nintendo Power
    • 74 Metascore
    • 74 Critic Score
    The story line and cel-shaded graphics are true to the Robotech animated series. [Dec 2002, p.216]
    • Nintendo Power
    • 74 Metascore
    • 72 Critic Score
    Don't expect "GoldenEye 007"--the first-person shooter levels are basic and require little stealth. It's the vehicle levels that are a blast. [Apr 2002, p.146]
    • Nintendo Power

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