Metro GameCentral's Scores

  • Games
For 4,376 reviews, this publication has graded:
  • 18% higher than the average critic
  • 6% same as the average critic
  • 76% lower than the average critic
On average, this publication grades 8.7 points lower than other critics. (0-100 point scale)
Average Game review score: 66
Highest review score: 100 Metroid Prime Remastered
Lowest review score: 0 Dungeon Keeper
Score distribution:
4426 game reviews
    • 50 Metascore
    • 40 Critic Score
    The Wii U version has slightly less control issues than the original Kinect game, but also less of the novelty – although it's still mindless comic book fun while it lasts.
    • 55 Metascore
    • 40 Critic Score
    By no means the worst mini-game collection there's ever been but in terms of genuine party entertainment it's only a few steps above the Tory Conference.
    • 67 Metascore
    • 40 Critic Score
    Another wasted survival horror sequel, that ruins its chance to make proper use of the GamePad and turns fear of the unknown into fear of the same old thing.
    • 63 Metascore
    • 40 Critic Score
    Despite a few interesting ideas this never manages to relive the glory days of top-down racing.
    • 65 Metascore
    • 40 Critic Score
    The production values seem to justify the high price but this is an annoyingly awkward mix of third person action and Tower Defence, which never really gels.
    • 59 Metascore
    • 40 Critic Score
    As repetitive and predictable as any movie tie-in, but the core combat is sound and Green Lantern's powers are handled well.
    • 69 Metascore
    • 40 Critic Score
    The ingredients are there for a transcendent action strategy but the reality is that Code Name: S.T.E.A.M. is disappointingly mundane and only fitfully entertaining.
    • 64 Metascore
    • 40 Critic Score
    Its incremental improvements will appease fans but it does little to entice new players, in what is still a very dry and demanding sim that’s devoid of character.
    • 60 Metascore
    • 40 Critic Score
    First person shooters clearly do work on the PS Vita, but proving that fact is the only real achievement of this otherwise insipid portable experience.
    • 55 Metascore
    • 40 Critic Score
    The excitement and flow of rugby is there, but the numerous technical and budgetary limitations see the game's aim go wide.
    • 54 Metascore
    • 40 Critic Score
    A classic case of a racer that doesn't know whether to be a simulation or arcade game and in the end never ends up a satisfying example of either.
    • 73 Metascore
    • 40 Critic Score
    A hugely disappointing side venture from the creators of Pokémon, which barely seems to understand the rhythm action genre let alone try and evolve it.
    • 59 Metascore
    • 40 Critic Score
    Despite the name this lacks any kind of zip at all, in what may be the most mundane and unexciting platformer Nintendo has ever put their name to.
    • 69 Metascore
    • 40 Critic Score
    A thoroughly uninteresting roguelike that undermines the most compelling elements of both the genre and the Pokémon universe.
    • 64 Metascore
    • 40 Critic Score
    A quirky and offbeat open world biking RPG that works nicely until races get more taxing, at which point its mechanical limitations make it frustrating to play
    • 66 Metascore
    • 40 Critic Score
    Despite the outrageous plot and bizarre weapons this is a disappointingly mundane expansion beneath all the silliness, and one that addresses none of the parent game’s failings.
    • 62 Metascore
    • 40 Critic Score
    Cheap, obvious, and unambitious but the zombie theme does at least help to circumvent the technical problems of the original, and offer up some novel co-op options.
    • 68 Metascore
    • 40 Critic Score
    Serious Sam is looking seriously tired, with a new sequel that makes only the most perfunctory attempt to doing anything new for the franchise or shooters in general.
    • 71 Metascore
    • 40 Critic Score
    Backwards sequel that sabotages or removes all the best features from the last game and wastes one of the best arsenals in gaming.
    • 54 Metascore
    • 40 Critic Score
    Despite the pedigree of the developer, and some unusually disturbing subject matter, the main enemies in this survival horror are frustration and boredom.
    • 59 Metascore
    • 40 Critic Score
    Skull And Bones has great naval combat but far too little else to recommend it, with a weak story and gameplay systems that amount to nothing but endless busywork.
    • 65 Metascore
    • 40 Critic Score
    The last of the Fallout 3 expansions is also one of the worst in this bafflingly dull abduction yarn.
    • 67 Metascore
    • 40 Critic Score
    A disappointing return for Suda51 whose shallow, repetitive action is not helped by a relentlessly unfunny script and tired pop culture references.
    • 56 Metascore
    • 40 Critic Score
    Bringing back such an obsucre franchise is one thing but stranger still is that so little passion has been expended in reinventing this listless vehicular combat game.
    • 44 Metascore
    • 40 Critic Score
    A slightly embarrassing attempt to recall the early days of 3D platforming, with a central gimmick that never really captures the imagination and clunky controls and gameplay.
    • 71 Metascore
    • 40 Critic Score
    One of the best looking DS games ever made, but the gameplay just dosen't live up to the visuals.
    • 60 Metascore
    • 40 Critic Score
    All its best bits are clearly stolen from Batman: Arkham Asylum, but for a movie tie-in this still counts as above average.
    • 60 Metascore
    • 40 Critic Score
    A tragic end to Crackdown 3’s long and painful journey, with an unremarkable campaign mode and a multiplayer that is a disaster in terms of tech and design.
    • 62 Metascore
    • 40 Critic Score
    The free web toy gains little from its transformation into a retail game - or in its move to the DS.
    • 57 Metascore
    • 40 Critic Score
    A poorly thought out attempt to take on Call Of Duty and Battlefield, whose main gimmick is as a flawed as its other elements are overfamiliar.

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