Jolt Online Gaming UK's Scores

  • Games
For 1,125 reviews, this publication has graded:
  • 58% higher than the average critic
  • 6% same as the average critic
  • 36% lower than the average critic
On average, this publication grades 1.2 points lower than other critics. (0-100 point scale)
Average Game review score: 74
Highest review score: 100 Grand Theft Auto: San Andreas
Lowest review score: 10 Ape Escape Academy
Score distribution:
1125 game reviews
    • 57 Metascore
    • 70 Critic Score
    Technically solid throughout, the game provides a severe test for those dedicated enough to see it through.
    • 68 Metascore
    • 70 Critic Score
    Get over the interface and the steep learning curve (even beyond the tutorial, which is a bit light) and this is a stylish strategy game that, while hardly threatening to take over your life, will certainly provide a lot of challenge and reward for the time you invest in it.
    • 75 Metascore
    • 70 Critic Score
    To Avalanche Software's credit, The Great Juju Challenge represents a valid step towards a final acclimatisation.
    • 64 Metascore
    • 70 Critic Score
    Tacking on the motion controls has really weakened Enchanted Arms’ improved outing on the PS3, shoe-horning completely out of place and unfocused pad-shaking into an RPG and forcing players to accept it as necessary.
    • 69 Metascore
    • 70 Critic Score
    Overall, Speed Racer is a very solid F-Zero clone with a few niggles dragging it down. Mainly, it’s the lack of a real sense of speed that disappointed us, which is something we adored about the F-Zero series.
    • 78 Metascore
    • 70 Critic Score
    What the series needs is not useless gimmicks and badly rehashed game mechanics, but good, old-fashioned racing fun. We don’t need customisable bells and whistles; what gamers really want is a Need for Speed that uses its strengths, and doesn’t try to shoe-horn in its weaknesses for the sake of bullet points on a press release.
    • 77 Metascore
    • 70 Critic Score
    Overall, Mutant Storm Empire is a good solid shoot-‘em-up and it is definitely worth the 800 points if you’ve had your fun with Mutant Storm Reloaded and Geometry Wars.
    • 68 Metascore
    • 70 Critic Score
    Just watch out for that evil installer. And don’t forget the hefty patch. And try not to lose patience with the micromanagement. Oh, and… did we mention you’d have more fun playing "Company of Heroes"?
    • 68 Metascore
    • 70 Critic Score
    A pretty standard affair. If you’re a connoisseur of block games or are just on the market for one and don’t particularly care which, then this one is certainly as good as the next.
    • 77 Metascore
    • 70 Critic Score
    While not a bad game, our overriding feeling while playing Lego Indiana Jones was that we really wanted to play through Lego Star Wars again. The game works, for all its glitches, and will undoubtedly provide a good few hours of co-op fun with a like-minded second player. Nevertheless, the painful fact is that Lego fatigue has set in far sooner than we had expected it to.
    • 78 Metascore
    • 70 Critic Score
    To its credit, Escalation has certainly improved the Joint Ops experience – just not tremendously.
    • 62 Metascore
    • 70 Critic Score
    More typical of the PS2 (so knock a point off), but more suited to the Wii – if only for the short-lived novelty value – Heatseeker is definitely a game for the already initiated into the genre.
    • 74 Metascore
    • 70 Critic Score
    To Avalanche Software’s credit, The Great Juju Challenge represents a valid step towards a final acclimatisation.
    • 80 Metascore
    • 70 Critic Score
    The combination of RTS and RPG works well, each having its very distinct place in the overall feel of the game. Throw in that multiplayer bonus and developer Phenomic is in danger of having a hit on its hands.
    • 50 Metascore
    • 70 Critic Score
    Perhaps most importantly, it’s fun. Repetitive and glitchy in places maybe, but that hook will keep you reeling out those sweary one liners at hostages and putting security guards’ faces through vending machines until the conclusion.
    • 70 Metascore
    • 70 Critic Score
    There’s more substance behind Syphon Filter than in most of the style-obsessed trash-talking third-person shooters out there. Dark Mirror is thankfully without agenda, unfortunately without a bit of much-needed fine-tuning, but comes with a whole bag full of good intentions.
    • 72 Metascore
    • 70 Critic Score
    Mercenaries 2 is arguably a bigger and more ambitious game than the original, but it feels less polished and less satisfying.
    • 66 Metascore
    • 70 Critic Score
    Quite why this wasn’t released as a budget title is a mystery, because while it is a good game, it’s not a particularly broad reaching or good value one.
    • 50 Metascore
    • 70 Critic Score
    Perhaps most importantly, it's fun. Repetitive and glitchy in places maybe, but that hook will keep you reeling out those sweary one liners at hostages and putting security guards' faces through vending machines until the conclusion.
    • 50 Metascore
    • 70 Critic Score
    Perhaps most importantly, it’s fun. Repetitive and glitchy in places maybe, but that hook will keep you reeling out those sweary one liners at hostages and putting security guards’ faces through vending machines until the conclusion.
    • 77 Metascore
    • 70 Critic Score
    While not a bad game, our overriding feeling while playing Lego Indiana Jones was that we really wanted to play through Lego Star Wars again. The game works, for all its glitches, and will undoubtedly provide a good few hours of co-op fun with a like-minded second player. Nevertheless, the painful fact is that Lego fatigue has set in far sooner than we had expected it to.
    • 71 Metascore
    • 70 Critic Score
    With the exception of the first hour or so, in which you are constantly scavenging for ammo, the gameplay is pretty solid throughout, but never highly engaging, having neither interesting puzzles nor a large variety of enemies.
    • 60 Metascore
    • 70 Critic Score
    A competent if unspectacular stealth game.
    • 69 Metascore
    • 70 Critic Score
    With up to 50 hours of gameplay and the option of having rather straightfoward online battles, you’ll at least get your money’s worth; we’re just not sure that most Xbox 360 gamers have refined enough tastes to fully appreciate it.
    • 62 Metascore
    • 70 Critic Score
    Of course, we wouldn’t change the core gameplay for the world, and we’re glad it hasn’t been messed with here, but more options for tweaking and a few more game-modes wouldn’t have gone amiss.
    • 64 Metascore
    • 70 Critic Score
    A competent if unspectacular stealth game.
    • 56 Metascore
    • 70 Critic Score
    A game that (probably) does as much justice to the cartoon series as you can expect, and while fans of ‘proper’ fighting games will overlook it – with some justification – it’s not without its merits. The visual style, special effects, damageable arenas and, we understand, proper voice actors all lend themselves to a fairly well rounded experience.
    • 74 Metascore
    • 70 Critic Score
    There isn’t anything to say about the multiplayer mode apart from “avoid”. Single player though is still good fun, and perhaps more importantly it is simple, which should help it appeal to the masses who can look past the sickeningly cute graphics and sounds.
    • 75 Metascore
    • 70 Critic Score
    What the series needs is not useless gimmicks and badly rehashed game mechanics, but good, old-fashioned racing fun. We don't need customisable bells and whistles; what gamers really want is a Need for Speed that uses its strengths, and doesn't try to shoe-horn in its weaknesses for the sake of bullet points on a press release.
    • 78 Metascore
    • 70 Critic Score
    While not a bad game, our overriding feeling while playing Lego Indiana Jones was that we really wanted to play through Lego Star Wars again. The game works, for all its glitches, and will undoubtedly provide a good few hours of co-op fun with a like-minded second player. Nevertheless, the painful fact is that Lego fatigue has set in far sooner than we had expected it to.

Top Trailers