MeuPlayStation's Scores

  • Games
For 365 reviews, this publication has graded:
  • 64% higher than the average critic
  • 7% same as the average critic
  • 29% lower than the average critic
On average, this publication grades 4.2 points higher than other critics. (0-100 point scale)
Average Game review score: 79
Highest review score: 100 Elden Ring: Shadow of the Erdtree
Lowest review score: 15 VERY BAD DREAMS - DO NOT FALL INTO MADNESS
Score distribution:
  1. Negative: 4 out of 365
365 game reviews
    • 67 Metascore
    • 82 Critic Score
    Gotham Knights is a pretty good experience, especially for those who like superheroes and are familiar with Batman and the other characters. The gameplay is well-developed and the fact that you have four playable heroes, each with unique combat and movement skills, makes it fun. On the other side, though, it has some technical issues, mainly frame rate drops, that are disappointing.
    • 67 Metascore
    • 79 Critic Score
    Post Trauma is a fixed-camera survival horror game that blends classic design principles with modern execution. Drawing clear inspiration from Silent Hill and early Resident Evil titles, it emphasizes puzzle-solving, environmental storytelling, and psychological tension over action. The atmospheric level design, effective sound engineering, and detailed world-building elevate the experience, while its linear structure ensures narrative cohesion. Although it suffers from occasional visual glitches and a rudimentary combat system, Post Trauma stands out as a polished indie project that thoughtfully preserves and evolves the core tenets of the genre.
    • 67 Metascore
    • 75 Critic Score
    Crash Team Rumble is an extremely fun 4v4 multiplayer experience, with plenty of maps and heroes that the fans are definitely going to enjoy. It has one issue, though: it should be free-to-play, as most of these games are. It could be a huge hit if it was available without the price tag, but as it is now, it's probably going to be limited to some Crash lovers.
    • 67 Metascore
    • 71 Critic Score
    The thing remastered is another great shot from nightdive studios. Shooting mechanics stop being dated and become smoother, while technical effects shine in a deep horror atmosphere. But don't wait too long: linearity can impact those looking for more variety, while AI flaws make some encounters frustrating.
    • 66 Metascore
    • 55 Critic Score
    Call of Duty Black Ops 7 tries to innovate with a co-op open world campaign and psychological elements but fails in almost every narrative aspect. The story is disjointed, relying heavily on hallucinations and aimless twists that disrespect the franchise’s legacy. The multiplayer is more solid, bringing some welcome improvements over BO6, with good maps and the return of fan-favorite mechanics. Zombies mode also stands out, offering a robust and fun experience. Still, it feels like an annual release that could have been just an expansion, especially with a weak campaign, aggressive monetization, and a lack of truly new content.
    • 66 Metascore
    • 80 Critic Score
    The Precinct is a great sandbox with good ideas, a solid world structure, and a light but functional simulation of a police officer's life. Its campaign can feel repetitive after a while, but nothing that saving the city in varied ways can't fix. However, don't expect a GTA.
    • 66 Metascore
    • 80 Critic Score
    Killer Klowns from Outer Space is an experience that can delight fans of the film franchise and has what it takes to have the same effect on a new audience. The comedic theme and gameplay systems fit very well with the overall concept.
    • 66 Metascore
    • 87 Critic Score
    If you're a Harry Potter fan and a PS Plus subscriber, give it a try! And even if you're not, but want a fun experience with friends who enjoy it, it could be a good choice – especially for those who like sports. Now, if you have to pay, it might be better to wait a little to see if we'll actually get more content in the coming months, as promised by the developers.
    • 66 Metascore
    • 72 Critic Score
    Efficient horror, Jack Holmes is a short adventure that draws attention for its beautiful settings and terrifying atmosphere. Despite this, it fails as a first-person shooter, with balancing problems that can harm the overall experience.
    • 65 Metascore
    • 70 Critic Score
    The promise was that Madden NFL 24 would be a game-changer in the series' history, but that's not the case. It has its positives, such as improvements in the Franchise mode and the grand return of Superstar mode, but it still carries over issues from previous years.
    • 65 Metascore
    • 71 Critic Score
    Daymare: 1994 Sandcastle is a survival horror game with numerous references to classics. Despite its excellent sound design, some technical flaws and a generic gameplay nearly overshadow the brilliance of an intriguing story.
    • 65 Metascore
    • 82 Critic Score
    Firebreak excels in its fast-paced and rewarding gameplay loop, visually rich environments, and seamless integration of lore. It also offers meaningful progression through difficulty tiers, modifiers, and kit customization. However, the game suffers from noticeable performance drops—especially at higher difficulties—and a limited amount of content at launch. Despite these issues, it delivers a compelling experience with strong cooperative mechanics and creative level design, making it a promising addition to Remedy’s catalog.
    • 64 Metascore
    • 85 Critic Score
    Awaken: Astral Blade is a metroidvania that doesn't break new ground. Without any innovation, the game only shines in combat and presents a world that is not very interesting, while offering a slow and tiring experience.
    • 64 Metascore
    • 70 Critic Score
    Sons of Sparta is an interesting attempt to adapt God of War into a 2D metroidvania-inspired format. The interconnected exploration of Laconia works well, and the relationship between Kratos and Deimos adds value to the narrative, revisiting the protagonist’s youth. However, inconsistent combat, predictable progression, and some polish issues prevent the game from reaching its full potential. Still, as a complementary chapter in Kratos’ story, it offers a curious perspective on his past.
    • 64 Metascore
    • 50 Critic Score
    Filled with all sorts of bugs and in large quantities, Parcel Corps is a frustrating and highly repetitive experience that fails to revive the classic sports and adventure games of the 'golden age'.
    • 64 Metascore
    • 73 Critic Score
    Forspoken is average. It has the highs and lows of an overall regular gaming experience. The nods to Alice in Wonderland, the combat and Frey Holland's story are pretty good, but the game fails to deliver next-gen visuals and a better storytelling experience. There are so many fades to black and cutscenes that you feel bored, especially during the first hours of gameplay.
    • 63 Metascore
    • 81 Critic Score
    Alone in the Dark brings back that survival horror feeling with a fresh new look and honors the classic 1992 game that was one of the inspirations for so many others, like Resident Evil and Silent Hill. The gameplay with two main characters is pretty enjoyable, the puzzles are challenging and combat is fun. It could have better visuals and optimization, but it's a good experience for those that like the genre.
    • 63 Metascore
    • 70 Critic Score
    It's not only about the nostalgia. The House of the Dead Remake brings new graphics, game modes and optimized physics. Unfortunately, though, it remains it's still in a comfort zone, where there is no boldness or space for new content.
    • 62 Metascore
    • 55 Critic Score
    Concord fails to capture the hearts of players, whether due to its conceptual flaws or its lack of personality. The characters are forgettable, and the game modes can quickly become repetitive.
    • 62 Metascore
    • 65 Critic Score
    At the moment, it is advisable to wait for more content in the game, along with fixes for its technical issues and effective adjustments to progression. Furthermore, it is important to introduce interactions that are more compatible with virtual reality.
    • 62 Metascore
    • 83 Critic Score
    Brutal and impactful, Slitterhead is an excellent debut title. With a great campaign time, it satisfies both action fans and horror fans, bringing a unique and visually disturbing atmosphere that will definitely mark those who give it a chance.
    • 61 Metascore
    • 75 Critic Score
    The new Saints Row is a breath of fresh air for a franchise that really needed it. After long years of idleness, it comes back with a banger. Yes, it will be compared to GTA V. Yes, it won't please some people that thought it would/should be straight like the first entry of the series. And, as almost every open-world game, it experiences some technical difficulties. But once you play it, you'll probably enjoy it. Loads of missions, excellent customization options, great level design. Saints Row is fun again, and that's everything we could ask for.
    • 61 Metascore
    • 55 Critic Score
    Although it is a more affordable game, Fate Seeker II is an example of a game with few standout features. The project does a good job of catering to those who enjoyed the first experience by improving and introducing some new mechanics, but the game's pace and the excessive simplicity of all other elements can quickly tire the player.
    • 60 Metascore
    • 55 Critic Score
    Coming from Massive Work Studio, Dolmen is a horror soulslike with good storytelling and game design, but also some major flaws on gameplay and visuals. It feels outdated at times and has a lot of technical difficulties, which is sad because the game shows some potential.
    • 60 Metascore
    • 55 Critic Score
    Fort Solis appears to have been created with a sole purpose: to be a showcase for UE5. It achieves this with excellence, but as an entertainment product or video game, it is incomplete.
    • 60 Metascore
    • 60 Critic Score
    The latest release from Rocksteady doesn't quite reach its potential, suffering from the towering expectations set by the Arkham franchise's legacy. This new endeavor struggles to emerge from the imposing shadow of the bat, unable to carve out its own distinct identity. Additionally, the game's incorporation of the Games as a Service (GaaS) model appears lackluster, lacking a clear sense of direction. This results in an overall experience that feels decidedly average, failing to captivate or innovate in ways that fans might have hoped.
    • 59 Metascore
    • 65 Critic Score
    In what Skull and Bones sets out to do, it may work for some people. A naval battle game that provides some entertainment and brings back a certain nostalgia from the times of Assassin’s Creed IV: Black Flag. However, for a game in 2024, it deserved much more polish and care.
    • 59 Metascore
    • 55 Critic Score
    With a good start, very versatile combat and interesting atmospheric construction, Pneumata stumbles in a labyrinthine and frustrating level design, where even the most gentle situations can become terrifying, but not in a positive way.
    • 58 Metascore
    • 65 Critic Score
    The game feels and plays like a battle royale, but its core experience is still tied to its classic DNA. It offers a multiplayer adventure that can take you on a nostalgic and enjoyable journey while competing against 63 other players in short, engaging matches.
    • 57 Metascore
    • 63 Critic Score
    While intriguing in concept, Morbid: The Lords of Ire entertains with its combat but falls short in story and gameplay depth. With its issues, limited build options, and lack of subtitles, the title ultimately becomes unappealing.

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