Joystiq's Scores

  • Games
For 768 reviews, this publication has graded:
  • 46% higher than the average critic
  • 3% same as the average critic
  • 51% lower than the average critic
On average, this publication grades 1.8 points lower than other critics. (0-100 point scale)
Average Game review score: 73
Highest review score: 100 Sin & Punishment: Star Successor
Lowest review score: 20 Conduit 2
Score distribution:
  1. Negative: 68 out of 768
768 game reviews
    • 59 Metascore
    • 50 Critic Score
    The gap between concept and execution has rarely felt as wide, and the Mad Doc's redemption has only come closer by a smidge.
    • 74 Metascore
    • 80 Critic Score
    The rock-solid fighting mechanics alone make it worth a look, but even non-fight fans can enjoy the frenzied fun of video game icons beating each other mercilessly. Where else can you see the brutally violent god of war bested by an anthropomorphic raccoon or a rapping puppy? Nintendo should be paying attention; it's not a genre of one anymore.
    • 79 Metascore
    • 80 Critic Score
    The creepy atmosphere, the single-minded focus on extremely minimal actions, and the mocking self-awareness all contribute to a deft statement on games and how we play them.
    • 69 Metascore
    • 80 Critic Score
    A standout effort as Wii U launch titles go, but it's also a welcome improvement to a game that sorely needed a kick. Team Ninja heard the complaints about Ninja Gaiden 3 and came back with an exceptional revision in Razor's Edge, one that lives up to the high standards set by other games in the series, reinvigorating its combat with fresh variety and a real challenge.
    • 67 Metascore
    • 80 Critic Score
    Hey Ice King is a potent distillation of everything that makes the cartoon such an uncommon, endearing powerhouse, and out of all the things I assumed this game would be, that was never, ever one of them.
    • 33 Metascore
    • 30 Critic Score
    A flimsy, forgettable, phoned-in Call of Duty. The only entertainment value comes from watching the relationship between Activision and Sony, who now seem chummy enough to exchange gag gifts.
    • 45 Metascore
    • 50 Critic Score
    Fun for a few hours, better with friends, soon set aside for more complex experiences.
    • 77 Metascore
    • 90 Critic Score
    These minor problems, however, rarely interfere with the pulse-quickening thrill of diving into a mass of infected and coming out alive on the other side. ZombiU isn't for everyone, but those who stick with it, through its unforgiving and occasionally frustrating difficulty, there's a an exhilarating experience to be had.
    • 79 Metascore
    • 80 Critic Score
    There are some bugs and the story is disappointing, but it says a lot about the experience that I was able to quickly shake those things off and keep replaying levels or building contracts again and again.
    • 73 Metascore
    • 80 Critic Score
    There are few better places for creative players and unchecked villainy to prosper than in Scribblenauts Unlimited.
    • 85 Metascore
    • 90 Critic Score
    The coolest use of the GamePad, however, is in the environmental audio. When Batman receives radio transmissions from Oracle or overhears a conversation with his surveillance equipment, the audio comes in over the GamePad, simulating Batman's earpiece.
    • 60 Metascore
    • 40 Critic Score
    The single-player mode doesn't do anything that Rock Band or other karaoke games haven't already done, and the rigid competitive structure of Team mode limits the usefulness of its dual-screen display.
    • 77 Metascore
    • 80 Critic Score
    The complexity of the GamePad makes it best suited for people who know their way around a video game, at least at first. Tying some of the fun to recognition of familiar Nintendo series helps the right initial audience self-select.
    • 84 Metascore
    • 90 Critic Score
    There's a sense of wonder again, of exploration and discovery. I'm not quite prepared to say New Super Mario Bros. U fully recaptures the spark of Mario's 2D heyday, but it's an impressive step in the right direction.
    • 83 Metascore
    • 80 Critic Score
    Multiplayer is king in Black Ops 2, offering plenty of in-game and inherent rewards for its ravenous online community. It's paired with a lackluster story that fails the ambition shown by the branching campaign, reflecting the overall game's forward-thinking but imperfectly executed ideas.
    • 60 Metascore
    • 50 Critic Score
    Maybe the issue here is whether or not a remake was a good idea, because the new Karateka has too many issues and too little substance to compete against current peers.
    • 75 Metascore
    • 70 Critic Score
    An enjoyable, usually easygoing, funny RPG, with some unfortunately frustrating elements affixed to it.
    • 73 Metascore
    • 80 Critic Score
    A well-tuned kart racer. It cleaves rather closely to the genre's established formula, though it does add a few wrinkles to the equation, namely the grappling hook and the very welcome ability to defend oneself against power-ups.
    • 72 Metascore
    • 50 Critic Score
    Pid
    That butler is what I most clearly remember about Pid. In time (maybe just in a matter of weeks) it's probably all I'll remember about Pid. I'll see him flying around, crushing my spirit time and again, and cleaning up those broken pieces of glass. Too bad he can't pick up the pieces of this once promising game.
    • 85 Metascore
    • 80 Critic Score
    Those looking for a challenge in planning, reflexes and dexterity – and those with the intestinal fortitude to witness the scads of gruesome deaths that result – will be well served by Hotline Miami.
    • 67 Metascore
    • 70 Critic Score
    Primal Carnage could become a better beast with updates, but at launch it's missing some key elements and polish. Despite those issues, Primal Carnage is still an entertaining experience.
    • 78 Metascore
    • 80 Critic Score
    Where WWE 13 shines in its attention to detail, especially in the dedicated ways it brings the Attitude Era to life, it falls just a few steps short in other modes.
    • 62 Metascore
    • 70 Critic Score
    Despite a fairly serious issue – the aforementioned troop misbehavior – I think it's absolutely worth playing. The theme is a lot of fun, the gameplay is unique, the music is masterful, and the boss fights can be truly spectacular.
    • 87 Metascore
    • 100 Critic Score
    The developer launches the best kind of protest, which is to wave an impressive, throbbing shooter in your face. Trust me, you want this.
    • 84 Metascore
    • 80 Critic Score
    Need for Speed: Most Wanted is the next Burnout game fans have clamoring for – it may not say so on the box, but everything about it screams Burnout. The feel of the cars, the physics and the eclectic mix of multiplayer modes are all undeniably Criterion qualities, the things old fans love and the properties that convert new fans with every studio release.
    • 84 Metascore
    • 70 Critic Score
    It's sad to see the game lose sight of its assassin role-playing ideals in favor of bombast, bomb blasts and pig herding, so I hope this is but a momentary stumble while the franchise regains its balance. Trim the excess, remember the central thrust (hint: it's with a knife) and then you'll have a great game again. Assassin's Creed 3 is the kind of game that's just good enough to make you wish it was better.
    • 82 Metascore
    • 80 Critic Score
    Rather than decrying Level-5 for relying on a formula, I'm happy with the developer for providing me with such a consistent, and consistently enjoyable, experience.
    • 73 Metascore
    • 70 Critic Score
    If you're in the mood for a rhythm game unlike anything else and don't have to worry about ruining the relationship with your downstairs neighbors, give NBA Baller Beats a try. Just move the lamp first.
    • 54 Metascore
    • 40 Critic Score
    The concept behind Warfighter is sound – particularly its attempt to personalize the internal conflict of a soldier – but the execution leaves a lot to be desired.
    • 58 Metascore
    • 60 Critic Score
    The one aspect that most defines Silent Hill, story, is lacking here in both presentation and content, again providing a missed opportunity for material to lure me back in.

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