Nintendo Insider's Scores

  • Games
For 929 reviews, this publication has graded:
  • 53% higher than the average critic
  • 8% same as the average critic
  • 39% lower than the average critic
On average, this publication grades 0.6 points higher than other critics. (0-100 point scale)
Average Game review score: 75
Highest review score: 100 Ori and the Blind Forest: Definitive Edition
Lowest review score: 10 Woodle Tree Adventures Deluxe
Score distribution:
  1. Negative: 42 out of 929
934 game reviews
    • 58 Metascore
    • 50 Critic Score
    It’s a great shame that I didn’t enjoy Oddworld: Munch’s Oddysee as much as I did Oddworld: New N’ Tasty and Oddworld: Stranger’s Wrath. Some of it comes down to ageing poorly, but a lot of it is simply feeling like the gameplay doesn’t really translate very well to a 3D environment. For the Oddworld-mad like myself, it’s still worth playing through for its charm and occasionally smart puzzles, but for anyone on the fence, it’s probably the least recommendable game of the series.
    • 58 Metascore
    • 60 Critic Score
    It’s possible for Polygod to be a genuinely fun experience, but the stars must align, and patience must be given. Everything here is interesting and appealing, from the visuals which are bold and sharp, to the base roguelike underneath the gloss. But it comes with a but and a lot of maybes.
    • 58 Metascore
    • 63 Critic Score
    If you've played Rayman 2 before, there's really no good reason to pick this title up. If you haven't played it before, then I strongly suggest you find a copy for the N64, Sega Dreamcast, or PS2.
    • 58 Metascore
    • 70 Critic Score
    Star Wars Episode I: Jedi Power Battles may not be the greatest game to bear the iconic license, but its uniquely chaotic arcade action deserved to make a comeback. There are better Star Wars games either already on Nintendo Switch or those we’re patiently hoping will receive similar remastered ports, but it’s hard to deny that there’s mindless fun to be found here that, despite its repetitive gameplay loop, proved a welcome distraction.
    • 58 Metascore
    • 60 Critic Score
    If you’re easily frustrated you will probably give up way before the four or so hours it takes to beat the game, which is a shame because it’s a title that has something to give.
    • 58 Metascore
    • 50 Critic Score
    There’s not really much more to be said about SkyScrappers other than that having a vertical Tate Mode is always a nice feature if you happen to own a stand to support it. I suppose the benefit of such an addition along with multiple Joy-Con controllers at the ready does make this particular game somewhat suited for Nintendo Switch. It’s just a shame that there isn’t enough here to keep you coming back for more.
    • 58 Metascore
    • 70 Critic Score
    Sinner: Sacrifice for Redemption is a hellish ordeal that proves that patience is a virtue, as the game will test your persistence throughout this quest for atonement. Fans of Dark Souls or the structure of the early Mega Man titles will find a lot to enjoy with this Nintendo eShop release; however, the challenge may prove to be too much for those looking for a more casual affair.
    • 58 Metascore
    • 70 Critic Score
    New Star Soccer presently surprised me and it got me hooked from the first minute of switching it on. The gameplay loop is satisfying and scoring goals feels great. It’s just a shame then, that I found a nailed on way of scoring every time, which eventually caused the game to become too easy and samey. If Football Manager interests you, but you would rather have a little more input during the matches, then this might just be the game for you. An unexpectedly good and different take on a football management sim.
    • 57 Metascore
    • 63 Critic Score
    It just feels as though everything in the game (like the extra modes) is either tacked on, or has an equal setback for every positive stride it makes.
    • 57 Metascore
    • 40 Critic Score
    Those patiently waiting on a decent realistic racer on Switch, unfortunately, won’t find that in Gear.Club Unlimited 2. Its decent selection of cars, solid customization and lengthy campaign are crippled thanks to the game’s sluggish and uninspired racing, sketchy performance and horrendous load times that pop up far too frequently. The Switch may be sorely lagging in the racing department but it certainly deserves much better than this.
    • 57 Metascore
    • 61 Critic Score
    While Carmen Sandiego won’t set any precedents in any one of the three genres it dabbles in, the mix between them is somewhat refreshing, and actually simple fun.
    • 57 Metascore
    • 70 Critic Score
    If you are at all interested in the idea of a Bubsy the Bobcat collection, Bubsy in: The Purrfect Collection won’t leave you hanging. It has all of the “classic” games in almost every variation that was ever made, the emulation is solid, and the extras are a fun romp. I don’t think these games are quite as bad as their reputation suggests, but they aren’t much better than that. Nevertheless, there is a unique feel to this series that, for better or worse, makes it stand out from the pack. Ultimately, this is a well-executed collection of some highly dubious yet oddly fascinating titles. A snapshot of an era, no matter how much we might want to forget it. Perhaps that makes it worth its weight in hairballs.
    • 57 Metascore
    • 70 Critic Score
    Currently a Nintendo Switch exclusive, The House of the Dead Remake does a decent job at staying faithful to its legacy to the best of its ability by keeping the spirit of its campy acting and fast-paced action. The controller handicap the team had to deal with is unfortunate, but also an expected one, given the circumstances. While it’s a game that will guarantee a split opinion amongst fans, based just on frame rate and soundtrack alone, I found enough entertainment here to keep me pretty satisfied and coming back for more.
    • 57 Metascore
    • 60 Critic Score
    Iro Hero is a decent enough shooter that doesn’t want you to see how good it could be. The lack of continues or any aid in progression will leave newcomers to the genre feeling cold enough to probably put them off altogether. Unless you really want to put a great deal of effort into memorising levels that seem to take forever to complete, the chances are that you will quickly bore at the thought and disregard the idea completely.
    • 56 Metascore
    • 50 Critic Score
    Over the last few years, we have seen titles such as My Friend Pedro and Katana ZERO hone in on a similar Woo spirit with enough spin to deem them both quite different and unique experiences. However, there’s a fine line between influence and replication and The Hong Kong Massacre’s over-reliance on capturing the magic of Hotline Miami and Max Payne suffocates it under its own lost identity. If The Hong Kong Massacre had very little to compare itself to, then it would probably be regarded as a classic in the making. Unfortunately, that’s not the case and it’s clear by example that even the Woo formula had to evolve at some point.
    • 56 Metascore
    • 50 Critic Score
    Deadly Premonition 2: A Blessing In Disguise is another messy, frustrating and at times broken experience… but then again so was the first game. The story once again is a highlight with a cast of strangely acting characters sure to make you chuckle or downright confused. Unfortunately, seeing the tale unfold is slowed massively with dull and tedious quests aplenty. Big fans of the original will likely find exactly what they’re looking for here but for others, there are just too many issues technical or otherwise sure to prevent you from actually enjoying yourself.
    • 56 Metascore
    • 50 Critic Score
    Bottom line, there’s nothing inherently wrong with Super Destronauts DX – the game plays fine, looks polished enough and features numerous mode types. The problem I have with it though is that nothing about it shines and no part of the game has me eager to jump back in any time soon. Super Destronauts DX is a functional arcade shooter that’s distracting for a short while but with nothing truly helping it stand out in a growing sea of quality Nintendo eShop releases, it’s an experience easily forgotten.
    • 55 Metascore
    • 50 Critic Score
    On the whole, Close to the Sun is an engaging experience and one that I found hard to put down. It wasn’t always the story that kept me going, it was the overall atmosphere, the claustrophobia of the Helios. Certain moments stayed with me after putting down the controller; hiding behind crates as a crazed man stalked the halls or the dashing jumps made to reach a tram taking me to a new area of the ship. It’s a great homage, but that’s its strongest feature.
    • 55 Metascore
    • 60 Critic Score
    You won’t lose your soul to Coffin Dodgers, mainly because there’s little reason to linger for long in Sunny Pines. The premise to this race for your soul does more than enough to catch your interest, but the game lacks enough content to keep it alive.
    • 55 Metascore
    • 50 Critic Score
    Would I recommend it? Not really. Is it a good game? No. But I love the fact that it’s out there. I also love the fact that it’s a game where death is encouraged. However, because we want him to die, it does remove any tension or risk of failure, therefore lacks excitement.
    • 55 Metascore
    • 50 Critic Score
    I had a decent enough time with Slender: The Arrival, but only really for the first half of the game. The second half treads heavily on the toes of repetition and makes it become rather mundane to get through. When the full length of the game is only two hours and the second of those hours relies too heavily on the same, predictable scare tactics of the first hour, there is something wrong. Initially, those scare tactics work wonders and you will find it terrifying, but it simply does not last. If you’re a horror fan and are desperate for a quick, budget-priced game to tide you over, then you can definitely do worse, just don’t expect too much out of it.
    • 54 Metascore
    • 20 Critic Score
    All in all, Jumping Joe and Friends is your typical smartphone experience – shallow, repetitive and lacking any real hook to keep you playing. Even the multiplayer wears out its welcome in a matter of minutes. The list of excellent or just fun Switch titles is already a long one and continues to grow with every passing week. Any one of those would be a better investment than Jumping Joe and Friends.
    • 54 Metascore
    • 60 Critic Score
    I have no doubt that this port is the best that Apex Legends could be on Nintendo Switch, with Panic Button once again working their magic to optimise the full-featured gameplay experience as well as they could given the scrappy console’s limitations. The port is as undeniably remarkable as it is divisive from a technical standpoint and its competitive heart remains, but the resulting outcome from that concerted effort is an option best left to those who are unable to leap into the action to become a Champion elsewhere.
    • 54 Metascore
    • 50 Critic Score
    So boring that you only have to play it for a couple minutes to figure out that you have already played the whole extent of the game.
    • 54 Metascore
    • 50 Critic Score
    Beneath the hue of its pulsating neon glow, Neonwall constructs itself around an interesting concept but struggles to find a way to make it as engaging as it needs to be. It will boggle your mind in ways unlike any other Nintendo eShop release, but lacks the staying power to maintain your attention for long beyond completion.
    • 54 Metascore
    • 50 Critic Score
    In essence, Radiation Island is a zombie-infested survival adventure game on a budget. It is yet another mobile game that has washed ashore on Nintendo Switch and one that fails to ever become a memorable experience on the portable home console. It has clear potential but ends up feeling incomplete, in needing more content to help keep the player both engaged and motivated.
    • 54 Metascore
    • 60 Critic Score
    I came away from finishing Stubbs the Zombie in Rebel Without a Pulse with some pretty mixed feelings. I definitely enjoyed what I played, however brief and repetitive it was, but I couldn’t help wishing that this port had seen some adjustments or extra content to the game, or better yet some sort of remake. I wanted to be as big a fan of Stubbs the Zombie in Rebel Without a Pulse as I am of other niche titles, but I ended up finding it as a fun, if a bit brainless, time.
    • 54 Metascore
    • 35 Critic Score
    The problem simply lies with a decent concept that had no gameplay to it.
    • 53 Metascore
    • 40 Critic Score
    Lifeless Planet: Premiere Edition may very well gain a few new fans based solely on its narrative. Unfortunately, the tedious ordeal of having to traipse around the planet for half a dozen hours like a clumsy jelly baby just doesn’t make the plot strong enough to be worth the hassle. While it may not sound like it, I do appreciate the hard work and effort it takes to independently craft an environment of such scale. However, it really doesn’t excuse the fact that this is an incredibly poorly made game, regardless of how interesting its premise may be.
    • 53 Metascore
    • 40 Critic Score
    The Game of Life 2 is a fairly faithful adaption of the original board game – complete with a few minor tweaks – and is an okay distraction for a few rounds. However, minimal variety, content and a general lacking feel of excitement leave The Game of Life 2 far behind other board game offerings on Nintendo Switch right now.

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