Nintendo Gamer's Scores

  • Games
For 1,482 reviews, this publication has graded:
  • 46% higher than the average critic
  • 7% same as the average critic
  • 47% lower than the average critic
On average, this publication grades 14.3 points lower than other critics. (0-100 point scale)
Average Game review score: 61
Highest review score: 100 Mighty Milky Way
Lowest review score: 0 Fireplacing
Score distribution:
1482 game reviews
    • 54 Metascore
    • 48 Critic Score
    Weak, tiresome and devoid of almost any excitement whatsoever. [Winter 2009, p.66]
    • Nintendo Gamer
    • 54 Metascore
    • 20 Critic Score
    Ugly sprite work. [Nov 2011, p.75]
    • Nintendo Gamer
    • 54 Metascore
    • 46 Critic Score
    Different protagonists, same game. [Christmas 2008, p.66]
    • Nintendo Gamer
    • 54 Metascore
    • 50 Critic Score
    Not a game, but a series of instructional videos, plus simple interactive activities. [Aug 2011, p.69]
    • Nintendo Gamer
    • 54 Metascore
    • 60 Critic Score
    Online play with rankings tables and Mii support is the big draw (no pun intended) here. [June 2009, p.73]
    • Nintendo Gamer
    • 54 Metascore
    • 55 Critic Score
    At least this is short so you won't have much time to get bored. [Oct 2009, p.68]
    • Nintendo Gamer
    • 53 Metascore
    • 41 Critic Score
    A pretty poor detective yarn with (literally) two-dimensional characters. [Winter 2009, p.67]
    • Nintendo Gamer
    • 53 Metascore
    • 65 Critic Score
    Blighted by camera issues and its short length, but the sheer physicality of the gameworld will endear it to fans. [Dec 2008, p.69]
    • Nintendo Gamer
    • 53 Metascore
    • 68 Critic Score
    Simplistic and repetitive and not at all realistic, but quite endearing all the same. [Christmas 2009, p.61]
    • Nintendo Gamer
    • 53 Metascore
    • 56 Critic Score
    A dream come true for '80s kids. But where's the game? [Oct 2007, p.66]
    • Nintendo Gamer
    • 53 Metascore
    • 58 Critic Score
    The safety of brand outweighs the desire to innovate. Sword fighting doesn't work with the remote. [Aug 2007, p.47]
    • Nintendo Gamer
    • 53 Metascore
    • 53 Critic Score
    This is okay for what it is, but what it is certainly isn't worth 30 quid. [July 2008, p.73]
    • Nintendo Gamer
    • 53 Metascore
    • 20 Critic Score
    How about instead going into your back garden and flicking cheese footballs at a ladybird. Much more fun. [Christmas 2011, p.79]
    • Nintendo Gamer
    • 53 Metascore
    • 50 Critic Score
    Uninspired missions, repetitive gameplay, bored-sounding voiceovers, ugly graphics, painful controls. [July 2007, p.46]
    • Nintendo Gamer
    • 53 Metascore
    • 56 Critic Score
    Does an awful lot, but it fails to do any of it well. [Dec 2011, p.52]
    • Nintendo Gamer
    • 53 Metascore
    • 51 Critic Score
    Oozed originality on PS2 a few years back but now feels stale. Wii controls are weak. [May 2008, p.56]
    • Nintendo Gamer
    • 53 Metascore
    • 50 Critic Score
    Offering simultaneous play for eight players (four on nunchuks and four on remotes) with everyone playing on the same game screen, it's certainly a tempting idea. Unfortunately after five minutes with even just a couple of players, all the ball action becomes totally confused, empty and aimless.
    • 53 Metascore
    • 48 Critic Score
    Dark, dreary and awkward. You'd have more fun spending the afternoon trying to pronounce the noise Fisher's goggles make. Pyooooaeeeee?
    • 53 Metascore
    • 59 Critic Score
    An expensive and entirely cosmetic companion to the DS games. [Jan 2008, p.50]
    • Nintendo Gamer
    • 53 Metascore
    • 50 Critic Score
    Not without its moments, but it's needlessly confrontational without necessarily raising any hairs. [July 2008, p.60]
    • Nintendo Gamer
    • 53 Metascore
    • 48 Critic Score
    Only the basic building blocks of an average RPG are to be found here - and nothing else. Move along. [Apr 2010, p.65]
    • Nintendo Gamer
    • 53 Metascore
    • 40 Critic Score
    Misfires with its repetitive gameplay and ships that handle like ice skaters. [Sept 2008, p.67]
    • Nintendo Gamer
    • 53 Metascore
    • 50 Critic Score
    If someone could give this a tidy-up with some spot-on physics and some real challenges it could be a gem. Shame. [Feb 2009, p.77]
    • Nintendo Gamer
    • 53 Metascore
    • 31 Critic Score
    Cheapo presentation. [Christmas 2009, p.67]
    • Nintendo Gamer
    • 53 Metascore
    • 59 Critic Score
    There's some gratuitous (And not very effective) use of the DSi camera, but that can't elevate this above puzzling mediocrity. [Issue#56, p.71]
    • Nintendo Gamer
    • 53 Metascore
    • 60 Critic Score
    Very edutaining for the under-eights. [Dec 2007, p.70]
    • Nintendo Gamer
    • 53 Metascore
    • 54 Critic Score
    As undemanding as this kind of thing gets. [Sept 2009, p.54]
    • Nintendo Gamer
    • 52 Metascore
    • 20 Critic Score
    It somehow turns a shallow activity into a game with all the depth of a puddle. [Apr 2009, p.72]
    • Nintendo Gamer
    • 52 Metascore
    • 65 Critic Score
    Complex and hideous, but there's a lot to keep you occupied - if you're of the almost non-existent demographic that'll be interested in it. [Mar 2009, p.71]
    • Nintendo Gamer
    • 52 Metascore
    • 49 Critic Score
    Too basic to be much fun. [Apr 2011, p.74]
    • Nintendo Gamer

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