MondoXbox's Scores

  • Games
For 1,856 reviews, this publication has graded:
  • 69% higher than the average critic
  • 5% same as the average critic
  • 26% lower than the average critic
On average, this publication grades 1.6 points higher than other critics. (0-100 point scale)
Average Game review score: 76
Highest review score: 100 Forza Horizon 5
Lowest review score: 20 Fast & Furious: Showdown
Score distribution:
1857 game reviews
    • 66 Metascore
    • 70 Critic Score
    Call of Cthulhu won't set new standards or be recalled like one of the greatest Lovecraftian games, but it manages to deliver an interesting story (even if with a bit too many plot holes) and a very atmospheric investigative adventure.
    • 71 Metascore
    • 70 Critic Score
    My Hero: One's Justice faithfully recreates Horikoshi's characters and movesets, but it feels a bit too basic and unbalanced for a fighting game, resulting in a game suited only for the manga's bigger fans.
    • 75 Metascore
    • 70 Critic Score
    NFS Rivals presents some good ideas, with a good enemy AI and bright visuals, but it gets partially ruined by an unstable frame rate and a general sense of repetitiveness in the game structure.
    • 66 Metascore
    • 70 Critic Score
    A solid investigative adventure with one of the most famous and charismatic literary characters.
    • 67 Metascore
    • 70 Critic Score
    Doom 3 still manages to give us some great emotions, but it didn't age too well and the always present flashlight just worsens the general feeling.
    • 50 Metascore
    • 70 Critic Score
    A simplistic and light action-RPG, giving up on loot and deep systems in favor of lighthearted co-op action. Some design choices feel a bit too archaic and it's got some performance problems during the most crowded moments, but it can deliver an entertaining experience.
    • 64 Metascore
    • 70 Critic Score
    A nice take on the usual RPG formula, with a great story and good graphics even if the the gameplay and combat system fail to fully persuade.
    • 75 Metascore
    • 70 Critic Score
    Kerbal Space Program amazes for the great freedom given to the player and the highly accurate physics simulation, but it unluckily stumbles on the porting aspect, with very uncomfortable controls and lots of bugs.
    • 68 Metascore
    • 70 Critic Score
    Daymare: 1998 is an ambitious survival horror game, balanced between old school mechanics and innovation and with an original plot rich of references to the 80s. Its good story and inventory management system clashes with a shaky technical production and some uneven difficulty spikes especially with puzzles, but it's overall a likeable game that every fan of the classic survival horror series should give a chance.
    • 70 Metascore
    • 70 Critic Score
    A game full of interesting ideas, but blandly developed. Its only strengths lie in the brilliant environments and good enemy/boss design, but all of this gets obscured by a tedious combat system and climbing sections, while the Memory Remix and Remembrane parts ended up being overly scripted and not really satisfying. Shortness is also a problem.
    • 69 Metascore
    • 69 Critic Score
    This last re-edition of the game adds too few changes to be considered by who already owned the Ultimate edition on Xbox 360. If you never played it, you'll get a very enjoyable fighter but with a bit too many online problems.
    • 45 Metascore
    • 69 Critic Score
    A somewhat exciting and absorbing game mainly thanks to its frenetic action and huge combos. However it's only suited for fans of this genere.
    • 64 Metascore
    • 69 Critic Score
    F1 2015 lays good foundations for the series future on new consoles, but it still needs a lot of work. Too many bugs and the absence of the Career mode, one of the most loved in previous games, make it hard to suggest it even to the biggest Formula One fans.
    • 81 Metascore
    • 68 Critic Score
    Lost Records: Bloom & Rage tells a coming-of-age tale that takes too long to get off the ground, spending far too much time on slow dialogue and not too engaging scenes. The nostalgic element and the general story are appealing, but we feel the lack of a greater element of interactivity or a different rhythm in the narrative. I suggest waiting for the release of the second part of the story, so as to better evaluate a possible purchase and enjoy the whole story without interruptions.
    • 62 Metascore
    • 68 Critic Score
    Ghost Recon Breakpoint introduces many new feature but fails to properly develop any of them, resulting in an unconvincing game with some nice ideas, made more interesting only when played in co-op with friends.
    • 66 Metascore
    • 68 Critic Score
    It's got the great Tony Hawk's classic gameplay and good online support, but with too little in the way of content and no local multiplayer it's a half-successful revival.
    • 62 Metascore
    • 68 Critic Score
    Despite the evident technical limits, this was an entertaining game with an interesting mix of first person view and point-and-click gameplay. If you're missing the old graphical adventures you could evaluate buying it, maybe at budget price.
    • 67 Metascore
    • 68 Critic Score
    Airheart mixes shoot'em and roguelike mechanics with a very nice art style, but unlikely standard roguelikes it feels over-punishing when we're beaten, making us lose hours of precious progress, and it's way too easy to accidentally shoot at civilians thus being targeted by overwhelming police forces. It would benefit from some balancing.
    • 66 Metascore
    • 68 Critic Score
    Skully introduces a very satisfying "rolling" gameplay mechanic in nice prehistoric environments, but it's when it tries to diverge from it, giving us an anthropomorphic form and adding puzzles and platforming sections, that it fails. The problematic camera doesn't help, either.
    • 69 Metascore
    • 68 Critic Score
    A nice one-button game, easy to learn but very tough to master, with powerful drum n bass tracks and a nice art design. Too bad for a too extreme trial and error structure and some serious collision issues.
    • 63 Metascore
    • 68 Critic Score
    Dangerous Golf tries to recreate Burnout's Crash mode charm, but it unluckily fails to recreate both its variety and tactical depth, without even mentioning its huge frame-rate problems. What's left is a nice party game to play with friends, but you'll probably quickly forget it.
    • 57 Metascore
    • 68 Critic Score
    Born from a valid and interesting idea, Submerged lacks in execution bringing us a scarcely detailed and too repetitive world, even if it can deliver some stunning panoramas.
    • 62 Metascore
    • 68 Critic Score
    Wanted: Weapons of Fate combines interesting gameplay ideas with an highly cinematic style, creating an enjoyable experience even if a little repetitive. Unfortunately, its merits get overshadowed by its four hours longevity, more adequate to a Live Arcade game than to a full price retail game.
    • 70 Metascore
    • 68 Critic Score
    Playing the first levels in SEGA's new platformer makes us hope for a finally solid and funny Sonic successor, but our hopes get shattered when the difficulty rises, with serious control and level design problems that make it more a frustrating experience than challenging one. A real pity: Tembo is a real charmer, and he deserved a better game for its debut.
    • 47 Metascore
    • 68 Critic Score
    Naughty Bear finally finds its proper home on XBLA, with a new customization system and its usual strong humor.
    • tbd Metascore
    • 68 Critic Score
    UFO Robot Grendizer: The Feast of the Wolves is a partly successful nostalgia operation: it succeeds in giving strong emotions to those who lived through the golden age of Japanese robot cartoons, but unfortunately has major technical flaws, with delays in the control system and graphical slowdowns.
    • 61 Metascore
    • 68 Critic Score
    Wanted: Dead is only half a successful experiment. The idea of mixing the shooter genre with the hack'n'slash action game one is good, but it is dwarfed by the shallowness of some of the mechanics, a substandard technical realisation and problematic balancing.
    • 65 Metascore
    • 68 Critic Score
    Weakless brings some interesting and thought-provoking ideas on the table, but those ideas feel underdeveloped and the overall experience is too short, especially considering the launch price.
    • 66 Metascore
    • 68 Critic Score
    The Sinking City offers a captivating Lovecraftian detective adventure, with some good mechanics but hindered by a too repetitive gameplay and a lacklustre technical production.
    • 65 Metascore
    • 68 Critic Score
    Based on an interesting idea - a shooter with just one shot/bullet available - Wondershot proves to be funny for local play with friends but lacks variety and depth to keep people going back at it over time.

Top Trailers