Metro GameCentral's Scores

  • Games
For 4,375 reviews, this publication has graded:
  • 18% higher than the average critic
  • 6% same as the average critic
  • 76% lower than the average critic
On average, this publication grades 8.7 points lower than other critics. (0-100 point scale)
Average Game review score: 66
Highest review score: 100 Metroid Prime Remastered
Lowest review score: 0 Dungeon Keeper
Score distribution:
4425 game reviews
    • 68 Metascore
    • 50 Critic Score
    Carefully engineered sniper action that’s let down by frequent departures into close combat, exposing weak gunplay and a lack of polish.
    • 87 Metascore
    • 90 Critic Score
    One of the best looking video games ever made and the most accessible Guilty Gear has ever been, with impressively deep combat and memorable characters.
    • 88 Metascore
    • 70 Critic Score
    The graphics are absolutely stunning but the gameplay is predictable and surprisingly uneventful, as the game fails to leverage its technical achievements for anything more than straightforward spectacle.
    • 77 Metascore
    • 80 Critic Score
    The package itself may be no frills but Virtua Fighter 5 is still one of the best fighting games ever made and deserves to be appreciated by a wider audience.
    • 87 Metascore
    • 80 Critic Score
    The Mass Effect trilogy’s classic status is well deserved and while these remasters can’t iron out every problem, this is still a hugely entertaining and forward-thinking trio of action role-players.
    • 66 Metascore
    • 60 Critic Score
    The least accomplished of the recent spate of Wonder Boy games but it still retains a certain charm and offers plenty of reasons for the franchise to continue.
    • 75 Metascore
    • 60 Critic Score
    As fascinatingly unique as it always was but this former PlayStation 2 game is showing its age and while it’s still one of the best JRPGs of its era, it pales when compared to more modern titles.
    • 64 Metascore
    • 40 Critic Score
    It’s very pretty but this patchwork of other game’s ideas never has enough of its own to keep you interested during the repetitive and overfamiliar open world action.
    • 76 Metascore
    • 60 Critic Score
    The game itself is as generic and unmemorable as ever, and does little to deserve talk of a sequel, but this is a notably better PC port than Sony’s first attempt.
    • tbd Metascore
    • 80 Critic Score
    Unlocking useful equipment like a sword, bow, shield, and high jump helicopter attachment, its puzzles often stretch across multiple screens, requiring exploration, conversations with traders, and plenty of key and item collecting. Wonderbox’s heart, though, is the ability to build and share your own levels using its excellent and highly intuitive tool set. If it can pull off the same feat as Dreams did on PlayStation 4, and build a community of creators, its future could be very interesting indeed.
    • tbd Metascore
    • 70 Critic Score
    Daily login bonuses, auto-battle, and the usual solecisms of free-to-play gaming can’t crush its anarchic spirit, and especially for fans of the series, it’s a solid time waster that doesn’t necessarily require investment of real cash if you’re up for a long grind.
    • 74 Metascore
    • 60 Critic Score
    An interesting historical curio that has its charms, and some surprisingly good storytelling, but the old school gameplay and very modern pricing are not a good combination.
    • 74 Metascore
    • 60 Critic Score
    An interesting historical curio that has its charms, and some surprisingly good storytelling, but the old school gameplay and very modern pricing are not a good combination.
    • 79 Metascore
    • 70 Critic Score
    A mellow paced and captivating game of underwater exploration, crafting, and discovery, that feels more like a Subnautica expansion than a discrete sequel.
    • 84 Metascore
    • 70 Critic Score
    A competent but uninspired sequel that’s unwise to create so many obvious comparisons to Resident Evil 4, although it still manages to find some memorable moments of its own.
    • 73 Metascore
    • 80 Critic Score
    A successful resurrection of the iconic retro franchise, that wallows in justifiable nostalgia but still tries to keep at least one foot in the present.
    • 86 Metascore
    • 90 Critic Score
    What should have been a hotchpotch of other people’s ideas, made worse by frustratingly high difficulty, is in reality one of the most cleverly designed video games of recent years, with superb action and endless replayability.
    • 79 Metascore
    • 80 Critic Score
    It’s been a long time coming but the magic of Pokémon Snap has been effectively recreated in a game that’s more challenging and engrossing than its peaceable premise suggests.
    • 76 Metascore
    • 70 Critic Score
    A largely successful attempt to create a more cerebral style of horror game, even if it frequently comes across as just Alien Isolation with ghosts.
    • 77 Metascore
    • 80 Critic Score
    A super-authentic bike racing sim that the hardcore will love. And while less experienced players may struggle at first, the effort is worth it.
    • 83 Metascore
    • 80 Critic Score
    A highly polished remaster of the almost-classic action role-player, that is still stuck with some of the original flaws but allows the thoughtful, and very humorous, script to shine.
    • 87 Metascore
    • 90 Critic Score
    A hilarious parody of point ‘n’ click adventures and video games in general, whose jokes are as inspired and imaginative as its puzzles.
    • 76 Metascore
    • 90 Critic Score
    While there’s no exploration, your character effectively just walking from fight to fight down an endless corridor, the intricacy and subtlety of each combat encounter continues to deepen even after hours of play. It’s a masterclass in game design, working flawlessly on a touchscreen.
    • 60 Metascore
    • 50 Critic Score
    Its amusingly on-message alerts – ‘HEY NERD! You can’t build muscle just by texting! Get back to the dojo!’ – are great and being hazed, 80s style, by Johnny Lawrence remains inspiring. Sadly, the game, with its random-feeling successes and lacklustre card collecting, isn’t nearly as interesting.
    • 59 Metascore
    • 30 Critic Score
    There are countdown timers, bosses are oft-repeated re-skins with identical action, and Crash’s runs soon become repetitious, with progress gated behind either a tedious grind or microtransactions. Despite its colourful palette On the Run! is almost aggressively bland.
    • 80 Metascore
    • 80 Critic Score
    With an addictive role-playing style meta game letting your team of golfers earn experience points to power up their various strengths, it’s a superb and highly playable addition to Apple Arcade’s line-up.
    • 77 Metascore
    • 60 Critic Score
    What sounds like a silly gimmick works extremely well at immersing you into the life of another, although the technical problems can be severe.
    • 80 Metascore
    • 70 Critic Score
    The unique art style belies a game that is, for the most part, ruthlessly old fashioned, but in a way that will please old school Final Fantasy fans and maybe even make some new ones.
    • 67 Metascore
    • 70 Critic Score
    A highly enjoyable platform puzzler, with some cleverly complex set pieces and great presentation – but it lacks that final layer of polish that could have made it something really special.
    • 89 Metascore
    • 80 Critic Score
    A major update to the intricately plotted and highly detailed RPG, that gives players more of what they loved in the original release and the same amount of what they didn’t.

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