Maxi Consolas (Portugal)'s Scores

  • Games
For 227 reviews, this publication has graded:
  • 60% higher than the average critic
  • 7% same as the average critic
  • 33% lower than the average critic
On average, this publication grades 0.5 points lower than other critics. (0-100 point scale)
Average Game review score: 74
Highest review score: 100 Super Mario Galaxy
Lowest review score: 35 Iron Man
Score distribution:
  1. Negative: 7 out of 227
227 game reviews
    • 69 Metascore
    • 45 Critic Score
    Sega had the obligation to work harder on this conversion, at least with new levels for the game, since the three maps aren’t event connected between them. Being as it is, Ghost Squad is a mere conversion, feeling incomplete in form and substance. [March 2008]
    • Maxi Consolas (Portugal)
    • 69 Metascore
    • 65 Critic Score
    It’s still pretty similar to previous titles from the series, but if you like to play with a group of friends, it’s always nice. Maybe the humor and its friendly nature can compensate for the lack of originality… but only if you don’t have any of the other games from the franchise. [Apr 2008]
    • Maxi Consolas (Portugal)
    • 69 Metascore
    • 70 Critic Score
    If you’ve enjoyed the previous Turok adventures, you can still find something interesting in this game. Besides fighting dinosaurs with a bow and knife, it’s standard routine stuff, including the set, the human enemy AI and the story. [Feb 2008]
    • Maxi Consolas (Portugal)
    • 69 Metascore
    • 70 Critic Score
    It’s a more Schwarzenneger version of the barbarian than the one from the comics. It tries to make the most of its influences (especially God of War) in the form of a competent game for all Conan fans out there. [Nov 2007]
    • Maxi Consolas (Portugal)
    • 69 Metascore
    • 75 Critic Score
    Far from being revolutionary, it also doesn’t do anything fundamentally wrong that might compromise the experience. In the end, it’s a good online FPS with a more classic feeling, which can please the hardcore fans of this genre and eager to find some great competition online. [July 2008]
    • Maxi Consolas (Portugal)
    • 69 Metascore
    • 80 Critic Score
    There’s a lot of intense moments in the single player campaign and the multiplayer supports 32 players. The PSP doesn’t have a lot of good FPS in its catalogue but Heroes 2 follows the same pattern of quality shown by the original title. [Dec 2007]
    • Maxi Consolas (Portugal)
    • 69 Metascore
    • 70 Critic Score
    It’s a more Schwarzenneger version of the barbarian than the one from the comics. It tries to make the most of its influences (especially God of War) in the form of a competent game for all Conan fans out there. [Nov 2007]
    • Maxi Consolas (Portugal)
    • 68 Metascore
    • 65 Critic Score
    A light approach to The Sims, but where the only relation possible is friendship and the interactions between characters are limited. Very political correct and often repetitive. [Nov 2007]
    • Maxi Consolas (Portugal)
    • 68 Metascore
    • 40 Critic Score
    With its basic use of the touch screen, this DS version was made much like its mobile counterpart. And that shows on the lack of freedom of movement and simplistic visuals. Even the strategic elements aren’t enough to rescue it from mediocrity. [Jan 2008]
    • Maxi Consolas (Portugal)
    • 68 Metascore
    • 80 Critic Score
    In spite of its somewhat repetitive rhythm, Viking manages to offer to the player a great sense of accomplishment. It keeps us moving forward with the promise (always fulfilled) of some epic action sequences. The combat system is the result of a well balanced act between depth and accessibility. [Apr 2008]
    • Maxi Consolas (Portugal)
    • 68 Metascore
    • 65 Critic Score
    A logical addiction to the PSP library, Master Quiz is, although, less multiplayer-friendly than the other titles of the series. Even so, it can improve if you have friends with the game, because the console sharing option doesn’t work so well. Unfortunately, the single player is also very limited. [Sept 2008]
    • Maxi Consolas (Portugal)
    • 68 Metascore
    • 80 Critic Score
    Here is one of the most amusing games for Wii. It’s more colorful than the original version and has an amazing playlist, although the Wiimote is not so accurate has the maracas. In addition, we also have to complaint about the lack of an online mode. [Oct 2008]
    • Maxi Consolas (Portugal)
    • 67 Metascore
    • 75 Critic Score
    Most of the obstacles will require you to change constantly between characters and thus keeping you occupied. Although level design could need a little more variety it's still a nice proposition for those who like platform games. [May 2008]
    • Maxi Consolas (Portugal)
    • 67 Metascore
    • 70 Critic Score
    The franchise makes its next gen debut but with some out of date visuals, especially if you look at other off road racers already released. Even so, the diversity of events and good track design can still offer some “good old fashion” fun. [March 2008]
    • Maxi Consolas (Portugal)
    • 67 Metascore
    • 70 Critic Score
    Sumo Digital managed to offer simple but well implemented gameplay. Some of the stages and mini-games are fun, even if it’s only for the nostalgic ride. But they don’t make up for the fact that we miss some more tennis matches. Anyway, if you ever dreamt of seeing the dwarf from Golden Axe in the same stage as Ulala and Amigo…you might as well give it a try. [Apr 2008]
    • Maxi Consolas (Portugal)
    • 67 Metascore
    • 70 Critic Score
    Sumo Digital managed to offer simple but well implemented gameplay. Some of the stages and mini-games are fun, even if it’s only for the nostalgic ride. But they don’t make up for the fact that we miss some more tennis matches. Anyway, if you ever dreamt of seeing the dwarf from Golden Axe in the same stage as Ulala and Amigo…you might as well give it a try. [Apr 2008]
    • Maxi Consolas (Portugal)
    • 67 Metascore
    • 65 Critic Score
    Although it seems to be designed for a younger audience, it feels best suited for veteran gamers that struggle to find the challenge and difficulty of games from the past. If you belong to the last category you might be thrown off by its childish looks. If you belong to the first, you might not react well to its frustrating moments. [Jan 2008]
    • Maxi Consolas (Portugal)
    • 67 Metascore
    • 70 Critic Score
    If you’ve enjoyed the previous Turok adventures, you can still find something interesting in this game. Besides fighting dinosaurs with a bow and knife, it’s standard routine stuff, including the set, the human enemy AI and the story. [Feb 2008]
    • Maxi Consolas (Portugal)
    • 66 Metascore
    • 60 Critic Score
    A very linear FPS that doesn’t add anything new, even for those who enjoyed the first game. It still uses the same old trick to provoke tension and easy scares on the player, but it doesn’t seem to have the same effect as before. [Dec 2007]
    • Maxi Consolas (Portugal)
    • 66 Metascore
    • 60 Critic Score
    If you didn’t throw away enough coins with the original versions, this double pack can spare you the trip to the arcade. But even if that’s the case, we recommend the Zapper and a fried at hand. Anyway, it’s notorious the out of date nature of this port. [Apr 2008]
    • Maxi Consolas (Portugal)
    • 66 Metascore
    • 60 Critic Score
    This is a genre craving for more quality titles on the 360. And with three distinct races, a global conquest mode and almost thirty Skirmish maps, Universe at War could have been one of those titles. But sadly, it fails to attract any new players. [May 2008]
    • Maxi Consolas (Portugal)
    • 66 Metascore
    • 65 Critic Score
    Simple and accessible, with short games and a good use of the Wii Remote. It will please its target audience, the children. However, the other players will just consider it to be too limited. [Jan 2008]
    • Maxi Consolas (Portugal)
    • 65 Metascore
    • 70 Critic Score
    Although it has some interesting ideas, both the combat and the game mechanics are very repetitive. The technical aspect could also have some improvements, as it shows a game that has been continuously patched trough its long development cycle. [Sept 2008]
    • Maxi Consolas (Portugal)
    • 65 Metascore
    • 80 Critic Score
    In spite of its somewhat repetitive rhythm, Viking manages to offer to the player a great sense of accomplishment. It keeps us moving forward with the promise (always fulfilled) of some epic action sequences. The combat system is the result of a well balanced act between depth and accessibility. [Apr 2008]
    • Maxi Consolas (Portugal)
    • 65 Metascore
    • 70 Critic Score
    Only die hard action fans will find reasons to be interested, and only if they can get over the terrible plot structure and some of its gameplay problems. It had a lot more to offer, but leaves a bitter taste of disappointment. Not Io’s greatest moment, a company that’s really capable of so much better. [Dec 2007]
    • Maxi Consolas (Portugal)
    • 65 Metascore
    • 65 Critic Score
    Opoona offers to younger players a simple control mechanic, fun to use in combat. Even so, the missions are very repetitive and the random combats could not be the best to captivate new players, who usually prefer more paced action. [Oct 2008]
    • Maxi Consolas (Portugal)
    • 65 Metascore
    • 50 Critic Score
    We can say that the co-op multiplayer adds something new to this tired franchise. But there aren’t many different objectives and the Xbox 360 version is a mere port of the PS2. Maybe someday Crash can recover its old glory, but that day hasn’t come yet. [Dec 2007]
    • Maxi Consolas (Portugal)
    • 64 Metascore
    • 70 Critic Score
    It manages to take some advantage from the movie license. Its gameplay is accessible but interesting, with simple puzzles, platform jumps and combo based combats. It will please its target audience. [March 2008]
    • Maxi Consolas (Portugal)
    • 64 Metascore
    • 70 Critic Score
    Only die hard action fans will find reasons to be interested, and only if they can get over the terrible plot structure and some of its gameplay problems. It had a lot more to offer, but leaves a bitter taste of disappointment. Not Io’s greatest moment, a company that’s really capable of so much better. [Dec 2007]
    • Maxi Consolas (Portugal)
    • 64 Metascore
    • 70 Critic Score
    Promising to crush the opposition, Impact! concentrates on the gameplay, overlooking everything else. This way, it has strong points in the gameplay and graphics, but then there are the flaws in the AI, the limited set of moves, the lack of content and a very limited Story Mode. But the future of the series can be bright. [Oct 2008]
    • Maxi Consolas (Portugal)

Top Trailers