Nintendo Power's Scores

  • Games
For 2,179 reviews, this publication has graded:
  • 57% higher than the average critic
  • 5% same as the average critic
  • 38% lower than the average critic
On average, this publication grades 6.1 points lower than other critics. (0-100 point scale)
Average Game review score: 69
Highest review score: 100 Super Smash Bros. Brawl
Lowest review score: 20 Ant Nation
Score distribution:
2179 game reviews
    • 72 Metascore
    • 60 Critic Score
    As an action game, it's intense and fun; as a tactical game...well, it's not one. [Nov 2005, p.114]
    • Nintendo Power
    • 72 Metascore
    • 66 Critic Score
    The trading card game rules could be confusing for a Yu-Gi-Oh! novice, but the basic play control is intuitive. [May 2003, p.140]
    • Nintendo Power
    • 72 Metascore
    • 70 Critic Score
    The game's six caddies offer humorous advice as you play. [Dec 2002, p.214]
    • Nintendo Power
    • 72 Metascore
    • 74 Critic Score
    A lot of great ideas went into the game, but a clumsy battle system and frustrating camera prevent the game from realizing its full potential. [Mar 2003, p.135]
    • Nintendo Power
    • 72 Metascore
    • 70 Critic Score
    It doesn't add a whole lot to the fighting genre, but it's a rewarding game with a well-tuned fighting system and loads of replay value. [May 2006, p.91]
    • Nintendo Power
    • 72 Metascore
    • 55 Critic Score
    JLH: The Flash isn't bad, but like the man himself, it could be a bit more compelling. [Dec. 2006, p.106]
    • Nintendo Power
    • 72 Metascore
    • 74 Critic Score
    The game's locations are larger and more realistic than its predecessor's. [Nov 2002, p.226]
    • Nintendo Power
    • 72 Metascore
    • 76 Critic Score
    A cute, enjoyable game that is suitable for young players. [Apr 2003, p.135]
    • Nintendo Power
    • 72 Metascore
    • 70 Critic Score
    A solid title. I'm still waiting for the series to live up to the full potential of both the top-class team-up of its stars and the companies behind it, but in the meantime, there's still good fun to be had. [Nov 2009, p.80]
    • Nintendo Power
    • 72 Metascore
    • 80 Critic Score
    It's not overly difficult, so younger players might get the most of it, but the novelty of seeing your creations come to life is a treat for all ages. [Dec 2009, p.88]
    • Nintendo Power
    • 72 Metascore
    • 75 Critic Score
    An action-adventure that's unlike anything else out there. Fortunately, there's more to it than just a good concept; the game is eerie and atmospheric, and its unique tarantula and scorpion protagonists stand out from the usual heroes. [Mar 2009, p.89]
    • Nintendo Power
    • 72 Metascore
    • 65 Critic Score
    The game is structured very well; each game section has its own massive hub world that ties everything together, and exploring every nook and cranny to find all the goodies can be pretty addictive. Too bad the actual gameplay isn't as compelling. [Holiday 2009, p.87]
    • Nintendo Power
    • 72 Metascore
    • 80 Critic Score
    What a difference half a year makes. [Nov 2007, p.104]
    • Nintendo Power
    • 72 Metascore
    • 78 Critic Score
    Punching up the action with frantic, arcade pacing, the real-time, 3-D game play takes card dueling to the next level. [June 2002, p.146]
    • Nintendo Power
    • 72 Metascore
    • 68 Critic Score
    The game boastsall of the F1 drivers, teams and tracks. [Sept 2002, p.163]
    • Nintendo Power
    • 72 Metascore
    • 70 Critic Score
    The gameplay is extremely typical of the genre, and the story is so derivative that you stop caring about it after a few hours. ]Dec 2009, p.86]
    • Nintendo Power
    • 72 Metascore
    • 60 Critic Score
    This hard-boiled detective is a bit underdone. [June 2009, p.90]
    • Nintendo Power
    • 72 Metascore
    • 70 Critic Score
    Snowboarding stood out on Wii by taking a different approach to style, content, and (obviously) controls compared to other platforms. Unfortunately, not much has changed in this iteration, despite Wii MotionPlus support and a career mode in which you slowly climb the ranks to become number one. [Holiday 2009, p.85]
    • Nintendo Power
    • 72 Metascore
    • 65 Critic Score
    Super Robot Taisen has enough gameplay to keep strategy-starved gamers occupied for even the longest summer road trip. [Sep 2006, p.83]
    • Nintendo Power
    • 72 Metascore
    • 66 Critic Score
    Although the action sequences are weak, the overall game play experience is loads of fun. [Feb 2003, p.160]
    • Nintendo Power
    • 72 Metascore
    • 75 Critic Score
    LEGO Batman is lots of fun, especially if you haven't played a LEGO title before. [Dec 2008, p.96]
    • Nintendo Power
    • 72 Metascore
    • 80 Critic Score
    If you're hungry for some classic 3-D platforming, Mushroom men is definitely worth checking out. [Holiday 2008, p.84]
    • Nintendo Power
    • 72 Metascore
    • 52 Critic Score
    Visibility is severely limited in both views, however, and the game offers no navigational aid. [Apr 2003, p.139]
    • Nintendo Power
    • 72 Metascore
    • 55 Critic Score
    You spend more time keeping a grip on the handheld than dealing with the game's challenges. [Jan 2009, p.90]
    • Nintendo Power
    • 72 Metascore
    • 75 Critic Score
    The stylus control is perfectly tuned and single-swipe boosts are easy to trigger, yet quick and accurate movement gets tiring after several minutes. [Oct 2005, p.97]
    • Nintendo Power
    • 72 Metascore
    • 70 Critic Score
    Royally difficult. [Apr 2002, p.152]
    • Nintendo Power
    • 72 Metascore
    • 66 Critic Score
    Using the same isometric view as the previous titles, Attack of the Rhynocs takes a sizeable leap in gameplay quality and variety. [Jan 2004, p.162]
    • Nintendo Power
    • 72 Metascore
    • 78 Critic Score
    A strong mix of character maintenance tasks and story-related missions make the GBA's The Urbz an engaging play. [Jan 2005, p.141]
    • Nintendo Power
    • 72 Metascore
    • 70 Critic Score
    Additionally, Decades doesn't build much upon the first On Tour game; the main attraction is the new batch of songs. [Jan 2009, p.91]
    • Nintendo Power
    • 72 Metascore
    • 75 Critic Score
    Super Swing Golf takes the same arcade-style approach as titles like "Mario Golf" and "Hots Shots Golf", yet it manages to stand out thanks largely to the controls. [Feb. 2007, p.94]
    • Nintendo Power

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