MondoXbox's Scores

  • Games
For 1,856 reviews, this publication has graded:
  • 69% higher than the average critic
  • 5% same as the average critic
  • 26% lower than the average critic
On average, this publication grades 1.6 points higher than other critics. (0-100 point scale)
Average Game review score: 76
Highest review score: 100 Forza Horizon 5
Lowest review score: 20 Fast & Furious: Showdown
Score distribution:
1857 game reviews
    • 39 Metascore
    • 45 Critic Score
    A boring and repetitive combat system and and a subpar technical production make The Cursed Crusade an avoidable game; a wasted opportunity to represent a great and charismatic historical period.
    • 43 Metascore
    • 45 Critic Score
    Bring to Light fails in providing any kind of thrilling experience, ending up instead in being very boring and repetitive. Not the best outcome for a horror game.
    • 36 Metascore
    • 45 Critic Score
    EA's NBA title comeback turned out to be a real disappointment, due to a dated gameplay system and old-gen graphics. We'd save the excellent ESPN integration and the great play modes choice, but it isn't enough to make it a good basketball game.
    • 68 Metascore
    • 45 Critic Score
    Despite its strong charm, Deadly Premonition lacks in so many areas that it's hard to recommend it even to the more forgiving gamer.
    • 52 Metascore
    • 45 Critic Score
    Simply embarassing in every aspect, dull and meaningless. Avoidable.
    • 43 Metascore
    • 45 Critic Score
    When we talk about bad tie-in games, we refer exactly to something like this: monotonous, boring, with a too simple gameplay and technically lacking: a failure.
    • 32 Metascore
    • 45 Critic Score
    The Walking Dead: Survival Instinct is based on a good idea - we'd love a good TWD survival game -, but with a very poor execution.
    • 52 Metascore
    • 45 Critic Score
    An awkward and clumsy attempt to bring RE fans back to Raccoon City, failing in graphics, gameplay and general mood.
    • 56 Metascore
    • 45 Critic Score
    Necromunda: Hired Gun gets some good ideas and a great potential and throws them away in a bad production, anonymous plot and embarrassing direction.
    • 49 Metascore
    • 45 Critic Score
    A nice idea, spoiled by too-little content and an overly high price. Several weeks after its launch it's almost impossible to find anyone to play with, and for an online-only game this is a huge problem.
    • tbd Metascore
    • 45 Critic Score
    An inexcusable sequel to Kate Walker's saga, where the always brilliant Sokal art gets spoiled by a pitiful technical production and infuriating controls. Did anyone in Microids quality-check this game before putting it out?
    • 47 Metascore
    • 45 Critic Score
    Ultimate Fishing Simulator fails its own title, being very far away from a fishing simulator, let alone the ultimate one. Bad U.I., unsatisfying fishing mechanics, totally unbalanced accessory and bait costs and several technical problems leave very little to be praised, like the good underwater camera.
    • 46 Metascore
    • 45 Critic Score
    This first person adventure game is based on some interesting ideas, but they're very poorly executed with bad narrative, gameplay and many technical problems.
    • 46 Metascore
    • 45 Critic Score
    Verdun disappoints in almost every area: technically unsatisfying and with frustrating gameplay, it will hardly manage to satisfy any multiplayer shooter lover.
    • 53 Metascore
    • 45 Critic Score
    Constructor brings to modern consoles some intriguing city building/management concepts, but it results in a lacklustre, bug-ridden and forgettable game due to badly ported controls, lack of contents and an overly repetitive gameplay, at a too-high price.
    • tbd Metascore
    • 43 Critic Score
    A very limited shooter that will quickly become old in a dozen of minutes, and despite it's a priced game it's got the structure of a mobile F2P game, pushing players to frequent microtransactions.
    • 43 Metascore
    • 40 Critic Score
    Even if based on a very interesting idea, Dead Alliance pitifully falls due to too many technical problems that make it practically unplayable.
    • 47 Metascore
    • 40 Critic Score
    The developer switch didn't really help the franchise: bad graphics, bad gameplay and frustrating. Its only good feature is the Escalation online co-op mode.
    • 56 Metascore
    • 40 Critic Score
    Unfortunately, Yuoni completely misses the mark by not being scary, not entertaining and being boring due to overly simplistic mechanics. Definitely not recommended.
    • 41 Metascore
    • 40 Critic Score
    A mediocre game in every aspect: even if you're a great Iron Man fan, prepare to be disappointed by this shoddy tie-in.
    • 33 Metascore
    • 40 Critic Score
    A collection of over-simplified and extremely repetitive mini-games, something which value we would have questioned as a Live Arcade game, let alone a retail one.
    • 46 Metascore
    • 40 Critic Score
    An easily forgettable game, plagued by too many problems: bad unit management, dumb AI, extreme repetitiveness and troublesome user interface.
    • 54 Metascore
    • 40 Critic Score
    Kholat fails to keep us involved due to a too predictable plot, while a badly designed map system makes the overall experience more frustrating than thrilling. Too bad: an intriguing mystery as the Dyatlov Pass incident deserved a better treatment.
    • 49 Metascore
    • 40 Critic Score
    A shoddy game, both visually and on the gameplay and contents sides. The developers tried to differentiate it from the other MMA brawlers using an arcade approach, but there isn't anything to like here.
    • 34 Metascore
    • 40 Critic Score
    Agony focuses too heavily on the macabre and sexual elements of its very oppressive hell, forgetting to provide good gameplay to sustain the entire experience. Add this to a plethora of bugs and all kinds of problems, and you'll understand why we can't really recommend it to anyone.
    • 47 Metascore
    • 40 Critic Score
    An avoidable game, unsuited even to the fans of the movie series. A very repetitive and soporific gameplay is the only horror you'll find inside.
    • 34 Metascore
    • 40 Critic Score
    Past Cure shows a lot of love for specific video games and movies with a huge ambition to emulate them, but the developers fell incredibly short of their target, producing a very troubled game in pretty much every aspect except for the soundtrack.
    • 38 Metascore
    • 40 Critic Score
    Microids and PlayMagic delivered what looks like an unfinished game, with many bugs hindering the story progression and other problems like the bad enemy A.I., leaving just the original plot and the good cel-shaded graphics as the only positives.
    • 49 Metascore
    • 40 Critic Score
    We were expecting a great Platinum Games action experience but we found a flawed and rushed game, something we'd find hard to recommend even to Nickelodeon's series fans.
    • 45 Metascore
    • 40 Critic Score
    A disappointing game in almost every aspect. Even the most forgiving children won't find it very interesting.

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