Metro GameCentral's Scores

  • Games
For 4,376 reviews, this publication has graded:
  • 18% higher than the average critic
  • 6% same as the average critic
  • 76% lower than the average critic
On average, this publication grades 8.7 points lower than other critics. (0-100 point scale)
Average Game review score: 66
Highest review score: 100 Metroid Prime Remastered
Lowest review score: 0 Dungeon Keeper
Score distribution:
4426 game reviews
    • 82 Metascore
    • 80 Critic Score
    An absorbing mix of tabletop inspirations and sci-fi storytelling, that makes for one of the most unique and well-written games of the year.
    • 82 Metascore
    • 80 Critic Score
    Despite its many and obvious influences this is an impressively unique vision that offers excellent value for money and one of the best surprises on the 3DS’s eShop.
    • 82 Metascore
    • 80 Critic Score
    Tekken with better graphics is not exactly a new pitch for the series, but there’s no denying the gameplay and characters are still a huge amount of fun.
    • 82 Metascore
    • 80 Critic Score
    Utterly charming on (literally) every level, it may not offer much in terms of fast action but this is just as imaginative and engrossing as any Super Mario game.
    • 82 Metascore
    • 70 Critic Score
    Charming, clever and attractive; Botanicula is the perfect antidote to angst-ridden gaming and a fine graphic adventure in its own right.
    • 82 Metascore
    • 80 Critic Score
    It might be a pain to get hold of but this engrossing visual novel has more mystery and tension in its simple text screens than a hundred CGI cut scenes.
    • 82 Metascore
    • 70 Critic Score
    A highly imaginative puzzle game whose clever concepts are frequently used in the least appealing way possible – although they’re imaginative enough that the game remains engaging despite itself.
    • 82 Metascore
    • Critic Score
    We say the game wasn’t designed with VR in mind but we’re not sure that’s true. Capcom already did an excellent job with the VR mode for Resident Evil 7, so we imagine they had support for Village in mind all along. If they didn’t then the sequence near the start, where you stumble through the snow in the dark, is, entirely by accident, one of the best VR experiences we’ve ever had. [Review in Progress]
    • 82 Metascore
    • 70 Critic Score
    A relatively engaging finale but one that suffers from all the problems of the series as a whole, with too little interactivity and a lethargic plot that struggles to get into gear.
    • 82 Metascore
    • 80 Critic Score
    Not only a return to form for Ninja Gaiden but for PlatinumGames as well, in a game that may lack in innovation, but makes up for it in mechanical complexity.
    • 82 Metascore
    • 80 Critic Score
    A largely unnecessary sequel to what is still the best beat 'em-up on the DS – or indeed any portable.
    • 82 Metascore
    • 80 Critic Score
    A classic arcade racer that was always ahead of its time and seems both refreshing, and thoroughly modern, even now.
    • 82 Metascore
    • 90 Critic Score
    A wonderfully enthusiastic love letter to Lego, Star Wars, and video games in general, that goes above and beyond the call of duty in terms of the scale of the adventure, the attention to detail, and the sheer volume of content.
    • 82 Metascore
    • 80 Critic Score
    A fantastically strange and unique first person adventure that manages to make touchscreen controls seem fresh and interesting again.
    • 82 Metascore
    • 80 Critic Score
    A tough, flashy, and surprisingly versatile extraction shooter which houses a magnetic loop of death and loot beneath its occasionally obtuse idiosyncrasies.
    • 82 Metascore
    • 70 Critic Score
    One of the best Tower Defence games of the year, with fast-paced action and deep, addictive strategy.
    • 82 Metascore
    • 70 Critic Score
    Clever, funny, and thought-provoking, but even without the weight of expectations this is a surprisingly insubstantial and ephemeral experience.
    • 82 Metascore
    • 80 Critic Score
    With its splendid mock 16-bit graphics (that come complete with a simulated CRT mode), chiptunes, a save system that lets you continue but resets your score, and an easy difficulty that gives you three layers of recharging shield, it’s tough but fair in the way that modern versions of old school shooters tend to be. This is a quality offering and easily amongst the best available for touchscreen devices.
    • 81 Metascore
    • 80 Critic Score
    An impressively unique stealth adventure which mixes a gothic horror atmosphere with a touching tale of two siblings surviving against the odds.
    • 81 Metascore
    • 80 Critic Score
    An exceptionally pretty slice of DLC that does nothing to address the faults of the main game but does manage to emphasise its many successes, especially the graphics.
    • 81 Metascore
    • 60 Critic Score
    Not a bad attempt at bringing Resistance to the PSP, but the end result feels shallow and repetitive.
    • 81 Metascore
    • 80 Critic Score
    A surprisingly successful mash-up between two completely different franchises, whose quiet charms offer a welcome alternative to incessant action and overbearing storytelling.
    • 81 Metascore
    • 80 Critic Score
    Still a little unpolished in places, but with its huge variety of locations and gameplay elements this already stands toe-to-toe with both Terraria and Minecraft.
    • 81 Metascore
    • 70 Critic Score
    Unsophisticated and sloppily made but there’s a heart of gold beneath the game’s erratic exterior, as it successfully skewers some of gaming’s more pompous franchises.
    • 81 Metascore
    • 80 Critic Score
    A superb multiplayer game with some of the best virtual sword-fighting ever seen, giving you the best reason to crowd round a PC since a kitten did something cute on YouTube.
    • 81 Metascore
    • 80 Critic Score
    Business as usual with a mediocre single-player campaign and one of the best multiplayer experiences in all gaming – especially on the inarguably superior PC version.
    • 81 Metascore
    • 80 Critic Score
    One of the best Western style role-players ever made works better than it ever has before on consoles, but there’s only so much a new coat of paint can do to hide its age.
    • 81 Metascore
    • 70 Critic Score
    That Torment: Tides Of Numenera is still a thoroughly engrossing experience despite its issues speaks volumes, and we’ve no hesitation in describing it as a worthy sequel to the original. But even so, this does not seem the best vehicle for its story or gameplay ideas. And it’s ironic that a game set so far in the future is relying on technology and concepts that are clearly decades out of date.
    • 81 Metascore
    • 80 Critic Score
    One of the best story-based games of 2011 and proof that big budgets and famous voiceovers are no match for clever design and a good script.
    • 81 Metascore
    • 80 Critic Score
    An excellent first expansion pack that adds not just new but genuinely different content to the mix.

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