Joystiq's Scores

  • Games
For 768 reviews, this publication has graded:
  • 46% higher than the average critic
  • 3% same as the average critic
  • 51% lower than the average critic
On average, this publication grades 1.8 points lower than other critics. (0-100 point scale)
Average Game review score: 73
Highest review score: 100 Sin & Punishment: Star Successor
Lowest review score: 20 Conduit 2
Score distribution:
  1. Negative: 68 out of 768
768 game reviews
    • 73 Metascore
    • 70 Critic Score
    It's largely the same entertaining experience that Team17 has been iterating for years now, and there's nothing wrong with that.
    • 45 Metascore
    • 40 Critic Score
    Simply put, 007 Legends is a trap: a poor, uninspired game touting the 007 license hoping nostalgic fans will shell out $60 expecting to relive some of their favorite franchise moments. Bond-lovers will be offended by story inaccuracies and barely recognizable action sequences, while shooter fans will grow bored of the lame level design, lack of variety, and out-of-context story lines.
    • 77 Metascore
    • 70 Critic Score
    It is entirely possible to play through the game using just the three figures that come packed with it, thereby sidestepping the financial minefield upon which Skylanders: Giants is so precariously stationed. Possible, but not particularly realistic. Much of the fun and variety in Giants comes from the abilities lurking inside its many different characters, and with an estimated $500 in new figures to collect, Giants becomes even more difficult to recommend.
    • 67 Metascore
    • 60 Critic Score
    A high-quality localization and a wealth of content, however, can't make up for a gameplay experience that quickly grows stale.
    • 85 Metascore
    • 80 Critic Score
    When it comes down to it, some automotive enthusiasts just want to jump into the car of their dreams and go for a long drive through the country, and Forza Horizon delivers that simple pleasure on a silver platter. The fact that a solid racing game is included doesn't hurt either.
    • 79 Metascore
    • 80 Critic Score
    The power of The Unfinished Swan – not unlike a Terry Gilliam film, coincidentally – lies in its engagement with our imagination, in its ability to remind us of that capacity for whimsy and fantasy. If your life could use a little less logic and a little more fascination, The Unfinished Swan should not be missed.
    • 86 Metascore
    • 80 Critic Score
    The enhanced co-op and head-to-head modes offer new incentives to the socially minded, but Dance Central 3 rocks to the same beat as the first two. But then there isn't much room for improvement, as the first game basically nailed the actual dancing part of the equation.
    • 80 Metascore
    • 90 Critic Score
    Fans of the comic should feel a deep resonance with Episode 4, as it channels aspects of the early story directly, in the way the group explores the house, a la the Wiltshire Estates, and the inclusion of the self-obsessed, Governor-like figure briefly mentioned in the middle of the game.
    • 79 Metascore
    • 80 Critic Score
    Retro City Rampage is still worth playing for its simple, accessible gameplay and charming, lovingly crafted world that Provinciano created. It's the perfect game for gamers, an experience carefully executed to appeal directly to them.
    • 88 Metascore
    • 70 Critic Score
    The bar has definitely slipped a notch or two, and while it may be the best basketball game you'll play this year, being the best by default isn't enough.
    • 61 Metascore
    • 70 Critic Score
    Though it struggles with this repetitiveness at times, The Journey's wonderful vistas, heartwarming character and inventive use of the Kinect offer an experience that is blissfully pleasant, even soothing.
    • 89 Metascore
    • 90 Critic Score
    The fact remains that XCOM: Enemy Unknown is an exemplary turn-based strategy game. Firaxis has deftly blended management, tactics and the sort of gut-level, throaty encounters usually reserved for fast-paced action games.
    • 88 Metascore
    • 90 Critic Score
    What makes Dishonored great are the mechanics made possible by the universe in which it exists. There is a level of replayability and creativity available here that isn't seen in most stealth action games. You aren't just figuring out how you need to get from point A to point B, but how you want to get there.
    • 70 Metascore
    • 70 Critic Score
    It's a story that could have used a few more editorial passes, sure, but it's a tale that I'd recommend experiencing nonetheless.
    • 82 Metascore
    • 80 Critic Score
    Successfully executing plays in its more complicated control system, especially in trapping and dynamic one-two passing, does feel appropriately rewarding. There's definitely an appeal to the more challenging game in Pro Evolution Soccer 2013, and I happily encourage players to give it a shot.
    • 80 Metascore
    • 80 Critic Score
    Pokémon Black 2 and White 2 feel like the "true" versions of Black and White, much as Crystal, Emerald, and Platinum felt like the real versions of their respective generations.
    • 80 Metascore
    • 80 Critic Score
    For the first time in years, I'm ready to put aside the steady grind of raising the perfect monster and really delve into what the world of Pokémon has to offer. A world that feels larger and more interesting than ever.
    • 73 Metascore
    • 60 Critic Score
    I find myself wishing that The Testament of Sherlock Holmes were more like a Professor Layton game than a free-roaming adventure, since the puzzles are where the game truly succeeds.
    • 67 Metascore
    • 50 Critic Score
    It's a fully-featured, sloppy, frequently frustrating attempt to do well by everyone. Everyone would do well to study its anatomy, to learn what happens to a series stuck somewhere between a new life and an old body.
    • 90 Metascore
    • 100 Critic Score
    The inclusion of surprisingly awesome Kinect features and extra in-game rewards offers new reasons to play and builds upon last year's solid foundation. Finally, the complete dribbling mechanics and First Touch Control dive into the gameplay equivalent of the "uncanny valley," offering an unrivaled sense of realism and unparalleled excitement.
    • 76 Metascore
    • 80 Critic Score
    For now I'll happily mock Kasumi for wearing next to nothing in Antarctica, roll my eyes at Christie creeping on boys in an oil rig bar, and question the practices of Helena Douglas, a supposedly French CEO who dresses for sultry cabaret and literally beats up her employees.
    • 70 Metascore
    • 80 Critic Score
    The effervescent and copious presentation, the silly minigames, and the joy of shooting rainbows from a magic octopus to make a blissed-out cloud disappear (for example) make it worth taking Ash's giant wheel for a spin.
    • 88 Metascore
    • 90 Critic Score
    I'm giving Torchlight 2 a half-star less. The game makes some minor missteps in design, and I don't think the pacing or the scope matches up to that of Diablo 3...Those complaints aside, Runic has made a phenomenal game here, and fans of the original will be overjoyed to find that most of what they loved is still here, with lots more of it.
    • 89 Metascore
    • 90 Critic Score
    Borderlands 2 is full of memorable moments and silly, crass folks – and if those silly, crass folks happen to be your friends, it's easily one of the best co-op experiences out there, and one of the best games I've played all year.
    • 82 Metascore
    • 80 Critic Score
    Maybe Joe Danger 2 doesn't stretch out of its comfort zone as much as it could, but its comfort zone is still a danger zone worth riding into, and easy to recommend.
    • 90 Metascore
    • 90 Critic Score
    Though Mark of the Ninja's informative design makes it easy to obtain that perfect stealth run, there's still a healthy amount of fear throughout.
    • 88 Metascore
    • 80 Critic Score
    LittleBigPlanet Vita positively bursts with charm and cleverness. It's more refinement than revolution, but that also makes it the purest distillation of the concept's potential. Don't let franchise fatigue keep you from this latest incarnation; it's the best yet.
    • 83 Metascore
    • 90 Critic Score
    This is Tekken's thesis statement, in a sense – the complete distillation of everything the series ever was and everything it is now, which just so happens to be everything I could possibly want in a fighter.
    • 66 Metascore
    • 90 Critic Score
    Double Dragon Neon is a fantastic game, one that's carried on a simple premise: it's fun to punch stuff.
    • 85 Metascore
    • 90 Critic Score
    Telltale needs to retain a modicum of control over such an intense, intricate plot. In doing so, it has found the balance between personalized gaming and coherent drama. Enjoy the journey.

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