Metro GameCentral's Scores

  • Games
For 4,393 reviews, this publication has graded:
  • 18% higher than the average critic
  • 6% same as the average critic
  • 76% lower than the average critic
On average, this publication grades 8.7 points lower than other critics. (0-100 point scale)
Average Game review score: 66
Highest review score: 100 Grand Theft Auto V
Lowest review score: 0 Dungeon Keeper
Score distribution:
4444 game reviews
    • 70 Metascore
    • 40 Critic Score
    The visuals are incredible, but for a game obsessed with storytelling at all costs the dopey plot and underwritten characters in no way make up for the lack of gameplay.
    • 82 Metascore
    • 70 Critic Score
    A Heavy Metal comic strip come to life, this is a worthy successor to Golden Axe and a great co-op game – but it stops short of fully revitalising the genre.
    • 88 Metascore
    • 90 Critic Score
    New Pokémon games often introduce minor features like this but they often feel like slim justification for a new game, and are abandoned the instant a new sequel comes out. Most of X and Y’s new ideas are more substantial, or at least more fun, and help to cement this as the definitive Pokémon game of the modern age.
    • 87 Metascore
    • 90 Critic Score
    The best new Pokémon for a decade and a game of exquisite depth and longevity, with visuals and online options that finally do the series justice.
    • 72 Metascore
    • 50 Critic Score
    Impressively unique in terms of both visuals and gameplay but all the most interesting ideas seem to wash away disappointingly quickly.
    • 79 Metascore
    • 80 Critic Score
    The best Formula 1 racer by default, although beyond the new retro additions very little has changed in this year’s game.
    • 74 Metascore
    • 60 Critic Score
    For a game obsessed with OTT violence and knob gags this is a surprisingly charming and likeable shooter, if an unavoidably shallow and repetitive one.
    • 74 Metascore
    • 70 Critic Score
    Despite playing the nostalgia card it’s newer players that will get the most from this streamlined sequel, although even they will be disappointed by the workmanlike script.
    • 81 Metascore
    • 80 Critic Score
    Still one of the best survival horror games of the generation and one whose thick atmosphere and surreal sojourns work surprisingly well on the PS Vita.
    • 66 Metascore
    • 60 Critic Score
    There are some compelling ideas at work here and probably the closest you’ll ever get to Chromehounds 2 – but only for those already intimately familiar with Armored Core V.
    • 77 Metascore
    • 70 Critic Score
    An unfortunate turn to the microtransaction Dark Side causes some unnecessary problems with balancing but gaming’s odd couple remains a surprisingly successful pairing.
    • 84 Metascore
    • 80 Critic Score
    It lacks commitment in some areas but there are enough new features and promising new ideas to keep fans busy for another 12 months, even if this is clearly a transitionary sequel.
    • 51 Metascore
    • 70 Critic Score
    It has sadly little to do with the original Xbox game but this is still a competent little stealth adventure, even if the Riddick connection is of arguable benefit to it.
    • 74 Metascore
    • 70 Critic Score
    The most realistic and versatile soldier sim ever made, but also the most bug-ridden and inscrutable – with an initial release that is missing a lot of promised features.
    • 74 Metascore
    • 70 Critic Score
    Ironically the beginning is by far the worst part, but once you’ve got some headway this is the best Harvest Moon for several years and a fun alternative to Animal Crossing.
    • 78 Metascore
    • 70 Critic Score
    A rather disappointing end to such a ground-breaking trilogy, where all the bold new ideas seem very much at odds with the core gameplay.
    • 78 Metascore
    • 80 Critic Score
    The best Pro Evo has been all generation and, for players looking for a more in-depth and grounded game of football, a genuine alternative to FIFA.
    • 90 Metascore
    • 80 Critic Score
    A bad Zelda is still a good game by any other standard but this does frustrating little to improve its standing, beyond making the graphics look even more stunning.
    • 97 Metascore
    • 100 Critic Score
    A staggering technical achievement that is matched only by the depth and ambition of its gameplay – this is not only the best-looking GTA ever but by far the most fun to play.
    • 33 Metascore
    • 10 Critic Score
    Surreally awful on almost every level, the strangest thing about Farming Simulator is how little effort it makes at… simulating farming.
    • 40 Metascore
    • 30 Critic Score
    It was arguably never very good even back in the day, but playing it now The Chaos Engine’s basic action is hopelessly outclassed by any number of retro and contemporary titles.
    • 71 Metascore
    • 50 Critic Score
    There’s effort and ambition here but nothing can overcome the limitations of a touchscreen or the doomed efforts to replicate the first person console experience.
    • 72 Metascore
    • 60 Critic Score
    Atmospheric storytelling of the highest order, but the game itself is often a chore to play and abandons too much of what made the original so successful.
    • 80 Metascore
    • 70 Critic Score
    Repetition and overfamiliarity are always the best ways to nullify fear, but until they set in this is one of the most effectively scary video games ever made.
    • 77 Metascore
    • 70 Critic Score
    Possibly the best looking game of all time, mixed with not quite there combat but a great multiplayer.
    • 80 Metascore
    • 80 Critic Score
    An incredible work of imagination and one of the best-looking games of the generation. The gameplay can’t quite match the magic of the presentation, but it’s not far behind.
    • 84 Metascore
    • 90 Critic Score
    A wonderfully unfashionable mixture of old school aesthetics that doesn’t so much demand your time as steal it away without your permission.
    • 78 Metascore
    • 70 Critic Score
    The real test for Mercenary is whether the game would stand out if it was released on a home console, but the answer to that is probably not. The nods to GoldenEye offer some deviance from the norm but overall Mercenary does too little to distinguish itself from the competition. That there is no competition on the PS Vita gives it something of a free pass, but it still seems more like a proof of concept than a standalone game.
    • 67 Metascore
    • 50 Critic Score
    Another retro platformer that doesn’t deserve such lavish new presentation, where everything has been improved apart from the gameplay.
    • 87 Metascore
    • 70 Critic Score
    As good as Diablo is ever likely to be when playing with a joypad, but even the new local co-op options are subject to necessary but debilitating compromises.

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