Nintendo Life's Scores

  • Games
For 5,858 reviews, this publication has graded:
  • 45% higher than the average critic
  • 18% same as the average critic
  • 37% lower than the average critic
On average, this publication grades 8 points lower than other critics. (0-100 point scale)
Average Game review score: 67
Highest review score: 100 Horace
Lowest review score: 10 153 Hand Video Poker
Score distribution:
5866 game reviews
    • tbd Metascore
    • 40 Critic Score
    While there is some fun to be had, a purchase is only recommended for creative players who can turn straw to gold - otherwise, stick with a portable version of Minecraft.
    • 49 Metascore
    • 40 Critic Score
    SuperMash is a great idea that feels squandered thanks to poor execution. The idea of mashing together different genres is a fun one, but the reality is that the resulting games are only mildly amusing at best, and infuriatingly broken at worst. Procedural generation certainly has its place in the industry, with many games using it to fine effect. Unfortunately, in the case of SuperMash the concept is so inelegantly and heavily implemented, we’d much rather sit down with a deliberately handcrafted game any day of the week.
    • 43 Metascore
    • 40 Critic Score
    The gameplay is passable and there is a high level of challenge for completionists, but the title falls over in almost every other area.
    • tbd Metascore
    • 40 Critic Score
    Remote Racers is disappointing on so many different levels that it is difficult to find anything good to say about it.
    • 42 Metascore
    • 40 Critic Score
    Don’t let the fact that the game is developed by WayForward fool you; The Smurfs 2 is mostly lackluster licensed fluff. While it is nice that it isn't as disjointed as other games of its type, it’s hard to recommend something this uninspired. If you’re thirsting for a kid-friendly platformer, you’d probably be better off keeping your smurfberries in your wallet and waiting for alternatives in the coming weeks and months.
    • tbd Metascore
    • 40 Critic Score
    The cheesy music, dull story and lacklustre graphics complete an uninspired package that is guaranteed not to win any in its second time around.
    • 38 Metascore
    • 40 Critic Score
    Fans of the Touhou Project might get some enjoyment purely from seeing their favourite characters on the big (or little) screen once more, but this isn’t a quality fighting spin-off. The game’s slow pace, disinteresting plot, and lack of any serious fighting credentials leave an awful lot to be desired. If the game was considerably cheaper you could potentially justify a purchase for having quick, easy-to-set-up fighting rounds; as it stands, though, this may well be best left alone.
    • 59 Metascore
    • 40 Critic Score
    Games like this can work very well if they’re backed up by visually stunning graphics and clever gameplay, but unfortunately, Spirit of the North has neither.
    • 55 Metascore
    • 40 Critic Score
    We wish we liked Library of Ruina more than we do; its world and characters touch on clever themes and storytelling devices, but never fully lean into its potential. Slapdash pacing coupled with sluggish, nerve-wracking menus makes playing Library of Ruina an exercise in courting digital whiplash as you cycle between rushed, truncated story beats and glacially-paced menus. If it had more engaging combat and a more efficient narrative setup, Library of Ruina would have really impressed us. Sadly, we don't feel very compelled to see it through to completion.
    • tbd Metascore
    • 40 Critic Score
    Molly Medusa: Queen of Spit takes a great idea and, unfortunately, fails to deliver on its promise. The throwback camera is a mistake and needed far more refinement, and the controls feel clumsy as a result. Molly's lack of reaction to her curse takes away any emotional impetus or impact from the plot. There is a potential gem here, but despite a handful of inspired ideas, it feels antiquated and is very difficult to recommend, at least in its launch state.
    • 58 Metascore
    • 40 Critic Score
    Marvel's Guardians of the Galaxy is a great game, a fun and colourful adventure full of excellent writing, brilliant acting and plenty of wacky action and exploration to dig into. However, this Switch cloud version renders pretty much any praise we could lavish upon it entirely inconsequential as it serves up a truly messy, laggy and unreliable experience — even when played via our super solid, ultra fast internet connection. It is, in short, a disastrous and ridiculously expensive way to play through a game that deserves so much better. Pick this one up on another platform if you can and steer well clear of this mess.
    • tbd Metascore
    • 40 Critic Score
    Electroplankton Trapy tends to make the Electroplankton experience very simple for the user - maybe a bit too simple, you could argue.
    • 60 Metascore
    • 40 Critic Score
    If you’re interested in a horror-inspired Bomberman clone with shaky movement, non-distinct stages and a toned down freneticism BRAWL might just pique your interest. For the rest of you looking for a party/combat game there are other, more solid feeling, options out there including but not limited to Switch's own Super Bomberman R.
    • tbd Metascore
    • 40 Critic Score
    Approach this one with caution.
    • tbd Metascore
    • 40 Critic Score
    It's fine as a short diversion, but becomes wearying and repetitive when looking for more entertainment.
    • tbd Metascore
    • 40 Critic Score
    The many, many enemies encountered and length of the game dilute the variety, and just lead to a repetitive trudge to the end. While we applaud HAMSTER's quest to showcase the Neo Geo's full library on Switch, this is one title that can't really be considered a classic.
    • tbd Metascore
    • 40 Critic Score
    Cutie Pets Go Fishing is an unremarkable little game that should either have been released on mobile or as a compilation with the other Cutie Pets titles.
    • tbd Metascore
    • 40 Critic Score
    While there is clear potential in Supraland, the game suffers from an identity crisis. The whimsical setting and level design show potential, but the control problems, lack of direction in puzzles and odd narrative undertones make this a disappointing package. Look elsewhere for a more enjoyable game that will make one think outside of the (sand)box.
    • 59 Metascore
    • 40 Critic Score
    With its lighthearted tone, entertaining characters, and charmingly overzealous commitment to world-building, it feels almost mean-spirited to criticise Starbites - like telling a kid full of starry-eyed passion that they’re just not good enough to make the sports team. However, to look past the game’s glaring technical flaws would require you to avert your eyes from the screen entirely, and we all know that’s not how games are played. Even if you can push past the myriad shortcomings of this shoddy Switch port, you’ll be left with a middle-of-the-road RPG with an undercooked narrative and simplistic gameplay systems that strive for adequacy and little else.
    • tbd Metascore
    • 40 Critic Score
    While Vaccine recreates the look and feel of classic survival horror games, its own additions to that formula leave a lot to be desired. Randomized games can be fun when done right and properly balanced, but Vaccine has no qualms about sometimes generating a game layout that's completely unfair and almost unwinnable, while at other times showering you with more guns and ammo than you know what to do with. If the randomizer was more balanced and perhaps the timer or the multiple playthrough requirement for the true ending were removed, Vaccine could very well be an excellent throwback to the games that started it all - as it stands, however, it's a never-ending exercise in frustration.
    • tbd Metascore
    • 40 Critic Score
    Guts and Glory is a really fun little indie that’s burst out of the gates and onto Nintendo Switch, but the porting process has taken its toll. The basic rinse and repeat nature of its challenges and the madcap bloodbath of its physics are a laugh-out-loud combination while they last, but without the long-term appeal of the map editor and its library of user-generated content, the Switch version suffers as a result.
    • tbd Metascore
    • 40 Critic Score
    The mechanics and the gameplay are solid but don't have enough longevity to make the game anything more than a passing amusement that'll only keep the average gamer entertained for a short period of time.
    • tbd Metascore
    • 40 Critic Score
    The execution is frustrating, the music is monotonous and the feel of the game doesn't find the sweet spot.
    • 50 Metascore
    • 40 Critic Score
    Samurai Sword Destiny twiddles between the line of mind-numbing and oddly enjoyable combat, in a compulsive kind of way. In the end, though, it's tough to shake the hollow feeling present in both the gameplay and presentation.
    • tbd Metascore
    • 40 Critic Score
    Sure, the Mario theme is cool and the ability to actually have some interaction with the experience makes it a bit more practical than the Animal Crossing Clock, but ultimately it's still not enough.
    • 46 Metascore
    • 40 Critic Score
    Between these limitations, as well as a general lack of options or control precision, this collection is only for casual gamers and even then only if they are looking for a collection that will let them play a lot of different games but none of them well.
    • tbd Metascore
    • 40 Critic Score
    The Deer God is beautiful. Sadly, that beauty is only skin deep. Poor design choices take away from fantastic visuals that really have to be seen. With the right level of polish, this could have been one of our favourite indie games on Wii U. Instead, clumsy quest design, repetitive environments and poor performance ensure The Deer God will be remembered as little more than eye candy.
    • tbd Metascore
    • 40 Critic Score
    Dangerous Road might scratch that crossing itch on the 3DS for fanatics of this style of game, but not in a way that feels broadly compelling. A desire for tighter responsiveness aside, it functions reasonably well. Still, with repetitive gameplay, frustratingly unintended deaths, and little sense of skill or accomplishment, some chickens will want to stay on their side of the Interstate.
    • tbd Metascore
    • 40 Critic Score
    While it's not all bad — there's nothing "broken" and younger players will enjoy dressing up their hamsters and collecting new cages — the experience is simply too thin to justify its price tag.
    • tbd Metascore
    • 40 Critic Score
    Young players might love the idea of stomping baddies as their favorite Big Hero 6 characters, but be warned that there is nothing even slightly super about this one.

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