Nintendo Insider's Scores

  • Games
For 947 reviews, this publication has graded:
  • 53% higher than the average critic
  • 8% same as the average critic
  • 39% lower than the average critic
On average, this publication grades 0.6 points higher than other critics. (0-100 point scale)
Average Game review score: 75
Highest review score: 100 Ori and the Blind Forest: Definitive Edition
Lowest review score: 10 Woodle Tree Adventures Deluxe
Score distribution:
  1. Negative: 42 out of 947
951 game reviews
    • 84 Metascore
    • 95 Critic Score
    Tetris is a classic game that has never been topped, and Tetris DS continues that proud tradition.
    • 74 Metascore
    • 55 Critic Score
    The sad truth is, Pokémon Trozei isn’t a bad game persay... it’s just BORING.
    • 59 Metascore
    • 68 Critic Score
    Poor play control, non-threatening AI, and a story that is inconsistent with previous Sonic games and ultimately befuddling (which is quickly becoming the new standard for Sonic.)
    • 81 Metascore
    • 73 Critic Score
    It's like being equipped with a six-shooter and only being allowed to pistol whip the bad guys.
    • 84 Metascore
    • 89 Critic Score
    It has a compelling and well written story line. Playing through it is truly a joy.
    • 81 Metascore
    • 82 Critic Score
    King Kong really gives you what it promises. Unfortunately, it doesn't give you much more. The game can be beat in about 10 hours, and there isn't much reason to play more after that.
    • 46 Metascore
    • 30 Critic Score
    Snood 2 is what it is… a generic version of Bust-A-Move, sans any of the creativity or charm of the real deal.
    • 82 Metascore
    • 80 Critic Score
    Sonic Rush is still a little too out there for me to appreciate as fully as the classic games on the Sega Genesis, but it is a big, big step in the right direction, with improved gameplay mechanics and greatly improved level design.
    • tbd Metascore
    • 55 Critic Score
    After you beat all 1,001 puzzles, you can wipe the memory and go again. They tend to reuse words and clues. After a few puzzles, you'll know what word they want.
    • 79 Metascore
    • 70 Critic Score
    A solid title, with an exceptional co-op mode, lots of unlockables, and let's face it, a better ending than the actual trilogy it's based on.
    • 70 Metascore
    • 80 Critic Score
    if you're looking for a relaxed game with a good story and interesting puzzles, and you're a big fan of games like "Myst," Trace Memory will more than satisfy your craving for adventure.
    • 76 Metascore
    • 88 Critic Score
    A moderate improvement over the original Day of Reckoning.
    • 84 Metascore
    • 75 Critic Score
    The game features some great unlockables.
    • 68 Metascore
    • 50 Critic Score
    Removing the forced random space battles, and maybe bookending them between the exploration levels would have helped this title immensely.
    • 88 Metascore
    • 92 Critic Score
    Meteos is without a doubt, THE puzzle game to own for the Nintendo DS. It's unique, can only be done this way using the touch screen, is a fantastic presentation for the graphics and audio, and a full, exciting game can be played with just a few minutes to spare.
    • 60 Metascore
    • 55 Critic Score
    Unlike most Nintendo-published titles, the game really feels like it lacked direction, and as a result the game is more annoying than fun. If you're a diehard for Yoshi platformers, you'll enjoy the game on some.
    • 76 Metascore
    • 78 Critic Score
    If you need something to satisfy your thirst for the next Pokemon adventure, Emerald is perfect.
    • 71 Metascore
    • 75 Critic Score
    It is simply too bad that the gesture recognition is so far below acceptable standards, otherwise this game could have nearly reached the mid-8's, score-wise.
    • 62 Metascore
    • 65 Critic Score
    It's a decent enough puzzler, a sort of Dig Dug/Puyo Pop hybrid. Some players may get frustrated by being crushed by blocks falling from off screen, as well as the length of the later stages.
    • 58 Metascore
    • 63 Critic Score
    If you've played Rayman 2 before, there's really no good reason to pick this title up. If you haven't played it before, then I strongly suggest you find a copy for the N64, Sega Dreamcast, or PS2.
    • 51 Metascore
    • 48 Critic Score
    The few games even available aren’t faithfully recreated, are mostly on the dull side, and feature remix styles that will mostly make you want to puke.
    • 80 Metascore
    • 92 Critic Score
    Every once in a while, a game or system comes along that redefines gaming in some small way, and DKJB proudly stands in this category.
    • 81 Metascore
    • 89 Critic Score
    With the DS's unique capabilities as the star attraction put into a single package with significant gameplay time and replayability, this is one game that should be in everybody's collection.
    • 28 Metascore
    • 39 Critic Score
    The biggest flaw here is conceptual -- Ping Pals has been rendered nearly useless with the superior PictoChat (as far as the messaging features go, anyway), and the shallow games do nothing to really boost the game.
    • 70 Metascore
    • 80 Critic Score
    It's really a shame that the best mode (Pressure Driller), and the one that should be the justification for buying the DS edition of this game, is also the shortest.
    • 78 Metascore
    • 85 Critic Score
    Experienced gamers will blow through Alien Hominid rather quickly, but you'll be ready to jump right back to the beginning as soon as the credits finish rolling.
    • 60 Metascore
    • 67 Critic Score
    The character modeling is downright fantastic, but the pieces that make up their world are far less so. Level interiors are usually drab and lifeless, and sometimes repetitive.
    • 85 Metascore
    • 89 Critic Score
    The main adventure will keep you busy for dozens of hours, but the mini-games and Vs. mode are nice extra treats as well.
    • 30 Metascore
    • 27 Critic Score
    The game grasps at replay value by locking up the medium and hard difficulty levels, forcing you to win an easy game to unlock medium, and a medium game to unlock hard. Not that that's difficult or anything, it's just there. Besides that minor point, you'll almost inevitably be finished with this lackluster game before you have a chance to settle in.

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