Meristation's Scores

  • Games
For 3,631 reviews, this publication has graded:
  • 62% higher than the average critic
  • 7% same as the average critic
  • 31% lower than the average critic
On average, this publication grades 1.6 points higher than other critics. (0-100 point scale)
Average Game review score: 76
Highest review score: 100 BioShock
Lowest review score: 5 Rambo: The Video Game
Score distribution:
3632 game reviews
    • 89 Metascore
    • 91 Critic Score
    Iceborne completes the path that Capcom started a year ago, but improving the overall quality through quality of life details, brand new monsters and the impressive comeback of some of the historical names that everybody wanted to face here. Excellent is the best word to define this expansion.
    • 84 Metascore
    • 87 Critic Score
    Gears 5 proves the value of a talented team such as The Coalition. Almost every experience through the game feels that they chose the right decision in terms of gameplay, but fails in the purpose of open world. Here we can find a multiplayer and coop experience, with horde and escape, created to be played over the long term.
    • 78 Metascore
    • 75 Critic Score
    At its best, this hybrid between Dark Souls and Left 4 Dead delivers a solid third person shooter experience that excels when played along with a friend or two. The dull storytelling and some questionable decisions regarding loot and the upgrade system prevent this good game become even greater.
    • 81 Metascore
    • 88 Critic Score
    Catherine Full Body delights us with a refreshed puzzle experience and an improved narrative.
    • 76 Metascore
    • 80 Critic Score
    A new opportunity to discover (or rediscover) a fairly entertaining title.
    • 69 Metascore
    • 75 Critic Score
    After a slasher in the woods, Supermassive take us to a ghost ship. The Dark Pictures Anthology: Man of Medan shares the same gameplay, mechanics and visuals as Until Dawn, with a shorter campaign of 4-5 hours that needs to be replayed at least two more times. The best part is the two multiplayer modes, an online coop and a local multi for 5 users. It is a shame that the visuals are so amazing but the execution so poorly sometimes, with frame drops and pop charging textures. Scary, compelling and funny, but not as good as Until Dawn was.
    • 79 Metascore
    • 75 Critic Score
    3DRealms' return to the Build engine almost twenty years later proves they can still punch with the best of them. A masterfully crafted work of sound and fury this game never once ceases to entertain but can at times feel a little less imaginative than it could be. If only it had as much fun with itself as we had playing it.
    • 69 Metascore
    • 65 Critic Score
    A correct video game with an interesting combat system, which however lacks a remarkable game design. No soul in the last JRPG by Tokyo RPG Factory.
    • 63 Metascore
    • 65 Critic Score
    A fun and full of action game, although short. The number of weapons is huge and the story is quite fun. A good game that finally goes beyond Japan.
    • 64 Metascore
    • 75 Critic Score
    There are many open-world survival games, but none of them is quite like Ancestors: The Humankind Odyssey. The game takes advantage of its ambitious premise and delivers an immersive and meticulous survival game that rewards experimentation and curiosity in a unique way.
    • 82 Metascore
    • 75 Critic Score
    Action, exploration and good storytelling. Remedy's Control is a unique experience that you will enjoy, despite their flaws. In other words: not the best of the year, but still fun.
    • 87 Metascore
    • 90 Critic Score
    Astral Chain is pure Platinum Games, with frantic and unique combat system, great worldbuilding and some interesting additions in term of gameplay.
    • 62 Metascore
    • 40 Critic Score
    Mable and the Wood is a short metroidvania game, with a good difficulty level that challenge us without being too difficult to made us quit. It could be enjoyable if they fix all the bugs that exists in the game nowadays.
    • 69 Metascore
    • 70 Critic Score
    Sony builds a bridge for people who do not play regularly to cross. Erica refines everything that's been done so far in interactive cinema and triggers its possibilities for the near future. The story of Erica is not at all exceptional, but the way we interact with it is several positions above everything we had seen so far.
    • 73 Metascore
    • 75 Critic Score
    A Place Of The Unwilling approaches cosmic horror from a different, melancholic perspective. A generously-branched adventure in a city alive, yet its magic it's torn by some bugs.
    • 76 Metascore
    • 87 Critic Score
    Madden NFL 20 is still one of the best videogames if you want to simulate any sport but it's very clear that it needs more: more graphics, more gameplay changes, more news in its modes... X-Factor is a good new, but still insufficient to sense that gameplay is different that last year's edition.
    • 74 Metascore
    • 80 Critic Score
    Excellent graphic adventure that is inspired by the LucasArts classics and the work of Lovecraft to offer a plot full of humor and mystery.
    • 68 Metascore
    • 72 Critic Score
    Kill la Kill IF is an interesting title that will please mainly fans of the anime series. However, as a fighting game, it lacks playable characters and scenarios, in addition to some of its mechanics being quite confusing, which prevents this title from reaching higher levels.
    • 63 Metascore
    • 65 Critic Score
    A good story and an excellent way to present it, but lacking in duration and gameplay.
    • 73 Metascore
    • 78 Critic Score
    Nowhere Prophet combines two very different genres: TCG and roguelike, to create a hybrid experience that surprises in how organic it feels. The card-based combat has depth and weight, and adds to the game a sense or permanent loss that feels great.
    • 69 Metascore
    • 65 Critic Score
    Although it does a decent job at providing a few new mechanics, in the end Lovely Planet 2: April Skies doesn't quite reach the heights of its predecessor and comes with a lot less content. More of a tutorial than a sequel.
    • 78 Metascore
    • 82 Critic Score
    Atelier Lulua shows itself as an interesting title which through its story, characters and game mechanics hold the players interest until the end.
    • 50 Metascore
    • 50 Critic Score
    Wolfenstein: Cyberpilot is a two-hour tutorial for a game that doesn't exist. Despite its (many) failures, it has good ideas and seems promising, but we will never know if it's good because, when the game seems to start, it's game over.
    • 69 Metascore
    • 70 Critic Score
    An attractive game of puzzles and platforms that, despite its limitations, seduces through its artistic direction.
    • 76 Metascore
    • 75 Critic Score
    It's refreshing to see a game that doesn't inspire itself in any previous title but try to establish its own ways of doing things. Some aspects, like the moments travelling the space, are however a bit bland and can become boring. But overall, it's a recommendable experience.
    • 89 Metascore
    • 90 Critic Score
    Fire Emblem Three Houses could have its ups and downs, but it's one of the most ambitious entries in the series. Focused on social links and relationships, with improvements on battlefield and great visuals, Intelligent System made a significant step forward looking toward the future.
    • 77 Metascore
    • 75 Critic Score
    Assetto Corsa Competizione pulls the limits of realism with a nice use of the Blancpain GT Series, but Kunos needs to improve the overall feeling of a videogame. The lack of matchmaking and a poor multiplayer system reduce his life in a long-middle term.
    • 73 Metascore
    • 75 Critic Score
    Marvel Ultimate Alliance 3 is not the best superhero game, but it's entertaining, has a lot of fan-service and improves with its co-op experience.
    • 73 Metascore
    • 76 Critic Score
    Steel Division is still the best at its best. The addition of the Eastern Front is a very appetizing content for it's community. However, the rest of the novelties are either expendable or do not work. That makes it difficult to justify this second installment as such. It would have been more appropriate to launch it as a great DLC, thus avoiding further fracturing of the player community.
    • 68 Metascore
    • 73 Critic Score
    Night Call is a conversational adventure game that mix up an interesting and tense story with an intriguing comic visual style and cyberpunk reminiscences. A moody and solid experience for narrative seekers.

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