Metro GameCentral's Scores

  • Games
For 4,376 reviews, this publication has graded:
  • 18% higher than the average critic
  • 6% same as the average critic
  • 76% lower than the average critic
On average, this publication grades 8.7 points lower than other critics. (0-100 point scale)
Average Game review score: 66
Highest review score: 100 Metroid Prime Remastered
Lowest review score: 0 Dungeon Keeper
Score distribution:
4426 game reviews
    • 86 Metascore
    • 80 Critic Score
    The refurbished virtual doll house doesn't look that new, but its voyeuristic charm is greatly increased.
    • 86 Metascore
    • 80 Critic Score
    Not only one of the best WiiWare games ever, but an inspired 2D action puzzler to put even LocoRoco and Rolando in the shade.
    • 86 Metascore
    • 70 Critic Score
    The coronavirus has made its themes more relevant than ever and while there are many odd decisions, in terms of plot and game design, the overall experience remains strangely engrossing.
    • 86 Metascore
    • 90 Critic Score
    It could do with a few more ancillary options, and a more interesting backstory, but in terms of online gameplay Titanfall is now the game to beat this gen.
    • 86 Metascore
    • 80 Critic Score
    The most entertaining Yakuza game so far and a fine debut on PC, with a game that’s part gangster epic and part surreal Japanese nightlife simulator.
    • 86 Metascore
    • 70 Critic Score
    Don't let its low price or simple visuals fool you, this is the most demonically addictive game of the year and it takes no prisoners.
    • 86 Metascore
    • 80 Critic Score
    A great cinematic action adventure, with one of gaming’s great lead performances, although its Tomb Raider DNA seems fragmented and even degenerative in parts.
    • 86 Metascore
    • 80 Critic Score
    Tribes: Ascend is not just an excellent first person shooter in its own right but it's a well-orchestrated revival of a franchise that has never got the recognition it deserves. Whether it'll be more lucky this time we couldn't say but just give this a go and you won't have lost anything, literally.
    • 86 Metascore
    • 80 Critic Score
    The best really has been saved for last – assuming you find Tiny Tina funny – but even if you don’t this fantasy-themed romp is a great way to say goodbye to Borderlands 2.
    • 86 Metascore
    • 90 Critic Score
    An excellent remake that does all it can to bring the classic original into the modern era, while maintaining the same nuanced levels of psychological horror.
    • 86 Metascore
    • 80 Critic Score
    The definitive portable version of Minecraft, with almost all the features of the current gen home console editions combined with the convenience of the Nintendo Switch.
    • 86 Metascore
    • 80 Critic Score
    One of the best Japanese role-players of the generation and a gloriously beautiful game by any standard, both visually and emotionally.
    • 86 Metascore
    • 80 Critic Score
    Still the best looking fighting game around, and although this isn’t a full sequel its new features and extra fighters still make it a welcome update.
    • 86 Metascore
    • 80 Critic Score
    A superior example of the visual novel, with some of the most compelling storytelling of the generation, even if it’s not very interactive.
    • 86 Metascore
    • 90 Critic Score
    A cleverly constructed narrative adventure that explores serious issues of morality without ever being preachy, and still allowing for an intricately designed, non-linear gaming experience.
    • 86 Metascore
    • 70 Critic Score
    It's a technical tour de force for the PSP, but also one sequel to many for a series that is in dire need of a reboot - or perhaps simply a rest.
    • 86 Metascore
    • 70 Critic Score
    You'll either love or loathe the rote learning and rock hard difficultly in this next gen Kikstart.
    • 86 Metascore
    • 70 Critic Score
    A highly competent 2D platformer, but one so utterly devoid of any new ideas it’s really only for the nostalgic and those desperate to play something new(-ish) on the Switch.
    • 86 Metascore
    • 90 Critic Score
    An excellent follow-up to Mario Kart 8 that takes the series into exciting new directions, although the open world element is surprisingly undercooked and almost irrelevant.
    • 86 Metascore
    • 90 Critic Score
    The best Soulslike not made by FromSoftware, which expands and improves on the series’ exceptional combat with two separate play styles and a fantastically wide range of enemies and locations.
    • 86 Metascore
    • 80 Critic Score
    Hugely successful update which may lack realism, but is loaded with charm and surprising depth.
    • 86 Metascore
    • 90 Critic Score
    A hugely imaginative take on a deeply conservative genre, which shows one of 2D gaming's best developers at the very height of their talents.
    • 86 Metascore
    • 80 Critic Score
    There’s little attempt at innovation in Starcraft II’s first expansion, but enough refinement and fine-tuning to please fans both new and old.
    • 86 Metascore
    • 80 Critic Score
    It bears little resemblance to any of its predecessors, but The Lost Crown is one of the best Metroidvania games of recent years and a highly enjoyable challenge.
    • 86 Metascore
    • 80 Critic Score
    A Dark Ages mystery whose gameplay and dialogue are as unique as it’s daringly unconventional premise and visuals.
    • 86 Metascore
    • 90 Critic Score
    One of the best action games of recent years and an irresistibly entertaining celebration of everything that is joyous and imaginative about video games.
    • 86 Metascore
    • 70 Critic Score
    The Room series offers players tactile, faux-Victorian puzzles that involve opening up wood and brass contraptions to reveal crank handles, sculptures with star-shaped bases, and devices that happen to be just the right angle to connect two recently-discovered apertures. Unlike The Room 2, which came over all Myst and had you spending a significant chunk of your time wandering back and forth, this goes back to its roots with a much more compact experience, revolving around the rooms of a single doll’s house. It does nothing to innovate and is relatively short-lived, but it’s enormously engaging while it lasts.
    • 86 Metascore
    • 90 Critic Score
    The ability to grind previously explored areas to improve skills and equipment is essential for all but the most dextrous players, and those with an MFi joypad will find it preferable to the onscreen controls, which while competent do sometimes let you down in the heat of battle. It’s game of the year material for fans of twitch action.
    • 86 Metascore
    • 80 Critic Score
    It’s a well-designed game, with a rewind button that lets you instantly skip back to the beginning of courses, and clever use of music to let you know you’re in a challenge rather than just noodling about on the snow. The first mountain is free, with all the others unlocked for a one-off payment.
    • 86 Metascore
    • 80 Critic Score
    There are neat graphical details, with chunks of masonry blown off buildings by grenades or tank rounds, and your tiny soldiers will automatically dive to the ground when a machinegun opens up nearby. The base game also had some excellent DLC, which will hopefully make its way to this rock solid iPad port.

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