Nintendo Life's Scores

  • Games
For 5,862 reviews, this publication has graded:
  • 45% higher than the average critic
  • 18% same as the average critic
  • 37% lower than the average critic
On average, this publication grades 8 points lower than other critics. (0-100 point scale)
Average Game review score: 67
Highest review score: 100 Horace
Lowest review score: 10 Lawnmower Game: Racing
Score distribution:
5870 game reviews
    • 66 Metascore
    • 70 Critic Score
    Most of all, it never quite recaptures the original's vibrant spirit that made it stand out 20 years ago.
    • 66 Metascore
    • 80 Critic Score
    Save Me Mr. Tako is a lovingly crafted throwback to the days of the Game Boy. While we found some rough spots with the lack of side quest tracking and ropey collision detection, they weren't enough to take away from our overall enjoyment of the game. Tako is a lovable character in a quality platformer that would have been right at home on the system it pays homage to. If you love the Game Boy - flaws and all - then you'll absolutely adore this game.
    • 66 Metascore
    • 60 Critic Score
    King Oddball joins the increasing number of mobile titles making their way onto Switch; it is a competent, quirky yet basic puzzle game. It highlights the type of titles that the Switch can attract, for better or worse, and as cheap, whimsical fun, it will probably consume more time than you'd care to admit. It's not a bad game, but the hard to ignore mobile origins - and seeing what else is available and what the Switch can do - makes King Oddball a fun little distraction and nothing more. It's worth picking up if you have a yearning for a quick, simple palate cleanser, and whether you've previously become addicted to the projectile flinging / destruction puzzle genre, avian or not, there is nothing here that will change your mind either way.
    • 66 Metascore
    • 60 Critic Score
    Spellspire is simple, unique, and will make you feel like your English skills are on par with a 10-year old. The fun blend of word puzzle and fantasy adventure is enough to flesh out hours of content, and the snappy interface makes it easy to jump in for a few floors of spellbinding action. Longer play sessions wear a bit thin due to the need to grind, and the inconsistent difficulty makes progression feel less satisfying than it really should. It's not out to impress with its story or visuals, but if you want something quick and easy to play in handheld mode then it's a pretty solid choice. At its current price we'd only really recommend it to players who enjoy word games in general, and maybe keep a dictionary close to hand...
    • 66 Metascore
    • 70 Critic Score
    Windscape isn’t an antidote to the everlong tropes of modern action-RPGs – simply because it still needs to rely on enough of them to tie its own systems together – but it does present a relaxed and engrossing alternative that’s designed to give players of any age or skill level the chance to explore, battle and craft at their own pace. The deepness of that crafting system belies its apparent simplicity, and with all manner of stories to uncover across its hand-crafted lands, you’re left with a first-person adventure that very much belongs on Switch.
    • 66 Metascore
    • 70 Critic Score
    If these minor technical blips are ironed out, we have no qualms in recommending Potata: Fairy Flower. It’s an odd name for a game, to be sure, but if you’re a fan of puzzle platformers and enjoy the magical fantasy tone on display here, you’ll have a great time over the course of its 10-hour runtime, and we’re more than looking forward to seeing an eventual sequel.
    • 66 Metascore
    • 70 Critic Score
    The customer is always right, so the saying goes, and as customers of this game, players can have some legitimate complaints about the service. The platforming is not fun: sadistic design choices are realised with lacklustre materials. But BloodRayne doesn’t care. The combat, when you’re allowed to play it, is unique and raucous and deliciously convoluted, with a skill ceiling as high as a gothic cathedral. BloodRayne isn’t here to take your order; it’s here to suck your blood.
    • 66 Metascore
    • 50 Critic Score
    With that all said, the core mechanics of online competitive Pokémon battles remain as solid as a Steelix. Predicting whether your opponent will switch out their Whimsicott, protect with their Mega Charizard Y, or try to catch you off guard with a powerful, offensive attack creates mind games as addictive and intense as ever. And as someone who has participated in competitive Pokémon on-and-off since 2011’s Pokémon Black & White, the ease with which I can now train Pokémon has me hopeful that Champions will, much like Scarlet & Violet before it, evolve into a more complete, comprehensive experience. But as it stands, the convoluted monetisation, disappointing performance, and inexplicable bugs make this another lacklustre Pokémon experience to add to the pile.
    • 66 Metascore
    • 50 Critic Score
    ATV Wild Ride 3D had a lot of potential, but it turned out to be a buggy little curio instead.
    • 66 Metascore
    • 70 Critic Score
    Nine Parchments is a game with an awful lot of potential; the combat is fun, the multiplayer co-op works a treat, and the gorgeous art creates a visually impressive world to explore. Repetition in the format and layout of levels - and the incredibly strange decision to delete your save data when wanting to switching between single player and co-op games - are unfortunate shortcomings, however. If you love your co-op adventure-type games, and especially if you like the sound of the light RPG elements, you may well get a good time from this game – just keep our warnings in mind.
    • 66 Metascore
    • 80 Critic Score
    Series fans will love getting to experience classic copy abilities to the fullest in a new setting, and fighting types will appreciate the variety and depth of the fast-paced Kirby combat — if you find yourself in either camp, Fighters Deluxe deserves a privileged place on your 3DS menu.
    • 66 Metascore
    • 70 Critic Score
    Back to the Future: The Game successfully translates what made the original movie great into a fun, challenging, imaginative and funny adventure game that's often a joy to play. Telltale has crafted a loving tribute to the film, then, but this is a loveless port, marred with frequent load times and small presentational glitches.
    • 66 Metascore
    • 70 Critic Score
    Fans of New Leaf - and the series in general - may well be prepared to forgive such sins, but for everyone else this is a likeable but largely forgettable title that will entice young, undemanding players but will be too dull and samey for everyone else - despite the unmistakable charm which permeates the entire package.
    • 66 Metascore
    • 60 Critic Score
    Oceanhorn: Monster of Uncharted Seas is an ambitious title that does some things rather well, finding a way to endear itself to players. It has a few problems, some from design choices and others from its mobile legacy that should have been adjusted for console, but what it doesn't lack is heart. The desire of the developers to pay homage to classic adventure series, but in their own way, shines through. It's a flawed title, but if you're willing to overlook those issues you may find it to be an enjoyable experience on the Switch eShop.
    • 66 Metascore
    • 50 Critic Score
    NORTH is not a video game, per se, at least not in the traditional sense. It is an interactive piece of electronic art one can choose to indulge in order to better understand the plight of refuges. As such the messages might escape those who are too young to understand the real-life parallels or those who are too old and with prejudice too care. If you like cyberpunk science fiction and don't mind experiencing simulated oppression, give this a shot. There is certainly nothing quite like it on the eShop and for the asking price and a mere moment of your time will give you modern society conundrums that will haunt you for years.
    • 66 Metascore
    • 70 Critic Score
    Considering the long-reaching cultural impact that the SpongeBob cartoon has had on modern pop culture, it’s nice to see that the franchise got at least one solid video game that properly represents the unique draw of SpongeBob and his friends. Though Battle for Bikini Bottom doesn’t bring anything new to the table as a 3D platformer, its strong level design, lighthearted tone, and gorgeous remastered visuals make this one an easy recommendation. That being said, rampant technical issues hold the game back from true greatness, which is a real shame given the quality in nearly every other area. As a result, this certainly isn’t the game to unseat Super Mario Odyssey, but those of you that love a good collect-a-thon 3D platformer will find plenty to love here.
    • 66 Metascore
    • 80 Critic Score
    Within its common-sense (and, thanks to Wii Fit, well-known) limitations, Fitness Boxing is a breezy, energetic success that gets your blood pumping.
    • 66 Metascore
    • 70 Critic Score
    AiRace Xeno doesn't do anything we haven't seen before, but it's a finely-crafted time-attack racer that's well worth the low price for fans of sci-fi racing, with luscious visuals and a bumpin' soundtrack.
    • 66 Metascore
    • 70 Critic Score
    Peaky Blinders: Mastermind makes clever use of its licence, incorporating Tommy Shelby's knack for scheming and planning into the core of its time-manipulating gameplay as well as working each and every one of the gang from the hit TV show into proceedings. It's a shame that it takes quite so long for it to up the ante to the point that missions are really satisfyingly complex but what's here is certainly both fun and highly replayable for those who want to perfect each job on offer and grab gold in every mission.
    • 66 Metascore
    • 60 Critic Score
    Destroy All Humans returns in a remake that refreshes the original's visuals, modernises its controls and adds a few new weapon and traversal upgrades to proceedings, all whilst failing to make any meaningful changes to the game's rather outdated core gameplay. What's here is still silly fun, for sure — decimating dullard humans with Crypto's high tech alien gadgets and unstoppable flying saucer can still provide some chaotic catharsis — but there's no denying this one's showing its age mechanically and newcomers to the series may well be left feeling a little underwhelmed.
    • 66 Metascore
    • 80 Critic Score
    The addition of gyro controls is just the cherry on top of an excellent job on the part of Saber Interactive. The gameplay here has aged surprisingly well, too, and rampaging across the sandbox of Lingshan taking out human and alien foes with your nano suit technology is just as much fun now as it was way back in 2007. Crysis is easily one very best shooters currently available on Switch.
    • 66 Metascore
    • 60 Critic Score
    Toki is an absolutely beautiful remaster, with fantastic hand-drawn backgrounds, brilliant character animation and impressive boss designs. Aesthetics only go so far, though, and while the game itself is fun to play (if a little cheap with its deaths at times) the reality is it’s an arcade game at heart. As such, its six stages won’t last you too long, especially if you’re the target audience – someone who remembers Toki back in the day and has continued to play platformers for the three decades that followed – and once it’s done there’s no real replay value.
    • 66 Metascore
    • 60 Critic Score
    LEGO Star Wars III is fun, funny and charming, but it fails to innovate on the formula and relies too heavily on consequence-free combat, overly simplistic puzzle solving and automated interactions.
    • 66 Metascore
    • 70 Critic Score
    It's all about the games, and they're still good fun. In fact, Darius Cozmic Collection Console is a marginally easier recommendation than the arcade one; there are five distinct titles here rather than three, and they're all worth playing – even if none of them quite reach the glorious heights of Darius Gaiden.
    • 66 Metascore
    • 50 Critic Score
    When everything comes together, Mika and the Witch’s Mountain is definitely far from the worst witch – the premise is pleasant, the visuals and art are cute, and short runtime means there’s no fat that needs trimming. But it’s almost completely unmemorable at every turn. Delivering parcels as a witch should be fun, but lacklustre characters and too much back-and-forth make this delivery service simply adequate.
    • 66 Metascore
    • 70 Critic Score
    Just Dance 4 still has the right moves, but soon might be a good time to learn a few new ones.
    • 66 Metascore
    • 60 Critic Score
    Overall, fans of RTS games may get some fun out of Golem Gates, but it’s hard to get around the fact that this mash-up of tactical RTS gameplay with the random nature of the deck-building element of the game leads to a watered-down tactical experience. If you’re happy enough to enjoy it for what it is you’ll get a decent amount of fun out of the various modes on offer, but anyone looking for a serious RTS or deck-building experience would be best sticking to either genre exclusively, rather than taking a chance on this well-meaning but misguided mishmash.
    • 66 Metascore
    • 50 Critic Score
    Baldur’s Gate: Dark Alliance 2 is one of those games that acts as an important reference point in realizing how far a genre has come in the last couple decades. While it was likely once considered a solid and perhaps even a little daring example of an ARPG, it’s now been resolutely left in the dust by more modern releases. Sluggish combat, drab environmental design, and low build variety all hold this one back considerably, though it’s saved somewhat by its equipment upgrade system and dark atmosphere. Fans looking for nostalgia already know what they think about this release and have probably already snapped it up, but if you’re a newcomer who’s thinking about a purchase, we’d recommend you pass. This simply isn’t a good enough game to justify the $30 price tag at time of writing, and there are much better examples of the genre on the Switch that are more worth your time and money.
    • 66 Metascore
    • 60 Critic Score
    Everybody’s Golf Hot Shots carries on the series traditions with solid courses, a robust character levelling system, and the appropriate level of silliness. However, the experience is uneven on Switch. Fans may enjoy it in short bursts, but technical issues and patchy presentation stop it from being the standout entry it could have been.
    • 66 Metascore
    • 60 Critic Score
    The gameplay is as tight and enjoyable as ever, and there's a simplicity to the game engine which makes it incredibly appealing – while it lacks some of the improvements seen in recent fighters, this simplicity somehow makes for a purer experience and one which is more accommodating to genre newcomers to boot. Sadly, Capcom's attempts to add value to this likeable yet aging template fall totally flat.

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