Nintendo Insider's Scores

  • Games
For 928 reviews, this publication has graded:
  • 53% higher than the average critic
  • 8% same as the average critic
  • 39% lower than the average critic
On average, this publication grades 0.6 points higher than other critics. (0-100 point scale)
Average Game review score: 75
Highest review score: 100 Ori and the Blind Forest: Definitive Edition
Lowest review score: 10 Woodle Tree Adventures Deluxe
Score distribution:
  1. Negative: 42 out of 928
933 game reviews
    • 40 Metascore
    • 39 Critic Score
    To the game’s credit, the constantly progressing storyline and environments do give Around the World in 80 Days some pizzazz, but it can’t completely hide the repetitive, rudimentary gameplay.
    • 76 Metascore
    • 87 Critic Score
    With a variety of gameplay in the single-player mode, improved and even longer than the first title, C.T. Special Forces 2 is just the right mix of action for handheld gamers.
    • 80 Metascore
    • 81 Critic Score
    Even though parts of it get tiresome, the incredible physics and free-roam system will keep you interested.
    • 73 Metascore
    • 75 Critic Score
    Dragon Ball Z fans that are loyal to the television show and had a hard time believing what they were playing in "Taiketsu" should be overjoyed with Supersonic Warriors.
    • 81 Metascore
    • 85 Critic Score
    It's one of the best compilation titles on the GameCube, ranking in far ahead of "Sonic Mega Collection" or "Midway Arcade Treasures."
    • 68 Metascore
    • 70 Critic Score
    Almost too hard.
    • 60 Metascore
    • 60 Critic Score
    But after a while, hitting frogs just doesn't fufill the same amount of happiness that it did when you started.
    • 86 Metascore
    • 85 Critic Score
    All of the maps are completely different, and offer different types of play, which makes replay value soar.
    • 67 Metascore
    • 55 Critic Score
    A pretty lackluster package that could have been so much more if the platform elements, which previous games focused on, were given attention in the newest game. Instead, the platforming is mainly a way to get in between mini-games and offers no challenge at all.
    • 60 Metascore
    • 51 Critic Score
    Spyro’s new developer, Vicarious Visions, has changed the focus of Spyro to mini-games, which are very easy, boring and repetitive; they have also taken away the 3-D look of the games, which presents some problems in gameplay, not forgetting the fact that the 3-D isometric look simply looked better.
    • 81 Metascore
    • 75 Critic Score
    Unfortunately, as it was in the past and still is apparent now, the game is very repetitive, but for those looking for a solid platform-puzzle game for the GBA, that may not be a problem.
    • 33 Metascore
    • 20 Critic Score
    So bad that even having a review for the game is a waste. Whatever you do, don’t play this game. The only good thing that might come out of Van Helsing is that you might value your other games much, much more.
    • 74 Metascore
    • 84 Critic Score
    There is an incredible amount of replay value if you're willing to tackle the advanced difficulty or try a different class through the game. However, while alone, the game does lose a bit of its steam.
    • 40 Metascore
    • 35 Critic Score
    One of the most disappointing and lackluster games on the GameCube today...No matter what type of gamer you are, though, there are many flaws in the game which are inexcusable – the game’s length, lack of challenge (apart from Survival Mode), monotony, and bad graphics and sound.
    • 76 Metascore
    • 84 Critic Score
    While no technical masterpiece and a rehash of sorts, Wario Ware, Inc.: Mega Party Game$'s brilliant mix of unique and clever microgames makes this one a winner.
    • 68 Metascore
    • 78 Critic Score
    What the game lacks in complexity, it gains in easy-to-understand controls and smooth gameplay. [June 2004, p.120]
    • Nintendo Insider
    • 70 Metascore
    • 72 Critic Score
    The game now relies more on luck than actual skill and thinking; things such as mini-games, Charabom battles/merging and Coin Battle in Battle Mode have been taken out; and the game just seems too “cute” at times.
    • 85 Metascore
    • 85 Critic Score
    Its storyline is for sure one of the best on the GameCube – perhaps one of the best story’s every told in a video game.
    • 54 Metascore
    • 35 Critic Score
    The problem simply lies with a decent concept that had no gameplay to it.
    • 54 Metascore
    • 50 Critic Score
    So boring that you only have to play it for a couple minutes to figure out that you have already played the whole extent of the game.
    • 87 Metascore
    • 85 Critic Score
    A very compelling and entertaining adventure. It has its flaws – some fetch quest-like moments and very short – but the good far outweighs the bad.
    • 75 Metascore
    • 70 Critic Score
    The controls in the game are very responsive and are very tight.
    • 85 Metascore
    • 93 Critic Score
    An absolutely amazing game for anyone who has ever even considered liking arcade space shooters. The action is intense, the visuals are great, the sound is solid, and there is plenty to keep you coming back for more.
    • 96 Metascore
    • 97 Critic Score
    The Wind Waker is the sum of all Nintendo's talent and skill as a video game maker all blended together in one unforgettable piece of software. Not only does The Wind Waker surpass several other Zelda games ever made, it surpasses just about every other piece of software ever made.
    • 95 Metascore
    • 99 Critic Score
    Four Swords is the perfect multiplayer Zelda game. It combines amazing cooperative gameplay with competitive gameplay at the same time. The end result is a multiplayer game like no other. You’ll be up with your friends late into the night trying to save the Princess in this four-player frenzy.
    • 97 Metascore
    • 98 Critic Score
    No, the game isn't perfect, with some minor graphical draw-backs and game-length issues, but it is as close as you can get to a perfect game without being perfect. Overall Metroid Prime is the perfect example of what a game should be. Graphically, sound-wise, gameplay-wise it is just spectacular.
    • 92 Metascore
    • 94 Critic Score
    Its gameplay is overwhelmingly addicting. We can't put it down – even after we've beaten it. It's definitely safe to say, Super Mario Sunshine is another classic installment in the Mario series.
    • 87 Metascore
    • 93 Critic Score
    Brimming with features and ease of use, Ultimate Card Games may not be groundbreaking in terms of content, but it is the best cards package ever put together in a video game and should be in any pocket fan’s GBA.

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