Nintendo Force Magazine's Scores

  • Games
For 844 reviews, this publication has graded:
  • 66% higher than the average critic
  • 7% same as the average critic
  • 27% lower than the average critic
On average, this publication grades 4.4 points higher than other critics. (0-100 point scale)
Average Game review score: 79
Highest review score: 100 SteamWorld Heist
Lowest review score: 20 Cartoon Network: Battle Crashers
Score distribution:
  1. Negative: 11 out of 844
844 game reviews
    • tbd Metascore
    • 50 Critic Score
    I felt underwhelmed by what the game was trying to offer. [Issue #22 – July/August 2016, p.23]
    • Nintendo Force Magazine
    • 83 Metascore
    • 85 Critic Score
    Great art style, great challenges and hours of racing fun – Game Freak's won the Triple Crown. [Issue #22 – July/August 2016, p.23]
    • Nintendo Force Magazine
    • 83 Metascore
    • 90 Critic Score
    The best rhythm game collection going today. [Issue #22 – July/August 2016, p.22]
    • Nintendo Force Magazine
    • 83 Metascore
    • 90 Critic Score
    Super Meat Boy is a nearly flawless example of 2D platforming design, able to stand toe-to-toe with Mario's finest. [Issue #22 – July/August 2016, p.20]
    • Nintendo Force Magazine
    • 74 Metascore
    • 80 Critic Score
    It is what it is: a smaller game concept that served its purpose as an E3 tech demo well, and so was polished up to become a nice companion piece for a bigger game. [Issue #21 – May/June 2016, p.76]
    • Nintendo Force Magazine
    • 69 Metascore
    • 80 Critic Score
    Star Fox 64 remains the reigning king of this franchise in my book, but Zero is a great Star Fox game too – if you give it a chance. [Issue #21 – May/June 2016, p.75]
    • Nintendo Force Magazine
    • 73 Metascore
    • 80 Critic Score
    A snazzy package with some neat bonuses that serves as a fun historical compilation of old Sega classics. [Issue #21 – May/June 2016, p.73]
    • Nintendo Force Magazine
    • 76 Metascore
    • 85 Critic Score
    A vibrant invitation to a new kind of fighter. [Issue #21 – May/June 2016, p.70]
    • Nintendo Force Magazine
    • 81 Metascore
    • 85 Critic Score
    Bravely Second is a superb sequel and stands among the upper echelon of 3DS and Japanese RPGs. [Issue #21 – May/June 2016, p.68]
    • Nintendo Force Magazine
    • tbd Metascore
    • 90 Critic Score
    Picross can really work with any window dressing applied. [Issue #21 – May/June 2016, p.30]
    • Nintendo Force Magazine
    • 72 Metascore
    • 85 Critic Score
    It works well as a game you can just pick up and poke at as desired to kill just a bit of time. [Issue #21 – May/June 2016, p.28]
    • Nintendo Force Magazine
    • 83 Metascore
    • 90 Critic Score
    If you're a super player and don't mind an intense gauntlet of challenges, put your money where your mouth is and give it a go. [Issue #21 – May/June 2016, p.27]
    • Nintendo Force Magazine
    • 88 Metascore
    • 90 Critic Score
    A wonderful culmination of the truly epic three-part story that is the entirety of this latest Fire Emblem adventure. [Issue #21 – May/June 2016, p.22]
    • Nintendo Force Magazine
    • 70 Metascore
    • 80 Critic Score
    If you only have access to an older 3DS model, it's really a hard sell – except if you have incredible patience. But when the game gets plugged into a New Nintendo 3DS or a New 3DS XL, it's a match made in heaven. [Issue #20 – March/April 2016, p.65]
    • Nintendo Force Magazine
    • 73 Metascore
    • 85 Critic Score
    Much like its predecessor, Project X Zone 2 is a lighthearted, fun time – and it manages to improve on that first game. [Issue #20 – March/April 2016, p.76]
    • Nintendo Force Magazine
    • 87 Metascore
    • 90 Critic Score
    If you've been hoping for a return to the strict, truly strategic old-school Fire Emblem way – the way the Japan-only games played years ago – you'll find it here. [Issue #20 – March/April 2016, p.75]
    • Nintendo Force Magazine
    • 86 Metascore
    • 70 Critic Score
    When Birthright transcends its repetition and monotony, it's on the same level of Awakening – but that happens far less often than I hoped. [Issue #20 – March/April 2016, p.74]
    • Nintendo Force Magazine
    • 69 Metascore
    • 65 Critic Score
    Final Fantasy Explorers is a fun, if shallow, cooperative adventure, but the game pales in comparison to the titles it mimics. [Issue #20 – March/April 2016, p.73]
    • Nintendo Force Magazine
    • 69 Metascore
    • 60 Critic Score
    It just feels particularly unnecessary thanks to the existence of Marvel Superheroes. [Issue #20 – March/April 2016, p.72]
    • Nintendo Force Magazine
    • 77 Metascore
    • 75 Critic Score
    It's a shame that Digital Eclipse couldn't iron out all the wrinkles, but despite all that, Mega Man Legacy Collection is a decent little package. [Issue #20 – March/April 2016, p.71]
    • Nintendo Force Magazine
    • 72 Metascore
    • 75 Critic Score
    Its borrowed elements are sometimes lacking, but the story, characters and combat make for a stroll down the garden path that's far from ordinary. [Issue #20 – March/April 2016, p.70]
    • Nintendo Force Magazine
    • 86 Metascore
    • 90 Critic Score
    A shining example of how fantastic the Legend of Zelda series can be. [Issue #20 – March/April 2016, p.69]
    • Nintendo Force Magazine
    • 77 Metascore
    • 75 Critic Score
    The Order of the Stone succeeds with strong storytelling and captivating choices. [Issue #20 – March/April 2016, p.21]
    • Nintendo Force Magazine
    • 77 Metascore
    • 80 Critic Score
    Shutshimi manages to make a delicious dish out of what could have been a forgettable fish tale. [Issue #20 – March/April 2016, p.21]
    • Nintendo Force Magazine
    • 81 Metascore
    • 80 Critic Score
    Oddworld may have the bones of a game that's nearly two decades old, but it's still as wonderful today as it ever was back in the '90s. [Issue #20 – March/April 2016, p.19]
    • Nintendo Force Magazine
    • 58 Metascore
    • 50 Critic Score
    Even hardcore tennis fans will most likely find themselves with nothing exciting to experience after having the game for a week. [Issue #19 – January/February 2016, p.76]
    • Nintendo Force Magazine
    • 46 Metascore
    • 60 Critic Score
    It isn't the worst game on the 3DS, but given its source material, it should have been one of the better offerings on the system. [Issue #19 – January/February 2016, p.75]
    • Nintendo Force Magazine
    • tbd Metascore
    • 60 Critic Score
    While it lacks polish overall, Snoopy's Grand Adventure is still a solid stepping stone to the classic world of platformers. [Issue #19 – January/February 2016, p.75]
    • Nintendo Force Magazine
    • 84 Metascore
    • 95 Critic Score
    I still have not seen nearly all there is to see in Xenoblade Chronicles X even after two months of playing it. [Issue #19 – January/February 2016, p.73]
    • Nintendo Force Magazine
    • 43 Metascore
    • 70 Critic Score
    Some aspects of Devil's Third are top-notch, in both design and polish . . . though I wouldn't trust it to do my taxes. [Issue #19 – January/February 2016, p.71]
    • Nintendo Force Magazine

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