Metro GameCentral's Scores

  • Games
For 4,393 reviews, this publication has graded:
  • 18% higher than the average critic
  • 6% same as the average critic
  • 76% lower than the average critic
On average, this publication grades 8.7 points lower than other critics. (0-100 point scale)
Average Game review score: 66
Highest review score: 100 Grand Theft Auto V
Lowest review score: 0 Dungeon Keeper
Score distribution:
4444 game reviews
    • 53 Metascore
    • 50 Critic Score
    A disappointing evolution of the Budokai Tenkaichi template, which despite some interesting ideas seems intent on making itself as shallow and simplistic as possible.
    • 65 Metascore
    • 60 Critic Score
    Not one of the best map packs Call Of Duty has ever seen, and yet for some reason one of the most expensive. Being Michael Myers is fun though.
    • 85 Metascore
    • 80 Critic Score
    A great cinematic action adventure, with one of gaming’s great lead performances, although its Tomb Raider DNA seems fragmented and even degenerative in parts.
    • 71 Metascore
    • 50 Critic Score
    Authentically retro but then many games are these days and Legacy’s dungeon-crawling action is not nearly as entertaining as the best of its rivals.
    • 82 Metascore
    • 70 Critic Score
    Clever, funny, and thought-provoking, but even without the weight of expectations this is a surprisingly insubstantial and ephemeral experience.
    • 52 Metascore
    • 40 Critic Score
    Extremely short, extremely dull, and extremely expensive for what it is. Dead Rising 3 may not be the greatest launch game ever but it deserves better than this.
    • 79 Metascore
    • 80 Critic Score
    A surprise new champion for the PS Vita and a cleverly designed mix of skateboarding and 2D platforming that will appeal to everyone.
    • 66 Metascore
    • 70 Critic Score
    Much more than just a homage, Consortium might be rough around the edges but the dialogue system and freedom of choice rivals that of any other game.
    • 68 Metascore
    • 50 Critic Score
    The original 3DS game is sacrificed on the altar of microtransactions and grubby monetisation, almost erasing any sense of fun in the process.
    • 81 Metascore
    • 80 Critic Score
    A superb multiplayer game with some of the best virtual sword-fighting ever seen, giving you the best reason to crowd round a PC since a kitten did something cute on YouTube.
    • 65 Metascore
    • 60 Critic Score
    A competent and unexciting update to a competent and unexciting puzzler, which is not nearly praise enough to forgive the optimistically high price.
    • 80 Metascore
    • 70 Critic Score
    Some of the most difficult decision-making in gaming, both tactically and morally, but occasional rough edges betray the game’s small budget and short development time.
    • 62 Metascore
    • 50 Critic Score
    The story set-up is good and there are some interesting new gameplay features, but almost all of them are squandered by sloppy design and inconsequential action.
    • 76 Metascore
    • 70 Critic Score
    Microtransactions rear their ugly head once again, but they’re not enough to take the shine off one of the best portable Ridge Racers so far.
    • 62 Metascore
    • 60 Critic Score
    The action side of things is weak but as an interactive meditation on mortality and predestination this is an impressively thought-provoking indie experiment.
    • 83 Metascore
    • 90 Critic Score
    Exactly as entertaining as you’d expect from a collaboration between two of Japan’s most talented developers, and a relatively good – if extremely belated – PC port.
    • 62 Metascore
    • 30 Critic Score
    In many ways just a bog standard movie tie-in, but the potential of the licence and the unscrupulousness of the microtransactions make it seem even worse than it is.
    • 57 Metascore
    • 50 Critic Score
    Plenty of honest effort has been expended here, but Mario Party has never seemed like a sensible kind of game to turn into a portable title.
    • 80 Metascore
    • 80 Critic Score
    The best Joe Danger yet, with some fun new gimmick and some of the best touchscreen controls ever seen in an action game.
    • 78 Metascore
    • 60 Critic Score
    An interesting stew of ideas and great presentation can’t make up for a game that goes out of its way to frustrate and discourage its players.
    • 86 Metascore
    • 90 Critic Score
    PC purists may still scoff but this is an excellent version of one of gaming’s most open-ended and creative experiences.
    • 53 Metascore
    • 50 Critic Score
    Still essentially the same game as released on mobile, but at twice the price and with microtransactions that are even more cynically-designed than usual.
    • 72 Metascore
    • 60 Critic Score
    A solid idea but the implementation, especially on a standard controller, doesn’t really work – leaving with you increasingly little incentive to save Max or his brother.
    • 71 Metascore
    • 60 Critic Score
    A great idea that fails to capitalise on the full extent of Nintendo’s 8-bit legacy, although whether that’s through greed or foolishness isn’t yet clear.
    • 81 Metascore
    • 80 Critic Score
    It can be a little inconsistent in terms of both actions and puzzles but late entry or not this is one of the funniest and best-presented adventures of the year.
    • 71 Metascore
    • 60 Critic Score
    One step forward in terms of story and two back when it comes to gameplay, Black Flag’s first story expansion has its heart in the right place but that’s about all.
    • 78 Metascore
    • 60 Critic Score
    Not a bad start to the second season but not a great one either, with a formless plot and unusually weak characterisation.
    • 71 Metascore
    • 70 Critic Score
    Cute and silly but also impressively insightful when it comes to ordinary people’s wants and desires – even if those ordinary people are portrayed as talking sushi rolls.
    • 60 Metascore
    • 30 Critic Score
    Sickeningly offensive use of not just microtransactions but every underhand trick in the marketing handbook, which is a shame as the underlying game isn’t bad.
    • 76 Metascore
    • 70 Critic Score
    Even as a beta release this is an impressively entertaining, and accessible, combat flight simulator, and a welcome break from the shoot ‘em-up norm.

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