Nintendo Insider's Scores

  • Games
For 926 reviews, this publication has graded:
  • 53% higher than the average critic
  • 8% same as the average critic
  • 39% lower than the average critic
On average, this publication grades 0.5 points higher than other critics. (0-100 point scale)
Average Game review score: 75
Highest review score: 100 Ori and the Blind Forest: Definitive Edition
Lowest review score: 10 Woodle Tree Adventures Deluxe
Score distribution:
  1. Negative: 42 out of 926
930 game reviews
    • 80 Metascore
    • 92 Critic Score
    Every once in a while, a game or system comes along that redefines gaming in some small way, and DKJB proudly stands in this category.
    • 81 Metascore
    • 89 Critic Score
    With the DS's unique capabilities as the star attraction put into a single package with significant gameplay time and replayability, this is one game that should be in everybody's collection.
    • 28 Metascore
    • 39 Critic Score
    The biggest flaw here is conceptual -- Ping Pals has been rendered nearly useless with the superior PictoChat (as far as the messaging features go, anyway), and the shallow games do nothing to really boost the game.
    • 70 Metascore
    • 80 Critic Score
    It's really a shame that the best mode (Pressure Driller), and the one that should be the justification for buying the DS edition of this game, is also the shortest.
    • 78 Metascore
    • 85 Critic Score
    Experienced gamers will blow through Alien Hominid rather quickly, but you'll be ready to jump right back to the beginning as soon as the credits finish rolling.
    • 60 Metascore
    • 67 Critic Score
    The character modeling is downright fantastic, but the pieces that make up their world are far less so. Level interiors are usually drab and lifeless, and sometimes repetitive.
    • 85 Metascore
    • 89 Critic Score
    The main adventure will keep you busy for dozens of hours, but the mini-games and Vs. mode are nice extra treats as well.
    • 30 Metascore
    • 27 Critic Score
    The game grasps at replay value by locking up the medium and hard difficulty levels, forcing you to win an easy game to unlock medium, and a medium game to unlock hard. Not that that's difficult or anything, it's just there. Besides that minor point, you'll almost inevitably be finished with this lackluster game before you have a chance to settle in.
    • 75 Metascore
    • 82 Critic Score
    The game reminds me of "Wario Ware," except with longer mini-games and an arguably wackier presentation, which should make any gamer anticipate "Wario Ware Touched!" even more.
    • 80 Metascore
    • 86 Critic Score
    As long as you are not in tournament mode, the game can be the most normal game of tennis you've ever played, or the most ridiculous one you've ever played.
    • 61 Metascore
    • 68 Critic Score
    A package that is full of potential, with over 60 games and several bonus features. However, there are many problems with everything in between – especially the keypad and controls, but also with the lack of graphical quality outside of the faithfully reproduced Intellivision graphics, and the short soundtrack.
    • 80 Metascore
    • 85 Critic Score
    It is easily one of the best platformers on GBA.
    • 87 Metascore
    • 86 Critic Score
    Retains so much of the original that anyone who loved the first one will still love this one, and anyone who hated the first one will likewise hate this one.
    • 74 Metascore
    • 76 Critic Score
    On technical merit, this game is a big improvement over the original, and has moved from the “avoid if possible” territory right up to “go ahead, spoil yourself.”
    • tbd Metascore
    • 70 Critic Score
    Very repetitive. However, anyone who enjoys old school button mashers will quickly adapt to this game and enjoy it. Because the graphics look as nice as they do, fans of the series will likely enjoy this in any capacity.
    • 62 Metascore
    • 66 Critic Score
    The perfect example of an experiment gone awry. If only the physics were just a little more realistic, it would help a great deal, but as it is, the game just gets to be annoying before you ever start to have fun.
    • 77 Metascore
    • 80 Critic Score
    The game is filled with very fun platforming levels which make good use of Kim's innovative gadgets and moves. Some bosses could be a bit frustrating, and the Rufus levels are a bit dull.
    • 62 Metascore
    • 65 Critic Score
    While Digimon Racing won’t knock anyone’s socks off, it’s fast-paced fun if you want a simple racing game and you’re already tired of Mario Kart. You will get tired of this even sooner due to its length, but fans of Digimon will find it easier to get into.
    • 64 Metascore
    • 65 Critic Score
    But the racing system is boring and slow, taking away the feel of excitement and thrill that the rush of illegal fast driving would normally bring -- this game seems to have none of that.
    • 57 Metascore
    • 61 Critic Score
    While Carmen Sandiego won’t set any precedents in any one of the three genres it dabbles in, the mix between them is somewhat refreshing, and actually simple fun.
    • 79 Metascore
    • 85 Critic Score
    If they spent less time on the bad ideas and more on time stuff that WWE and GameCube fans have been begging for, this game could have been much, much better than it is.
    • 59 Metascore
    • 65 Critic Score
    Amazing Island has good graphics and sound, but the gameplay, with its mini-games, is too repetitive... Of course, the lack of multiplayer hurts this game the most.
    • 59 Metascore
    • 48 Critic Score
    Don’t. That is, don’t take a second look at this game – don’t even briefly consider it.
    • 57 Metascore
    • 63 Critic Score
    It just feels as though everything in the game (like the extra modes) is either tacked on, or has an equal setback for every positive stride it makes.
    • 86 Metascore
    • 94 Critic Score
    One of the best RPG's this entire generation. It is far from the typical "Final Fantasy" clone, and makes me wish I've noticed the Tales' series of games earlier.
    • 40 Metascore
    • 39 Critic Score
    To the game’s credit, the constantly progressing storyline and environments do give Around the World in 80 Days some pizzazz, but it can’t completely hide the repetitive, rudimentary gameplay.
    • 76 Metascore
    • 87 Critic Score
    With a variety of gameplay in the single-player mode, improved and even longer than the first title, C.T. Special Forces 2 is just the right mix of action for handheld gamers.
    • 80 Metascore
    • 81 Critic Score
    Even though parts of it get tiresome, the incredible physics and free-roam system will keep you interested.
    • 73 Metascore
    • 75 Critic Score
    Dragon Ball Z fans that are loyal to the television show and had a hard time believing what they were playing in "Taiketsu" should be overjoyed with Supersonic Warriors.

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