Kikizo's Scores

  • Games
For 160 reviews, this publication has graded:
  • 40% higher than the average critic
  • 3% same as the average critic
  • 57% lower than the average critic
On average, this publication grades 3 points higher than other critics. (0-100 point scale)
Average Game review score: 78
Highest review score: 100 Uncharted 2: Among Thieves
Lowest review score: 30 Dead or Alive Paradise
Score distribution:
  1. Negative: 4 out of 160
160 game reviews
    • 57 Metascore
    • 50 Critic Score
    There's a workmanlike shooter dug in behind the bugs and blandness, but why bother unearthing it, when you could be playing Shadow Complex or Costume Quest? Best avoided.
    • 62 Metascore
    • 50 Critic Score
    It's quite dreadfully competent, sufficiently more-ish that you're in danger of forgetting that you could do better, like a packet of supermarket brand tortillas.
    • 68 Metascore
    • 50 Critic Score
    The last thing the unloved flight combat genre needs is a specimen that sticks to its guns.
    • 70 Metascore
    • 60 Critic Score
    It still feels like a budget project, a slice of throwaway fun jury-rigged to a more significant release, but this time there's no Halo 3 to hide behind, and the downsides are too conspicuous to ignore.
    • 75 Metascore
    • 70 Critic Score
    In the end, though, there's only so much we can praise an exercise in teaching old dogs old tricks. Forgotten Sands is exactly one step back for one step forward. Let's hope a flying leap is on the way.
    • 75 Metascore
    • 70 Critic Score
    There’s nothing broken about Dante’s Inferno, and much that’s enjoyable, but it’s more an act of homage than a game in its own right. Like the shade of the Roman poet Virgil, the Ghost of Sparta keeps Visceral company throughout its underworld adventure, but unlike the former, Kratos casts a very long shadow.
    • 59 Metascore
    • 60 Critic Score
    Ultimately your purchasing decision rests on your comfort with the Wii Remote as control method. If you are a die hard SMB professional that truly mastered the Wii Remote and you’re longing for 70 plus levels of challenge, the main game will satisfy that.
    • 73 Metascore
    • 60 Critic Score
    The potential is there for a third game to capitalise on the series’ positive features, but until that day, the 40th Day stands as a perfectly competent but ultimately disposable title.
    • 74 Metascore
    • 60 Critic Score
    The potential is there for a third game to capitalise on the series’ positive features, but until that day, the 40th Day stands as a perfectly competent but ultimately disposable title.
    • 61 Metascore
    • 70 Critic Score
    It’s a good purchase if you loathe intricacy, enjoy reliving foreign policy quandries in sci-fi guise and are eager to get to grips with Cameron’s universe, but the Next Big Thing it most certainly is not.
    • 75 Metascore
    • 70 Critic Score
    Darkside Chronicles is a vast improvement on its predecessor and offers the dedicated RE follower an archive of unlockable memories, reading materials and fan service in an especially well-presented package.
    • 87 Metascore
    • 70 Critic Score
    Ratchet and Clank might be living on borrowed time, but between the gags and the glitz we’re happy to forgo collecting a little longer.
    • 74 Metascore
    • 70 Critic Score
    It’s a graceful, carefully contained experience, heavy on finesse and features but oddly short on competitive spirit.
    • 82 Metascore
    • 60 Critic Score
    Drop-in local multiplayer, though a decent laugh on higher difficulty settings, can’t quite save Dead Space: Extraction from solid rental status.
    • 79 Metascore
    • 70 Critic Score
    My biggest objection to Arctic Edge is also what I most like about the game: it’s the same old Motorstorm in pocket-sized form, a solid “diet” reissue of a sensationally stupid racer.
    • 73 Metascore
    • 70 Critic Score
    Given this and a stab at serious inventiveness, Mini Ninjas might have drawn abreast with LEGO Star Wars, rather than sidling warily around the perimeter of essential purchase.
    • 79 Metascore
    • 70 Critic Score
    Never bring a chainsaw bayonet to a game of cloaks and daggers. The new maps are great, but that stealth sequence should have stayed dead.
    • 77 Metascore
    • 70 Critic Score
    Bound in Blood is a slow but steady cowboy crowd-pleaser which rides close to the beaten track. An excellent story is left to shoulder much of the entertainment value while the gunplay sits back in the saddle. Never less than competent, but not essential.
    • 78 Metascore
    • 70 Critic Score
    Ghostbusters is a good game because it's everything it should have been.
    • 70 Metascore
    • 70 Critic Score
    A good tennis game, let down by a frustrating slow campaign and terrible loading times.
    • 65 Metascore
    • 65 Critic Score
    An offer we can probably refuse, despite the great script and solid sim-management blueprint.
    • 68 Metascore
    • 70 Critic Score
    Ninja Blade is certainly a game with two different sides, but fortunately each side has enough to recommend it - the glamour of the QTEs, the workmanlike derivativeness of the combat - that you can forgive this rather jarring division.
    • 64 Metascore
    • 60 Critic Score
    Brainless fun in small doses, but so many spare parts in the long run.
    • 72 Metascore
    • 60 Critic Score
    Very much the well turned-out but unremarkable flight sim we first thought it was, despite mid-development flashes of promise.
    • 77 Metascore
    • 70 Critic Score
    That most damning of all things - neither memorably awful, nor memorably brilliant, but simply decent. The sureness with which Monolith revisits the original game's themes and dual gameplay structure is commendable, but the spark isn't quite there.
    • 60 Metascore
    • 70 Critic Score
    Diehard fans will once again enjoy this title, but for the Sonic franchise, it's another missed opportunity.
    • 78 Metascore
    • 70 Critic Score
    An intriguing marriage of direct and indirect control plus a serviceable gather-build-annihilate template don't quite redeem Robocalypse from a sheer lack of substance.
    • 60 Metascore
    • 50 Critic Score
    From the off, Shaun White Snowboarding is an easy game to hate, thanks to a combination of counterintuitive controls, broken physics and the fact that it almost refuses to give you any guidance as you learn the basics.
    • 65 Metascore
    • 70 Critic Score
    Relentlessly unoriginal but well turned out.
    • 63 Metascore
    • 60 Critic Score
    Fracture has staked its reputation on one main mechanic of making the earth move and for that, it doesn't deliver.

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