Modojo's Scores

  • Games
For 1,738 reviews, this publication has graded:
  • 45% higher than the average critic
  • 11% same as the average critic
  • 44% lower than the average critic
On average, this publication grades 4.9 points lower than other critics. (0-100 point scale)
Average Game review score: 70
Highest review score: 100 Advance Wars: Dual Strike
Lowest review score: 10 NFL Pro 2013
Score distribution:
1738 game reviews
    • 91 Metascore
    • 80 Critic Score
    Loaded with goodies and irresistible to resist, Mario Kart DS is fun in its purest form.
    • 82 Metascore
    • 80 Critic Score
    It's just as much a kick-ass military shooter as its console brethren.
    • 77 Metascore
    • 80 Critic Score
    Its play mechanics are still rather amusing and its additional challenges and world will keep you busy, even if you nailed the game at 100 percent years ago.
    • 73 Metascore
    • 60 Critic Score
    I recommend Ty 3, but only if you've ran through all of the other good to great platform games on the Game Boy Advance, because in good conscience I won't tell you to buy this over "Super Mario Bros. 3."
    • 69 Metascore
    • 80 Critic Score
    While the console ports are more recommended for their details and expansion, the PSP version is certainly no slouch.
    • 61 Metascore
    • 40 Critic Score
    The variety of missions is helpful, but stealth missions become increasingly maddening, and when you're trying to "save" someone, it ends up being more of a daunting task than you expected.
    • 83 Metascore
    • 80 Critic Score
    The game was built for action, and it truly shows.
    • tbd Metascore
    • 40 Critic Score
    Kids may love it, especially if they're nuts about Kong and don't have access to a game console. But Kong: King of Atlantis was merely built with license in mind, and feels soulless and cashed out as a result.
    • 88 Metascore
    • 80 Critic Score
    I'm actually conflicted with this game, because the more and more the controls piss me off the less I want to play.
    • 79 Metascore
    • 80 Critic Score
    With music lifted straight from the Metroid Prime games, Pinball is an absolute joy to listen to.
    • 63 Metascore
    • 60 Critic Score
    I like the idea behind it. But I wish some more attention was given to the fighting engine.
    • 84 Metascore
    • 80 Critic Score
    It's just a well developed and deep adventure game that does its genre as well as the legendary series justice.
    • 81 Metascore
    • 80 Critic Score
    Capitalizes on humanity's inherent love for a slightly aggravating puzzle that we secretly relish.
    • 79 Metascore
    • 80 Critic Score
    SSX On Tour could've looked a little better, and probably would have benefited from some slight gameplay tweaks, but it's very playable and thoroughly enjoyable.
    • 34 Metascore
    • 20 Critic Score
    The game literally falls apart on gameplay. A flurry of punches, kicks, and concentrated moves are lost within the game's miserable reaction time and balance.
    • 84 Metascore
    • 100 Critic Score
    AI. Multiplayer is what really makes this game take off, so see if you can track down three friends who own a PSP and a copy of the game. That shouldn't be too hard.
    • 89 Metascore
    • 80 Critic Score
    A delightful trip through a macabre fun house full of blood and assorted horrors that should not be missed by anyone who enjoys playing games, that is, unless you're just sick of 2D Castlevania.
    • 58 Metascore
    • 60 Critic Score
    Mishandled is the best way to describe what EA's done with the Marvel license.
    • 65 Metascore
    • 40 Critic Score
    The gameplay itself, while a bit more grounded than its lame console cousin, has too many AI issues.
    • 81 Metascore
    • 80 Critic Score
    A well polished and kick ass surgery game that makes excellent use of the Nintendo DS' touch screen. But what I wasn't prepared for was its engaging story, and that added bonus puts this game over the top.
    • 72 Metascore
    • 60 Critic Score
    What bugs me is this game isn't nearly as deep as the console version. There's no full-blown Story Mode and this is a slight disappointment, as it really could have made this title stand out.
    • 80 Metascore
    • 80 Critic Score
    It's not without its faults, but those faults are overshadowed by the quality. No matter what your heart desires (dishing and swishing, hacking and whacking, or posting and toasting) this game has it all.
    • 69 Metascore
    • 60 Critic Score
    It frustrated the hell out of me, though I found that it never lost its intrigue, and it's because of my desire to keep exploring that ultimately kept me forging onward.
    • 70 Metascore
    • 60 Critic Score
    This isn't the type of game that anyone should play on the bus, standing in line, or at a sporting event. It requires your full attention, so warm some milk, grab some cookies, and hop into bed, as any distraction will make it incredibly difficult to enjoy.
    • 80 Metascore
    • 80 Critic Score
    Leaps and bounds better than the previous edition, and a worthwhile recommendation to anyone who loves golf.
    • 75 Metascore
    • 80 Critic Score
    Aside from some suspicious analog problems, the game suffers from a horrific plague that hurt previous EA Sports releases: LOADING.
    • 49 Metascore
    • 60 Critic Score
    The game comes with a new and slightly speedier version (and when I say slightly I really mean SLIGHTLY) that has some snazzy special effects (and by snazzy I mean not really snazzy at all).
    • 78 Metascore
    • 80 Critic Score
    It's just a marvelous and beautifully constructed adventure game.
    • 66 Metascore
    • 40 Critic Score
    The story really sucks, the font is ugly, and it's sometimes difficult figuring out where to go.
    • 70 Metascore
    • 60 Critic Score
    There's just something very bland about the gameplay.
    • 37 Metascore
    • 60 Critic Score
    And hey, you don't have to worry about getting fitted for cement shoes later, am I right? I just wish the presentation was a bit more illustrious.
    • 66 Metascore
    • 60 Critic Score
    It's a sluggish game, but its brief moments of brilliant designs make it worth a look.
    • 86 Metascore
    • 80 Critic Score
    The kinetic energy that the series is known for is perfectly intact, and the game looks and plays just as wonderfully as it ever has. The fact that it has classic goodies and exclusive cars significantly boosts its value.
    • 70 Metascore
    • 80 Critic Score
    One of this year's more bizarre portable titles, not to mention one of the best.
    • 78 Metascore
    • 80 Critic Score
    The most charming aspect of Rebelstar: Tactical Command is the way it makes such great use of limited resources.
    • 73 Metascore
    • 80 Critic Score
    In this day and age, it's rare to see a classic collection with unbelievable quality, so I'll take what I can get. Battle Collection is a must-purchase for its wide variety and great features.
    • 72 Metascore
    • 60 Critic Score
    Namco definitely had some great ideas and managed to capitalize on several of them, but the lame story coupled with the troublesome burst move somewhat mars the overall experience.
    • 83 Metascore
    • 80 Critic Score
    The actual game design is amazing. These puppies look, sound, and act like the real thing.
    • 83 Metascore
    • 80 Critic Score
    The actual game design is amazing. These puppies look, sound, and act like the real thing.
    • 83 Metascore
    • 80 Critic Score
    The actual game design is amazing. These puppies look, sound, and act like the real thing.
    • 90 Metascore
    • 100 Critic Score
    The in-game timer says that I have poured 33 hours into the cart so far, and I estimate that I've completed half of what the game has to offer. DS owners who opt to skip Dual Strike are missing out on the most full-featured and addictive title released for the system yet.
    • 61 Metascore
    • 60 Critic Score
    After all of the hype about the story, the Death Jr. comic book, and the upcoming film, one would think that the actual game would include a kick @$$ story, but that's just not the case.
    • 68 Metascore
    • 60 Critic Score
    Sigma Star Saga won't be a winner with everyone because of its flaws and the lackluster RPG/shooting elements. However, if you stick with it you'll find a moving adventure with more spark than you might expect.
    • 71 Metascore
    • 80 Critic Score
    A wonderful surprise, a shooter that really engulfs you in its features and its presentation, and it shouldn't be missed.
    • 59 Metascore
    • 40 Critic Score
    Rather than trying something new and innovative within the capabilities of the platform, Coded Arms gives gamers the same thing they've gotten so much of already: a straight port that simply banks on the fact that it looks impressive and has never been done on a mobile platform.
    • 88 Metascore
    • 80 Critic Score
    Not being able to select the correct Meteos in a pinch made me very frustrated, and frantically rubbing the touch screen to get myself out of jams cheapens the game's strategic element.
    • 54 Metascore
    • 40 Critic Score
    I really love how shallow this game is, but at the same time Namco should be ashamed for even releasing it since it obviously needed more time to cook.
    • 74 Metascore
    • 80 Critic Score
    If only some of the graphic quirks and loading times had been addressed, we would have had the kind of racing game that could've sat alongside Ridge Racer rather proudly. As is, it's still recommended for its fast gameplay and stacked features, as well as its multiplayer attachments.
    • 75 Metascore
    • 80 Critic Score
    All of these components have been combined to produce a game that exudes fun.
    • 58 Metascore
    • 40 Critic Score
    If one wanted to be truly hateful, it's not unreasonable to say that the "Metroid Prime : Hunters" demo has shown more promise with what the DS can do with first person shooters than the final product EA has given us with GoldenEye: Rogue Agent.
    • 85 Metascore
    • 80 Critic Score
    The main reason why I like The Sacred Stones is because it looks and feels old school, meaning it's reminiscent of classic NES RPGs, but beyond its look this is a quality turn-based experience that'll last you for hours.
    • 88 Metascore
    • 100 Critic Score
    The innovative controls (did I mention the rumble?), the huge amount of microgames, and the overall quality of WarioWare Twisted! ranks it right up there with the original, far surpassing even the Nintendo DS version as the most impressive WarioWare title yet.
    • 67 Metascore
    • 40 Critic Score
    Going out with a bang for them has turned into sneaking out with a whimper. Not exactly my idea of the ol' ball game.
    • 73 Metascore
    • 80 Critic Score
    Not only is it a blast to play, but its presentation is over-the-top and in your face. The music. The graphics. The combat. The SPOILERS!!!
    • 81 Metascore
    • 80 Critic Score
    Great amount of fun, with a fun and vibrant look throughout.
    • 76 Metascore
    • 80 Critic Score
    It may feel somewhat familiar if you've played past incarnations of the series, but the multiplayer gaming and the innovative touch screen controls make it much more than a simple port.
    • 76 Metascore
    • 80 Critic Score
    Not only is it packed with just enough content to warrant a look, but for beginners it's a great starting point...well...as great a starting point as any of the Pokemon games.
    • 75 Metascore
    • 80 Critic Score
    While the visuals are the weakest part of the game, it's by no means a deal breaker. NBA Street Showdown finally brings the game of basketball to the PSP, and does it with authority.
    • 43 Metascore
    • 60 Critic Score
    The drab look of the levels and the pedantic storyline make the game more boring than it should be, and while the controls and fights make this a solid game, it could have been so much more.
    • 71 Metascore
    • 80 Critic Score
    Even though it's not the most challenging time you can have, it's a ton of fun that's guaranteed to put a smile on your face.
    • 63 Metascore
    • 60 Critic Score
    Essentially a collection of the same old stuff we've been playing on the PS2 for the last few years, Blazin' Trails fails to tantalize the senses but rather frays the nerves with a sloppy frame rate and awkward controls.
    • 73 Metascore
    • 80 Critic Score
    Polarium does what it's supposed to do - frustrate the hell out of you until you stab the touch-screen with your stylus. But once you get that solution to the puzzle you're working on, it's a big relief... that is, until the next puzzle rolls around.
    • 80 Metascore
    • 80 Critic Score
    MLB
    A nice debut for the line on the Sony PSP. It has its needs for improvements but what you get here is still a focused and thrilling game of portable baseball done right. And you can't really ask for more than that.
    • 75 Metascore
    • 80 Critic Score
    The animation effects, while simple, are true to the nature of the game, right down to how the little gobs of mercury break up when you hit a divider or go around a wall a bit too fast.
    • 75 Metascore
    • 80 Critic Score
    A surprising good time, designed elegantly in every category and feeling like a refreshing change of pace from the other failures in the Star Wars release line. The force is strong with this one, even if it's made of Lego blocks.
    • 54 Metascore
    • 60 Critic Score
    A nice batch of cheap thrills for what it is, even though the core aspects that have made past versions so popular aren't as prominent.
    • 58 Metascore
    • 40 Critic Score
    It almost feels like a debug copy of the game, with some parts unfinished and others glitchy.
    • 74 Metascore
    • 60 Critic Score
    This is an extremely fast-paced fighting game that features no slowdown, highly-detailed characters and environments, and enough gameplay features to hold me over for quite some time.
    • 79 Metascore
    • 80 Critic Score
    It's the kind of thing you really need to see to believe, and once you do you'll notice that a crowd's formed behind you.
    • 78 Metascore
    • 80 Critic Score
    It's not perfect, as it lacks a little bit in some areas and could use a little boosting on the loading time, but it's still the most comprehensive and enjoyable handheld version of the game yet.
    • 83 Metascore
    • 80 Critic Score
    The entire console game's 50 plus track list has been carried over to the PSP version and it's quite a varied mix of styles.
    • 67 Metascore
    • 60 Critic Score
    But the adventure ends sooner than later, something that could've easily been remedied had this game not been rushed out the door.
    • 88 Metascore
    • 100 Critic Score
    It's focused, detailed, highly tweaked on gameplay, and loaded with options galore. It's got the old-school greatness of the series and a shiny new gloss rolled into one, with nothing ruined or tarnished in the process.
    • 75 Metascore
    • 80 Critic Score
    A highly enjoyable tactical espionage adventure that forces you to think in new and exciting ways. It's also a sweet puzzle game, a card-based strategy title that takes familiar (albeit stale) gameplay mechanics and breathes life into them.
    • 89 Metascore
    • 100 Critic Score
    Like waves crashing onto a white sandy beach, it's a spectacular elemental fusion that lulls you into a zen-like state, a type of serenity that relaxes your body as well as your mind as you peacefully walk its shores. An artistic achievement and a must buy, Lumines is therapy for the soul.
    • 73 Metascore
    • 60 Critic Score
    There's so many things that work for it, like the quick-styled gameplay and the presentation, and yet it's knocked down by the loading times and the fact that not too much sets it apart from the console version.
    • 51 Metascore
    • 40 Critic Score
    I'm a huge retro fan, and it disappoints me to see something with a good idea from the past ruined by so many little things.
    • 62 Metascore
    • 40 Critic Score
    There's very little satisfaction taken from pounding on some stupid NPCs for thirty seconds, and unless you're intent on unlocking all of the officers you'll probably tire of this game quickly.
    • 88 Metascore
    • 80 Critic Score
    While it isn't as fast as other titles in its genre such as "F-Zero GX," it more than makes up for its lack of quickness with dreamy visuals, a fabulous artistic style, memorable music, tight analog controls, and promised downloadable content, making it one of the few absolute must-have PSP launch titles.
    • 57 Metascore
    • 40 Critic Score
    NBA
    It's an embarrassment to the sport of basketball as portrayed by videogames, a pick-up game between ten players who have broken legs and are trying to walk on them.
    • 73 Metascore
    • 80 Critic Score
    If it's fun, unique touch-screen gaming you're looking for, Yoshi certainly has the touch.
    • 46 Metascore
    • 20 Critic Score
    It's frustratingly difficult and mind-numbingly boring, and only the most jaded Pokemon fan will enjoy it.
    • 70 Metascore
    • 60 Critic Score
    Lacks a career mode, offers laggy multiplayer, and is fairly unpolished.
    • 61 Metascore
    • 60 Critic Score
    Probably what affects the game the worst would be the graphics. Sony and Page 44 Studios were obviously in some sort of quick effort to put the game on the PSP, as the graphics appear to be mostly blocky and underdone.
    • 78 Metascore
    • 80 Critic Score
    Another great platformer in a genre that is slowly shifting to 3-D, but hasn't made the movement quite yet. If you're looking for something thoroughly challenging and fun all the same, this is a dream come true.
    • 56 Metascore
    • 60 Critic Score
    When compared to the rest of the Ace Combat games before it, it feels like a letdown, limited in so many areas and also forgiving in terms of fighting against a supposedly invincible enemy army.
    • 83 Metascore
    • 80 Critic Score
    This game hit me with the authority of a mack truck. I did not expect it to be this captivating.
    • 74 Metascore
    • 60 Critic Score
    You may think of it as a castrated form of Tetris Attack, like I did initially, but the infectious qualities of the game will prove something: even though it's not nearly as timeless as some of your favorite puzzlers, this little animal-themed gem still has merit.
    • 64 Metascore
    • 40 Critic Score
    In the end, however, the whole effort seems to fall flat, lacking any kind of ambition and yet acting rather stubbornly on the little inventiveness it does have.
    • 73 Metascore
    • 80 Critic Score
    Seriously though, if you can track down a copy of It's Mr. Pants buy it immediately. It's not that it's the greatest puzzle game on the market, but it's pretty damn addictive, and it makes you think in ways that games such as Tetris and Lumines don't.
    • 49 Metascore
    • 40 Critic Score
    But it doesn't really try to capture the essence or thrill of the game too much, and it takes the easy way out in just being average.
    • 59 Metascore
    • 40 Critic Score
    It's good for kids and fans of the movie. It's just run aground with age in terms of its gameplay, its presentation, and its length.
    • 82 Metascore
    • 60 Critic Score
    It certainly has its faults, but if you crave some monkey action on the go, it more than satisfies your primal hunger.
    • 82 Metascore
    • 60 Critic Score
    Final Fight One's AI is cheaper than a bottle of discount wine.
    • tbd Metascore
    • 60 Critic Score
    Once it gets here, however, you should consider it, not just because of its glossy production values but because of its "good ol' time" of shooting action.

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