Jolt Online Gaming UK's Scores

  • Games
For 1,125 reviews, this publication has graded:
  • 58% higher than the average critic
  • 6% same as the average critic
  • 36% lower than the average critic
On average, this publication grades 1.2 points lower than other critics. (0-100 point scale)
Average Game review score: 74
Highest review score: 100 Grand Theft Auto: San Andreas
Lowest review score: 10 Ape Escape Academy
Score distribution:
1125 game reviews
    • 75 Metascore
    • 70 Critic Score
    What the series needs is not useless gimmicks and badly rehashed game mechanics, but good, old-fashioned racing fun. We don't need customisable bells and whistles; what gamers really want is a Need for Speed that uses its strengths, and doesn't try to shoe-horn in its weaknesses for the sake of bullet points on a press release.
    • 75 Metascore
    • 61 Critic Score
    King of Fighters XI is more of the same, giving fans exactly what they want and completely ignoring the possibility of opening up the series to new players. It’s perfectly balanced and intricately developed, improving upon its predecessors yet still offering nothing so ‘new’ that could improve its score.
    • 75 Metascore
    • 74 Critic Score
    The terrible music and pointless battle animation do nothing to help out what is already a well balanced card game.
    • 75 Metascore
    • 81 Critic Score
    Gun
    Even though it has open-ended free roaming aspects, it feels far more like a short linear game supplemented by hidden areas and bonus missions.
    • 75 Metascore
    • 75 Critic Score
    While it undoubtedly falls short in certain key areas – the imperfect controls, the repetitive side missions, the slightly bland engine... – it will certainly be more than adequate for any Spidey fan feeling the need for some web-slinging.
    • 74 Metascore
    • 74 Critic Score
    If you’re not offended by constant references to burritos, fajitas and, erm, chickens, then Chile Con Carnage does demonstrate how a third-person shooter can be fun on the PSP in spite of its controller deficiencies.
    • 74 Metascore
    • 68 Critic Score
    An unfortunately aimless and inadequate sequel: a game that somehow manages to improve many areas but makes others worse in the process.
    • 74 Metascore
    • 73 Critic Score
    Pokemon Link may well fall short in several key areas – most notably with the lack of play options – but on the whole, it’s actually a fairly pleasing puzzler with all the right ingredients to keep you engaged for a decent period.
    • 74 Metascore
    • 81 Critic Score
    Yes, technically it’s a port of FlatOut 2, and a pretty belated one at that, but just because it’s the least visually impressive version of the game doesn’t make it the least technically accomplished.
    • 74 Metascore
    • 70 Critic Score
    The story is derivative, the aliens are clichéd and stupid and the gameplay is pretty bog standard for the most part.
    • 74 Metascore
    • 80 Critic Score
    Unlike the innovative "Rainbow Six 3," Lockdown doesn't introduce a great deal new to the franchise aside from some miscellaneous aesthetic improvements.
    • 74 Metascore
    • 80 Critic Score
    A Vampyre Story is clearly a labour of love, although whether that’s a love lost on you will be down to how accepting you can be of what is for all intents and purposes a point-and-click adventure styled after those of the early to mid nineties.
    • 74 Metascore
    • 77 Critic Score
    We’ve also learned that its d-pad isn’t kind to the thumb when playing beat ‘em ups.
    • 74 Metascore
    • 71 Critic Score
    The game is short and sweet but with little to offer any replay value. It’s a mishmash of good ideas that have been thrown together with only some success. It bodes well for a sequel, though.
    • 74 Metascore
    • 75 Critic Score
    At less than £1 a game, there’s plenty of opportunity to get your money’s worth, although don’t expect to be bowled over by the gameplay – this is still strictly a package for nostalgics and those with a keen interest in gaming’s history, in the books for which Capcom certainly deserves a second chapter.
    • 74 Metascore
    • 72 Critic Score
    The level of depth and historical accuracy is not going to sit easy with most gamers, but if you consider yourself a war-gamer or even a historian then this has your name written all over it.
    • 74 Metascore
    • 70 Critic Score
    There isn’t anything to say about the multiplayer mode apart from “avoid”. Single player though is still good fun, and perhaps more importantly it is simple, which should help it appeal to the masses who can look past the sickeningly cute graphics and sounds.
    • 74 Metascore
    • 68 Critic Score
    Formula One Championship Edition is a weak debut for F1 on PS3, trying to hide its complete lack of progress and innovation behind a high-def exterior; but it’s not all bad.
    • 74 Metascore
    • 78 Critic Score
    No game can claim to be as visually and aurally stunning as Killer7. There has been no video game as heavily and expressively stylised before, with the beautiful, cel-shaded visuals forming an integral part of the game, rather than a back of the box bullet point.
    • 74 Metascore
    • 72 Critic Score
    In the end, Destroy All Humans! just doesn’t provide good value for money, and that’s something the developers seem to have lost sight of.
    • 74 Metascore
    • 76 Critic Score
    Epic in places, bland in others, Dungeon Siege: Throne of Agony is certainly a premier dungeon crawler on the PSP, but doesn’t quite live up to the PC games on which it is based – not that they were ever true classics to begin with.
    • 74 Metascore
    • 68 Critic Score
    Solid at its core and deft in attack, Genji is still a swipe or two away from being something seriously special.
    • 74 Metascore
    • 77 Critic Score
    The irony is, despite Meteos: Disney Magic being an inferior update, it’ll probably sell more purely due to the fact that the Disney licence is there. The fact that said licence has been wasted is hugely disappointing, as is the mishandling of some of the updates to the thankfully still-good gameplay.
    • 74 Metascore
    • 75 Critic Score
    We wonder if anyone’s working on software to increase the size of other parts of one’s body. Now there’s a product that’d make serious money…
    • 74 Metascore
    • 70 Critic Score
    What the series needs is not useless gimmicks and badly rehashed game mechanics, but good, old-fashioned racing fun. We don’t need customisable bells and whistles; what gamers really want is a Need for Speed that uses its strengths, and doesn’t try to shoe-horn in its weaknesses for the sake of bullet points on a press release.
    • 74 Metascore
    • 55 Critic Score
    There’s nothing of note here – nothing thrilling or stirring, or any part fuelled with even a hint of passion for the sport it wants to portray. Don’t say we didn’t warn you.
    • 74 Metascore
    • 69 Critic Score
    Offers neither the palm-moistening, heart-racing action of a really great arcade racer, nor the challenge and satisfying controls of a decent simulation. It seems that Namco has seriously misjudged the level of challenge in the game.
    • 74 Metascore
    • 75 Critic Score
    Still, not bad when you consider it'd cost you the same to get a GBA cartridge with just one NES game on it, and what price nostalgia, eh?
    • 74 Metascore
    • 75 Critic Score
    While it undoubtedly falls short in certain key areas – the imperfect controls, the repetitive side missions, the slightly bland engine... – it will certainly be more than adequate for any Spidey fan feeling the need for some web-slinging.
    • 74 Metascore
    • 72 Critic Score
    Bomberman Land Touch! 2 is something of a glorified update, albeit to an admittedly still enjoyable game that benefits greatly from competitive online play.

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