Jolt Online Gaming UK's Scores

  • Games
For 1,125 reviews, this publication has graded:
  • 58% higher than the average critic
  • 6% same as the average critic
  • 36% lower than the average critic
On average, this publication grades 1.2 points lower than other critics. (0-100 point scale)
Average Game review score: 74
Highest review score: 100 Grand Theft Auto: San Andreas
Lowest review score: 10 Ape Escape Academy
Score distribution:
1125 game reviews
    • 57 Metascore
    • 50 Critic Score
    If you want an inept and hurriedly put together version of an old classic, this is where it’s at. We suspect that’s one quote they won’t be sticking on the box.
    • 57 Metascore
    • 63 Critic Score
    Certainly Outlaw Volleyball Remixed can’t be accused of short changing anyone, but it is also firmly and comfortably in the realm of 'not bad'.
    • 57 Metascore
    • 29 Critic Score
    There aren’t many space-based RTS titles doing the rounds, but the few that are already on the shelves are almost unanimously better than this broken fun-free nonsense.
    • 57 Metascore
    • 67 Critic Score
    The graphics, although dated and unoriginal, aren’t terrible. And the first person shooting gameplay can’t be knocked too heavily, because after all, it’s the same system implemented in every first person shooter.
    • 57 Metascore
    • 60 Critic Score
    Dynasty Warriors Volume 2 at least adds in a few multiplayer modes, but these fall short of justifying the failure to address the wealth of deficiencies the franchise has suffered for what’s now its third handheld instalment.
    • 57 Metascore
    • 35 Critic Score
    Overall, this whole package seems held together with a cheap sticky-tack feeling that just leaves us wanting to cry.
    • 57 Metascore
    • 42 Critic Score
    For the love of gaming Koei, this is just another mediocre expansion pack for a game that played like a glorified expansion pack to yet more games which felt little more than expansion packs themselves.
    • 57 Metascore
    • 60 Critic Score
    It’s somewhat ironic that by attempting to take a more RTS-led approach, Firefly has robbed Legends of what’s made the Stronghold series so endearing.
    • 57 Metascore
    • 40 Critic Score
    Put simply, Warpath is an unimaginative, derivative and downright pointless. It’s a clone of a clone, and an inferior one at that. The game feels outdated, clunky and lacking polish.
    • 57 Metascore
    • 50 Critic Score
    Purple Haze adds nothing of note. In all the game is a bit of a mystery: it's clearly aging and clearly inferior to the PC version and really doesn't benefit from being on consoles in any way.
    • 57 Metascore
    • 33 Critic Score
    Just like the game’s music, UberSoldier is annoying and depressing. Almost every aspect aside from the game’s visuals is amateurish and badly made, right down to the overactive physics engine, which allows you to explode the glass in windows and push heavy tables over by just brushing by them.
    • 57 Metascore
    • 60 Critic Score
    Ultimately BattleZone comes across as a futile and dated attempt at bringing multiplayer deathmatch to the PSP.
    • 56 Metascore
    • 51 Critic Score
    Aside from the documentaries and research, D-Day is a lazy, insipid, botched effort of a game.
    • 56 Metascore
    • 70 Critic Score
    Solid and dependable, Scooby’s latest outing on DS almost acts as a training game, slowly introducing the player to rules and concepts games have thrived on for generation after generation.
    • 56 Metascore
    • 70 Critic Score
    A reasonably well executed dancing game package, and the idea behind it is a no-brainer.
    • 56 Metascore
    • 66 Critic Score
    In the end Fair Strike comes across as a competent if not particularly thrilling combat helicopter flight sim.
    • 56 Metascore
    • 48 Critic Score
    Dragoneer’s Aria is simply not good enough to fulfil the expectations of the PSP community, especially the hardcore RPG fans who deserve to be treated with a little more respect than a rushed effort that very obviously lacks polish and quite frankly looks amateurish when compared to other games around.
    • 56 Metascore
    • 50 Critic Score
    Ultimately Clone Wars is a bit of a failure for several reasons, and the fact that it doesn’t do what you’d be forgiven for thinking it should do is just the main one. With disappointing lightsaber controls, the limited gameplay structure, simplistic combat and lack of core audience appeal only provide further excuses not to bother. High expectations or not, Lightsaber Duels doesn’t deliver.
    • 56 Metascore
    • 70 Critic Score
    A game that (probably) does as much justice to the cartoon series as you can expect, and while fans of ‘proper’ fighting games will overlook it – with some justification – it’s not without its merits. The visual style, special effects, damageable arenas and, we understand, proper voice actors all lend themselves to a fairly well rounded experience.
    • 56 Metascore
    • 44 Critic Score
    Even with the game being relatively enjoyable and short enough to be replayed a few times, the lack of variety is unjustifiable. The Emperor’s thumb is most certainly down for this one.
    • 56 Metascore
    • 23 Critic Score
    We don’t care if it’s a kids game that parents will buy anyway, that’s no excuse for churning a pile of badness like this. It’s lazy, sloppy and one hell of a bad game.
    • 56 Metascore
    • 47 Critic Score
    Fans of historical RTS games will be far better off with Rome: Total War or any number of other, better alternatives. While nowhere near as awful as Heroes Hour, Alexander is nevertheless glitchy, and feels unfinished.
    • 55 Metascore
    • 50 Critic Score
    Dynasty Warriors is as stagnated as ever and now carries the weight of a niche franchise upon its back. An overhaul is long overdue.
    • 55 Metascore
    • 45 Critic Score
    The tired fashion in which the action is delivered is almost as old as the stuttering visuals that blight it at every turn, making this a monster for all the wrong reasons.
    • 55 Metascore
    • 60 Critic Score
    The game’s back-of-the-box claim of ‘Mega Instant Fun’ is somewhat misleading, as the mini-games are neither mega-instant nor mega-fun, but they are certainly pretty speedy and usually enjoyable and challenging on some level.
    • 55 Metascore
    • 50 Critic Score
    The DS simply doesn’t need games like this, especially with no touch-screen control.
    • 55 Metascore
    • 57 Critic Score
    The nucleus of a good game is there, but its ambition is married to an apparent lack of expertise with the result that, like a crudely cut gemstone, it has few if any redeeming features.
    • 55 Metascore
    • 71 Critic Score
    It is definitely lacking in the accuracy department and suffers from the same style of tactics working time and time again, with the AI never seeming to learn, which will spoil it for more experienced RTS players. But hey, if Blitzkrieg 2 lit your fuel depot then this expansion certainly won’t douse the fire; it just fails to recruit the necessary reinforcements to entice in new players.
    • 55 Metascore
    • 55 Critic Score
    This game is an unchallenging space shooter made a little more difficult with frustrating design and a terrible camera angle. Even if you’re a fan of the TV series, we really cannot recommend a purchase.
    • 55 Metascore
    • 41 Critic Score
    As a rental, Lost: The Video Game might entertain a handful of die-hard fans for four or five hours, but it has no replay value.
    • 54 Metascore
    • 64 Critic Score
    CSI: Miami may not be much more than a glorified interactive story book, but it’s still easy to recommend.
    • 54 Metascore
    • 78 Critic Score
    Everything about the game is over-the-top, including the story, and in our book that’s no bad thing. Like diving around and shooting bad guys in slow motion? Buy this.
    • 54 Metascore
    • 62 Critic Score
    Night Watch has plenty of big ideas, but the overall execution is lacking.
    • 54 Metascore
    • 60 Critic Score
    Well made and fun for kids newcomers, Boogie Bunnies still sadly amounts to little more than a handy Puzzle Bobble clone for Live Arcade – one that will ultimately be superseded when Taito decides to make the most of its own franchise.
    • 54 Metascore
    • 71 Critic Score
    Ultimately Spikeout: Battle Street is a decent and mildly refreshing old school beat-em-up, but it could be better.
    • 54 Metascore
    • 41 Critic Score
    As a rental, Lost: The Video Game might entertain a handful of die-hard fans for four or five hours, but it has no replay value.
    • 54 Metascore
    • 59 Critic Score
    Sadly, like most other movie tie-ins, this is marketed at fans of the film, not at gamers, and like Johnny Blaze himself, the whole thing feels a bit soulless. If only it also had the same level of flair.
    • 54 Metascore
    • 50 Critic Score
    The whole thing takes about 10 hours to play, and with little to no replay value, this doesn’t exactly represent fantastic value for money. Overall, the Da Vinci Code game is like a disappointing pleasure cruise, with one or two sunny islands floating in a big, grey sea of tedium.
    • 54 Metascore
    • 55 Critic Score
    The idea behind it is good and there’s a lot of polish in the presentation, but the gameplay is just so shallow and unevolving that it’s really hard to recommend as a full-price purchase.
    • 53 Metascore
    • 33 Critic Score
    The music’s nice though, and at least it looks good.
    • 53 Metascore
    • 20 Critic Score
    Without that little marketing ploy, this is a boring and ill-conceived collection of ‘games’ that just aren’t worth your time of day.
    • 53 Metascore
    • 50 Critic Score
    Every aspect of the game design has been mishandled in some way or another.
    • 53 Metascore
    • 32 Critic Score
    There’s just no valid excuse for buying Dead or Alive Xtreme 2 when you could just as easily pop down to a sex shop and buy an R18 DVD, go online and scour the adult sites or just spend your money on a proper videogame.
    • 53 Metascore
    • 43 Critic Score
    If this was on a PS2 (which it is) it would look dated. On an Xbox 360 it’s a travesty. If the game was actually any good, the flaws might be just about forgivable, but with gameplay that’s so loose it’s practically dangling off the screen, and a main mechanic that becomes so deeply tedious you almost want to use surrender as your main strategy so you don’t have to go through yet another button mashing hack-and-slash session, this really has very little to offer.
    • 53 Metascore
    • 55 Critic Score
    The idea behind it is good and there’s a lot of polish in the presentation, but the gameplay is just so shallow and unevolving that it’s really hard to recommend as a full-price purchase.
    • 53 Metascore
    • 63 Critic Score
    While the decision to expand upon the Super Monkey Ball franchise is to be applauded, the fact that the execution is so lacklustre conspires to make Adventure a less than essential purchase.
    • 53 Metascore
    • 39 Critic Score
    As it is, X-Men: The Official Game is "officially" a horse's turd of an experience that's approximately as painful as Wolverine's claws inadvertently sliding out while he's wiping his arse.
    • 53 Metascore
    • 50 Critic Score
    Considering the combat by itself is so inelegant, propping it up with a cardboard narrative and banal set-pieces inflicts upon Samurai Warriors: Katana a far more serious wound than any of the in-game arsenal could manage.
    • 53 Metascore
    • 50 Critic Score
    The whole thing takes about 10 hours to play, and with little to no replay value, this doesn’t exactly represent fantastic value for money. Overall, the Da Vinci Code game is like a disappointing pleasure cruise, with one or two sunny islands floating in a big, grey sea of tedium.
    • 53 Metascore
    • 40 Critic Score
    If you're thinking of buying this because it's cheap, don't bother, as even at its budget price it's still not worth the money.
    • 52 Metascore
    • 39 Critic Score
    It’s hard for us not to come away from a session of Samurai Warriors (or frankly any Warriors game right now) without the words ‘time’, ‘of’, ‘waste’, ‘fat’ and ‘big’ crossing our minds, but there you have it. The words ‘boring’, ‘repetitive’, ‘uninspiring’ and even ‘ugly’ are not far behind.
    • 52 Metascore
    • 52 Critic Score
    Lovecraft’s work intrigues people, it immerses them and, given the right circumstances, can scare the crap out of them as well. Unfortunately most attempts to turn these ideas into gameplay fail miserably and Darkness Within is just another example of how not to do it. The game mechanics fail to create any kind of immersive experience that the graphics could easily have supported.
    • 52 Metascore
    • 40 Critic Score
    All the pedigree and ideas are here to make Hammer & Sickle a veritable feast of turn-based feast action. Unfortunately they’re all lost in a flawed and poorly executed example of cashing in on past glory.
    • 52 Metascore
    • 55 Critic Score
    It’s not like Ubi to release such a generic and obviously flawed game such as this, but it’s not unprecedented either and we can only hope this unfortunate blip is the worst that we’ll see for a while.
    • 52 Metascore
    • 41 Critic Score
    As a rental, Lost: The Video Game might entertain a handful of die-hard fans for four or five hours, but it has no replay value.
    • 52 Metascore
    • 55 Critic Score
    If you’re really keen on an officially sanctioned and more importantly legal nostalgic journey – especially if you’re fond of scrolling shoot-em-ups – then the Namco Museum 50th Anniversary collection does have its merits.
    • 52 Metascore
    • 68 Critic Score
    It’s most successful at emulating the film’s atmosphere, particularly with wise-cracking Jack Sparrow taking centre stage, but the gameplay feels unambitious and ultimately stuck in a rut.
    • 52 Metascore
    • 50 Critic Score
    The whole thing takes about 10 hours to play, and with little to no replay value, this doesn't exactly represent fantastic value for money. Overall, the Da Vinci Code game is like a disappointing pleasure cruise, with one or two sunny islands floating in a big, grey sea of tedium.
    • 52 Metascore
    • 39 Critic Score
    As it is, X-Men: The Official Game is “officially” a horse’s turd of an experience that’s approximately as painful as Wolverine’s claws inadvertently sliding out while he’s wiping his arse.
    • 52 Metascore
    • 38 Critic Score
    There’s a few hours of play in it, but no real fun. L.A. Duel is blander than a petrol station sandwich, but thankfully less likely to leave you blowing chunks by the side of the road.
    • 52 Metascore
    • 39 Critic Score
    As it is, X-Men: The Official Game is “officially” a horse’s turd of an experience that’s approximately as painful as Wolverine’s claws inadvertently sliding out while he’s wiping his arse.
    • 52 Metascore
    • 39 Critic Score
    As it is, X-Men: The Official Game is “officially” a horse’s turd of an experience that’s approximately as painful as Wolverine’s claws inadvertently sliding out while he’s wiping his arse.
    • 52 Metascore
    • 57 Critic Score
    This type of game has been done so much better in the past and we just can’t think of anything that makes it stand out – not even the tacked on multiplayer which feels like exactly that.
    • 52 Metascore
    • 55 Critic Score
    This could, and indeed should, have been a market leading game, blowing people away with clever tactical shooting action. Instead, it’s flawed and with the exception of the co-op mode, has nothing to make it shine.
    • 52 Metascore
    • 46 Critic Score
    Dawn of Magic does everything in the RPG book by-the-numbers, only it seems to have used all the wrong numbers.
    • 51 Metascore
    • 50 Critic Score
    So there you have it – a darts game that offers a fairly miserable experience for non-darts fans, but uses the licence well enough to divert the attention of a fan of the televised sport for ever-so slightly longer.
    • 51 Metascore
    • 30 Critic Score
    Superman Returns: The Videogame is an embarrassment to video games, not to mention the Superman franchise, and is a new low for the quality of movie tie-ins.
    • 51 Metascore
    • 55 Critic Score
    Littered with occasionaly glimmers of hope, Vivendi’s attempt to create a true killer-app sadly falls flat, with most of the game feeling uninspired and largely by-the-numbers.
    • 51 Metascore
    • 55 Critic Score
    This could, and indeed should, have been a market leading game, blowing people away with clever tactical shooting action. Instead, it’s flawed and with the exception of the co-op mode, has nothing to make it shine.
    • 51 Metascore
    • 10 Critic Score
    Everywhere that the "WarioWare" series succeeds, Ape Academy fails spectacularly. Where one provides a blisteringly fast succession of well-designed quickfire mini-games, the other serves up a painfully slow collection of loading times interspersed with faulty, bland nonsense.
    • 51 Metascore
    • 60 Critic Score
    If the game really interests you, go ahead and get it. You probably won’t be disappointed and it even has online play, though goodness knows why as you’ll be lucky to find an opponent.
    • 51 Metascore
    • 30 Critic Score
    Superman Returns: The Videogame is an embarrassment to video games, not to mention the Superman franchise, and is a new low for the quality of movie tie-ins.
    • 51 Metascore
    • 55 Critic Score
    Littered with occasionaly glimmers of hope, Vivendi’s attempt to create a true killer-app sadly falls flat, with most of the game feeling uninspired and largely by-the-numbers.
    • 51 Metascore
    • 50 Critic Score
    Far too simplistic and lacking in challenge to be even vaguely capable of recommending, even at its budget price.
    • 51 Metascore
    • 64 Critic Score
    Restricted Area is not astounding, or flashy, or new, or even particularly exciting to most gamers but it is at least decent, reasonably priced and fairly enjoyable if you like cyberpunk and combat RPGs.
    • 50 Metascore
    • 70 Critic Score
    Perhaps most importantly, it’s fun. Repetitive and glitchy in places maybe, but that hook will keep you reeling out those sweary one liners at hostages and putting security guards’ faces through vending machines until the conclusion.
    • 50 Metascore
    • 49 Critic Score
    Pirates: Duels on the High Seas feels more like a game for mobile phones that you can pick up for a fiver than a twenty quid DS game. It shows very little imagination and no new ideas, as though the developers have drawn themselves a very small box and made no attempt to think outside of it.
    • 50 Metascore
    • 45 Critic Score
    Removing micromanagement is one thing, but when the gameplay goes out of the door with it, it becomes a serious case of throwing the baby out with the bath water.
    • 50 Metascore
    • 22 Critic Score
    Two Worlds isn't fit to be put on the same shelves as Oblivion, or any other game. It does bring a new meaning to the term RPG, though, as in Real Piece of Garbage. Just....no.
    • 50 Metascore
    • 65 Critic Score
    It’s mildly entertaining, mildly disappointing, mildly challenging and overall just mild.
    • 50 Metascore
    • 35 Critic Score
    Just plain dreadful...There was only ever a faint hope it wouldn’t be as bad as "The Simpsons Skateboarding" or that "Futurama" game, but it is.
    • 50 Metascore
    • 51 Critic Score
    What we don’t understand is why someone allowed this to soil the reputation of one of the best FPS series of the last generation.
    • 50 Metascore
    • 70 Critic Score
    Perhaps most importantly, it's fun. Repetitive and glitchy in places maybe, but that hook will keep you reeling out those sweary one liners at hostages and putting security guards' faces through vending machines until the conclusion.
    • 50 Metascore
    • 39 Critic Score
    As it is, X-Men: The Official Game is "officially" a horse's turd of an experience that's approximately as painful as Wolverine's claws inadvertently sliding out while he's wiping his arse.
    • 50 Metascore
    • 58 Critic Score
    Target Liberty has a good atmosphere and the controls have been well thought out, but the story isn’t at all convincing and the gameplay doesn’t have enough merit in the end.
    • 50 Metascore
    • 51 Critic Score
    What we don’t understand is why someone allowed this to soil the reputation of one of the best FPS series of the last generation.
    • 50 Metascore
    • 70 Critic Score
    Perhaps most importantly, it’s fun. Repetitive and glitchy in places maybe, but that hook will keep you reeling out those sweary one liners at hostages and putting security guards’ faces through vending machines until the conclusion.
    • 49 Metascore
    • 55 Critic Score
    Littered with occasionaly glimmers of hope, Vivendi's attempt to create a true killer-app sadly falls flat, with most of the game feeling uninspired and largely by-the-numbers.
    • 49 Metascore
    • 59 Critic Score
    Sadly, like most other movie tie-ins, this is marketed at fans of the film, not at gamers, and like Johnny Blaze himself, the whole thing feels a bit soulless. If only it also had the same level of flair.
    • 49 Metascore
    • 47 Critic Score
    You can play through the game in a matter of hours, including the additional skirmishes, and shouldn’t have much difficulty doing so. It’s kind of cool being a predator, hunting down aliens, but AvP: Requiem feels like a budget game using tired clichés and with dull, inoffensive gameplay.
    • 48 Metascore
    • 44 Critic Score
    A poor man’s version of Sid Meier’s Pirates, and seeing as the other game is probably on a budget label by now, or at least in a bargain bin somewhere, then it’s clear that this won’t even appeal to those who want some story with their pirating.
    • 48 Metascore
    • 46 Critic Score
    Astonishia Story is far from a dreadful game, it’s just one that’s oddly devoid of even the remotest hint of charisma.
    • 48 Metascore
    • 50 Critic Score
    Purple Haze adds nothing of note. In all the game is a bit of a mystery: it’s clearly aging and clearly inferior to the PC version and really doesn’t benefit from being on consoles in any way.
    • 48 Metascore
    • 55 Critic Score
    Littered with occasionaly glimmers of hope, Vivendi’s attempt to create a true killer-app sadly falls flat, with most of the game feeling uninspired and largely by-the-numbers.
    • 47 Metascore
    • 50 Critic Score
    So there you have it – a darts game that offers a fairly miserable experience for non-darts fans, but uses the licence well enough to divert the attention of a fan of the televised sport for ever-so slightly longer.
    • 46 Metascore
    • 19 Critic Score
    Along with the Engrish translation, ear-torturing voice acting and mindless, lifeless soundtrack, Sonic the Hedgehog is a broken, hideous mess, splattered in the middle of the gaming motorway.
    • 45 Metascore
    • 30 Critic Score
    Littered with slowdown, needless cut-scenes and droll monotonous play, Iron Man is as disappointing an effort as Sega has published in its entire history.
    • 45 Metascore
    • 51 Critic Score
    What we don’t understand is why someone allowed this to soil the reputation of one of the best FPS series of the last generation.
    • 45 Metascore
    • 55 Critic Score
    While it’s kind of cool to see a new take on such an old game, the presence of a muddy palette and outdated game mechanics combined with the inexplicable absence of co-op makes Beast Rider forgettable and so much less than it could have been.
    • 45 Metascore
    • 41 Critic Score
    Shadow the Hedgehog is awful. Stay away from it.

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