Nintendo Life's Scores

  • Games
For 5,858 reviews, this publication has graded:
  • 45% higher than the average critic
  • 18% same as the average critic
  • 37% lower than the average critic
On average, this publication grades 8 points lower than other critics. (0-100 point scale)
Average Game review score: 67
Highest review score: 100 Horace
Lowest review score: 10 153 Hand Video Poker
Score distribution:
5866 game reviews
    • 73 Metascore
    • 80 Critic Score
    All told, River City: Rival Showdown is a worthwhile beat 'em up game, certainly worth the price of admission. Though the oscillating difficulty curve and the ho-hum presentation hold it back from true greatness, this is a game that no beat 'em up fans will want to miss out on, and it also stands as a great entry point for those looking to try out the genre or this particular series. We’d give this one a strong recommendation; between the meaty campaign and the fun side mode, River City: Rival Showdown will likely hold your attention for some time.
    • 69 Metascore
    • 80 Critic Score
    Phantom Breaker: Battle Grounds Overdrive is filled with so much content and action you’ll barely be able to keep track of your fighters. This is definitely a representation of how jam-packed the game is with multiple modes, a large cast of characters and antagonists along with fighting and progression systems that offer a deeper than normal experience than you would expect from a game associated with the beat em’ up genre. The traditional fighting mechanics offer some variety with how you can play the game and help to divert attention from the repetitive nature of this genre. If you would like to deliver some justice on the streets in a wacky anime world with appropriate modern touches in all the right places, this latest iteration of Phantom Breaker might be worth checking out.
    • 77 Metascore
    • 80 Critic Score
    Super Little Acorns 3D is a lot of fun. Its tiny levels are perfect for on-the-go play, and it's got enough challenge for every kind of gamer. Some loose physics and repetitive soundtrack hold the game back somewhat, but not much. It's a great improved port of an addictive mobile game, and one we're glad to have on the eShop. If you pass on this one...you must be nuts.
    • 69 Metascore
    • 80 Critic Score
    The gameplay does eventually get repetitive, although great strides have been taken to ensure this doesn’t happen too quickly and there is definitely much fun to be had here.
    • 54 Metascore
    • 80 Critic Score
    Chipper visuals, rapid fire gameplay and some light replayability make this a solid recommendation for those just looking for a mindless and easy to pick up experience.
    • 72 Metascore
    • 80 Critic Score
    A large amount of content, regular new gameplay additions that ensure the game doesn't get stale, a full second set of levels with completely different gameplay, and high replayability have all come together to create the newest must-have eShop title. The occasional framerate hiccups are a downer, but don't detract from the overall experience.
    • 78 Metascore
    • 80 Critic Score
    Race the Sun is a futile flight against a falling sun, but with all of its little extras, different tracks and a sense of speed you can almost feel, it's flight we willingly keep taking on.
    • 70 Metascore
    • 80 Critic Score
    80's Overdrive really nails the presentation side of things with its eye-catching 2D visuals, superb 3D effect and pumping soundtrack. It also controls well and the Career Mode is challenging enough to keep you glued to your 3DS for quite some time. The Out Run-style Time Attack mode and the Level Editor extend the lifespan of this title further, but the occasionally cheap difficulty level has an annoying habit of ruining your race as well as your mood. This is a relatively minor complaint in the grand scheme of things however, and fans of old-school arcade racers will almost certainly forgive this issue in order to play a true tribute to the classics of old.
    • 81 Metascore
    • 80 Critic Score
    For people who loved the collect-craft-combat loop of Fantasy Life, this game might scratch that same itch, and it'll certainly take up a fair few hours – even if the "combat" part is missing. Littlewood is an incredibly impressive game for a solo developer, and though none of its ideas go particularly deep, it more than makes up for it in breadth. Fans of the life sim genre should definitely seek this one out.
    • tbd Metascore
    • 80 Critic Score
    For a meagre 200 points, it's a no-brainer for number fans.
    • 79 Metascore
    • 80 Critic Score
    Wreckfest is one of the more impressive Switch ports we've seen, taking a game that already had performance issues on more powerful hardware and delivering a relatively stable version with reasonable loading speeds and all its debris-flinging carnage fully intact. Handheld play is a little less visually acceptable, and the Switch tax rears its ugly head again, but just like the rough-and-ready roadsters in the game, we ultimately had a great time behind the wheel.
    • 82 Metascore
    • 80 Critic Score
    Compilation games like Clubhouse Games: 51 Worldwide Classics always have a variety of hits and misses depending on your own personal taste, but there's a wide enough variety of board, card and action games here that you're sure to find a number that will appeal to you. Everything's presented with charm and warmth (terribly-written cutscenes aside) and there's an enormous amount of content on offer, whether you plan on playing solo or with others. The perfect game for lockdown? Quite possibly.
    • 70 Metascore
    • 80 Critic Score
    Mayhem Brawler is way, way better than it has any right to be. It looks good, plays nicely and only really suffers by comparison to its bigger brothers such as Fight'N Rage and Double Dragon Neon. The animation is lacking compared to these titles, but it's still perfectly acceptable, and the slightly generic environments are too busy to really pay much attention to. With a world this interesting, we'd love to see another game take place in Mayhem Brawler's universe.
    • tbd Metascore
    • 80 Critic Score
    Gameplay mostly mimics the previous chapter, with the biggest change here being that you can ‘recruit’ most enemies. If you choose to go the pacifist route in battles, you’ll eventually recruit your foes into a town where all the other recruited enemies go, and you can then go back to interact with them and learn more information about them. Then, when the final battle is initiated, all your recruits will come together and make the final fight a little easier depending on how many you saved. Recruitment isn’t a massive adjustment to what came before, but it adds in a nice bit of extra content for completionists looking for more replayability, and it feels like an organic extension of the morality system that lies at the heart of Deltarune’s combat.
    • 81 Metascore
    • 80 Critic Score
    Might & Magic: Clash of Heroes – Definitive Edition is a worthwhile remake of a somewhat obscure puzzle classic. Its clever integration of light RPG elements on top of the puzzling action gives it an impressive amount of strategic depth, while the rotating cast of characters and factions offer plenty of variety in unit types and playstyles across its run. Add this to a strong multiplayer component, and you have a game that easily justifies the cost of entry. Though we were put off a bit by its difficulty spikes and the woes of RNG, this is ultimately a game that we’d give a strong recommendation to anyone looking for an interesting new puzzle game to add to their Switch library.
    • 67 Metascore
    • 80 Critic Score
    Going in with diminished expectations no-doubt coloured our impressions, but our brief time with Toree 3D was undeniably delightful. For significantly less than the price of a decent cup of coffee, you get an enjoyably bite-sized, colourful 3D platformer with great music and a fun aesthetic that doesn't take itself seriously in the slightest — and it doesn't stick around long enough to get boring, or for its weak points (and inevitable lack of depth) to become an issue. Big studios who feel obliged to stretch games out for dozens of hours could learn a thing or two from its brevity.
    • 81 Metascore
    • 80 Critic Score
    While Disney could have rested on the knowledge that this year's brands would sell themselves, it's good to see that it's taken the game forward in substantial ways.
    • 75 Metascore
    • 80 Critic Score
    Often funny, thoroughly charming and a joy to play, but it is also just as often a touch too familiar, seemingly unwilling to really go out on a limb and do something crazy even if the potential to do so is immense.
    • 80 Metascore
    • 80 Critic Score
    Skylanders Giants is a great adventure game for its target audience and the perfect excuse for the rest of us to collect the toys. It's hard to shake the feeling of déjà vu though, with Skylanders Giants looking, feeling and playing almost identical to the original. It's also a shame that the obvious potential of it RPG mechanics haven't been realised yet.
    • 67 Metascore
    • 80 Critic Score
    Sonic Colors Ultimate is well-executed revisit of a high point in Sonic’s long career. Most of the quality here stems from the content of the original, rather than the new additions and tweaks for this re-release. Things like the Jade Ghost and extra customization options are welcome, but not game changing, and the musical and graphical improvements are minimal. At the end of the day, though, this is still a well-performing, portable version of a classic and that’s arguably all that it needs to be. We’d give this one a recommendation, then, to anyone who has yet to experience Sonic Colors, as this is certainly the best and easiest way to try it out. If you’re a fan of the original, we’d still say it’s worth a punt — you'll still love the game on Switch. Just be aware that this isn’t a massive overhaul of what came before.
    • 82 Metascore
    • 80 Critic Score
    Luckily for publisher Live Wire, its bare-minimum localisation work and stumble out of the online gate aren’t destructive enough to drag the excellent Espgaluda II down too much, and underneath it all the game feels as fresh and well-designed as ever. The flexible risk/reward scoring system allows long-time fans to decide for themselves (to a certain extent) how much trouble they want to get into while still allowing newcomers enough leeway to enjoy an intense and visually spectacular shmup experience.
    • tbd Metascore
    • 80 Critic Score
    Despite its silly plot, bright and cheerful graphics and robust colour palette, Pro Jumper! Guilty Gear Tangent?! is not a game for the faint of heart.
    • 81 Metascore
    • 80 Critic Score
    Two Point Museum might be the best Two Point game to date. It’s smart, funny, good-looking, and packs in more mechanics than you can shake a stick at, all without feeling overwhelming or too much to handle. It’s got some performance-based blemishes on Switch 2, and the lack of a mouse mode at launch feels like an obvious omission. Still, the final package is an incredibly entertaining one that fans of management sims would be mad to skip.
    • 74 Metascore
    • 80 Critic Score
    Aside from performing your day (night?) job to the best of your abilities, the game also has an overarching plot involving Lina’s best friend Savy, and her mysterious disappearance. This dark shift in tone almost feels at odds with the nature of the gameplay, and whilst that plotline is visited periodically throughout the game, we never felt that much urgency in resolving her disappearance. We were far more content with simply meeting and conversing with the wonderfully endearing inhabitants of Los Ojos.
    • 75 Metascore
    • 80 Critic Score
    Black Future ‘88 is an intriguing, challenging but also supremely fun and rewarding game. It may be an audio-visual feast, but the tight gameplay, high degree of replayability and the sterling effort that has gone into overcoming many of the criticisms levelled at the genre mean it’s not just a pretty face. If you’re looking for a dose of intense cyberpunk action on your Switch, you can’t go wrong with this one.
    • 75 Metascore
    • 80 Critic Score
    Song of Nunu is yet another great addition to Riot Forge’s growing lineup of games based in Runeterra. The heartwarming relationship between Nunu and Willump carries this compelling narrative, while the linear gameplay along the way is well-paced and engaging. Though performance could be better and combat is a little simplistic, this is an all-around great game that we can easily recommend to any fans of old-school Zelda or someone looking for a high-quality, narrative-focused game that’s on the short side.
    • tbd Metascore
    • 80 Critic Score
    Lumo 2, just like its predecessor, does a great job of reintroducing players to a whole bunch of retro delights from the 1980s, and in small enough servings that they don't outstay their welcome. There's an impressive array of tricky isometric levels to get stuck into besting here, plenty of collectibles and achievements to tick off, some nice side-scrolling surprises along the way, and a general retro-british vibe that you can't help but love infusing the entire thing. Whilst it may not meaningfully evolve its predecessor, Lumo 2 is yet more of the good stuff.
    • 83 Metascore
    • 80 Critic Score
    All told Splasher is a smartly designed, tight platformer that offers up hours of replay value on top of the creative ideas it delivers. It takes the Super Meat Boy template and builds upon it in a notable way, creating an experience that feels just the right amount of familiar and fresh. Though there isn’t a whole lot to write home about when it comes to the presentation, the core gameplay is more than enough to keep you engaged. We give this one a strong recommendation, especially to those who are looking to dip their toes into the twitch platforming genre. Splasher is easy enough to pick up, yet difficult to master, and stands as a worthy addition to the Switch eShop.
    • 70 Metascore
    • 80 Critic Score
    With smooth, stable gameplay, Glyph is truly a joy to play. The exploration levels in particular are incredibly creative, with plenty of collectables to keep you occupied. The accompanying soundtrack deserves a special mention too; the ambient music really suits the tone of the game, and the way it swells when you’ve collected all of the required keys is excellent. The only major downside is the time trial levels; if you enjoy this kind of thing, you can bump the score up by one point, but there were a few too many of these levels for our liking.
    • 82 Metascore
    • 80 Critic Score
    Little Nightmares II is nothing less than engaging from start to finish, with superb pacing, entertainingly varied level design and excellent graphics and performance. Its only real flaws are based on the imprecision that comes with all games in its sub-genre, as well as a few sections that feel more about trial and error than reactive survival. In our view, though, this doesn't detract from a far superior sequel and one of the best cinematic platformers we've had the privilege of enjoying. A real stylish treat.

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