Metro GameCentral's Scores

  • Games
For 4,376 reviews, this publication has graded:
  • 18% higher than the average critic
  • 6% same as the average critic
  • 76% lower than the average critic
On average, this publication grades 8.7 points lower than other critics. (0-100 point scale)
Average Game review score: 66
Highest review score: 100 Metroid Prime Remastered
Lowest review score: 0 Dungeon Keeper
Score distribution:
4426 game reviews
    • 75 Metascore
    • 60 Critic Score
    Big dumb fun doesn't have to be quiet this witless, but this is still a fairly competent arcade update.
    • 67 Metascore
    • 60 Critic Score
    A textbook Gameloft release, with an impressive facsimile of Counter-Strike et al. at a fraction of the price - and with a fraction of the inspiration.
    • 70 Metascore
    • 60 Critic Score
    As mindlessly entertaining as any lightgun game, and with lots of zombie-themed nostalgia - but none of the pacing or showmanship of the best of the genre.
    • 74 Metascore
    • 60 Critic Score
    Bafflingly inaccessible Japanese role-player that still remains strangely engrossing despite itself.
    • 72 Metascore
    • 60 Critic Score
    Impressively original, and wonderfully grotesque, arachnid sim that's just a little short on gameplay.
    • 71 Metascore
    • 60 Critic Score
    A tangle of technical and gameplay issues often obscure it, but there’s some impressive storytelling to be had in this ambitious techno-thriller.
    • 61 Metascore
    • 60 Critic Score
    Once the novelty has worn off - which will only take a couple of goes with lesser games like 20,000 Leaks - you'll never want to play any of them again.
    • 84 Metascore
    • 60 Critic Score
    Metallica fans will be happy enough, but everyone else will lament the lack of evolution and poor value.
    • 74 Metascore
    • 60 Critic Score
    Another obnoxious sequel that seems to have forgotten that the whole point of the game was its originality.
    • 74 Metascore
    • 60 Critic Score
    Despite some interesting visuals and world-building BioWare just can't escape from the shadow of Mass Effect 3's ending, or the now overfamiliar action.
    • 69 Metascore
    • 60 Critic Score
    The forward momentum from last year’s improvements already seems to be faltering, as the weight of bugs and glitches ruin many of the new features.
    • 85 Metascore
    • 60 Critic Score
    It’s hard to believe this is Hideo Kojima’s preferred version of the game, considering it side lines so much of the core gameplay and adds little else of any substance.
    • 77 Metascore
    • 60 Critic Score
    A largely successful experiment in limiting the amount of onscreen help given for exploration and navigation, but the game it’s tied to is far less interesting and wastes some interesting story elements.
    • 75 Metascore
    • 60 Critic Score
    It's no classic, but this is still better value, and in some cases better quality, than shop-bought games.
    • 54 Metascore
    • 60 Critic Score
    The granddaddy of point 'n' clicker Zack & Wiki makes a surprising and largely successful return.
    • 73 Metascore
    • 60 Critic Score
    Getting such an odd idea to work is worth praise alone, but Hybrid feels more like a hypothetical experiment than a genuinely useful innovation.
    • 76 Metascore
    • 60 Critic Score
    Nintendo continues to paint over some of the best features of previous Paper Mario games, but the great script just about saves the dull combat.
    • 59 Metascore
    • 60 Critic Score
    An odd couple crossover that is not only a loving homage to Star Wars but the best Angry Birds game so far – well, except for the sequel that this monstrously expensive port fails to include.
    • 65 Metascore
    • 60 Critic Score
    It’s gently whimsical and considerably less mechanically complex than either Pokémon Go or Wizards Unite and while it does offer some encouragement to go out and get some fresh air, it’s almost more pedometer than game, and is all but pointless on a tablet.
    • 64 Metascore
    • 60 Critic Score
    The sequel to Puzzle Quest is cheap and far from cheerful, but it's still a mostly effective mix of genres.
    • 74 Metascore
    • 60 Critic Score
    An interesting historical curio that has its charms, and some surprisingly good storytelling, but the old school gameplay and very modern pricing are not a good combination.
    • 73 Metascore
    • 60 Critic Score
    Shallow, stupid, and very repetitive but as long as you play with friends there’s a goofy charm to what is, for better or worse, the best Marvel team-up game in a long while.
    • 78 Metascore
    • 60 Critic Score
    The Beast still feels like an extended piece of DLC, which while entertaining in itself lacks any new innovations and has an unwelcome clutch of bugs.
    • 66 Metascore
    • 60 Critic Score
    This punch-pulling retro update is charming and beautiful but doesn’t quite have the mind to match.
    • 77 Metascore
    • 60 Critic Score
    First-person shooter meets survival horror, but the primary psychic phenomenon here is deja vu.
    • 74 Metascore
    • 60 Critic Score
    An interesting historical curio that has its charms, and some surprisingly good storytelling, but the old school gameplay and very modern pricing are not a good combination.
    • 67 Metascore
    • 60 Critic Score
    One of the most original survival horrors of modern times, held back by a leaden pace and controls.
    • 79 Metascore
    • 60 Critic Score
    For a downloadable game with barely a single new idea of its own this is still an entertaining, if rather uneven, platform puzzler.
    • 83 Metascore
    • 60 Critic Score
    A beautiful looking 2D side-scrolling puzzle game whose lack of challenge and regularly recycled mechanics prove disappointingly bland, with no significant improvements over the original.
    • 58 Metascore
    • 60 Critic Score
    One of the most original sports games ever made but with so many flaws and limitations it makes you wish you could skip ahead several sequels and play that version instead.
    • 78 Metascore
    • 60 Critic Score
    In theory this is one of the best zombie games ever made, but in practise it’s riddled with technical flaws that fail to put the necessary meat on its undead skeleton.
    • 67 Metascore
    • 60 Critic Score
    A disappointment given the quality of the first volume, and although the new Mercenaries-eque mode is fun the two story missions are not.
    • 67 Metascore
    • 60 Critic Score
    Grotesque and disturbing, and that's not just in terms of the tawdry use of Japanese schoolgirls but the result of a flawed but oddly effective horror game.
    • 65 Metascore
    • 60 Critic Score
    The script might be highly distasteful but the rest of the game is a surprisingly enjoyable variant on the Harvest Moon workaholic simulator.
    • 75 Metascore
    • 60 Critic Score
    Despite some notable missteps, this peculiar mix of macabre storytelling and 2D puzzle-solving still has an interesting story to tell.
    • tbd Metascore
    • 60 Critic Score
    It’s intensely satisfying when you get it right, with strings of good decisions leading to lengthy but increasingly precarious survival. Unfortunately, its slow drip feed of rewards means it takes too long to unlock new cars and especially tracks, making it a protracted grind even if the gameplay itself remains compelling.
    • 79 Metascore
    • 60 Critic Score
    If you want to waste a minute or two, wasting hundreds of zombies, then this is one download that will do exactly what it says on the tin.
    • 67 Metascore
    • 60 Critic Score
    Definitely one of the lesser Lego titles, and yet still a fun co-op game with plenty of charm – and more new ideas than many of is stablemates.
    • 67 Metascore
    • 60 Critic Score
    A literal dream come true for fans and while most others will struggle to understand the appeal it’s impossible not to admire Yu Suzuki’s vision and tenacity in not only making the game but making it his way.
    • 67 Metascore
    • 60 Critic Score
    One of the best Ace Attorney games still looks awful on the Wii, in another lazy and irreverent port.
    • 84 Metascore
    • 60 Critic Score
    God Of War fans are well served, but these are neither the best entries in the series nor the best example of a Classics HD collection.
    • 70 Metascore
    • 60 Critic Score
    Very poor value if you already own last year's version, but even if you don't the console version is still badly compromised compared to the PC.
    • 72 Metascore
    • 60 Critic Score
    Whether you classify it as a game or not there's some very clever technology at work here, but it's hampered by boring mini-games and a meandering story.
    • 80 Metascore
    • 60 Critic Score
    Grand Theft Auto and a touchscreen device continues to be the worst team-up since Cannon and Ball, but if you've only come for the nostalgia some of the magic is still there.
    • 73 Metascore
    • 60 Critic Score
    Battlefield 3 does a good impression of Call Of Duty, but this isn't an expansion that plays to the series' strengths or offers much value for money.
    • 79 Metascore
    • 60 Critic Score
    A Western style Final Fantasy Tactics with tons of content but lacking in polish and accessibility.
    • 71 Metascore
    • 60 Critic Score
    The DS's second serving of Bust-A-Move has little new to offer but the same old coloured bubble matching.
    • 71 Metascore
    • 60 Critic Score
    The first post-season pass DLC is a substantial slab of new plot, gear, and abilities but never anything more than that. If you loved the base game, this is a lot more of exactly the same.
    • 71 Metascore
    • 60 Critic Score
    While it packs in more content than its predecessors, RIDE 3 feels soulless and nonessential if you already own last year’s instalment.
    • 70 Metascore
    • 60 Critic Score
    A disappointingly tame vision of a near future dystopia, that represents a perfectly competent use of the Ubisoft formula but falters in its attempts to add anything new to it.
    • 71 Metascore
    • 60 Critic Score
    A great idea that fails to capitalise on the full extent of Nintendo’s 8-bit legacy, although whether that’s through greed or foolishness isn’t yet clear.
    • 75 Metascore
    • 60 Critic Score
    The Walking Dead finishes much as it began, with believable characters making heartbreaking choices, interspersed with flounderingly inept, QTE-laden attempts at action.
    • 65 Metascore
    • 60 Critic Score
    The scares are still there but in gameplay terms the experience is far too… slender to justify the repetition and frustration of this sequel.
    • 73 Metascore
    • 60 Critic Score
    You don't have to be a child to enjoy this new game from the makers of Hitman - just very undemanding.
    • 74 Metascore
    • 60 Critic Score
    A muddled mess of good intentions and corporate greed that ruins a promising space adventure with needless repetition and horribly expensive toys to life gimmicks.
    • 72 Metascore
    • 60 Critic Score
    A fun and energetic fighting game that does its best to cater for both casual fans and fighting game veterans, although its roster has some strange priorities and the single-player content is very limited.
    • 74 Metascore
    • 60 Critic Score
    A great idea in theory, but in practise the novelty wears out extremely quickly, with a serious lack of variety in game modes, maps, and tactics.
    • 61 Metascore
    • 60 Critic Score
    A co-op version of XCOM in the Shadowrun universe sounds a great idea, but this lacks the depth to make the best of the concept.
    • 72 Metascore
    • 60 Critic Score
    Pure fan service in every sense, which ensures an enjoyably nostalgic adventure but also means a number of flaws that wouldn’t be tolerated in other circumstances.
    • 87 Metascore
    • 60 Critic Score
    An excellent battle system shackled to a dispiritingly dull and long-winded fantasy adventure, that takes an inordinate amount of time to say nothing of value.
    • 80 Metascore
    • 60 Critic Score
    A good quality port that maintains almost all the original features, and even adds a few of its own, but the game itself is still a disappointing and unadventurous sequel.
    • 65 Metascore
    • 60 Critic Score
    The visuals may make even Knack look like a system seller, but there’s a quiet pleasure to Super Motherload’s simple but addictive gameplay.
    • 68 Metascore
    • 60 Critic Score
    One of the scariest video games ever made, or at least it is for the first few hours – before it succumbs to wearying repetition and frustratingly unfair set pieces.
    • 63 Metascore
    • 60 Critic Score
    A flawed remake of one of the Sega Saturn’s most recognisable classics, that fumbles the controls and visual upgrade and yet remains a relatively enjoyable homage.
    • 67 Metascore
    • 60 Critic Score
    A small improvement on the last game but until the issues with the artificial intelligence and other bugs are fixed Sniper Elite will always be off target.
    • 65 Metascore
    • 60 Critic Score
    A very good update of the venerable arcade game and only a few niggles away from being a great game in its own right.
    • 72 Metascore
    • 60 Critic Score
    Derivative, shallow and ruthlessly unambitious, but as Diablo clones go this is still one of the best and most addictive on consoles.
    • 66 Metascore
    • 60 Critic Score
    A midcarder to the WWE 2K23 main event, AEW Fight Forever lays down some solid foundations and is fun to play, but without much depth it falls short.
    • 63 Metascore
    • 60 Critic Score
    Not the full fat sequel that fans will have been waiting for but an enjoyable, if extremely shallow, four-player Diablo clone.
    • 79 Metascore
    • 60 Critic Score
    It looks and plays just like the PS3 games, but alas this is just as pedestrian in terms of innovation.
    • 65 Metascore
    • 60 Critic Score
    It’s still not a patch on the better Mario Party games but its still one of the few video games where literally everyone can join in and have some sort of fun – from non-gamers to the ultra hardcore.
    • 79 Metascore
    • 60 Critic Score
    Series and genre fans are well provided for but it's a shame the technical achievements aren't in service of a more adventurous game.
    • 62 Metascore
    • 60 Critic Score
    A welcome revival of a much-loved franchise, although Banana Blitz was never the best entry and Sega has had to accept too many compromises in porting it from the Wii.
    • 72 Metascore
    • 60 Critic Score
    A minor entry in the venerable city building series, which has some interesting ideas and visuals but too little in the way of gameplay depth.
    • 63 Metascore
    • 60 Critic Score
    A spirited attempt to revive the former glories of gaming’s original survival horror but a lack of scares and sub-par action can’t defeat the ghosts of the past.
    • tbd Metascore
    • 60 Critic Score
    Its light challenge and straightforward level design are complemented by minimalist good looks, but there’s just too little going on to maintain interest beyond saving up and collecting a few perfectly drawn miniature vehicles.
    • 77 Metascore
    • 60 Critic Score
    What starts as a fine homage to Super Metroid and ‘70s style sci-fi ends as a disappointing waste of both story and gameplay potential.
    • 79 Metascore
    • 60 Critic Score
    Yet another entirely unnecessary sequel to a classic game that should never have got any follow-ups at all. But if you want even more of the same old thing there are few small sparks of imagination here and there.
    • 79 Metascore
    • 60 Critic Score
    An improved sequel on paper only, with an overall experience that is still ruined by incoherent storytelling and unsympathetic characters.
    • 67 Metascore
    • 60 Critic Score
    The next gen space combat simulator now plays almost as good as it looks, even if there are still many more improvements needed.
    • 75 Metascore
    • 60 Critic Score
    This starship sim never reaches escape velocity from the cloying traditions of Japanese RPGs.
    • 73 Metascore
    • 60 Critic Score
    Considering the one complaint about Titanfall was the lack of content this new DLC makes no effort to fill the gaps in the original package, although at least two of the maps are very good.
    • 70 Metascore
    • 60 Critic Score
    One of the very few pre-smartphone games that is still worth playing, even if this new update only does the bare minimum to keep it relevant.
    • 68 Metascore
    • 60 Critic Score
    A solid online shooter ruined by thoughtless corporate greed, whose malign practises could damage the whole of gaming if they are not kept in check.
    • 70 Metascore
    • 60 Critic Score
    Sony's own take Project Natal proves a convincing proof of concept but even as a virtual pet it's limited.
    • 58 Metascore
    • 60 Critic Score
    Sega dredges its archives for two of its more obscure lightgun games. Both work well enough, but your Wii remote still deserves better.
    • tbd Metascore
    • 60 Critic Score
    Although graphically pretty, the controls are often slow to react to your input and swiping to swap out redundant power-ups is horribly temperamental, undermining a great deal of the potential fun.
    • 71 Metascore
    • 60 Critic Score
    What could have been an all-time classic action role-player is let down by a surprisingly poor script and unengaging characters.
    • 70 Metascore
    • 60 Critic Score
    It’s the gameplay which remains slave to the visuals and storytelling here, in this intriguing but shallow post-apocalyptic fable.
    • tbd Metascore
    • 60 Critic Score
    Its non-rotate-able isometric world makes it tricky to see around furniture and walls, and the absence of an undo button makes that problem worse, a single misplaced tap enough to end an otherwise perfect raid, which encourages continual shameful save scumming.
    • 72 Metascore
    • 60 Critic Score
    An almost heroic debut for the explosive penguins, spoilt only by a foolishly inflexible control system.
    • 72 Metascore
    • 60 Critic Score
    An accurate adaptation of the table-top classic, but it fumbles the ball when trying to expand its appeal.
    • 71 Metascore
    • 60 Critic Score
    A colourful and good-humoured 3D retread of 1990s point ‘n’ click adventures that despite the odd innovation suffers from the same frustrations and limitations as its ancient forebears.
    • 80 Metascore
    • 60 Critic Score
    Another disappointing chapter in the increasingly uneven adventures of gaming's mightiest pirate.
    • 77 Metascore
    • 60 Critic Score
    Nothing about Quantum Break is bad, but it’s a crude mix of very basic and largely incompatible ingredients. Far from being a disaster it just feels undercooked. Not enough to give you salmonella, but certainly enough to make you wish for something more substantial to get your teeth into.
    • 69 Metascore
    • 60 Critic Score
    A thoughtful exploration of the monsters people can unwittingly become, although it often struggles to offer a compelling gameplay experience.
    • 78 Metascore
    • 60 Critic Score
    A disappointingly direct copy of Journey that offers an incredible audio and visual treat, but lacks the deeper meaning of the original.
    • 70 Metascore
    • 60 Critic Score
    As an open world co-op shooter there’s a lot to enjoy here, at least until you realise how shallow and repetitive the underlying action is.
    • tbd Metascore
    • 60 Critic Score
    A cosy 2D Metroidvania featuring witches and cookery, that looks delightful but suffers from numerous irritations in its interface and level design.
    • 75 Metascore
    • 60 Critic Score
    A disappointing sequel that offers few new ideas as either a Dark Souls clone or a follow-up to the original, with a less interesting setting and story.

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