Nintendo Force Magazine's Scores

  • Games
For 844 reviews, this publication has graded:
  • 66% higher than the average critic
  • 7% same as the average critic
  • 27% lower than the average critic
On average, this publication grades 4.4 points higher than other critics. (0-100 point scale)
Average Game review score: 79
Highest review score: 100 SteamWorld Heist
Lowest review score: 20 Cartoon Network: Battle Crashers
Score distribution:
  1. Negative: 11 out of 844
844 game reviews
    • 69 Metascore
    • 85 Critic Score
    Even though it misses a few chances to do more, Dr. Mario: Miracle Cure is still the best version of this classic puzzler so far. [Issue #16 – July/August 2015, p.21]
    • Nintendo Force Magazine
    • 83 Metascore
    • 85 Critic Score
    Stretchmo rocks! Fans of the earlier games, grab it fast. [Issue #16 – July/August 2015, p.20]
    • Nintendo Force Magazine
    • 57 Metascore
    • 70 Critic Score
    Fossil Fighters: Frontier is simply a good introductory RPG packed to the brim with dinosaurs – and that may be just what the young gamer in your life will want soon, when the dino-craze takes over once more. [Issue #15; May/June 2015, p.76]
    • Nintendo Force Magazine
    • 76 Metascore
    • 85 Critic Score
    Natsume deserves our thanks for bringing the Bokujo Monogatari series to the West, but now it's XSEED's turn to shine – and indeed they have. [Issue #15; May/June 2015, p.75]
    • Nintendo Force Magazine
    • 77 Metascore
    • 70 Critic Score
    If you're down for a lengthy adventure filled with frustrating trials and tribulations, then Etrian Mystery Dungeon might by perfect for you. [Issue #15; May/June 2015, p.74]
    • Nintendo Force Magazine
    • 86 Metascore
    • 90 Critic Score
    It's such an incredible experience that you should do absolutely everything you can to see every last hour of it. [Issue #15; May/June 2015, p.73]
    • Nintendo Force Magazine
    • 73 Metascore
    • 85 Critic Score
    The best way to spend your 30-minute train commute to work. [Issue #15; May/June 2015, p.70]
    • Nintendo Force Magazine
    • 81 Metascore
    • 80 Critic Score
    Affordable Space Adventures perfectly encapsulates why the Wii U GamePad needed to exist in the first place. [Issue #15; May/June 2015, p.29]
    • Nintendo Force Magazine
    • 58 Metascore
    • 80 Critic Score
    A great example of "Free-to-Start" done right. [Issue #15; May/June 2015, p.28]
    • Nintendo Force Magazine
    • tbd Metascore
    • 70 Critic Score
    If the idea of blinking LED lights as a game doesn't excited you, stay far away from Dot Arcade. [Issue #15; May/June 2015, p.25]
    • Nintendo Force Magazine
    • 80 Metascore
    • 90 Critic Score
    BOXBOY! is just so pure, so perfect a puzzler that I wish it had existed way back when, so that in some alternate timeline I would have been able to play decades' worth of sequels to it by now. It's that good. [Issue #15; May/June 2015, p.25]
    • Nintendo Force Magazine
    • 76 Metascore
    • 50 Critic Score
    I just came away annoyed. [Issue #15; May/June 2015, p.24]
    • Nintendo Force Magazine
    • 78 Metascore
    • 80 Critic Score
    Survival itself is the reward in Angry Video Game Nerd Adventures. [Issue #15: May/June 2015, p.24]
    • Nintendo Force Magazine
    • 90 Metascore
    • 85 Critic Score
    Nintendo has done it again. [Issue #15: May/June 2015, p.22]
    • Nintendo Force Magazine
    • 81 Metascore
    • 95 Critic Score
    I think I'm addicted to ink. [Issue #15; May/June 2015, p.68]
    • Nintendo Force Magazine
    • 70 Metascore
    • 60 Critic Score
    If gamers flock to Tipping Stars and really embrace the level creator, we could see a thriving community that provides tons of innovative levels for years to come. If people skip the game, you're stuck with another by-the-numbers sequel in this long-running series. [Issue #14: Old vs. New – March/April 2015, p.30]
    • Nintendo Force Magazine
    • 75 Metascore
    • 80 Critic Score
    Blek isn't for everyone, and I'm sure it will divide some Wii U owners. But if you approach the game with the right attitude – and accept the game's minimalistic approach to game design – then you might find it to be one of the best puzzle games available in the Wii U eShop. [Issue #14: Old vs. New – March/April 2015, p.28]
    • Nintendo Force Magazine
    • 81 Metascore
    • 75 Critic Score
    3D After Burner II is not a deep game in the slightest, but it is a lot of fun and great for quick pick-up-and-play sessions. [Issue #14: Old vs. New – March/April 2015, p.27]
    • Nintendo Force Magazine
    • 79 Metascore
    • 70 Critic Score
    3D Fantasy Zone may sting at times, but at least now you have enough ointment to soothe the burning. [Issue #14: Old vs. New – March/April 2015, p.26]
    • Nintendo Force Magazine
    • tbd Metascore
    • 80 Critic Score
    The Boss Pack is a fun, little ride. It's a fine finale for what has been an impressive DLC array overall. [Issue #14: Old vs. New – March/April 2015, p.25]
    • Nintendo Force Magazine
    • tbd Metascore
    • 90 Critic Score
    The Majora's Mask pack is my favorite out of all the Hyrule Warriors DLC options – it ticks all the right boxes for me. Don't miss it! [Issue #14: Old vs. New – March/April 2015, p.25]
    • Nintendo Force Magazine
    • tbd Metascore
    • 90 Critic Score
    I greatly enjoyed my experience with Flipnote Studio 3D and especially appreciate the new 3D options. [Issue #14: Old vs. New – March/April 2015, p.21]
    • Nintendo Force Magazine
    • 56 Metascore
    • 50 Critic Score
    If you have the patience of a saint and like the pick-up-and-play experience, Pokémon Shuffle might be perfect for you. If you don't like the idea of being nickel-and-dimed to experience puzzling at a normal pace, this game's sure to get your blood boiling. [Issue #14: Old vs. New – March/April 2015, p.24]
    • Nintendo Force Magazine
    • 48 Metascore
    • 55 Critic Score
    If you can accept IronFall as dumb fun, then you might derive some enjoyment from its multiplayer – but it has too many issues to fully recommend it. [Issue #14: Old vs. New – March/April 2015, p.28]
    • Nintendo Force Magazine
    • 80 Metascore
    • 85 Critic Score
    The value and quality for the price is tremendous, and if you've got an itch for some old-school platforming action with a unique aesthetic that's old-school in a whole other way, then we really cannot recommend this latest Clive adventure enough. [Issue #14: Old vs. New – March/April 2015, p.27]
    • Nintendo Force Magazine
    • 89 Metascore
    • 90 Critic Score
    Dark, surreal, poignant. Link's foray into the world of Termina – a strange fascimile of Hyrule destined to be crushed beneath a grimacing moon unless our hero can find a way to stop its descent – is certainly one of his most unusual adventures, but it's also one of his best. [Issue #14: Old vs. New – March/April 2015, p.64]
    • Nintendo Force Magazine
    • 66 Metascore
    • 75 Critic Score
    Whether you're hunting down four of your friends as an embodiment of King Koopa himself in Bowser Party mode, fighting over the steering wheel in Mario Party mode or tapping your amiibo to the GamePad again and again and again in amiibo Party mode, you'll have a blast if you're in the company of good friends. [Issue #14: Old vs. New – March/April 2015, p.67]
    • Nintendo Force Magazine
    • 69 Metascore
    • 95 Critic Score
    I expected that I'd like Code Name: S.T.E.A.M. – what I didn't expect was to love it. This is a game that fires on all cylinders right from the start and never lets up – it's seriously challenging, charmingly funny and packed with entirely new design ideas every step of the way. Code Name: S.T.E.A.M. is a triumph. [Issue #14: Old vs. New – March/April 2015, p.68]
    • Nintendo Force Magazine
    • 63 Metascore
    • 80 Critic Score
    Though it can't quite hide the fact that it's a 2011 game here in 2015, the new amiibo support and the strength of the existing game design have combined to make Assault Horizon Legacy+ a winner for a second time. [Issue #14: Old vs. New – March/April 2015, p.70]
    • Nintendo Force Magazine
    • 46 Metascore
    • 50 Critic Score
    While there are some creative innovations Tabot implemented that Marvelous could've considered, The Lost Valley lacks the soul that previous Harvest Moons had. [Issue #14: Old vs. New – March/April 2015, p.71]
    • Nintendo Force Magazine

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